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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Tuner Monster". Search result Showing 1 to 30 of 502
Card-Type is "Tuner Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (10) | Centur-Ion Primera |
Effect Monster Tuner Monster |
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- | 4 | Spellcaster | 1600 | 1600 | ||
While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. | ||||||
▶︎ Deck | 10 (9) | Superheavy Samurai Motorbike |
Effect Monster Tuner Monster |
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- | 2 | Machine | 800 | 1200 | ||
If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2. | ||||||
▶︎ Deck | 10 (33) | Diviner of the Herald |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 500 | 300 | ||
If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn. | ||||||
▶︎ Deck | 10 (13) | Dragunity Remus |
Effect Monster Tuner Monster |
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- | 2 | Dragon | 800 | 800 | ||
Cannot be used as Synchro Material, except for the Synchro Summon of a "Dragunity" monster. You can discard this card; add 1 "Dragon Ravine" from your Deck to your hand. If you control a "Dragunity" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use each effect of "Dragunity Remus" once per turn. | ||||||
▶︎ Deck | 10 (16) | Revolution Synchron |
Effect Monster Tuner Monster |
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- | 3 | Machine | 900 | 1400 | ||
If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel. | ||||||
▶︎ Deck | 10 (8) | Hi-Speedroid Cork Shooter |
Synchro Monster Tuner Monster Effect Monster |
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- | 3 | Machine | 500 | 1000 | ||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects; ●Add 1 "Speedroid" Spell/Trap from your Deck to your hand. ●If all materials that were used for the Synchro Summon of this card were "Speedroid" monsters, and are all in your GY, Special Summon all of them. You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn. |
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▶︎ Deck | 10 (4) | Visas Amritara |
Synchro Monster Effect Monster Tuner Monster |
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- | 8 | Warrior | 2500 | 2100 | ||
1+ Tuners + 1 LIGHT monster This card's name becomes "Visas Starfrost" while on the field. You can only use each of the following effects of "Visas Amritara" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also all Synchro Monsters you control will gain 800 ATK this turn. |
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▶︎ Deck | 10 (12) | Superheavy Samurai Prodigy Wakaushi |
Pendulum Monster Effect Monster Tuner Monster |
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- | 4 | Machine | 1000 | 1500 | ||
Pendulum Effect If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. Card Text If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. |
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▶︎ Deck | 9.9 (14) | Assault Synchron |
Effect Monster Tuner Monster |
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- | 2 | Machine | 700 | 0 | ||
During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also while it is face-up in the Monster Zone, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn. | ||||||
▶︎ Deck | 9.9 (14) | Crimson Resonator |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 800 | 300 | ||
If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects. | ||||||
▶︎ Deck | 9.9 (17) | Psi-Reflector |
Effect Monster Tuner Monster |
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- | 1 | Psychic | 400 | 300 | ||
If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn. | ||||||
▶︎ Deck | 9.9 (63) | Jet Synchron |
Effect Monster Tuner Monster |
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- | 1 | Machine | 500 | 0 | ||
If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 9.9 (19) | Scrap Raptor |
Effect Monster Tuner Monster |
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- | 4 | Dinosaur | 1400 | 1000 | ||
You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your Deck to your hand. You can only use each effect of "Scrap Raptor" once per turn. | ||||||
▶︎ Deck | 9.9 (10) | Soul Resonator |
Effect Monster Tuner Monster |
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- | 3 | Fiend | 500 | 200 | ||
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn. | ||||||
▶︎ Deck | 9.9 (9) | Tenyi Spirit - Adhara |
Effect Monster Tuner Monster |
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- | 1 | Wyrm | 0 | 0 | ||
If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand. You can only use each effect of "Tenyi Spirit - Adhara" once per turn. | ||||||
▶︎ Deck | 9.9 (13) | Morphtronic Telefon |
Effect Monster Tuner Monster |
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- | 1 | Machine | 100 | 100 | ||
●Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ●Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order. |
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▶︎ Deck | 9.9 (8) | Naturia Camellia |
Effect Monster Tuner Monster |
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- | 4 | Plant | 1400 | 700 | ||
If this card is Normal or Special Summoned: You can send 1 "Naturia" card from your Deck to the GY. If you would Tribute a monster(s) to activate a "Naturia" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster (except during the Damage Step): You can Special Summon 1 "Naturia" monster from your GY. You can only use each effect of "Naturia Camellia" once per turn. | ||||||
▶︎ Deck | 9.9 (15) | Rokket Tracer |
Effect Monster Tuner Monster |
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- | 4 | Dragon | 1600 | 1000 | ||
(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn. | ||||||
▶︎ Deck | 9.9 (41) | Denglong, First of the Yang Zing |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Wyrm | 0 | 2800 | ||
1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn. |
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▶︎ Deck | 9.9 (11) | T.G. Mighty Striker |
Synchro Monster Effect Monster Tuner Monster |
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- | 2 | Warrior | 1800 | 0 | ||
1 Tuner + 1 non-Tuner monster Once per turn, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Mighty Striker" once per turn. If this card is Synchro Summoned: You can add 1 "T.G." Spell/Trap from your Deck to your hand. If this card is sent from your Monster Zone to the GY: You can send 1 "T.G." card from your Deck to the GY. |
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▶︎ Deck | 9.9 (45) | Formula Synchron |
Synchro Monster Tuner Monster Effect Monster |
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- | 2 | Machine | 200 | 1500 | ||
1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. |
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▶︎ Deck | 9.8 (17) | Windwitch - Glass Bell |
Effect Monster Tuner Monster |
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- | 4 | Spellcaster | 1500 | 1500 | ||
If this card is Normal or Special Summoned: You can add 1 "Windwitch" monster from your Deck to your hand, except "Windwitch - Glass Bell", also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Windwitch - Glass Bell" once per turn. | ||||||
▶︎ Deck | 9.8 (11) | Noh-P.U.N.K. Ze Amin |
Effect Monster Tuner Monster |
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- | 3 | Psychic | 600 | 600 | ||
You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn. | ||||||
▶︎ Deck | 9.8 (136) | Ash Blossom & Joyous Spring |
Effect Monster Tuner Monster |
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- | 3 | Zombie | 0 | 1800 | ||
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ●Add a card from the Deck to the hand. ●Special Summon from the Deck. ●Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn. |
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▶︎ Deck | 9.8 (10) | Icejade Ran Aegirine |
Effect Monster Tuner Monster |
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- | 7 | Aqua | 1500 | 2500 | ||
This card's name becomes "Icejade Cenote Enion Cradle" while equipped with an Equip Card. You can discard 1 other "Icejade" card or WATER monster; Special Summon this card from your hand, then you can Special Summon 1 "Icejade Token" (Aqua/WATER/Level 3/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except WATER monsters. You can only use this effect of "Icejade Ran Aegirine" once per turn. | ||||||
▶︎ Deck | 9.8 (80) | Blackwing - Gale the Whirlwind |
Effect Monster Tuner Monster |
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- | 3 | Winged Beast | 1300 | 400 | ||
If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF. | ||||||
▶︎ Deck | 9.8 (6) | Whitebeard, the Plunder Patroll Helm |
Effect Monster Tuner Monster |
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- | 4 | Fiend | 1500 | 1000 | ||
During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 "Plunder Patroll" monster from your Deck, except "Whitebeard, the Plunder Patroll Helm", also you cannot Special Summon monsters for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Whitebeard, the Plunder Patroll Helm" once per turn. | ||||||
▶︎ Deck | 9.8 (4) | Cyberse Sage |
Ritual Monster Effect Monster Tuner Monster |
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- | 1 | Cyberse | 0 | 0 | ||
You can Ritual Summon this card with "Cynet Ritual". During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY, including a Cyberse monster. If this card is sent to the GY as Synchro Material: You can target 1 Cyberse monster or 1 Ritual Spell in your GY; add it to your hand. You can only use each effect of "Cyberse Sage" once per turn. | ||||||
▶︎ Deck | 9.8 (24) | Ib the World Chalice Justiciar |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Spellcaster | 1800 | 2100 | ||
1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ●If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ●If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar". |
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▶︎ Deck | 9.7 (30) | Infernoid Decatron |
Effect Monster Tuner Monster |
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- | 1 | Fiend | 500 | 200 | ||
If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the GY, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. | ||||||
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