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HOME > Yu-Gi-Oh! Card Search > Search result
Attribute is "WIND". Search result Showing 1 to 30 of 760
Attribute is "WIND".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 8.3 (3) | Gold Pride - Leon |
Effect Monster Tuner Monster |
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- | 3 | Warrior | 1500 | 1200 | ||
If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 non-Warrior "Gold Pride" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gold Pride" monsters. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Gold Pride" monsters you control. You can only use each effect of "Gold Pride - Leon" once per turn. | ||||||
▶︎ Deck | 8.3 (7) | Gate Guardian of Wind and Water |
Fusion Monster Effect Monster |
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- | 9 | Spellcaster | 2450 | 2300 | ||
"Kazejin" + "Suijin" Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per Chain, when your opponent activates a Spell/Trap Card or effect on the field (Quick Effect): You can negate that effect. You can only use this effect of "Gate Guardian of Wind and Water" twice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished "Kazejin" or "Suijin". |
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▶︎ Deck | 9 (4) | Berfomet the Mythical King of Phantom Beasts |
Fusion Monster Effect Monster |
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- | 6 | Fiend | 2400 | 600 | ||
2 monsters with different Types (Beast, Fiend, or Illusion) This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Berfomet the Mythical King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except "Berfomet the Mythical King of Phantom Beasts"; Special Summon it. |
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▶︎ Deck | 9 (2) | Shinobaron Shade Peacock |
Ritual Monster Effect Monster Spirit Monster |
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- | 4 | Winged Beast | 2000 | 1500 | ||
You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaron Peacock" while in the hand or on the field. You can Tribute this Ritual Summoned card; add 1 Spirit Monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of "Shinobaron Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand. | ||||||
▶︎ Deck | 9 (2) | Shinobaroness Shade Peacock |
Ritual Monster Effect Monster Spirit Monster |
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- | 4 | Winged Beast | 1500 | 2000 | ||
You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaroness Peacock" while in the hand or on the field. If this card is Ritual Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Spirit Monster" in its text. You can only use this effect of "Shinobaroness Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand. | ||||||
▶︎ Deck | 8 (4) | Hapi, Guidance of Horus | Effect Monster | |||
- | 8 | Beast-Warrior | 2400 | 1600 | ||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn. | ||||||
▶︎ Deck | 7 (4) | Doomstar Ulka | Effect Monster | |||
- | 4 | Beast | 1500 | 400 | ||
When exactly 1 monster you control (and no other monsters) leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your hand or GY; if that monster is in the GY or banished face-up, Special Summon it, otherwise, Special Summon this banished card. If this card is Special Summoned: You can make this card gain 1500 ATK until the end of the next turn. You can only use each effect of "Doomstar Ulka" once per turn. | ||||||
▶︎ Deck | 9.5 (8) | Chimera the King of Phantom Beasts |
Fusion Monster Effect Monster |
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- | 6 | Beast | 2100 | 1800 | ||
1 Beast monster + 1 Fiend monster This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Chimera the King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can activate this effect; send 1 random card from your opponent's hand to the GY during the End Phase of this turn. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 Beast, Fiend, or Illusion monster in your GY; Special Summon it. |
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▶︎ Deck | 10 (5) | Cornfield Coatl | Effect Monster | |||
- | 4 | GensoMazoku | 500 | 1700 | ||
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Cornfield Coatl" once per turn. You can discard this card; add 1 monster that mentions "Chimera Fusion" from your Deck to your hand, except "Cornfield Coatl". When your opponent activates a card or effect that targets a card(s) you control, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect, and if you do, destroy that card. | ||||||
▶︎ Deck | 4.5 (4) | Rose Papillon | Effect Monster | |||
- | 3 | Insect | 1400 | 800 | ||
During your Main Phase, you can Tribute Summon 1 Level 7 or higher monster in Attack Position in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) While you control another Insect monster, this card can attack directly. | ||||||
▶︎ Deck | 9.9 (9) | Elemental HERO Flame Wingman - Infernal Rage |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2100 | 1200 | ||
2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn. |
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▶︎ Deck | 7 (4) | Transcendosaurus Drillygnathus |
Xyz Monster Effect Monster |
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- | 6 | Dinosaur | 3000 | 2300 | ||
2 Level 6 monsters While this card has no materials, if it battles a monster, any battle damage it inflicts to your opponent is doubled. You can only use each of the following effects of "Transcendosaurus Drillygnathus" once per turn. You can detach 1 material from this card, then target 1 of your banished Dinosaur monsters; Special Summon it. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. |
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▶︎ Deck | 7 (3) | Full Active Duplex | Effect Monster | |||
- | 9 | Cyberse | 2800 | 1000 | ||
Linked monsters you control can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Full Active Duplex" once per turn. You can banish 2 Link Monsters from your GY; Special Summon this card from your hand. If this card is sent to the GY: You can target 1 Cyberse monster you control; it gains 1000 ATK. | ||||||
▶︎ Deck | 6.8 (4) | Tsumuha-Kutsunagi the Lord of Swords |
Effect Monster Spirit Monster |
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- | 11 | Warrior | 3000 | 3000 | ||
Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Normal Summoned/Set monster. If this card is Normal Summoned or flipped face-up: Activate this effect; your opponent can send any number of cards from their field to the GY, then each player draws the same number of cards as were sent to the GY by this effect. During the End Phase of the turn this effect was activated, shuffle all cards into the Deck from the field, the GYs, and that are banished. Once per turn, during the End Phase, if this card on the field was Normal Summoned or flipped face-up this turn: Return this card to the hand. | ||||||
▶︎ Deck | 5.5 (10) | Armed Neos |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3500 | 3000 | ||
"Elemental HERO Neos" + 1 "Armed Dragon" monster Must be Fusion Summoned. If this card is Special Summoned: You can choose 1 Dragon monster in your GY and destroy all monsters your opponent controls with an equal or lower Level than it. When this card destroys a monster by battle: You can make this card gain the following effect. ●During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 8.3 (3) | Guard Mantis | Effect Monster | |||
- | 4 | Insect | 1000 | 2400 | ||
You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn. | ||||||
▶︎ Deck | 6 (1) | Praying Mantis | Effect Monster | |||
- | 4 | Insect | 1500 | 1200 | ||
Once per turn, when an opponent's monster declares an attack: You can send 1 card from your Spell & Trap Zone to the GY; return that opponent's monster to the hand. You can only use each of the following effects of "Praying Mantis" once per turn. During your Standby Phase: You can Special Summon 1 "Baby Mantis Token" (Insect/WIND/Level 1/ATK 500/DEF 500). You can banish this card from your GY; Special Summon 1 "Baby Mantis Token". | ||||||
▶︎ Deck | 9.4 (13) | Hu-Li the Jewel Mikanko | Effect Monster | |||
- | 3 | Psychic | 0 | 0 | ||
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target "Mikanko" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 "Mikanko" Trap from your Deck to your hand. You can only use this effect of "Hu-Li the Jewel Mikanko" once per turn. | ||||||
▶︎ Deck | 6 (4) | Humongous Hive Hegemon - Zexstagger | Effect Monster | |||
- | 8 | Insect | 1500 | 2600 | ||
Gains 300 ATK for each Insect monster on the field, except this card. You can only use each of the following effects of "Humongous Hive Hegemon - Zexstagger" once per turn. If an Insect monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. During the End Phase: Activate this effect; each player can Special Summon 1 Insect monster from their hand or GY, but negate its effects. | ||||||
▶︎ Deck | 7.8 (5) | Circle of the Fairies |
Synchro Monster Effect Monster |
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- | 7 | Plant | 2200 | 2500 | ||
1 Tuner + 1+ non-Tuner monsters During your Main Phase, you can Normal Summon 1 Insect or Plant monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When a monster is destroyed by battle involving your Insect or Plant monster, and sent to the GY: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to half its ATK, then gain LP equal to the damage inflicted to your opponent. You can only use this effect of "Circle of the Fairies" once per turn. |
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▶︎ Deck | 7.8 (5) | Fairyant the Circular Sorcerer |
Effect Monster Tuner Monster |
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- | 3 | Insect | 800 | 1500 | ||
If an Insect or Plant monster is in either GY, you can Special Summon this card (from your hand). You can only Special Summon "Fairyant the Circular Sorcerer" once per turn this way. If this card you control would be used as Synchro Material for an Insect or Plant monster, you can treat it as a non-Tuner. | ||||||
▶︎ Deck | 10 (4) | Libromancer Geek Boy | Effect Monster | |||
- | 3 | Psychic | 800 | 800 | ||
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn. | ||||||
▶︎ Deck | 9.3 (7) | Beetrooper Sting Lancer | Effect Monster | |||
- | 7 | Insect | 2400 | 1800 | ||
During the Main Phase (Quick Effect): You can target 1 Insect monster in your GY and 1 monster in your opponent's GY; Special Summon this card from your hand, and if you do, place the targeted monsters on the bottoms of the Decks. If this card is Normal or Special Summoned: You can add 1 "Beetrooper" Spell/Trap from your Deck to your hand. You can only use each effect of "Beetrooper Sting Lancer" once per turn. | ||||||
▶︎ Deck | 8.8 (6) | Beetrooper Scout Buggy | Effect Monster | |||
- | 3 | Insect | 1000 | 300 | ||
You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Beetrooper Scout Buggy" from your hand, Deck, or GY. You can only use this effect of "Beetrooper Scout Buggy" once per turn. | ||||||
▶︎ Deck | 9 (5) | Green Ninja | Effect Monster | |||
- | 2 | Warrior | 600 | 600 | ||
If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of "Green Ninja" once per turn. | ||||||
▶︎ Deck | 6.7 (3) | Han-Shi Kyudo Spirit |
Pendulum Monster Spirit Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1000 | ||
Pendulum Effect If a monster(s) is Pendulum Summoned: Return this card to the hand. Card Text When this card is Normal Summoned: You can return all cards you control in the same column as the cards in your Pendulum Zones to the hand (including the Pendulum Zone cards themselves), then you can add 1 monster with 2400 ATK/1000 DEF from your Deck to your hand, except "Han-Shi Kyudo Spirit". Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. |
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▶︎ Deck | 10 (8) | Majesty Pegasus, the Dracoslayer |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1500 | 1500 | ||
Pendulum Effect If you have a "Dracoslayer" or "Majespecter" card in your other Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster with a different original name than that card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn. Card Text (This card is always treated as a "Majespecter" card.) (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Dracoslayer" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a "Dracoslayer" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn. |
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▶︎ Deck | 7.7 (3) | Baku the Beast Ninja | Effect Monster | |||
- | 3 | Beast | 1500 | 600 | ||
If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 "Ninja" or "Ninjitsu Art" card from your GY or face-up Spell & Trap Zone, except "Baku the Beast Ninja"; return it to the hand. You can only use each effect of "Baku the Beast Ninja" once per turn. | ||||||
▶︎ Deck | 9.7 (27) | Kashtira Unicorn Limited | Effect Monster | |||
- | 7 | Psychic | 2500 | 2100 | ||
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down. | ||||||
▶︎ Deck | 7 (5) | Queen Butterfly Danaus | Effect Monster | |||
- | 8 | Insect | 2800 | 1900 | ||
If you control this Normal Summoned/Set card (Quick Effect): You can target up to 3 Level 4 or lower Insect monsters in your GY; change this card's ATK to 0, and if you do, Special Summon those monsters, but their effects are negated. You can only use this effect of "Queen Butterfly Danaus" once per turn. | ||||||
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