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HOMEYu-Gi-Oh! Card Search > Search result

Attribute is "FIRE". Search result  Showing 601 to 630 of 717

Attribute is "FIRE".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
M・HERO 剛火 ▶︎ Deck 3.9 22 Masked HERO Goka Fusion Monster
Effect Monster
- 6 Warrior 2200 1800
Must be Special Summoned with "Mask Change". Gains 100 ATK for each "HERO" monster in your GY.
ガーディアン・シール ▶︎ Deck 3.8 12 Guardian Ceal Effect Monster
- 4 Pyro 1700 1400
Cannot be Summoned unless you control a face-up "Shooting Star Bow - Ceal". You can send 1 Equip Spell Card you control that is equipped to this card to the Graveyard to target 1 monster your opponent controls; destroy that target.
ダークブレイズドラゴン ▶︎ Deck 3.8 20 Darkblaze Dragon Effect Monster
- 7 Dragon 1200 1000
If this card is Special Summoned from the Graveyard: Its ATK and DEF become double its original ATK and DEF. If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that monster's original ATK.
トラップ処理班 Aチーム ▶︎ Deck 3.8 10 A-Team: Trap Disposal Unit Effect Monster
- 2 Machine 300 400
This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.
ライノタウルス ▶︎ Deck 3.8 13 Rhinotaurus Effect Monster
- 4 Beast-Warrior 1800 600
If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can make a second attack during that Battle Phase.
ヴォルカニック・ハンマー ▶︎ Deck 3.8 18 Volcanic Hammerer Effect Monster
- 5 Pyro 2400 1500
Once per turn, during your Main Phase: You can inflict damage to your opponent equal to the number of "Volcanic" monsters in your GY x 200. This card cannot attack the turn you activate this effect.
炎の剣士 ▶︎ Deck 3.8 20 Flame Swordsman Fusion Monster
Normal Monster
- 5 Warrior 1800 1600
"Flame Manipulator" + "Masaki the Legendary Swordsman"
業神-不知火 ▶︎ Deck 3.8 4 Shiranui Swordsaga Synchro Monster
Effect Monster
- 5 Zombie 1900 0
1 Tuner + 1+ non-Tuner monsters
You can only Special Summon "Shiranui Swordsaga(s)" once per turn. If this card is Special Summoned: You can target 1 monster on the field; change its battle position. If this card is banished: You can Special Summon 1 "Shiranui Token" (Zombie/FIRE/Level 1/ATK 0/DEF 0). You can only use this effect of "Shiranui Swordsaga" once per turn.
N・フレア・スカラベ ▶︎ Deck 3.7 18 Neo-Spacian Flare Scarab Effect Monster
- 3 Insect 500 500
Gains 400 ATK for each Spell/Trap your opponent controls.
炎熱刀プロミネンス ▶︎ Deck 3.6 11 Prominence, Molten Swordsman Effect Monster
- 4 Beast-Warrior 1800 600
Once per turn, during either player's turn: You can banish 1 "Laval" monster from your Graveyard; this card gains 300 ATK until the End Phase.
絶対服従魔人 ▶︎ Deck 3.6 17 Ultimate Obedient Fiend Effect Monster
- 10 Fiend 3500 3000
This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated.
ツインヘデッド・ビースト ▶︎ Deck 3.6 13 Twinheaded Beast Effect Monster
- 6 Beast 1700 1900
This card can attack twice during the same Battle Phase.
ネオフレムベル・サーベル ▶︎ Deck 3.6 13 Neo Flamvell Sabre Effect Monster
- 4 Pyro 1500 200
While your opponent has 4 or less cards in their GY, this card gains 600 ATK. While your opponent has 8 or more cards in their GY, this card loses 300 ATK.
転生炎獣ゼブロイドX ▶︎ Deck 3.5 10 Salamangreat Zebroid X Effect Monster
- 4 Cyberse 1500 1000
While this card is in your GY, if a "Salamangreat" Link Monster you control leaves the field because of an opponent's card effect (except during the Damage Step): You can Special Summon 2 Level 4 "Salamangreat" monsters from your GY, including this card, but negate their effects, and if you do, immediately after this effect resolves, Xyz Summon 1 "Salamangreat" Xyz Monster, using only those 2 monsters. You can only use this effect of "Salamangreat Zebroid X" once per turn. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
●This card gains 300 ATK for each material attached to it.
ジュラック・イグアノン ▶︎ Deck 3.5 13 Jurrac Iguanon Effect Monster
- 4 Dinosaur 1700 700
If this card destroys an opponent's monster by battle, you can select 1 Set card your opponent controls, and return it to the hand.
燎星のプロメテオロン ▶︎ Deck 3.5 11 Prometeor, the Burning Star Effect Monster
- 8 Machine 2800 2000
When this attacking card destroys a monster in your opponent's Main Monster Zone: You can discard 1 card; this card can attack again in a row, also the zone that monster was in cannot be used until the end of the next turn.
ブラッド・マジシャン-煉獄の魔術師- ▶︎ Deck 3.4 16 Blast Magician Effect Monster
- 4 Spellcaster 1400 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove any number of Spell Counters from this card, then target 1 face-up monster on the field with ATK less than or equal to the number of counters you removed x 700; destroy that target.
機炎星-ゴヨウテ ▶︎ Deck 3.3 7 Brotherhood of the Fire Fist - Coyote Effect Monster
- 5 Beast-Warrior 2000 500
If you control a "Fire Formation" Spell/Trap, and no monsters, you can Special Summon this card (from your hand).
陽炎獣 メコレオス ▶︎ Deck 3.3 12 Hazy Flame Mantikor Effect Monster
- 6 Winged Beast 2200 300
Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the Graveyard; this card cannot be destroyed by card effects this turn.
転生炎獣エメラルド・イーグル ▶︎ Deck 3.3 15 Salamangreat Emerald Eagle Ritual Monster
Effect Monster
- 8 Cyberse 2800 2000
You can Ritual Summon this card with "Rise of the Salamangreat". When this card is Ritual Summoned using "Salamangreat Emerald Eagle" you control: You can destroy all Special Summoned monsters your opponent controls. Once per turn: You can Tribute 1 "Salamangreat" Link Monster; this turn, this card gains this effect.
●At the start of the Damage Step, if this card battles an opponent's monster: Destroy that opponent's monster, and if you do, inflict damage to your opponent equal to that monster's original ATK.
席取-六双丸 ▶︎ Deck 3.3 7 Musical Sumo Dice Games Xyz Monster
Effect Monster
- 6 Machine 600 3000
2 Level 6 monsters
At the start of your opponent's Battle Phase: If this card is in the Main Monster Zone, roll a six-sided die and move this card directly to that many (1 to 6) Main Monster Zones clockwise, and if a monster is already in that zone it moves to, attach that monster to this card as material. (Transfer its materials to this card.) If this effect causes this monster's number of materials to exceed 6, you win the Duel. If this card cannot be moved, or the monster in the zone it moves to cannot be attached, send this card to the GY.
アチャチャチャンバラー ▶︎ Deck 3.2 23 Achacha Chanbara Effect Monster
- 3 Warrior 1400 400
During either player's turn, when a card or effect is activated that will inflict damage when it resolves: You can Special Summon this card from your hand, and if you do, inflict 400 damage to your opponent.
エヴォルダー・ペルタ ▶︎ Deck 3.2 13 Evolsaur Pelta Effect Monster
- 4 Dinosaur 1100 2000
When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand.
禰須三破鳴比 ▶︎ Deck 3.2 5 Hinezumi Hanabi Effect Monster
- 4 Beast 2000 200
Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Special Summoned: Place 6 counters on it. Once per turn, during your End Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card with a counter(s) changes: Roll a six-sided die, remove as many counters from this card as possible, up to the result, and if all of this card's counters are removed by this effect, destroy this card, and if you do, take 2000 damage.
グレート・アンガス ▶︎ Deck 3.1 13 Great Angus Normal Monster
- 4 Beast 1800 600
A very violent beast, it is always berserk. People say that they have never seen it silent.
ウォーム・ワーム ▶︎ Deck 3.1 10 Warm Worm Effect Monster
- 3 Insect 600 1400
If this card is destroyed, send the top 3 cards of your opponent's Deck to the Graveyard.
灼熱工の巨匠カエン ▶︎ Deck 3.1 10 Kayenn, the Master Magma Blacksmith Effect Monster
- 3 Rock 1200 200
You can banish this card from your Graveyard; all face-up "Laval" monsters you currently control gain 400 ATK.
天下人 紫炎 ▶︎ Deck 3.1 15 Tenkabito Shien Effect Monster
- 4 Pyro 1500 1000
This card is unaffected by the effects of Trap Cards.
E-HERO ヘル・スナイパー ▶︎ Deck 3.1 14 Evil HERO Infernal Sniper Fusion Monster
Effect Monster
- 6 Fiend 2000 2500
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion". Cannot be destroyed by Spell effects. Once per turn, during your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect.
ラヴァル・グレイター ▶︎ Deck 3.1 13 Laval the Greater Synchro Monster
Effect Monster
- 6 Warrior 2400 800
1 Tuner + 1 or more non-Tuner FIRE monsters
When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 "Laval" monster from your Graveyard instead.
Other sorts : Card Registration Date, scale blue, scale red

(21/24 pages) 601 - 630

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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