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HOME > Yu-Gi-Oh! Card Search > Search result
Attribute is "EARTH". Search result Showing 931 to 960 of 1,835
Attribute is "EARTH".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6 (2) | Bayerock Dragon | Effect Monster | |||
- | 6 | Dinosaur | 2300 | 1800 | ||
If a monster(s) you control or in your hand is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 other Dinosaur monster and/or 1 Rock monster in your GY; Special Summon them. You can only use each effect of "Bayerock Dragon" once per turn. | ||||||
▶︎ Deck | 6 (13) | Dverg of the Nordic Alfar | Effect Monster | |||
- | 1 | Warrior | 100 | 1000 | ||
After you Normal Summon this card, you can Normal Summon 1 "Nordic" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this face-up card on the field is sent to the GY: Target 1 "Nordic Relic" card in your GY; add that target to your hand. | ||||||
▶︎ Deck | 6 (12) | Geargiano Mk-III | Effect Monster | |||
- | 3 | Machine | 1000 | 1000 | ||
When this card is Special Summoned by the effect of a "Geargia" card: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position, except "Geargiano Mk-III", but its effects are negated. You can only use this effect of "Geargiano Mk-III" once per turn. You cannot Special Summon monsters the turn you activate this effect, except "Geargia" monsters. | ||||||
▶︎ Deck | 6 (9) | Gladiator Beast Attorix | Effect Monster | |||
- | 4 | Beast-Warrior | 800 | 2000 | ||
If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck or Extra Deck to the GY, except "Gladiator Beast Attorix"; until the End Phase, this card's Level and name become the same as that monster sent to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Attorix". | ||||||
▶︎ Deck | 6 (10) | Junk Giant | Effect Monster | |||
- | 6 | Machine | 2000 | 2400 | ||
If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned. | ||||||
▶︎ Deck | 6 (7) | Snyffus |
Effect Monster Tuner Monster |
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- | 1 | Beast | 100 | 100 | ||
Once per turn, you can Tribute 1 Plant-Type monster to select and destroy 1 face-up card your opponent controls. When a Plant-Type monster(s) on the field is destroyed while this card is in the Graveyard, you can Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. | ||||||
▶︎ Deck | 6 (9) | Zombina | Effect Monster | |||
- | 4 | Zombie | 1400 | 1500 | ||
If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 4 or lower monster in your GY, except "Zombina"; Special Summon it. | ||||||
▶︎ Deck | 6 (7) | Dinowrestler Valeonyx | Effect Monster | |||
- | 3 | Dinosaur | 1600 | 0 | ||
If only your opponent controls a monster, you can Special Summon this card (from your hand). While you control a Link-3 or higher "Dinowrestler" monster, face-up monsters you control are unaffected by the activated effects of your opponent's Link-3 or lower monsters. | ||||||
▶︎ Deck | 6 (11) | Superheavy Samurai Soulbang Cannon | Effect Monster | |||
- | 3 | Machine | 1000 | 1000 | ||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position "Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min.1), and if you do, both players take 1000 damage. | ||||||
▶︎ Deck | 6 (12) | Destructotron | Effect Monster | |||
- | 4 | Psychic | 1600 | 400 | ||
During the End Phase, if this card is the only Psychic-Type monster you control: Destroy it. You can pay 1000 LP, then target 1 Set Spell/Trap Card your opponent controls; destroy that target. | ||||||
▶︎ Deck | 6 (22) | Drillroid | Effect Monster | |||
- | 4 | Machine | 1600 | 1600 | ||
Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster. | ||||||
▶︎ Deck | 6 (10) | Naturia Hydrangea | Effect Monster | |||
- | 5 | Plant | 1900 | 2000 | ||
During your turn, if the effect of a "Naturia" monster was activated on your field, you can Special Summon this card (from your hand). | ||||||
▶︎ Deck | 6 (9) | Naturia Pumpkin | Effect Monster | |||
- | 4 | Plant | 1400 | 800 | ||
When this card is Normal Summoned while your opponent controls a monster: You can Special Summon 1 "Naturia" monster from your hand. | ||||||
▶︎ Deck | 6 (9) | Bio-Insect Armor | Effect Monster | |||
- | 5 | Insect | 1500 | 2000 | ||
If this card is in your hand or GY and you do not control "Bio-Insect Armor": You can target 1 Insect monster you control; equip this card to it, but banish it when it leaves the field, also banish this Equip Card when it leaves the field. You can only use this effect of "Bio-Insect Armor" once per turn. The equipped monster gains 1500 ATK/2000 DEF during the Battle Phase and Main Phase 2, only. | ||||||
▶︎ Deck | 6 (13) | Golem Sentry | Effect Monster | |||
- | 4 | Rock | 800 | 1800 | ||
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 monster your opponent controls; return that target to the hand. | ||||||
▶︎ Deck | 6 (21) | Heroic Challenger - Swordshield | Effect Monster | |||
- | 4 | Warrior | 0 | 2000 | ||
During either player's turn, if you control a face-up "Heroic" monster: You can send this card from your hand to the Graveyard; for the rest of this turn, you take no Battle Damage and "Heroic" monsters you control cannot be destroyed by battle. | ||||||
▶︎ Deck | 6 (5) | Beetrooper Assault Roller | Effect Monster | |||
- | 4 | Insect | 1600 | 1400 | ||
You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon "Beetrooper Assault Roller" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 "Beetrooper" monster from your Deck to your hand, except "Beetrooper Assault Roller". You can only use this effect of "Beetrooper Assault Roller" once per turn. | ||||||
▶︎ Deck | 6 (3) | Flowerdino | Effect Monster | |||
- | 4 | Dinosaur | 2000 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can only use each of the following effects of "Flowerdino" once per turn. If you activate a Trap Card or effect, or your opponent activates a Spell Card or effect: You can Special Summon this card from your hand. If this card is sent to the GY: You can target 3 banished Spells/Traps; place them on the bottom of the appropriate Deck(s) in any order, then draw 1 card. | ||||||
▶︎ Deck | 6 (13) | Minefieldriller | Effect Monster | |||
- | 4 | Machine | 1500 | 1500 | ||
When this face-up card you control leaves the field and is still in your possession: You can target 1 Field Spell Card in your Graveyard; add that target to your hand. | ||||||
▶︎ Deck | 6 (5) | Monster Express | Effect Monster | |||
- | 4 | Machine | 1500 | 1200 | ||
You can target 1 face-up monster you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of "Monster Express" once per turn. | ||||||
▶︎ Deck | 6 (9) | Yokotuner |
Effect Monster Tuner Monster |
|||
- | 1 | Beast | 800 | 600 | ||
When this card is Normal Summoned: You can Special Summon 1 Tuner from your hand or Graveyard, but it has its effects negated. | ||||||
▶︎ Deck | 6 (3) | Reverse Jar |
Effect Monster Flip Monster |
|||
- | 3 | Rock | 800 | 900 | ||
FLIP: Change as many other monsters on the field as possible to face-down Defense Position, then, return as many face-up Spells/Traps as possible from the field to the hand, then, each player can Set Spells/Traps from their hand, up to the number returned to their own hand by this effect. You can only use this effect of "Reverse Jar" once per turn. | ||||||
▶︎ Deck | 6 (10) | Lefty Driver | Effect Monster | |||
- | 2 | Machine | 300 | 100 | ||
If this card is Special Summoned: You can make this card become Level 3 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Righty Driver" from your Deck to your hand. You can only use this effect of "Lefty Driver" once per turn. | ||||||
▶︎ Deck | 6 (7) | Rose Archer | Effect Monster | |||
- | 3 | Warrior | 1000 | 100 | ||
When your opponent activates a Trap Card while you control a Plant monster (Quick Effect): You can send this card from your hand to the GY; negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 6 (25) | X-Saber Souza |
Synchro Monster Effect Monster |
|||
- | 7 | Warrior | 2500 | 1600 | ||
1 Tuner + 1 or more non-Tuner "X-Saber" monsters You can Tribute 1 "X-Saber" monster, then choose 1 of these effects; this card gains that effect until the end of this turn. ●At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster. ●This card cannot be destroyed by Trap effects. |
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▶︎ Deck | 6 (19) | Goyo Defender |
Synchro Monster Effect Monster |
|||
- | 3 | Warrior | 1000 | 1000 | ||
1 Tuner + 1+ non-Tuner monsters Once per turn, if all monsters you control are EARTH Warrior Synchro Monsters (min. 1): You can Special Summon "Goyo Defender" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior Synchro Monster you control (other than this card), until the end of the Damage Step. |
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▶︎ Deck | 6 (33) | Gaia Knight, the Force of Earth |
Synchro Monster Normal Monster |
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- | 6 | Warrior | 2600 | 800 | ||
1 Tuner + 1 or more non-Tuner monsters | ||||||
▶︎ Deck | 6 (7) | Hyper Psychic Riser |
Synchro Monster Effect Monster |
|||
- | 6 | Psychic | 2000 | 600 | ||
1 Tuner + 1+ non-Tuner monsters Monsters with less ATK than this card cannot attack, also neither player can activate the effects of face-up monsters on the field with more ATK than this card. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Tuner and 1 non-Tuner monster in your GY with the same Type and Attribute as each other; add them to your hand. You can only use this effect of "Hyper Psychic Riser" once per turn. |
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▶︎ Deck | 6 (12) | Soul of Silvermountain |
Xyz Monster Effect Monster |
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- | 3 | Rock | 1800 | 2200 | ||
2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position. |
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▶︎ Deck | 6 (20) | Sword Breaker |
Xyz Monster Effect Monster |
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- | 6 | Warrior | 2700 | 1000 | ||
2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster. |
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