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HOMEYu-Gi-Oh! Card Search > Search result

Attribute is "DARK". Search result  Showing 1,681 to 1,710 of 2,209

Attribute is "DARK".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
暗黒界の斥候 スカー ▶︎ Deck 4.7 23 Scarr, Scout of Dark World Effect Monster
- 2 Fiend 500 500
If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.
エッジインプ・ソウ ▶︎ Deck 4.7 12 Edge Imp Saw Effect Monster
- 3 Fiend 500 1000
When this card is Normal Summoned: You can send 1 "Fluffal" monster from your hand to the Graveyard; draw 2 cards, then place 1 card from your hand on either the top or bottom of your Deck. You can only use this effect of "Edge Imp Saw" once per turn.
影六武衆-ドウジ ▶︎ Deck 4.7 9 Secret Six Samurai - Doji Effect Monster
- 4 Warrior 1700 1200
When another "Six Samurai" monster is Normal or Special Summoned to your field (except during the Damage Step): You can send 1 "Six Samurai" card from your Deck to the GY. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
機皇帝ワイゼル∞-S・アブソープション ▶︎ Deck 4.7 16 Meklord Emperor Wisel - Synchro Absorption Effect Monster
- 1 Machine 2500 2500
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During your opponent's turn (Quick Effect): You can send 1 face-up "Meklord" monster you control to the GY; Special Summon this card from your hand. You can only use this effect of "Meklord Emperor Wisel - Synchro Absorption" once per turn. If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn. When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.
極星霊デックアールヴ ▶︎ Deck 4.7 11 Svartalf of the Nordic Alfar Effect Monster
Tuner Monster
- 5 Spellcaster 1400 1600
When this card is Normal Summoned: You can target 1 "Nordic" monster in your GY; add that target to your hand.
ゴーレム ▶︎ Deck 4.7 13 Brain Golem Effect Monster
- 6 Fiend 2500 1800
Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.
ヂェミナイ・デビル ▶︎ Deck 4.7 17 Gemini Imps Effect Monster
- 4 Fiend 1000 1000
During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.
ニードルバンカー ▶︎ Deck 4.7 9 Needle Burrower Effect Monster
- 5 Machine 1700 1700
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
BF-空風のジン ▶︎ Deck 4.7 12 Blackwing - Jin the Rain Shadow Effect Monster
Tuner Monster
- 1 Winged Beast 600 500
If this card battles a face-up monster with DEF equal to or less than this card's ATK, destroy that monster at the start of the Damage Step (without damage calculation).
マジクリボー ▶︎ Deck 4.7 6 Magikuriboh Effect Monster
- 1 Fiend 300 200
During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.
黒の魔法神官 ▶︎ Deck 4.7 18 Sorcerer of Dark Magic Effect Monster
- 9 Spellcaster 3200 2800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 2 Level 6 or higher Spellcaster-Type monsters, and cannot be Special Summoned by other ways. During either player's turn, when a Trap Card is activated: You can negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
A・ジェネクス・トライアーム ▶︎ Deck 4.7 13 Genex Ally Triarm Synchro Monster
Effect Monster
- 6 Machine 2400 1600
"Genex Controller" + 1 or more non-Tuner monsters
This card's effects depend on the Attribute(s) of its non-Tuner Synchro Material Monsters. Once per turn, you can discard 1 card to activate one of its effects:
●WIND: Send 1 random card from your opponent's hand to the Graveyard.
●WATER: Select 1 Spell/Trap Card on the field, and destroy it.
●DARK: Select 1 face-up LIGHT monster on the field, destroy it and draw 1 card.
No.13 ケインズ・デビル ▶︎ Deck 4.7 16 Number 13: Embodiment of Crime Xyz Monster
Effect Monster
- 1 Fiend 500 500
2 Level 1 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 31: Embodiment of Punishment", this card gains these effects.
●This card cannot be destroyed by battle or by card effects while it has Xyz Material.
●Your opponent takes any battle damage you would have taken from attacks on this card.
4.7 7 Detonate Deleter Link Monster
Effect Monster
- - Cyberse 2100 -
2+ Cyberse monsters
Once per turn, at the start of the Damage Step, when this card battles a face-up monster that is not a Link-3 or higher Link Monster: You can destroy that monster. Once per turn: You can Tribute 1 monster this card points to, then target 1 monster your opponent controls; destroy it.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
4.7 11 Borrelcode Dragon Link Monster
Effect Monster
- - Dragon 2500 -
2+ Effect Monsters
This card cannot be destroyed by card effects while a Link Monster points to it. You can only use each of the following effects of "Borrelcode Dragon" once per turn. At the start of the Damage Step, if this card that was Link Summoned using 3 monsters as material battles an opponent's monster: You can destroy all monsters on the field. You can banish this card from your GY; banish 1 DARK monster with 3000 or more ATK from the field, and if you do, Special Summon 1 "Topologic" monster from your Extra Deck or GY.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
ドラゴン・ゾンビ ▶︎ Deck 4.6 13 Dragon Zombie Normal Monster
- 3 Zombie 1600 0
A dragon revived by sorcery. Its breath is highly corrosive.
黄血鬼 ▶︎ Deck 4.6 8 Yellow-Bellied Oni Effect Monster
- 4 Zombie 1000 1000
When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK.
カオス・ソルジャー -宵闇の使者- ▶︎ Deck 4.6 37 Black Luster Soldier - Envoy of the Evening Twilight Effect Monster
- 8 Warrior 3000 2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your GY, while you have an equal number of each in your GY. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect.
●LIGHT: Target 1 monster on the field; banish it.
●DARK: Banish 1 random card from your opponent's hand face-down, until your opponent's End Phase.
ギガンテック・ファイター/バスター ▶︎ Deck 4.6 12 Colossal Fighter/Assault Mode Effect Monster
- 10 Warrior 3300 1500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your Graveyard.
黒蠍-逃げ足のチック ▶︎ Deck 4.6 9 Dark Scorpion - Chick the Yellow Effect Monster
- 3 Warrior 1000 1000
When this card inflicts battle damage to your opponent: You can activate 1 of these effects.
●Target 1 card on the field; return that target to the hand.
●Look at the top card of their Deck, then place it on the top or bottom of the Deck.
黒竜の雛 ▶︎ Deck 4.6 25 Black Dragon's Chick Effect Monster
- 1 Dragon 800 500
You can send this face-up card you control to the GY; Special Summon 1 "Red-Eyes Black Dragon" from your hand.
G・コザッキー ▶︎ Deck 4.6 15 Giant Kozaky Effect Monster
- 4 Fiend 2500 2400
If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card is destroyed, inflict damage equal to the original ATK of this card to its current controller.
堕天使マリー ▶︎ Deck 4.6 17 Darklord Marie (Updated from: Marie the Fallen One) Effect Monster
- 5 Fiend 1700 1200
Once per turn, during your Standby Phase: You gain 200 LP. This card must be in the Graveyard to activate and to resolve this effect.
チョバムアーマー・ドラゴン ▶︎ Deck 4.6 9 Chobham Armor Dragon Effect Monster
- 1 Dragon 0 0
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, for the rest of this turn, it cannot be destroyed by battle and the battle damage you take from battles involving this card is halved. If this card is sent to the GY as Link Material: You can target 1 other DARK monster in your GY; add it to your hand, also your opponent can add 1 monster from their GY to their hand. You can only use this effect of "Chobham Armor Dragon" once per turn.
ツイン・ブレイカー ▶︎ Deck 4.6 16 Twin-Sword Marauder Effect Monster
- 4 Warrior 1600 1000
Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
バイサー・ショック ▶︎ Deck 4.6 13 Byser Shock Effect Monster
- 5 Fiend 800 600
If this card is Summoned: Return all Set cards on the field to the hand.
ヴェルズ・ゴーレム ▶︎ Deck 4.6 16 Evilswarm Golem Effect Monster
- 5 Rock 2150 1250
Once per turn: You can target 1 Level 5 or higher non-DARK monster on the field; destroy that target.
ダイノルフィア・ステルスベギア ▶︎ Deck 4.6 7 Dinomorphia Stealthbergia Fusion Monster
Effect Monster
- 6 Dinosaur 0 2500
2 "Dinomorphia" monsters with different names
While your LP are 2000 or less, you do not pay LP to activate Trap Cards or "Dinomorphia" monster effects. You can only use each of the following effects of "Dinomorphia Stealthbergia" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.
バロックス ▶︎ Deck 4.6 18 Barox Fusion Monster
Normal Monster
- 5 Fiend 1380 1530
"Frenzied Panda" + "Ryu-Kishin"
オルターガイスト・ドラッグウィリオン ▶︎ Deck 4.6 13 Altergeist Dragvirion Synchro Monster
Effect Monster
- 6 Spellcaster 2200 1200
1 Tuner + 1+ non-Tuner monsters
When an opponent's Special Summoned monster declares an attack: You can return 1 "Altergeist" monster you control to the hand; negate that attack. If this card is Tributed and sent to the GY: You can Special Summon this card. You can only use each effect of "Altergeist Dragvirion" once per turn.
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(57/74 pages) 1,681 - 1,710

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Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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ATK
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