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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Monster". Attribute is "DARK". Search result  Showing 1 to 30 of 2,209

Card-Type is "Monster".
Attribute is "DARK".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
アイアン・ハート ▶︎ Deck 1 15 Ancient Tool Normal Monster
- 5 Machine 1700 1400
A destructive machine discovered in the Ruins of the Ancients.
命を食する者 ▶︎ Deck 1 14 That Which Feeds on Life Normal Monster
- 4 Fiend 1200 1000
A monster that feeds on the energy of other creatures.
キング・スモーク ▶︎ Deck 1 7 King Fog Normal Monster
- 3 Fiend 1000 900
A fiend that dwells in a blinding curtain of smoke.
ダーク・プリズナー ▶︎ Deck 1 5 Dark Prisoner Normal Monster
- 3 Fiend 600 1000
This monster bends light to hide its image from the eyes of opponents.
デス・ストーカー ▶︎ Deck 1 11 Skull Stalker Normal Monster
- 3 Warrior 900 800
Foist he's gonna grab yer monstah wit' his claws, den attack again wit' his poizin stingah!
マジカル・ゴースト ▶︎ Deck 1 12 Magical Ghost Normal Monster
- 4 Zombie 1300 1400
This creature casts a spell of terror and confusion just before attacking its enemies.
屋根裏の物の怪 ▶︎ Deck 1 20 Wretched Ghost of the Attic Normal Monster
- 2 Fiend 550 400
A harmless monster found lurking in just about any attic.
闇にしたがう者 ▶︎ Deck 1 21 Sectarian of Secrets Normal Monster
- 2 Spellcaster 700 500
This wizard worships the darkness, and is served by a sinister hand that drags its enemies into oblivion.
首狩り魔人 ▶︎ Deck 1 14 Neck Hunter Normal Monster
- 6 Fiend 1750 1900
A fiend that wields a mean sickle and fires devastating beams from its eyes.
ロックメイス ▶︎ Deck 1 11 Key Mace #2 Normal Monster
- 4 Fiend 1050 1200
This fiend brings out the worst in everyone.
ウォール・シャドウ ▶︎ Deck 1 22 Wall Shadow Effect Monster
- 7 Warrior 1600 3000
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Magical Labyrinth".
闇の芸術家 ▶︎ Deck 1 27 Dark Artist Effect Monster
- 3 Fiend 600 1400
If this card is being attacked by a LIGHT monster, its DEF is halved during damage calculation only.
暗黒魔神 ナイトメア ▶︎ Deck 1.1 16 Dark Titan of Terror Normal Monster
- 4 Fiend 1300 1100
A fiend said to dwell in the world of dreams, it attacks enemies in their sleep.
科学特殊兵 ▶︎ Deck 1.1 19 Science Soldier Normal Monster
- 3 Warrior 800 800
Soldiers equipped with state-of-the-art weaponry to face unknown creatures.
キラー・ザ・クロー ▶︎ Deck 1.1 16 Claw Reacher Normal Monster
- 3 Fiend 1000 800
Stretching arms and razor-sharp claws make this monster a formidable opponent.
時の魔人 ネクロランサ ▶︎ Deck 1.1 7 Necrolancer the Time-lord (Updated from: Necrolancer the Timelord) Normal Monster
- 3 Spellcaster 800 900
The one-eyed Necrolancer launches his onslaught from a dimensional ring that can appear out of thin air.
青眼の銀ゾンビ ▶︎ Deck 1.1 37 Blue-Eyed Silver Zombie Normal Monster
- 3 Zombie 900 700
The beams from the eyes of this creature are said to turn enemies into zombies.
魔人 テラ ▶︎ Deck 1.1 20 Terra the Terrible Normal Monster
- 4 Fiend 1200 1300
Known as a swamp dweller, this creature is a minion of the dark forces.
三ツ首のギドー ▶︎ Deck 1.1 13 Three-Headed Geedo Normal Monster
- 4 Fiend 1200 1400
A three-headed nocturnal monster that is absolutely ruthless when fighting.
闇の暗殺者 ▶︎ Deck 1.1 14 Dark Assailant Normal Monster
- 4 Zombie 1200 1200
Armed with the Psycho Sword, this sinister assassin rules the bad land.
ゴースト王-パンプキング- ▶︎ Deck 1.1 25 Pumpking the King of Ghosts Effect Monster
- 6 Zombie 1800 2000
If "Castle of Dark Illusions" is face-up on the field, increase the ATK and DEF of this card by 100 points. As long as this "Castle of Dark Illusions" remains face-up on the field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.
ニードル・ボール ▶︎ Deck 1.1 19 Needle Ball Effect Monster
Flip Monster
- 2 Fiend 750 700
FLIP: You can pay 2000 Life Points to inflict 1000 damage to your opponent.
キラー・マシーン ▶︎ Deck 1.2 23 Sword Slasher Normal Monster
- 5 Machine 1450 1500
A lethal engine of destruction that wields two well-honed blades.
ディスク・マジシャン ▶︎ Deck 1.2 16 Disk Magician Normal Monster
- 4 Machine 1350 1000
This monster hides in a saucer and only appears when executing an attack.
眠り子 ▶︎ Deck 1.2 20 Nemuriko Normal Monster
- 3 Spellcaster 800 700
A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber.
ファイヤー・デビル ▶︎ Deck 1.2 23 Fire Reaper Normal Monster
- 2 Zombie 700 500
A reaper with a flaming arrow that burns an enemy to a crisp.
魔人デスサタン ▶︎ Deck 1.2 12 Witty Phantom Normal Monster
- 4 Fiend 1400 1300
Dressed in a night-black tuxedo, this creature presides over the darkness.
A・O・J ガラドホルグ ▶︎ Deck 1.2 27 Ally of Justice Garadholg Effect Monster
- 4 Machine 1600 400
If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.
邪狂神の使い ▶︎ Deck 1.2 14 Maniacal Servant Effect Monster
- 3 Spellcaster 600 1000
Once per turn during your opponent's Standby Phase, you can remove from play any number of DARK monsters from your Graveyard. This monster gains 500 DEF for each monster you removed, until the End Phase.
竜殺者 ▶︎ Deck 1.2 15 Dragon Seeker Effect Monster
- 6 Fiend 2000 2100
When this card is Normal Summoned or Flip Summoned, destroy 1 face-up Dragon-Type monster on the field.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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