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Yu-Gi-Oh! Card Rating List Showing 9,976 to 9,990 of 10,769

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Harpie's Pet Dragon ▶︎ Deck 《Harpie's Pet Dragon》
japan とき
2010/08/31 19:49
Yugioh Icon
A pet dragon that has the effect of increasing its abilities according to the number of Harpie/Ladies he has in his field. Even if there are three sisters, it won't increase by 900 points.
Its ability is too low to be the highest level, and it is barely a passing ability with a 《Harpie Lady 3》body. With this, it would be difficult to adopt... This is an ability at face value, a card that has undergone a drastic change with the appearance of 《Harpie Channeler》.
Channeler's Special Summon effect solves the problem of weight, but more importantly, Channeler's level change effect makes it easy to use Big Eye and Dragosac.
Don't say it's just that the effect of the channeler is strong, not this card (Warning: The presence of a partner is always important.
In addition, it is quite a pet that can trigger additional effects when his Harpie of level 5 or higher, such as Perfumer, is present.
Cyber Shield ▶︎ Deck 《Cyber Shield》
japan とき
2010/08/31 19:47
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Her Equip Spell that can only be equipped by Harpie Lady or the Three Sisters and has the effect of increasing her ATK by 500.
The biggest lost card among the cards that accompany Yu-Gi-Oh II. It seems that the value as a rare item is somewhat hazy due to reprinting...
Harpie's Equip Spell for her would suffice with unity or Phalanx Pike.
Since it's a Cyber Spell, it can be searched with 《Cyber Dragon Core》, but it probably doesn't make much sense. Recently, 《Harpie Perfumer》can also be searched, but the performance as an Equip Spell is too low...
Insect Armor with Laser Cannon ▶︎ Deck 《Insect Armor with Laser Cannon》
japan とき
2010/08/31 19:45
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Equip Spell that increases Insect's ATK by 700.
It was a high stat boost at the time, but his Equip Spell, which was more powerful than his Insect, came out.
It makes me cry when the feather broom and death deck don't hit and this hits.
It was a fairly rare card for a while, but even that was erased by the reprint in the memory of the Duel King.
Seiyaryu ▶︎ Deck 《Seiyaryu》
japan とき
2010/08/31 19:43
Yugioh Icon
The highest level Normal Monster of LIGHT Dragon.
The first secret version has a low inclusion rate and is a card with premium-class value. If you summon it, it will be a card that will be respected.
Is it a good thing or not to reprint a card like this?
It's a level 7 light dragon, which is surprisingly rare in Duel, but if you don't have a chance to make use of it, you'll end up with a normal poor superlative vanilla.
Perfectly Ultimate Great Moth ▶︎ Deck 《Perfectly Ultimate Great Moth》
japan とき
2010/08/31 19:42
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The ultimate trump card for the Insector Winged Moth. In the original, it didn't even come true to put it on the scene.
A Special Summon monster that protects 《Petit Moth》equipped with Cocoon of Evolution for 6 turns (12 turns if you express it like a countdown), releases it, and Special Summons it from your hand.
Despite being treated as the ultimate romantic card from the time it first appeared, it's a mysterious card that's been causing quite a stir in the last few years.
With the advent of A Wild Monster Appears! , it's easy to just see it in play, and once its romanticism is questioned, it's a card that can't be used due to the enhancement of the Feather Moth Deck in Legend Duelist 2. has become
The highest RBI that can be delivered with Paranoid and 《Cocoon of Ultra Evolution》. When placed side by side with the Ultimate Queen, it has 3500 RBIs with resistance to divine binding, making it a normally strong card.
If it comes to your hand, if you can't put it out with Paranoid, use it as a material such as 《Trade-In》. However, it should be noted that it is still difficult to use on its own assuming these supports.
Planet Pollutant Virus ▶︎ Deck 《Planet Pollutant Virus》
japan とき
2010/08/31 11:55
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A demonic virus that slaughters opponents who are not parasitized by an A-counter, and parasitizes the individual that appears after that with an A-counter.
If you don't put an A counter on it, you can hit a rival with a free chain, and it's extremely high performance, and it's worth releasing Alien.
The effect of sequentially placing A counters on the cards that are played after that is also excellent, making it much easier to use cards that require A counters such as triangle areas.
It has high removal performance, and after that, it will move our tactics to your advantage. It's a very reliable Trap, but the cost of releasing it overlaps with Offering to the Snake Deity, which is active in all reptiles, so it's one of the few necks where you can choose between the two.
Trojan Gladiator Beast ▶︎ Deck 《Trojan Gladiator Beast》
japan とき
2010/08/31 11:51
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A trap card that sends a Gladiator Beast to get a draw. Is it an image that he has a Gladiator Beast inside a Trojan horse?
However, he basically doesn't have much merit in sending Gladiator Beasts. It's not impossible to manage the battle easily by sending a weak Gladiator Beast, but the loss and speed are remarkable, and it should be done with a different card.
Even if you want to exchange your hand, it's still difficult because you have 《Gladiator Beast's Respite》.
He sent it with 《Gladiator Taming》, and he could use it to get back the Gladiator Beast, but the card loss is still severe, and since this card is a Trap, it's also disadvantageous in terms of tempo.
It's not without its potential as a combo card, but Trap's slowness and small rewards make it feel like a spoiler. Hiring will be tough.
Supernatural Regeneration (Updated from: Metaphysical Regeneration) ▶︎ Deck 《Supernatural Regeneration (Updated from: Metaphysical Regeneration)》
japan とき
2010/08/31 11:46
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A psychic recovery card from Norea that boasts a solid amount of recovery.
If you perform a Synchro Summon and use it, you can recover 2000, so it will be in the top class area in terms of recovery amount with one card. It used to be possible to create ridiculous recovery values by using 《Mind Master》.
That being said, this card itself feels a little like a combo card, and it's slow enough that you can't use it until the opponent's end phase after setting it. Also, since it is rare and out of print, the distribution volume is...
Psychic Tuning ▶︎ Deck 《Psychic Tuning》
japan とき
2010/08/31 11:44
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A card that reanimates Psychic as a tuner.
However, if this card used for resurrection falls on her GY, the risk damage that occurs is quite large, and it consistently deals 4-digit damage.
The more he uses this card, the more Psychic he is, the more his deck will be good at synchro, and the tuner will often fall into his GY. Ignoring that, it may be necessary to create a tuner with this card, which is a bit subtle.
Living Dead and 《Back to the Front》have strong strongholds in General-Purpose Resurrection Trap, and there are many cards that are undeniably backward compatible, but this card is a little suspicious even if it can be used as a tuner.
Assault Counter ▶︎ Deck 《Assault Counter》
japan とき
2010/08/31 11:41
Yugioh Icon
A universal counter that requires Assault Mode.
It can only be used after Assault Mode appears, but it's perfect for protecting Assault Mode.
However, in order to suppress with Counter Trap, there is Starbucks with insufficient support and strong suppression effect, so if you take suppression tactics in Assault Mode, you will use Starbucks instead of this one. The compatibility between this card and Starbucks that leaves the field due to its effect is quite bad even if you try to use it together.
If used, it would be as a Counter Trap that supports other Assault Modes. Death Kaiser Assault Mode, which has the firepower of a single blow, is the best companion candidate.
Assault Slash ▶︎ Deck 《Assault Slash》
japan とき
2010/08/31 11:37
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Assault Mode's devastating blows can annihilate face-up monsters, including Assault Mode itself...
First of all, the effect of Assault Mode and the anti-synergy are terrible for total removal including itself. Red Archfiend's Assault Mode and Akanai Assault Mode are capable of more powerful removal, and Starbucks just sits there. In Deathkaiser Assault Mode, the summoned undead blows away...
Even if they are forced into a situation where they have to be removed, a torrent funeral is more sound. Also, the unique usage of this card is to destroy his Assault Mode after finishing the attack and use the resurrection effect to follow up with the original S monster, but since it is a trap, it is necessary to set it in advance, so it is undeniable that it is slow to move. .
Finally, since Assault Mode's resurrection effect is an optional effect, if you use this card after chain 2, you will miss the timing. Oh, now...
Morphtronic Mix-up ▶︎ Deck 《Morphtronic Mix-up》
japan とき
2010/08/31 11:34
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A new type of removal trap that combines the bitter destructive effect of a rich free chain and the choice of a faintly sweet opponent.
Arranging two of his Morphtronic, which is the activation condition, is by no means difficult because of the category that has Mobahon. On top of that, I would like to say that there is no reason for me to be weak because I can exchange 1:1 with a free chain, but...
The weak point is that you need to specify two cards, so you need multiple opponent's cards, and above all, the opponent specifies which card to remove. Therefore, it has a big weakness that it cannot reliably eliminate threats.
It may not be bad for destroying the opponent's cards for the time being, but there are speed units, and since there are activation conditions, general-purpose traps such as Sambre and Phoenix will also flicker.
Morphtronic Forcefield ▶︎ Deck 《Morphtronic Forcefield》
japan とき
2010/08/31 11:32
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Counter Trap that negates her Spell Trap that destroys Morphtronic and even searches.
It's quite a card power to have a search with this effect. However, the main thing is to negate. Trying to use it as a universal search is noticeably slow and unreliable, so search should be used as a nice bonus.
One of Morphtronic's weak points is that it's extremely strong against total destruction, so it has the potential to be used as a countermeasure against it, but recently her Spell Trap, which has a destructive effect, isn't very noticeable, so it's a delicate line.
Fake Explosion ▶︎ Deck 《Fake Explosion》
japan とき
2010/08/31 11:29
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Dedicated support to Special Summon Summon Reactor AI.
Since monster destruction is negate, it is also possible to protect monsters, ideally it will be the flow of protecting RR and AID and special summoning AI.
Ai can be summoned from her hand and GY, but ideally she should be sent to her GY in advance and aim to revive her. In that case, powerful general-purpose revivals such as Living Dead and Back to the Front will also become rivals...
You can call it from your hand, so you can avoid accidents, and you can protect monsters.
Ebon Arrow ▶︎ Deck 《Ebon Arrow》
japan とき
2010/08/31 11:25
Yugioh Icon
A jet-black arrow that lowers ATK and grants piercing and defensive direct fire.
Does the ATK down and 1 turn time limit match the effect of additional damage due to battle destruction? This is where it differs from other cards that grant pierce, so I would like to see this comparison and think about it.
However, isn't the imaginary enemy with the piercing effect resistant to combat destruction? That's what I'm talking about. I can't deny the feeling that I should be able to hunt down even more opponents who are enduring in Defense Position today.
Also, since it's a Trap that's supposed to be used offensively, if you set it in advance and use it when you can attack, it's too slow.

(666/718 pages) 9,976 - 9,990

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