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Yu-Gi-Oh! Card Rating List Showing 9,361 to 9,375 of 10,769

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Posting Date
Elemental HERO Stratos ▶︎ Deck 《Elemental HERO Stratos》
japan とき
2010/11/02 17:56
Yugioh Icon
A card that built an era as an attacker that continues to spring up in the era of 3 stacks.
It's still powerful in search and destruction, and it's an absolutely indispensable card for the HERO Deck.
In the past, it was a weak point that it could not be used as a fusion material, but with the appearance of attribute HERO and MHERO, even that was compensated.
You can also search for D-HEROs and E-HEROs, which is an important point that you should not forget.
It used to be quite valuable in the past, but it has been reprinted steadily with DT, GS, and Strak, making it easier to obtain.
With the expansion of HERO itself, it was thought that the limit would be stable, but the so-called Airman effect is becoming a standard deployment, so it is finally semi-restricted.
Proof of Powerlessness ▶︎ Deck 《Proof of Powerlessness》
japan とき
2010/11/01 7:54
Yugioh Icon
Proof Obu Powerless! Both the Japanese name and the English name have the smell of a boss.
His free chain trap that destroys level 5 and below with a free chain if you have a superlative on the field. With a deck that can consistently prepare the highest grade, it turns into a free rival.
Due to its nature, it is a very useful card for interfering with Synchro and Xyz. Due to the level limit, it is not good at reversing, but it is very suitable for blocking and blocking.
It would be good to use it for decks that use superlatives such as Skidre Barba and Earthbound Immortal, his deck that can consistently perform synchros of level 7 or higher, and Xyz decks that use monsters of level 7 or higher as materials.
It's powerless against Xyz and Link, but it can be said that it's fine to destroy it at the material stage.
Attack of the Cornered Rat ▶︎ Deck 《Attack of the Cornered Rat》
japan とき
2010/11/01 7:51
Yugioh Icon
Low-level vanilla's ultimate weapon that weakens opponent monsters fighting low-level vanilla as much as possible by paying LP. As long as you have LP, you won't lose in battle.
However, in the LP race, he's as good as losing, so I need to finish him before his LP burns out. Let's take advantage of the development power and explosive power of low-level vanilla.
A strong support, but also a strong habit. Of course, this card itself is also vulnerable to removal, and if you lose this card, your monsters will become a rabble. Overconfidence is prohibited.
Trap Stun ▶︎ Deck 《Trap Stun》
japan とき
2010/11/01 7:49
Yugioh Icon
A powerful trap card that negates the effects of trap cards for the turn.
There are so many things you can do, such as preparing rushes, countering trap cards, unlocking limited locks, and so on. It's difficult because it needs to be laid face down beforehand, but it's a very easy card to use.
Note that you can't chain to Counter Trap, so you'll need to hit counters like God first.
Crimson Fire ▶︎ Deck 《Crimson Fire》
japan とき
2010/11/01 7:46
Yugioh Icon
The Red Archfiends special move card doubles the effect damage and hits back.
Hitting back with a double value gives great damage to the opponent if decided, but the presence of Red Archfiends is essential. Therefore, stability is almost non-existent. Still, what I'm doing is fundamentally in the 《Spell of Pain》class...
Among the Special Move cards, this card is top class and difficult to use.
Forbidden Chalice ▶︎ Deck 《Forbidden Chalice》
japan とき
2010/11/01 7:43
Yugioh Icon
Versatility to walk. It is a card that seals the effect in exchange for slightly increasing her ATK of monsters, and it can handle everything from effect sealing to combat tricks.
It's not a card that can destroy monsters, but the importance of temporary effect sealing is high in modern Yu-Gi-Oh.
It can be used not only to interfere with the opponent, but also to remove the disadvantages of your own monsters.
It is also possible to negate the sealing effect of your own monster and activate it only for your turn. A powerful Quick-Play Spell with so many things to do.
It used to be difficult to obtain because it was an SR, but since it is scattered about in GS and Wing Raiders, it should be in the easy-to-obtain category.
Supremacy Berry ▶︎ Deck 《Supremacy Berry》
japan とき
2010/11/01 7:40
Yugioh Icon
A spell card that can recover 2000LP only when you are outnumbered.
For the time being, it is one of the largest normal spell recovery amount of LP for him...
However, a deck that sells recovery needs to take advantage of overwhelming LP ads, and the activation conditions of this card completely rebel against it.
The amount of pure recovery can also be higher around 《Draining Shield》.
In decks that make the most of LP, it's rather bad that the LP is lower, so it's too peaky to make that situation a condition...
Mind Trust ▶︎ Deck 《Mind Trust》
japan とき
2010/11/01 1:34
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A salvage card that releases a card on your field and adds a tuner whose level is lower than that to your hand.
But basically, I don't like releasing cards on the field with Normal Spells.
This is because the sacrifice escape is impossible and the ad loss cannot be reduced, so it is a simple ad loss and is a severe condition.
What's more, the effect obtained from it is degraded 《Monster Reincarnation》. The hand cost is probably more lenient than release, and 《Monster Reincarnation》also loosely restricts the cards you collect.
One for One ▶︎ Deck 《One for One》
japan とき
2010/11/01 1:33
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A card that allows you to Special Summon a Level 1 monster from your Deck by discarding one card from your hand. A must-have card for Decks with Level 1 monsters as key cards.
Its cost is not light, but it works as a very good search card.
Decks that use excellent level 1 tuners such as 《Spore》can be adopted regardless of the theme.
It can be used like the old 《Emergency Teleport》, and it is a convincing piece of restriction.
However, in the Xyz environment, level 1 is used to get rank 1, so if level 1 is not a key card, it becomes difficult to adopt. The value of recruiting will probably increase in the link environment, so whether or not it will be reinstated.
Trident Dragion ▶︎ Deck 《Trident Dragion》
japan とき
2010/11/01 1:30
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A one-kill meister who will aim for one-kill if there is a gap with three attacks of ATK 3000. He's especially good with Dragunity and can appear in Phalanx and Levatein. If you combine the removal of Acrys well and empty the field, you will cut off LP at once. You can also use 《Dragon Ravine》as a destruction material to use this card's effect, so its compatibility is the best in the world.
Even ordinary Dragons can be put out with level 2 Dragon tuners such as 《Dread Dragon》to Level 8, which is often found in Dragons. A card that destroys it is essential to use its effect, but if you can get it out, you can aim for a one-kill, so it's strong.
Exploder Dragonwing ▶︎ Deck 《Exploder Dragonwing》
japan とき
2010/11/01 1:28
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A violent dragon with the effect of blowing away monsters with an ATK lower than this card in battle without question, and even damaging them.
As a result, it tends to be strong against low-level wall monsters, such as combat destruction resistance and neutralizing recruiters. However, he is useless against cards stronger than this card, and his ATK is easily over 2400, so he cannot be overconfident in battle.
Also, there are so many brutal cards that Level 7 Synchro is a devil's paradise. It is also doubtful whether this card can be used in preference to Geyser and his Clear Wing.
G.B. Hunter ▶︎ Deck 《G.B. Hunter》
japan とき
2010/11/01 1:22
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A meta card that blocks all effects that return to the Deck from the field.
Gladiator Beast, which has the effect of self-returning to his deck, and the deck-removal wind Monarch riser/Pengyoku's blast are effective cards against axial blast rockets.
In particular, his Gladiator Beast can stop attacks with high defense and cannot activate its effects.
It's a pretty good spec for a Metacard, but the sad thing about Metacards is that it only works for that opponent.
However, with the introduction of A Wild Monster Appears!, he was able to do another job of fixing the monsters he played with Thunderstorm's effect instead of returning them to his deck. Again, this is a very local job, but...
Vanguard of the Dragon ▶︎ Deck 《Vanguard of the Dragon》
japan とき
2010/11/01 1:20
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One of the best low-level attackers even among Dragons, with the effect of raising his ATK by using the Dragon in his hand as a cost, and the effect of reviving the normal Dragon when the effect is destroyed.
The efficiency of ATK up is bad, but if you use it once, it will reach an area that is difficult for lower ranks to overcome. In that case, it is easy to lead to the resurrection effect when the effect is destroyed, which is the main effect.
However, Normal Monster has plenty of ways to revive without relying on this card. Also, in the current situation, he can easily come out with ATK over 2000, so overconfidence is prohibited.
I think it's good to recognize that the attacker has + α to the last. If so, are you a little dissatisfied with his raw ATK? ?
Gigastone Omega ▶︎ Deck 《Gigastone Omega》
japan とき
2010/11/01 0:10
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A card with an ability and effect that seems to have developed Gigantes.
The difference between attack and defense, combat and effects, etc., is the opposite of Gigantes.
Basically, it's a stable Special Summon that excludes one body, and it's excellent because it can check battle destruction. In terms of level, Gigantes' 4 is one step higher.
This card, which is not suitable for attacking, has low value of destroying effects even as an opponent.
It's one more step for a monster, but level 5, which he can put out with only GY sauce regardless of the situation, will be a certain amount of evaluation points.
Reinforced Human Psychic Borg ▶︎ Deck 《Reinforced Human Psychic Borg》
japan とき
2010/11/01 0:06
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A psychic low-ranking attacker who is on par with Psycho Wold. This is a technical attacker who operates around dimensions and combos.
As long as the conditions are met, the power to achieve 2500 perpetually as a lower class is a masterpiece. Starting with 《Psychic Path》, options for exclusion utilization such as 《Brain Hazard》and 《Psychic Feel Zone》rained down on Psychic.
In Dimensional Psychic, you can easily arrange exclusion zones to make use of these cards, making them a mandatory lower class.

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