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Yu-Gi-Oh! Card Rating List Showing 8,596 to 8,610 of 10,769
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Sky Scourge Norleras》
とき
2010/12/20 10:54
This is a dark Norlerus that has the effect of adjusting the Chaos Monarch Dragon. Is the draw effect to prevent draw locks?
Enrise's position is hopeless, while this is a chaotic Monarch dragon that is undergoing adjustments, so it's still an active card. If you combo with Deck top operation and his GY use, you can expect a sure blow. There are plenty of combos, such as reviving undead in an empty field with Batouki, or simply using just the effect with Phantom of Chaos. Special Summon conditions and effects are peculiar. has commensurate firepower. A piece that combines excitement and trickyness. |
▶︎ Deck | 《Sky Scourge Enrise》
とき
2010/12/20 10:50
The Tenmajin series that appeared as a chaos monster adjustment.
Enrise of Light is a specification that further degrades Chaos Sorcerer, which has degraded Kaizen. His RBI is slightly higher, but the required number of removal cards is 4, which is much higher, and the breakdown of the removal cards is specified quite strictly, so he has a high deck construction difficulty. Yet the effect is mutually compatible with 《Chaos Sorcerer》. In other words, it's not that big of a difference from Chaos Sorcerer, which is too cheap and easy. In the era when chaos was banned, ritual Tenmajin was considered, but chaos has almost completely revived. Despite that, the advantage of using this card is that it's level 8 compared to Sorcerer, but this time it's good to start! ? Even though they are stricter than Sorcerers, they are semi-restrictive until the creation of higher-ranked species, so they have almost no position... |
▶︎ Deck | 《Field Barrier》
とき
2010/12/20 10:48
Field Spell A barrier that absolutely protects.
However, perhaps because it was the era, even if it's fine to block the activation to prevent overwrites that don't exist now, it only adds destruction resistance, so it's a poor removal countermeasure. Far from being powerless against bounces and banishments, the activation limit works in the wrong direction, making it impossible to activate the second and subsequent cards and the returned cards. These days, there are many things on the field that have effects when they are activated, so there are many situations where it is better to search for the second and subsequent cards with terraforming rather than forcefully defending. It doesn't quite match those traits. Rather, this card can be seen as a meta card that prevents the opponent from activating his Field Spell and destroying it himself. Increasing the amount of cyclone etc. is more versatile, but... |
▶︎ Deck | 《Harpie Queen》
とき
2010/12/20 10:45
It is a terraformer that searches for 《Harpies' Hunting Ground》, but unlike other terraformers, it has an additional effect of pretending to be a name. This greatly increased his Harpie numbers and made it a much stronger theme.
The hunting ground to search is a tricky one that prioritizes destructive effects over corrections. His powerful Spell Trap destruction can overwhelm the opponent's field. You can use 《Hysteric Party》etc., and it is simply a top class card as an attacker for his Harpie. In terms of theme support, Terraformer is the best class. The underclass core that has brought Harpie to a competitive level is worthy of the name Queen. However, it is a headwind that the premise hunting ground has lost power compared to the past due to the decrease in face down cards. If you use a hunting ground, do you need new tactics that make full use of signs, mirrors, and splendid? |
▶︎ Deck | 《Destroyersaurus》
とき
2010/12/20 10:42
The Terraformer effect is not a weak category, but the problem with this card is that the 《Jurassic World》it brings is low in value.
If it's Jurrac, Molten Destruction is more powerful as an RBI support, and even with other Dinosaur axes, increasing RBI by about 300 isn't that important. Even considering this card itself as an attacker candidate, Dinosaurs have plenty of muscle-brain attackers, so it's not worth it. 《Jurassic World》is essential when using Great Eruption, so it can be used as a combination, but the Great Eruption is also not very useful... |
▶︎ Deck | 《Warrior of Atlantis》
とき
2010/12/20 10:40
Atlantis treats card names as oceans how search works (philosophy)
The selling point of this card is that it can be used as an attacker with 1900 points even without Atlantis rather than the performance of Atlantis itself. WATER has a thin layer of rugged attackers, so it's a very good piece from the two viewpoints of search and attacker. Low level attackers themselves are less important, but... For Atlantis, is sea treatment the most important effect now? That's why his Deck, which uses the Daedalus series, will come into play. Release reduction by leveling down and fif were once the main tactics, but now... |
▶︎ Deck | 《Gravekeeper's Commandant》
とき
2010/12/20 10:38
A commander who can prepare Necrovalley at high speed.
It's a card with a powerful meta effect, so it's worth using even if it's not limited to Gravekeeper. Of course, it's a must-have for Gravekeeper. Under Necrovalley, it is a card with the highest ATK in the lower ranks, and it goes without saying that the need for Necrovalley is high, so I want to stack it as much as possible. Anyway, this card is all about Necrovalley excellence. Moreover, since it is a monster and its ability allows it to be searched by a summoner, it is superior to Terrafo. Note that since he is the only EARTH, he cannot share some of his DARK support. |
▶︎ Deck | 《Elemental HERO Captain Gold》
とき
2010/12/20 10:35
Terraformer monsters that search for various Field Spells that can be said to be the centerpiece of this pack. Terraforming is a very good search, but it's still lacking and they can be used and searched as monsters.
This card is a reliable golden captain who sets the stage for HERO battles. However, I would like you to refrain from self-destructing without permission unless it is a battle stage. Therefore, even though it is a monster, it is more than half a spell card. If you let Judai use it in TF, he doesn't have a good impression because it's an AI that emphasizes ATK, so it's not stable at all, but Skyscraper is also a pretty good field, so it's not a bad card for Terraformer. Coincidentally, the appearance of his spell, which is strengthened by a skyscraper called "Skydive Scorcher", is also a tailwind. |
▶︎ Deck | 《Tri-Blaze Accelerator》
とき
2010/12/20 10:33
Triple blaze cannon. It seems that the destruction range does not spread.
An evolutionary system with reduced cost restrictions from Blaze Cannon and added damage. But... The fear of accidents that cannot be used without Blaze Cannon is a big problem. With the appearance of Rocket, it seems to have eased considerably, but it's still quite a problem when the cannon is removed. Even if the cost factor has been expanded, I don't want to make a rotten card that will make Bullet and Buckshot stable and good to use. It is also indispensable for summoning devils, but the magazine also has the effect of deceiving the name. Since it's a card that comes out at the expense of Blaze Cannon from the start, there's little advantage to putting out Devil here as long as there's a magazine. Overall, in the joy of appearing in the magazine, I am carrying the sadness alone. |
▶︎ Deck | 《Blaze Accelerator》
とき
2010/12/20 10:30
A card that becomes a permanent removal device at the core of Volcanic.
Fire bullets and buckshots to burn down your opponent's pesky monsters. However, there are cost specifications and attack restrictions, and the removal performance is not that high. Permanent removal is extremely annoying, but don't overestimate it. It is also possible to travel with Rocket and use it as a hand cost. |
▶︎ Deck | 《Volcanic Hammerer》
とき
2010/12/20 10:27
Edge's orthodox evolutionary system. The usage is also close, but the advanced level is a hindrance.
Volcanic has almost no summoning support, so the only options are a proper Tribute Summon or a trident discard to revive. Moreover, the effect is that he cannot demonstrate sufficient firepower unless GY is fat. I wonder if 1000 burns for a class of 5 is worth the effort. In addition, you can't expect to have a place as long as you don't have resistance with this RBI. In the end, Volcanic tends to return his GY to his deck with Greed and Royal Firestorm Guards due to bullets and buckshots. This effect is the exact opposite of that. The beat burn performance is enough on the edge. Edge had meaning in the dexterity that low-level attackers had the ability to use both of them, so when it becomes such a heavy card... |
▶︎ Deck | 《Volcanic Slicer》
とき
2010/12/20 10:25
Despite being a low-level attacker, it is a counterbalanced piece that has the effect of blocking attacks and burning.
The meaning of this effect is tied to the blaze cannon's restriction, and it makes sense to use burn effects on turns where you can't fight due to removal. So, basically, he'll be used in Volcanic, but there is also an option to stack it in the Burn Deck as a burn card that can be beaten. In Volcanic, he plays an active role as an attacker alongside Rocket. Rockets and Royal Firestorm Guards can also be Xyzed, so it's still worth stacking. |
▶︎ Deck | 《Volcanic Blaster》
とき
2010/12/20 10:23
Volcanic ・Ta*koma.
A card that is expected to be used mainly as a means to further search for rockets that can search Blaze Cannon. Other than that, it's not bad that he can explore Volcanic monsters without level restrictions. However, it needs to be destroyed in battle, and it's slow because it's put on top of his Deck instead of being added to his hand. Even if the opponent fights and successfully activates it, it is a place where you can't get through the draw. If you have a magazine, you can draw immediately, but in the first place, you often want to search for rockets that search magazines... |
▶︎ Deck | 《Volcanic Scattershot》
とき
2010/12/20 10:21
A monster whose existence has undergone a major revolution with the advent of magazines.
Originally, Blaze Cannon's position as the second bullet after Barrett was secured as it would be the second bullet after Barrett, as Burn, which is compatible with Deck, and if it went well, it would remove all, but with the advent of the magazine, it was even possible to go on a business trip. I got the card power of Anyway, the effect of the magazine makes it possible to send it to his GY even in the opponent's turn, and the thunderbolt effect can be used during the opponent's turn. Now that the ruling has been fixed, 1500 burns can be activated with confidence, and the damage inflicted on the opponent is considerable. In the past, it was difficult to use up, but with the advent of 《Royal Firestorm Guards》and 《Jar of Avarice》, reuse has become effective. For that reason, he has raised the value of Volcanic's existence as a companion to the magazine. |
▶︎ Deck | 《Volcanic Shell》
とき
2010/12/20 10:17
Literally Volcanic bullets.
By paying LP when it exists in GY, it has the effect of being able to search for new bullets from the Deck. Since it can be easily added to the hand with its own effect, it is easy to use as a hand cost due to the activation conditions of GY. By combining it with 《Card Trader》or magazine, there is also a combo where the search effect can be used continuously and can be replaced with another card every turn. Even if it runs out, you can use it again by returning it to his deck with Greedy Jar / Bottle or 《Royal Firestorm Guards》. It used to play an active role in the environment-class deck as a terrifyingly useful hand cost factor. Even now, it can be used in quick doppels and blast rockets. |
Update Information - NEW -
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