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Yu-Gi-Oh! Card Rating List Showing 7,291 to 7,305 of 7,624
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Review Posting Date |
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▶︎ Deck | 《Knightmare Cerberus》
シエスタ
2018/03/29 14:28
Material designation is a loose condition that can be used with tokens as long as the card name is different. The direction of the marker is for the upper right and mutual links, so basically you want to summon it to the main zone under the extra zone on the right side from your point of view, and link 1 has many downward markers, so it's easy to aim.
The target of the effect is quite limited, but since Special Summon is a natural environment, it is excellent enough considering its own lightness, and the draw effect is easy to target as mentioned above. If it becomes a mutual link state, it will be given effect destruction resistance, and if it interacts with other Troymare, it will be possible to lay a solid formation. Well, my own RBI is low and suitable for relay, so it's not an effect that I care about, but it's an excellent effect that doesn't hurt. If you want to make full use of the effect, you really need about 3 monsters, but its looseness makes it easy to meet the conditions and the effect is easy to use, making it an excellent link with high versatility. |
▶︎ Deck | 《The Supremacy Sun》
シエスタ
2018/03/29 9:27
A card located in the sun in one of the planet series. The effect of doing a phoenix than some sun paper.
It can be said that it is a heavy card because it cannot be Special Summoned by effects other than itself, and the effect requires a hand. However, even if it is destroyed in the equipped state, the trigger can be fulfilled, and now there are easy-to-handle existences such as Exa Beetle and Union Carrier, and it is easier to handle than before. As long as you have cards in your hand, it sounds like a large attacker that can revive itself every time it's on standby even if it's destroyed, but it's basically vanilla in the field and it's going to be poor against opponents with higher ranks. Now there are plenty of removals other than destruction, and even that destruction doesn't trigger behind the scenes, and there's a hole in the summoning negate system if it's crushed. I think it's a difficult card to handle because it has a heavy habit and doesn't have much performance on its own. |
▶︎ Deck | 《The Tyrant Neptune》
シエスタ
2018/03/28 18:01
It looks like a crocodile because it is used by Jim who carried a crocodile (Karen) in one of the planet series.
Special Summon is the highest grade that cannot be used, but it can be summoned from one release, so it's not that heavy. It is a copy card that gains the attack and defense and effects of the released monster, and the quality of the monster is required to make use of it. You can release cards that can only be used once per turn and aim to reactivate them, or release cards with useful effects but low offense and defense, or simply release cards with high offense and defense to make up for the gaps. Conceivable. I had the impression that it was an interesting and connoisseur-like card, but as many people have said, the compatibility with Independent Nightingale was terrible. Equipped with offense and defense enhancement, burn, and perfect resistance based on the level, the independent was adjusted not to become too strong due to its low level, but the level of the tyrant is 10. As a result, you get 5000 burns every turn with perfect resistance + 6000 offense and defense. Independent is a fusion, but it supports 《Instant Fusion》, and when he was active, the fusion searchers Scorpio and Cobra were not regulated, so the combo success rate was relatively high. Perhaps Konami hadn't expected it, and banned it before it started to go wild. I was able to prevent this by simply adding the sentence "This card was fusion summoned" to LL. However, Copy Card is an effect that can easily affect future development, and sooner or later it might have been regulated. I think it will be difficult to come back. |
▶︎ Deck | 《The Suppression Pluto》
シエスタ
2018/03/28 17:34
One of the planet series... but Pluto is now downgraded to a dwarf planet and is no longer a planet.
However, other planet series are pushed aside and become Urrea and are strangely treated favorably. Why. A superlative and highly uncertain effect, and a slightly heavy impression that is highly dependent on combos. Although it is an effect suitable for maintenance, offense and defense remain uneasy if it is the highest level because there is no resistance. For the time being, it's a blessed attribute and race, so handling isn't bad. Among them, 《Magical Contract Door》can search itself and hand over your own card, so you can hit it once and it works well. There are a lot of requests, so I think it's a card for exclusive construction. |
▶︎ Deck | 《The Blazing Mars》
シエスタ
2018/03/28 17:14
One of the Planet series, in the anime he has a burn effect with flames, as O'Brien used to control Volcanic.
Overall, I get the impression that it has been carefully adjusted. Appropriate operation often ends up with a subtle feeling, and I feel that it is necessary to form a solid synergy if you want to prioritize it. I think it has more peculiarities than it looks, but it seems to be versatile in minor flames and has potential in the future. |
▶︎ Deck | 《The Despair Uranus》
シエスタ
2018/03/28 10:10
It is one of the planet series, and in the original, it had only 2 effects and it was a sadly heppoko effect, but in the OCG version, 2 new effects were given and strengthened.
There is no summoning limit, but there is significance to Tribute Summon from the existence of the effect of 1. Since he's LIGHT, it's a relief that he's compatible with Photon Sanctuary. It's a valuable perpetual search, but as already said, it's not stable if you have the right to choose on top of the conditions that don't mesh well with permanence. It may be better to operate as an attacker who can protect permanence regardless of unreasonableness. However, recently there are many removals other than destruction, so I can't be overconfident. It may be strong if it fits well, but the impression is that the habit is a little strong. |
▶︎ Deck | 《The Grand Jupiter》
シエスタ
2018/03/28 9:38
It is one of the planet series and the user is Edo, and the effect is conscious of the trump card bloo-d in the anime.
Unlike Blue Blood and Sacrifice, there is no limit to how many you can summon or absorb, but on top of being superlative, it is extremely heavy if you have two cards in your hand for the essential absorption effect. There is also an additional effect that allows you to spit out the absorbed cards, but this also stands out at the end of each other's turns and slowness. Also, I'm not as blessed with support as Blue Blood and Sacrifice, so in reality, I often feel more weight than them. To put it bluntly, I don't see any significance in prioritizing Sacrifice, which is easy to revive, and Blue Blood, which boasts high control and absorption range due to its negate effect. |
▶︎ Deck | 《The Tripper Mercury》
シエスタ
2018/03/28 9:22
Although it is the highest level with no summoning restrictions, it requires the release and summoning rights of 3 bodies to fully demonstrate its effect.
He has two attacks on his own, and if the conditions are met, he can wake up the opponent's monster and set his ATK to 0 in most cases. However, it is doubtful if it is said that the performance is worth the weight. Since there is no effect resistance and weakening is subtracted from the "original" number, it may not work for status change type cards. Lightning, which can be fixed to 5000 RBI, is also troublesome. Since her offense and defense are on par with the lower class, her explosive power alone is not good enough. Minor race is also a neck point. It's very heavy, unstable, and undeniably lacking in power, so it's a pretty difficult card to handle. |
▶︎ Deck | 《Splendid Venus》
シエスタ
2018/03/28 9:01
Although it is the highest grade, because it is a Fairy, there are few troubles with the deployment method in Fairy that has Valhalla.
In addition to having a high attack and defense, it weakens non-angels by 500, so it has a real advantage in combat with 3300 RBI. But the main feature is the anti-negate effect. It's a pity that it doesn't respond to monster effects, but you can shoot magic and traps as much as you want without worrying about your opponent's interference. However, since it is highly dependent on the opponent alone, I would like to take advantage of the effective point even if it is due to my own effect if possible. For example, you can definitely return with light spirit arts. Since the top angels have a lot of layers such as her Hyperion and Christia, the priority of this card, which tends to be influenced by the opponent, is not very high, but depending on the environment, I wonder if there are specs that can be an option. |
▶︎ Deck | 《The Big Saturn》
シエスタ
2018/03/27 17:56
David's ace who avoids the explanation death flag which is rare in the Yu-Gi-Oh series with one of the planets and kills one.
His ATK is increased by using one card in his hand, and his combat power is high because it is a machine that supports Limi. In addition to this, if the effect is destroyed, it will cause 2800 damage to each other, and it is easy to cause a rare draw. Another advantage is that if it is destroyed, it doesn't matter where it is. The effect is that it becomes easier to apply pressure as the LP decreases towards the end. The neck is strangely restricted in how it can be deployed, and it's not an effect that directly earns ads, so the weight stands out. In addition, since there are many removal means other than destruction under the current environment, it is easy to be dealt with. I think it's realistic to revive by chaining to a mass removal, but it's more dependent on the opponent. Also, since it affects you, there is a risk here, and if you lose the damage race, it will become difficult to use. Due to its characteristics, it is difficult to use it together with LP request cards such as God. It's heavy, it's risky, and it's a card that's particularly difficult to handle even in the Planet series, which has a strong habit. |
▶︎ Deck | 《Elemental HERO Terra Firma》
シエスタ
2018/03/27 17:40
A teenage ace from the manga GX, one of the Planet series. His appearance reminds me of his Monarch King in that universe, even though he is a HERO.
It requires 2 types of specified monsters as materials, but since it's an E-HERO with plenty of search methods, it should be easy to collect. As for the effect, you can release E・HERO and get his ATK, and there is no turn limit, so it has explosive power. However, this cost is heavy due to fusion, and the original offense and defense is limited to advanced classes. In addition, there are many other cards that are excellent in combat and explosive power as E HERO. Many of them are easy to use on their own, and often have looser material designations than this card. There is also Honesty as an E-HERO enhancement method. I think it's a difficult card to handle, partly because the required material has a low priority in the current E・HERO. |
▶︎ Deck | 《Dark Horus》
シエスタ
2018/03/27 14:55
It has a blessed status of darkness, dragon, and level 8, and the RBI is 3000, which is a perfect number for the highest grade.
The effect is a remnant of the original Horus LV8 or an effect that reacts to his Spell activation, and can revive the Dark Lower Class. Can be actively revived in combination with Spell. Also, it may be a little bit of a restraint on his opponent's spell. However, the resurrection effect that is limited to the opponent's turn still feels slow, and it's the highest level that doesn't have self-deployment, so it takes a lot of time and effort. In addition to that, the highest class of Dragons has a thick layer, especially "Darkest Diabolos, Lord of the Lair" with similar stats is a formidable existence. I wouldn't say it's weak, but I wouldn't say it's easy to handle due to its high reliance on combos. |
▶︎ Deck | 《Dark Nephthys》
シエスタ
2018/03/27 14:41
Since he is Nephthys, he has a strange summoning method that resurrects after going through GY once. The summoning conditions are similar to those of the Damned, and by adjusting this effect, he can easily assist Damned's summoning conditions when GY is too fat. Responding to the temptation of the train and excellent hand exchange, the summoning itself is easy, the RBI is an advanced class, and the Special Summon time cycle is beaten.
However, he gets Special Summoned in the standby phase after one turn, which is a little slow and speeds up, so it's pretty painful in this environment, and since he doesn't have any particular summoning restrictions, he's sent to GY and then stolen with Monster Reborn. It is possible and often disturbed. However, by using this time lag, it is easy to bring in an advantageous development after wiping out the situation with Funka Snowle. In addition, the Psychic effect is also a forced effect, and if there is only a magic trap on your field, you have to destroy your own card, and it is not compatible with face down, which is one of the reasons why it is not very convenient to use. I think that it is a category with a strong habit among dark monsters. |
▶︎ Deck | 《Ruin, Supreme Queen of Oblivion》
シエスタ
2018/03/27 9:51
As the level increases, it is properly strengthened and has a high hit point of 2900 and is in place due to the effect destruction resistance.
Furthermore, although there are conditions, it is possible to attack twice without destroying it in battle, and if it is destroyed in battle, it has an offensive effect if it burns. Effect destruction resistance is effective even with your own effects, so it's easy to combine with Demis. The drawback is that it is heavy because it is high at level 10, and since it is easy to develop over 3000 RBI in this era, 2900 RBI is not low, but it is not enough, and it is difficult to make good use of the burn. Compared to Overlord Demis, it's easier to differentiate her, and I think it's easier to make her work well worth the effort. |
▶︎ Deck | 《Demise, Supreme King of Armageddon》
シエスタ
2018/03/27 9:32
Demis, who was a subordinate of the Overlord, appears as the Overlord.
Since it's gotten bigger, its offense and defense and its effects have been properly strengthened... However, to be honest, it's not enough... or rather, it seems like there's something different that I want to strengthen... Demis is basically a buffalo and decides the game with haste, so I don't feel that kind of value in losing the LP cost or having a place due to combat resistance. Burn and offense/defense improvements change the destruction resistance and 1 kill line, so I'm grateful for that. But honestly, I wanted it to exceed 3000... The things I do are almost the same as 8 Demis. There are also combos that can be done because of the high level. I think it's a difficult card to handle. |
Update Information - NEW -
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