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Yu-Gi-Oh! Card Rating List Showing 6,856 to 6,870 of 7,624
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Darkness Neosphere》
シエスタ
2018/07/03 17:27
GX's last boss card. The face looks like Radar.
The sudden appearance of 4000 ATK and DEF is highly surprising, but in addition to the high cost, it requires a high degree of dependence on the opponent. Since it has no resistance to itself, it is weak against removal. The cost is heavy, so I would like to use it together with his GY activation cards such as Sangan to reduce consumption. The essential effect is also subtle, and considering the current environment, the combat resistance is by no means rotten, but there are few things that can be used from this offense and defense. Another self-bounce has its own uniqueness, but since it's an activation effect, it's tough to have to maintain this guy who doesn't have resistance until your next turn. It's a demon with very high offense and defense, so it's suitable as a material for Dark Gaia, but Raviel, who has a lot of support, is more suitable for that. It is heavy and highly dependent on combos, making it a very difficult card to handle. If the Darkness card becomes OCG, I'd like you to rescue it. |
▶︎ Deck | 《Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom)》
シエスタ
2018/07/03 16:53
†Entire land annihilation Reincarnation wave†
A super-heavy card that doesn't require fusion, but removes the heavy Sacred Beasts from the three fields. As is well known, each Phantasm requires different cards for summoning conditions, which adds to the difficulty of handling. In V-Jean, I wrote that I wanted to see that I could make a big turnaround in any pinch, but with this guy's Deck aiming for summoning, it's like a pinch all the time. However, with the appearance of Phantasm Strak, Phantasms have become dramatically easier to summon, and "Dimension Fusion Destruction" that can be summoned without being on the field has appeared. For the time being, I have escaped from the story. Get an overwhelming ATK of 10000 only during your turn. It has 0 offense and defense during the opponent's turn, and its combat resistance is easy to be punched, so it's easy to be a risk, so you want to decide the match during the summoning turn as much as possible. In the case of "Dimension Fusion Destruction" mentioned above, the damage can be cut, so the risk can be reduced. It has a high explosive power, but Raviel, one of the materials, has a support called Tenkai Trample Fist, which doubles up (attack 8000) + all-out attack, and depending on the situation, it hits an explosive power that greatly exceeds this one. put out. However, if there is only one monster on the opponent's field, or if you attack directly, you will be the winner, and the permanent effect will also be a differentiating point. Although it still has a strong peculiarity, I think it has become a card that fully responds to the trouble. |
▶︎ Deck | 《Black Return》
シエスタ
2018/07/03 16:34
It's not a difficult condition, but after all it's hard to hit at the timing you like, which makes it more difficult to use than the similar effect's overpowering.
BF is basically his Special Summon on his turn. The point of differentiation is how much value can be found in the LP gain. It also supports his Special Summon whose trigger is the opponent. If BF dominates the environment again in the future, it may be an option. |
▶︎ Deck | 《Blackwing - Zephyros the Elite》
シエスタ
2018/07/03 16:13
Around SOVR, we entered a deflationary period, and for a while there were only new BFs that were either subtle or industrial waste, but this card was one of the few BFs that could be called excellent.
Compared to the anime version, which had no turn limit, it was only once in a duel and was greatly weakened, but it was still enough. It can be self-revived while self-bouncing, and various combos can be considered as well as materials. Although it takes burn damage, it is low at 400, so it can be used as a combo. On top of that, he is easy to send to GY, so he has plenty of search tools. One that is not only BF but also the name of an elite who can expect a business trip to various decks. |
▶︎ Deck | 《Scrap Kong》
シエスタ
2018/07/03 15:13
It was expected to be new to Scrap, which appeared in the final pack of the 7th term, but the reality is that it is terrible and has a silly effect of dying the moment it is summoned. An effect that you can see that the Scrap user is wrapped in anger and sadness.
There is Nuvia who dies in the same way with the same RBI, but that card is from the early days and this card is from the end of the 7th season, which makes me cry. What is the chainsaw on this guy's arm for? "Summon Scrap Kong!" "Woohoo!! (drumming)" (Drumming and slashing your chest! Chudon!) Are you going to die? Just when I thought it appeared in the anime. Unfortunately, his death was rather swift. To use it, a card combo that triggers self-destruction is required, and since he is a Meklord Monarch and a beast, he can trigger Baboon, and he is blessed with a tribe. Also, with the appearance of 《Supply Squad》and Factory in Scrap, his usage has increased considerably. However, the existence of Orthros, who does not use summoning rights, hurts. Even though the uses have increased, I don't think it's out of the realm of material yet. |
▶︎ Deck | 《Quick Launch》
シエスタ
2018/07/03 14:54
You can recruit your favorite Rokket from the Deck, there are no particular restrictions, it will be destroyed at the end, but since Rokket can be recruited when it is not destroyed, there is no problem with Rokket, and there are no turn restrictions.
Rokket currently has levels from 1 to 4, so it can be used flexibly as a material procurement card. Rokket's movement is slow and it's good for combos, so it's something that can be forgiven, but since it has high business trips, I think it's a card that has the potential to be regulated by accident. Currently, there is also the presence of his Synchron, a tuner, and his Guardragon, which is issued by a lower-class dragon, and business trips are increasing. I'm afraid it will not be regulated. |
▶︎ Deck | 《Twin Twisters》
シエスタ
2018/07/03 9:27
Psych has a hand cost, but the number of removals has been strengthened, so if you have this in your hand, it's like having two Psykes.
Its ability to interfere is higher, and while it destroys the opponent's cards, it also destroys its own, making it easy to deal with rotten cards. However, decks with a lot of face down often have plenty of counter means, and due to the cost, the loss when negate is large. I would like to take advantage of the fact that this point is a haste. Also, in an environment where prone decks are not used often, it is difficult to take advantage of the number of removals and it is often easier to use Psychic or Cozy Scythe. The ability can be influenced by the opponent and the environment, but among the cards that can destroy multiple copies of Trap, the conditions are loose and it is a fast attack. Some say it's stronger. I think it's one of the strongest cards. |
▶︎ Deck | 《Cosmic Cyclone》
シエスタ
2018/07/03 9:12
Excluded version of Cyclone. It has an LP cost in exchange for increased removal performance.
In the current environment where GY is often used, it is powerful to be able to exclude it. However, the cost of 1000 LP is not cheap at all, and depending on the item such as the Friche card, there may be a loss in paying LP compared to the original. Of course, it is even better if you can take advantage of the fact that you can reduce LP like Lynx. The ability may be affected by the environment, but this removal performance is still excellent, and the impression is that it is currently given a higher priority than the original. |
▶︎ Deck | 《Summoned Skull》
シエスタ
2018/07/03 8:59
Other than that, the hero who is easy to forget is the founder of RBI, and there are many supporters in the category of blessed attributes.
At that time, it was a level 6, but it had a well-balanced stat that could be searched with a witch without being knocked down by Tsukuyomi, and it was one of the most useful vanilla advanced cards. Now even vanilla high level cards with stats that surpass itself have appeared, and as expected, it's becoming painful on its own. However, there are cards that specify himself, and the fact that he is treated as normal in Deck is quite large, and many remakes have appeared. For some reason, I have the impression that he has a lot of appearances, as expected of the first protagonist's trump card. |
▶︎ Deck | 《Ultimate Providence》
シエスタ
2018/06/30 17:19
There is no connection to the illustration, but is it supposed to be a counter of the God series?
With an effect like Arcana Knight Joker, you can negate the opponent's activated card by discarding the same type, and you will be asked about your hand, but your response is wide. However, unlike the sentence, the cost is the hand, so I can't deny the feeling that I'm losing money. It was the same with the Arcana series, but having to discard the same card as the one you want to negate is a little difficult to handle because it is easy to question the situation. Although the range of support is narrower than this, there are many cards that can be satisfied with the existence of LP and category. If you can read the environment, it's easy to narrow down the target, and this card, which has high responsiveness but is troublesome in cost, is often felt to be good in other decks, and I think it is difficult to use in a normal Deck. However, if Ariadne exists, it will turn into a No-Cost all-purpose counter, and since it is a card that can be searched by itself, it will be highly valued in decks that use Ariadne. |
▶︎ Deck | 《Solemn Scolding》
シエスタ
2018/06/30 16:39
It's one of the Shinsen series, and the counter range itself is stronger than the sentence, but...
As expected, there is a backside to the good story, and the cost is LP 3000, which is more than a warning, and it is very peculiar in that it is difficult to use with other set cards. Even if it's a set card, if that set card is activated face up, this card will also be able to be activated, so will it be more active as a breakthrough member than defense than Solemn Judgment ? It's not bad at all, but I think I'll choose quite a few of his decks that can be prioritized. |
▶︎ Deck | 《Solemn Warning》
シエスタ
2018/06/30 14:31
One of the god counters that specializes in summoning negate.
It requires a heavy LP cost, but it's powerful to stop any summoning act. However, I'm worried about the existence of the notice as it's been said a lot, over there is a cheaper cost than over here, he can negate not only Special Summon but also monster effects, hand triggers and his GY activation, strong even afterward, It tends to be inferior overall. Even so, there are some strengths that other cards don't have, and depending on the environment, this card may be prioritized, so it's still an excellent and highly versatile card. |
▶︎ Deck | 《Solemn Strike》
シエスタ
2018/06/30 10:25
There are warnings on cards that specialize in countering monsters, and counters that are the same god and are strong against monsters, but compared to that, Normal Summon and Special Summon by card effects cannot be crushed, but in any case, negate monster effects. Since it can be destroyed, there is no big difference. What's more, you can negate your hand, his GY, and even afterward, and it's cheaper to activate than a warning. Overall, I think it's easier to use than that one. At most, there is some impact on the fact that fusions and rituals that are resistant to destruction cannot be destroyed without crushing the resurrection restrictions.
Because of this, the positions of the Divine Punishment and Horn series have become even narrower, regardless of the warning. It can be said that it eats up the existence of a good number of traps. It's very powerful in environments that often rely on monster effects, and it's a level of performance that can be said to be essential for slow decks with plenty of defense. |
▶︎ Deck | 《Solemn Judgment》
シエスタ
2018/06/30 9:39
It can be said that it is a standard and representative existence of the counter.
It requires half LP, but being able to stop most cards with just one is very good. It's easy to use because it's not a fixed value like notifications and warnings, so the lower the LP, the cheaper it gets. However, it is also true that LP tends to decrease greatly, and if you handle it roughly, you will be more likely to be killed. As a modest advantage, you can also hit against your own cards. Can also be used as an LP adjustment if for some reason you want to send a monster to his GY. It's a highly versatile and excellent trap, but it's a good old card with a deep depth that makes it easy to question the skill of the player. |
▶︎ Deck | 《Makyura the Destructor》
シエスタ
2018/06/29 17:55
A card that destroys the concept of Trap, everyone in the Ishtar clan (including Dark Malik) has some kind of banned card.
A card that can solve the difficulties of Trap at once, and it is easy to activate because it is a monster that is easy to send to GY. In addition, since it does not form a chain, it is a brutal specification that is difficult to negate. It's no exaggeration to say that the moment he sees this card sent to GY in a deck that uses this card, it's no exaggeration to say that the game is almost over. In addition to having an effect that is difficult to negate, it is a card that breaks the basics of Trap and allows for villainous combos, so it is impossible to lift restrictions without errata. Beatdown is dead. |
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