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Yu-Gi-Oh! Card Rating List Showing 6,811 to 6,825 of 7,624
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▶︎ Deck | 《Venom Snake》
シエスタ
2018/07/12 8:57
Later, the main character with the same name appeared in a certain infiltration game. It's a minor card, so if you search for it, you'll only get caught there.
Like the Serpent, it has the effect of placing a counter, but it has the disadvantage of not being able to declare an attack, making it difficult to use with Swamp. Why did you add such a disadvantage with a difference of only 200 RBIs? They have different attributes and levels, and can be lifted with a crane, but what I can't do with Kingle's materials is more honest. At this rate, even his Cipher would be difficult to beat, and even the original Venom would find it difficult to adopt. His deck with DD and MGS theme as a joke may be adopted. |
▶︎ Deck | 《Vennominaga the Deity of Poisonous Snakes》
シエスタ
2018/07/11 17:25
(Although it is weakened compared to the original) Snake God with a more dignified effect than the three phantom gods.
A trap for issuing this card to the subordinate species that are the highest class. And although there are many things that are requested as triggers, its effects are equipped with greedy and powerful effects such as "perfect resistance", self-strengthening, self-regeneration and special victory. Depending on the situation, it really becomes an uncontrollable existence. Compared to other people with perfect resistance, it is also characterized by being plainly equipped with target resistance. Strong against opponents who self-enhance themselves by referring to his ATK of opponent monsters. In the past, it was almost invincible if it was used, but now that the card pool and power have improved so much compared to when it first appeared, it is no longer possible to overestimate even this effect. There is also the problem that although the defense is strong, the offensive ability is not that great. This card itself is a time-consuming card, and there are many times when you don't have time to prepare a follow-up card. It's getting harder to produce results that are worth the time and effort, but I still doubt the high performance of the unit. |
▶︎ Deck | 《Vennominon the King of Poisonous Snakes》
シエスタ
2018/07/11 17:00
Naga's undercard.
Perhaps to prevent recruiting with Kiratoma, it has a strange summoning restriction that cannot be deployed by monster effects other than itself. Since it can be summoned by magic traps, I would like to develop around general-purpose resurrection traps. Limit reverse is especially compatible. Since it is an undercard, at this point it only has self-reinforcement and self-regeneration when destroyed in battle. However, the existence of Naga has a restraining power against effect destruction. If you use it in combination with prone, you can't do psychological warfare by reading bluffs. Although it has no resistance, it has the same enhancement rate as Naga, and can have high explosive power if specialized. It's easier to handle than the Naga. It's not that Naga is the only thing, and it's nice to be able to fight as it is at the time of the undercard. |
▶︎ Deck | 《Gate Guardian》
シエスタ
2018/07/11 14:43
Along with Gaia, this card has a strong impression of fusion just by riding it (although this is not a fusion). At the same time, it is well known that it is particularly difficult to summon among many cards.
and weak. Very high offense and defense, but that's about it. It doesn't have a self-deployment effect (it's also different in race and attribute), and it's not a strength that's worth it if you're asking for the highest grade 3 bodies. Link, you can connect it to rank 7, or if you don't release it, it's better to keep the three devils. However, it still boasts the highest hit points among the warriors used in the main deck, which is its greatest advantage. (Coincidentally, the Ultimate Great Moth, which is a similar entity, also has the same advantage.) If you're a UFOroid fighter or 《Zubaba General》, you can take advantage of that advantage. Other than that, it's a neck that it's just an accident worker. Although the impression of the story is strong, it has its own advantages, so one point should be avoided. A Lynx-like remedy is about to come. |
▶︎ Deck | 《Red-Eyes Wyvern》
シエスタ
2018/07/11 13:07
In the past, the impression was that it was a high-ranking existence as a low-class Red-Eyed Dragon that was easy to use.
As a low-level attacker, it is necessary to save the summoning right late, but it is a red eye just by excluding GY. It was particularly attractive to be able to revive Darkness. Unlike other Red Eyes, it is a disadvantage that it is difficult to share darkness support, but it is not a small advantage that it can trigger Tempest's search effect. Currently, there are many low-class dragons, and many more convenient resurrection methods have appeared, so it is rare to see it, but I would like to differentiate it from the fact that it belongs to the Red Eyes. Recently, I was hired on a business trip with Dragoon for a long time. |
▶︎ Deck | 《Number C32: Shark Drake Veiss》
シエスタ
2018/07/11 10:51
Is it a foreshadowing of the later Varian? Shark's first CNo is from Drake.
Since regular summoning is very heavy, basically it will be developed from repeated summoning. However, even so, Drake is an X that requires 3 bodies, so it's not as easy as Hope. The effect can be activated under the same conditions as Hope Ray, the effect is similar, and the combat power is high. You can also use it during your opponent's turn. However, it is a time-consuming condition, and the above-mentioned Hope can be done with two materials, and there are derivative species such as excellent Sapo and Lightning. This is a drake that is heavy and highly dependent on combos, so it has a big difference in terms of versatility. Since the RBI does not increase, the explosive power tends to be inferior and it is targeted. I want to make the most of my attributes and races, but the WATER X Deck, which is likely to be easy to put out this card, has excellent existences such as Bahasha and Klagen, and there are many cases where there is no extra space in the EX frame due to their effects. It feels even more difficult because his activities tend to be limited. It's not a card worth the effort and weight. I wanted you to take over at least the continuous attack that the original had. |
▶︎ Deck | 《Number C39: Utopia Ray》
シエスタ
2018/07/11 10:32
The originator of layered summoning, Hope has an impressive finisher rate in the early stages of the anime.
Regular summons are heavy and tough. However, since it can be stacked from the original Hope, it is easy to just put it out. Strengthen yourself by 500 to 1000 weakening that does not target with conditions. Furthermore, since there is no turn limit, it is weakened by a maximum of 3000 and hit points are 4000, making it extremely high in combat power. However, the condition is strict that he has LP 1000 or less. Also, there are currently many derivatives other than himself, and Lightning and Double can demonstrate the same explosive power without any particular troublesome conditions, so honestly it's not worth the effort. If it's not an effect, it can be treated as a demerit of Hope that has lost its materials, but this is also sufficient with the aforementioned Hope. In the first place, it is rare now to let the original Hope stand still. Looking at it this way, it seems like it has no significance, but since it can become ONE and Lightning itself, it can be expected to play an active role as a material and tactics draw padding agent. If I were to use the effect properly, would Rokubu's backwater formation be quick? There is an explosive power that can aim for 1 kill by deploying multiple romantic scents. I think it's difficult to make it active depending on the construction. |
▶︎ Deck | 《Dark Bribe》
シエスタ
2018/07/11 9:34
A unique card with matching illustrations and card effects.
Not only is it unique, but the effect is versatile and excellent... but it's risky to force your opponent to draw one. After all, it is a game where one card has a lot of power, so there is a possibility that the situation may worsen. Anyway, I want to hit one important card for my opponent. Or even if it is drawn, it doesn't matter if it can be settled at once, so it can be said that it is an offensive counter. It cannot be activated unless the opponent can draw plainly. Due to the existence of Kinken and Gokin, which are general-purpose draws, such cases are by no means rare, so I would like to be careful. I think that it is one for professionals who are practical but difficult to handle. |
▶︎ Deck | 《Destrudo the Lost Dragon's Frisson》
シエスタ
2018/07/10 16:52
Although it is a top-class tuner, it has the ability to deploy and is easy to summon.
Since he is blessed with both attributes and race, he is easy to send to GY and revive. When deployed by its own effect, it can be directly connected to Level 7 Synchro or Link 2. The cost is a little heavy, but there is a sense of security that basically any LP can be activated. If it was activated in the early stages, I would like to make it as solid as possible. It is also possible to use this effect in combination with something like gigantic. Unusually for this kind of card, it's not a removal, and it returns to the bottom of his deck, so it can be reused again. It has high defensive power, but it can be seen as an emergency one. A middle-risk, high-return advanced tuner with high versatility overall, and while it has the fun of being able to do various combos, it also has many business trips to valleys with a deck that involves fields, and both are particularly compatible with eel. Because it was outstanding, I think that it played a role in the eel being put in a cell by creating gimmicks that make eels appear in various decks. |
▶︎ Deck | 《Ghost Reaper & Winter Cherries》
シエスタ
2018/07/10 16:30
There are a lot of decks these days where extra-killing hand triggers and specific EX monsters are important, and can greatly disrupt your opponent's tactics.
There is a condition that the opponent has more fields than your own, but there are many times when multiple monsters are lined up in the process of sending monsters from EX, so if you are conscious, there should be no problem. Because of this card, I also have to get EX monsters that are essential for environment level decks that I don't use. However, there are of course his decks that do not depend on EX in the environmental level, so compared to other seasonal systems, they are somewhat dependent on the opponent. In some cases, you may have to use cards that have nothing to do with your deck, so it's easy to put pressure on EX, which is a bottleneck. A card for the side, the meta performance itself is excellent. Thanks to being reprinted in the rare collection, it is also an advantage that it is easy to obtain even in the seasonal series. |
▶︎ Deck | 《Double Summon》
シエスタ
2018/07/10 14:23
As the name suggests, this card can increase summoning power, and can also be used as a support for Dual, which first appeared with this card.
There are still quite a lot of decks with severe summoning rights, and the effect itself is useful, but it is basically a disadvantage because it is not useful on its own. Also, even if there are multiple copies, it can be increased only once, and it can be quite rotten due to the intense consumption. If you're going to adopt this card, I'd like to find the value of doing it to the point of shouldering the drawbacks of this card. Currently, 《Ultimate Offering》is prohibited, so summoning additional cards that can be easily activated are quite valuable. I think it's a card that shines in a sharp deck. |
▶︎ Deck | 《Torrential Tribute》
シエスタ
2018/07/10 9:57
Unlike Braho, which can remove all traps, it does not have a quick effect and is a summoning reaction, so it is often removed before it is activated. Expect more damage.
Unlike Abyss, he is strong in the aftermath and gets his own army involved, but like in the anime, he can be used as a trigger for summoning Meklord Monarch or laying the groundwork for non-destructive effects. A powerful card that has a high adoption rate among traps, as it feels like the mass removal and trap characteristics are well matched. |
▶︎ Deck | 《Bottomless Trap Hole》
シエスタ
2018/07/10 9:33
His ATK range is a little narrower than Trap Hole, but since he can react to Special Summons, his removal range is actually much wider.
In particular, one of the advantages of this card is that it eliminates destruction even though it is destroyed, and it is also very good that it does not use GY and does not activate the effect when it is not destroyed. Also, since the number of cards to be destroyed is not specified, it is possible to remove them all at once, such as P summons and rabbits. In the past, it was a card with such a strong presence that it was one advantage that it didn't fall to this card, but recently removal has become more prevalent, so waiting for the opponent's summon to use this card removes it before it activates. I can't be as active as I want to be. Also, he is weak against latecomers, and although he costs LP cost, it is easier to prioritize warnings that block the effect at the time of summoning and strong notices that are also latecomers. However, depending on the environment and situation, this one has a lot of advantages, especially because it has the name of Trap Hole, so it can receive category support. We would like to take advantage of these points to close the gap. I still think it's a very good card. |
▶︎ Deck | 《Trap Hole》
シエスタ
2018/07/10 9:09
The oldest of the Trap Hole series, an easy-to-understand effect with an easy-to-understand name.
It has a wider range than Naraku, but compared to the past, it has become commonplace for Aces and trump cards to be summoned by Special Summon, and it is very painful that it only responds to summons. significantly narrower. Depending on the environment, I think that there will be situations where it is better than Naraku, but there are other notifications that require LP cost, but the effect at the time of summoning is sealed and it is easy to deal with later. very strict. In an environment where the speed is increasing, there are many things that can't be stopped by just destroying one body, and in that case there is a torrent funeral that can remove all of them regardless of the hit, and this card is adopted because there are many cards that can be said to be almost upward compatible. I don't think there's much you can do right now. |
▶︎ Deck | 《Arcana Force EX - The Light Ruler》
シエスタ
2018/07/09 18:06
The Arcana Force's trump card.
Three monsters are required to summon, but unlike gods, they do not require summoning rights, so summoning is easy as long as they have the power to deploy. Tokens and P couldn't be used as costs because they needed to be sent to GY, but now it's possible by converting them into links. In addition to 4000 ATK and DEF, it is rare among Arcana to have clear negative effects on both front and back due to its heavy weight. The table is an effect that makes it easy to make use of its high combat power, so it would be ideal if you could use powerful cards every turn. lead to substantial suppression. It can't be recovered unless it is destroyed in battle, but then 4000 RBI is a direct hit. It's a lonely effect for the back side to request the release of 3 bodies, so I want to aim for the front side. However, as mentioned above, the effect on the table requires battle destruction, and it is easily influenced by the opponent and the situation. In addition to being heavy, the uncertainty is strong, and the effect is plain or solid, and honestly the performance is not suitable for the price. I would like to see the three types of lords that appear in the anime and games made into cards, making them easier to put out. |
Update Information - NEW -
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