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Yu-Gi-Oh! Card Rating List Showing 6,691 to 6,705 of 7,624

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Fenrir the Nordic Wolf ▶︎ Deck 《Fenrir the Nordic Wolf》
japan シエスタ
2018/08/07 17:56
Yugioh Icon
With that name, it seems that he appeared in the anime 5ds to help Yusei win.
The attack and defense is 4000, which exceeds even the Lord of the Aesir, let alone Nordic.
However, it is a transfer card that has conditions for summoning and sending it to the opponent, so it is very difficult to use as a force.
Moreover, the summoning condition is the heavy existence of his Lord of the Aesir. Furthermore, if the Lord of the Aesir is not present, it will self-destruct. This disadvantage is an advantage in that it is difficult to be used by the opponent.
In addition to making opponent monsters attack position and making it easier to pass battle damage, it is equipped with "Share the Pain". End card depending on LP.
However, it is also an unstable effect that is easily influenced by the situation, and it is difficult to say that it is an effect that is worth it even if you have to carry accidental and troublesome summoning conditions.
Other than its effects, it has the advantage of having the largest offense and defense among beasts in the main deck. Is it Beast Eyes who can make use of this point? An anti-hope-like existence in Dark Gaia.
It's difficult to handle, but is there romance?
Yuki-Onna, the Ice Mayakashi ▶︎ Deck 《Yuki-Onna, the Ice Mayakashi》
japan シエスタ
2018/08/07 17:34
Yugioh Icon
In Mayakashi's link, he is bound by Mayakashi, but if you take advantage of the development power of Dahime and Hajun, it's not a difficult story and it's easy to put out.
The marker is diagonally down and easy to use, and he is an excellent orientation for Mayakashi, mainly for S summons.
The effect is somewhat passive battle support, and if there is an S monster at the link destination, it will have a substantial battle resistance, and if the S monster is destroyed, the opponent's monster can be weakened, and Mayakashi will prepare a follow-up with the self-regeneration effect. He is easy to use and has the same combat power as a low-level attacker, so it is easy to gain an advantage in the return turn battle.
However, it is not an effect that directly earns ads, and this passive effect feels a little slow these days. There are many possibilities that the card itself or the linked card will be directly removed, and weakening is powerless against removal other than destruction, and weak against removal.
It seems to be a very quiet performance considering that it has a category tie.
However, his Mayakashi basically binds the development from EX with Mayakashi, and it is essential for the self-regeneration of the trump card, the Fatal Skull, and it also recovers its own weaknesses to some extent.
Although his single performance is subtle, it can be said that he is an important existence in Mayakashi.
Starliege Paladynamo ▶︎ Deck 《Starliege Paladynamo》
japan シエスタ
2018/08/07 10:02
Yugioh Icon
Although he specifies light as a material, he has many decks that are easy to put out because he is blessed with a large number of parameters.
Its effect can neutralize most of the opponent's monsters, making it easy to break through battle, and if it is destroyed by your opponent, you can reduce your losses with a single draw.
The effect itself is excellent, but from the 9th period onwards Rank 4 power tends to inflate. There are various things, but even if you limit yourself to light,
Hope Lightning boasts extremely high combat processing performance with 5000 hit points + blockage effect even though it eats the EX frame.
A light dragon with non-targeted removal that grants resistance to effect destruction.
Like Light Dragon, it has a bounce effect and is suitable for Azeus.
There are many disadvantageous scenes due to the increase in target resistance and removal other than destruction, and it is a pity that you can not target 0 points.
It's become quite a tough situation, but I'd like to somehow differentiate myself by being able to weaken and remove materials at once.
Frightfur Sabre-Tooth ▶︎ Deck 《Frightfur Sabre-Tooth》
japan シエスタ
2018/08/07 9:42
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A rare Frightfur that doesn't require an Edge Imp. I am very grateful for this looseness.
Requires a fusion Frightfur, but compared to Chimera, it's easier with just one.
However, when considering its own effect, compatibility with 《Frightfur Fusion》is not good.
In addition to strengthening Frightfur as a whole, Frightfur can be revived during fusion summons, so you can greatly strengthen your strength. In particular, if you revive Scissor Tiger, you can expect considerable explosive power by synergizing the effect over there.
In addition, you can overthrow the disadvantages of Kraken and activate the removal effect again.
The destruction resistance that can be obtained by using 3 or more as materials is not to be underestimated, and I would like to aim for it if I can afford it.
It has high explosive power, and is one of the ace that you want more than one in Fluffal.
Frightfur Tiger ▶︎ Deck 《Frightfur Tiger》
japan シエスタ
2018/08/07 9:15
Yugioh Icon
It is written that he is easy to handle compared to Bear who is Frightfur. Is this really what you're saying?
Fluffal in general and scissors are specified as materials, but considering the ease of handling scissors in Fluffal, it would be an easy condition.
It can be removed up to the number of materials used, and it is easy to recover the consumption of fusion.
There is no danger of an accidental explosion, and since you can target your own field, it is possible to trigger Toypod's GY effect.
As a permanent effect, he also has Frightfur's overall strengthening effect, which not only compensates for the original low offense and defense, but considering Fluffal's deployment power, you can expect considerable explosive power.
Sweeping with this card and lining up with Sabretooth Tigers is Fluffal's golden pattern.
Overall, I think he's one of the main characters in Fluffal.
Frightfur Sheep ▶︎ Deck 《Frightfur Sheep》
japan シエスタ
2018/08/06 17:17
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Although the chain is specified as a material, Frightfur has abundant support and the chain itself has excellent effects, so it is easy to use and summon.
Compared to his other Frightfurs, it's lower level and can be summoned from Instant Fusion, so it's easy to use as a material for chimeras and sabers.
The effect is also somewhat defensive, and if destroyed, it can self-regenerate in a strengthened state, making it suitable for a wait-and-see approach. Such presence is precious in Fluffal.
Removal other than destruction is powerless and weak against continuous removal of destruction, but it's easy to revive from saber, so it's easy to follow.
The Armades effect is also excellent, it can block the recovery effect, and it can also be used as an attacker when in a strengthened state.
I think it's a convenient combination.
Frightfur Leo ▶︎ Deck 《Frightfur Leo》
japan シエスタ
2018/08/06 16:55
Yugioh Icon
The effect itself is not bad. However, for various reasons Volka and other removal spells make him a lot harder to handle than Frightfur and others.
First of all, Saw, who is designated as a material, is a difficult existence even among his Edge Imp.
Next, like Volka, using the effect makes it impossible to attack directly, but there is no way to knock it down with a guidera like over there.
Because summoning other than fusion summoning is not possible, it cannot be used like Harken. And that Harken becomes a big wall.
It is a removal of his GY feed, which has a looser material designation and is also good for destruction resistance, and although there is no burn, it can attack twice.
It can be summoned by means other than fusion summoning, and if you connect it to a saber tiger, you can overcome the disadvantage of not being able to attack directly. With that total RBI, it is easy to get an expected value higher than this burn.
In addition to Harken, there are easy-to-handle removal Frightfurs such as Scissor Tiger and Whale.
Frightfur Wolf ▶︎ Deck 《Frightfur Wolf》
japan シエスタ
2018/08/06 16:41
Yugioh Icon
OCG original Frightfur, his earliest Frightfur ace on behalf of the ill-fated bear.
Compared to bears, he can be any Fluffal, so it's even easier to summon than over there.
It has an offensive effect that increases the number of attacks by the number of fusion materials used. It's easy to make up for that weight with Frightfur Fusion, and the special pattern that decides to summon this card after scissoring is completed.
The only drawback is that the original hit point is low, and this point could still be compensated by using scissors and sabers, but without Link, the movement becomes difficult, so you can attack twice regardless of the number of materials. There is a Harken that has a removal effect and is easy to use with a saber even after the new rules.
I feel that usability has fallen due to the influence of the new rules.
The power to decide the game in one go is still alive and well, so it's a card I'd like to put out more than ever before.
Frightfur Bear ▶︎ Deck 《Frightfur Bear》
japan シエスタ
2018/08/06 16:20
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His first appearance is Frightfur. That's why I feel like I'm being quite self-reliant compared to latecomers.
Although it has an effect that requires battle destruction, its raw combat power is unreliable, and even if it can be strengthened, it does not have resistance, so it is easy to deal with. If you don't send it to his GY as a bonus, you can't equip it, and there's a risk of reactivating the effect that has GY activation, so it's a little dependent on the opponent.
Above all, with the same materials, Scissor Tiger and Harken are easier to use than Scissor Tiger and Harken.
One of the few advantages is material specification. It is the only Frightfur that also specifies the Fluffal side.
Thanks to this, the Fluffal Bear is a useful existence that can bring a toy pod for conscription and dispatch. Can be expected to play an active role as a so-called sneak peek.
Well, now he's Fluffal, and those cards aren't a priority, but I think he's still worth more than Chimera.
Broken Line ▶︎ Deck 《Broken Line》
japan シエスタ
2018/08/06 14:13
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A powerful effect that negates and destroys cards in the same column and activates it at no cost.
However, if it is first-out, it tends to become dependent on the other party and is a little unstable. If you want to stabilize it, it would be desirable to use a zone blockade card together.
As already mentioned, if you can get ahead, you can occupy one EX zone and set this card in the other EX zone row to check the cards deployed in the EX zone.
However, once you activate this, your opponent will become quite aware of it, so it tends to be difficult to activate after the second one.
It's unstable, but the effect itself is strong, and I think it's a card that can be enjoyed by connoisseurs, just like Explosive Cord.
Yasha, the Skeletal Mayakashi ▶︎ Deck 《Yasha, the Skeletal Mayakashi》
japan シエスタ
2018/08/06 9:24
Yugioh Icon
What is this bald, the performance is as deviated as Dimak.
There are many semi-advanced cards that can be deployed from the hand at level 5, but among them, it has similar performance to Tricky, and is differentiated by the difference in race. Only Mayakashi can be deployed from EX, and deployment is greatly restricted.
Of course, you can make use of your hand cost by discarding Dakihime, but it's a tricky story, and there's no particular limit over there, so even if you consider that you can receive category support, it's hard to use.
It's hard to believe it's a 10th generation card, and I think it's difficult for even Mayakashi to get a seat because there are many other things that should be prioritized.
Mayakashi Return ▶︎ Deck 《Mayakashi Return》
japan シエスタ
2018/08/06 9:10
Yugioh Icon
An unconventional theme-specific search card that often appears in the recommended Deck.
In the case of this card, he has a lot of GY usage, and he is a deck, so he is greedy that he can select not only search but also his GY fertilizer.
A search card that requires a target theme that can only be described as strong.
Gashadokuro, the Skeletal Mayakashi ▶︎ Deck 《Gashadokuro, the Skeletal Mayakashi》
japan シエスタ
2018/08/06 9:03
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Level 11 Synchro since Star Dragon, can self-regenerate when a Link Monster is destroyed, and can connect to 3 effects.
It's not like I'm going to inadvertently destroy GY while I'm asleep, so I'd like to keep it as a restraint against destruction without focusing too much on it.
If revived, it becomes invincible against effects, and it is reassuring both as an attacker and as a wall. It should not be a pain to activate because it is an Ande with abundant resurrection. However, since it creates a chain, there is a possibility that the chain will be removed in response to the effect activation, so overconfidence is prohibited.
The drawback is that due to its characteristics, it is just vanilla at the time of S summoning, and it is difficult to immediately connect it to an ad, which is a bit painful in this day and age.
Also, the resistance lasts only for the summoning turn, and there is a high possibility that you will be targeted for bounces after the next turn, so you should take measures such as sending it to his GY as a material or cost before handing over the turn to the opponent.
There is something unsatisfactory for the trump card level. The existence of Astral Dragons that can immediately demonstrate resistance is also flickering, but in Ande there are many cases where the ability of Astral Dragons cannot be demonstrated due to the rule effects of Unison and Mayakashi, so this can be prioritized.
It deserves a certain evaluation just by increasing Ande's options.
Number 70: Malevolent Sin ▶︎ Deck 《Number 70: Malevolent Sin》
japan シエスタ
2018/08/03 17:58
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Rank 4 requiring 2 bodies without specifying materials, and has general effects such as temporary removal and strengthening.
Although it has its own uniqueness such as removal by exclusion and rank increase, there are multiple other rank 4 bodies that can be completely removed and battle processing, and compared to them, it can't be denied that it feels half-hearted.
I want to differentiate in terms of race and attributes. It has an effect that works well with Alomelus, who is of the same race.
It's overshadowed, but given the opportunity to prioritize it in certain decks of hers, it's not bad.
In Links, there are few competitors such as 101 and Castell that have not been implemented, and it is very active as a general-purpose rank 4 that is easy to handle, such as a reasonable RBI and temporary removal due to the small initial LP.
Galaxy Wizard ▶︎ Deck 《Galaxy Wizard》
japan シエスタ
2018/08/03 17:16
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I think it's the first candidate to use summoning rights in Galaxy Photon.
He can search the entire galaxy and has a level change effect, so he satisfies the activation conditions for rank 4 and 8 materials and expeditions.
Also, since it has 0 hit points, it is easy to search and recruit, and it can be the target of a runaway summon, and it is easy to summon rank 8, 3 request X, etc. It is also an advantage that there is no same name activation restriction.
However, at the same time, this RBI is also a weak point when it is negate, so I want to be careful.
I think it's a mandatory level card in Galaxy.

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