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Yu-Gi-Oh! Card Rating List Showing 631 to 645 of 1,051
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▶︎ Deck | 《The Weather Rainbowed Canvas》
超弩級スライム
2022/01/29 23:19
Continuous Trap that grants Recruit effect to "The Weather" monsters
In order to activate the benefited effect, there is no cost other than the activated monster, and many of those monsters will return on their own, so you can increase the number of "The Weather" monsters on the field. This card is very important because it directly affects the number of “The Weather” monsters on the field that can activate the effect of “The Weather Pattern”. There is no level limit on the monsters that can be recruited, so Rambla, which has a useful permanent effect, can also be used. However, since it cannot be used without an opponent's monster, the effect cannot be used even if it is pasted with Ciel on the first turn. Also, although there is no turn 1, due to restrictions, you can only recruit once. Well, if you don't have Turn 1, you can fill the field immediately, so it can't be helped. Overall, it is a very important card that can greatly compensate for the low development power of "The Weather" after the middle stage. |
▶︎ Deck | 《War Rock Medium》
超弩級スライム
2022/01/29 14:36
A Continuous Spell with two powerful effects: (1) the effect of sealing monster effects in the main 1 as long as there is a superlative War Rock, and (2) the "War Rock" Spell ・Trap card that is selected and set on your field.
As for how strong it is, the effect of ① can greatly slow down the opponent's tempo because most of his decks can't move if the monster effects on the field are sealed. The effect also extends to yourself, but it's not much of a problem due to the effects of "War Rock" monsters. However, since it's difficult to put out "War Rock" superlative on the first turn that doesn't enter the battle phase, it tends to be slow to control. The effect of ② is excellent because it can bring support that matches the situation. In particular, 《War Rock Dignity》can be used to suppress the first turn, and I am very grateful that it is easy to access. Also, if you maintain it, it will be a permanent advantage source that can be used on the next turn, so it can compensate for the lack of effect of "War Rock" taking an ad. Overall, it's a pretty powerful card on its own, but it's not enough to make up for the weakness of "War Rock". |
▶︎ Deck | 《The Weather Rainy Canvas》
超弩級スライム
2022/01/29 11:50
A Continuous Spell that grants the "The Weather" monster the effect of bouncing his Spell/Trap in a free chain
It can't be removed, but endcyclically, he can block the activation of Trap cards or chain them to duds when activated on permanent cards. Especially when combined with 《Anti-Spell Fragrance》, the control power is intense, so I want to aim for it. Due to 《The Weather Forecast》, it is a Continuous Spell that can be activated as soon as it is drawn and used as a link material, so its importance has increased. |
▶︎ Deck | 《Yosen Training Grounds》
超弩級スライム
2022/01/29 9:36
A Continuous Spell that allows you to select and use one of two effects by accumulating counters.
However, since one effect is weak and there is a turn 1 with the same name, it is actually a search card. You have to summon/Special Summon monsters 3 times to search, but you can use low-level effects to satisfy that. You can't immediately summon the searched card with a low-level effect, but you can search for a trap and surpass your opponent's turn. However, since you can't take care of your own hand, such as having few low-grade cards in your starting hand, there is also the risk of becoming an accident card. |
▶︎ Deck | 《Infernity Barrier》
超弩級スライム
2022/01/29 0:29
Versatile Counter Trap that can shoot at no cost of IF
In addition, since it can be searched with the effect of Archfiend, it must have been the best-in-class theme-only Counter Trap at the time of its introduction. As for the conditions, the handleless one can be met naturally if it rotates. It's easy to forget that you need an IF monster in Attack Position, so be careful not to leave it in the final board as a material or inadvertently leave it in Defense Position. |
▶︎ Deck | 《The Weather Painter Moonbow》
超弩級スライム
2022/01/28 8:19
Ar Ciel that can grant the effect of touching the opponent's board with Friche to "The Weather" monsters
Although it is temporary, it is an excellent interference that can be used during the opponent's main phase. Even if you use it on your turn, you can connect it to a direct attack. Also, when Link Summoned, you can immediately secure the monster you want to remove for the 2nd effect. However, "The Weather" monsters that were removed for the activation cost will come back on their own, so in many cases it's just a matter of hastening their return, so don't overestimate it. Even if it is destroyed by the effect of ③, it can produce Rainbow Ar Ciel, so it is difficult for the opponent to easily remove it. Also remember that since he is a Link 3, he can use the 1st effect to create a Link 4 with a Special Summoned monster to go on the offensive. Although it is a powerful monster in general, it is quite heavy in the "The Weather" Deck because it is made up of 3 bodies. With 《The Weather Forecast》, you can use "The Weather Pattern" as a material, so it's not that difficult to get it out, but if you get a Kaiju or a bounce, you'll suffer a big disadvantage. |
▶︎ Deck | 《The Weather Forecast》
超弩級スライム
2022/01/28 8:03
Since "The Weather Pattern" can be secured as an effect processing when activated, if you have a monster in your hand, you can use the effect of The Weather Snowy Canvas to turn his deck.
The effect of ③ is also a deployment effect that can improve the "The Weather" Deck, which had very low deployment power, even though it can use the effect provided by "The Weather Pattern" for the number of monsters on the field. The effect of ② also makes it easier to get Ar Ciel, which was very difficult to get out, from an early stage. However, you can only use face-up as material, so you have to wait one turn to use his drawn Continuous Trap as material. Also, if you use "The Weather Pattern", which can grant effects to monsters when placed on the field, you won't be able to use that effect, so if you use it as a material easily, you may end up strangling yourself. If possible, I would like to Link Summon after sending Threat to the field and collect the material "The Weather Pattern". It's definitely a card that can make up for the weaknesses of "The Weather" and greatly strengthen it. |
▶︎ Deck | 《Digital Bug Websolder》
超弩級スライム
2022/01/28 0:13
If you use the effect, you will be ready for the X-summoning of Scarradiator.
If you use the effect while Centibit is present, you can line up 4 3-star insects in combination with the Recruit effect over there. (which is not often the case) Using it as an X material lowers the opponent's defensive power, so it works well with the penetrating effect mochi. Since only Insect can be X-summoned, his ability to respond is low, and although he and Cocoon Densa can each other's Special Summon, it's a pity that they don't lead to each other's effects. Isn't this card tied too much? |
▶︎ Deck | 《Vision HERO Trinity》
超弩級スライム
2022/01/27 0:14
A straightforward aggressive monster that attacks monsters 3 times with ATK 5000
With multiple Attack Position monsters lined up on the opponent's field, the situation is limited, but its performance as a finisher is high. The material is heavy with 3 bodies, but since HERO can be made into any material, the impression is that it comes out relatively easily. ATK 5000 is the highest ATK among HERO, and (although there are monsters with higher ATK depending on the conditions), it can attack up to 3 times, so it can be said that it is a trump card. |
▶︎ Deck | 《Witchcrafter Golem Aruru》
超弩級スライム
2022/01/26 23:49
One of the highest grade "Witchcrafter"
Unlike other superlatives, it has the effect of summoning itself to her Special Summon, so it won't spoil even if you take it out. I'd rather take it easy. You can't actively use the effect of making yourself a Special Summon, but you can put pressure on your opponent because you can remove it when it comes out. Even if you don't have the card you want to remove, you can salvage it, so there is no waste. ATK is 2800 and so on, but for combat purposes, Master Veil, which can raise the RBI with its effect, is better. Since it returns to your hand during the Standby Phase, it's difficult to maintain, but it's better to take advantage of being able to use your own ① effect again. Since he doesn't have a disruptive effect once he's on the field, he doesn't get Special Summoned often by low-level effects. In particular, he can't use the effect of ① unless he has a Field Spell user, so it's better not to put him out as the first one. It's not a trump card, but I think it's a convenient monster that can be put out easily. |
▶︎ Deck | 《Crystal Master》
超弩級スライム
2022/01/26 20:47
One of the jewel P monsters
The effect of releasing itself and searching is not bad as it can search a wide range from "Ultimate Jewel God" to "Jewel" Spell / Trap. However, since it cannot be activated unless it is placed on the field, if you search after summoning it, you will use precious summoning rights, so it is quite painful that you cannot immediately summon the searched Sapphire Pegasus. There is also 《Rainbow Bridge》in the jewel search card, and it remains questionable whether a fourth or subsequent card that uses summoning rights is necessary. It can protect monsters with its P effect, but it's very painful to not be able to leave her P zone even though it fills her Spell/Trap zone, which is important for Crystal Beast. It's a difficult card to use now, but in the 9th period, it was one of the valuable "Jewel" cards, and it was easier to use than it is now, as it doesn't fill the Spell/Trap zone and can be searched every turn if P-summoned. The effect itself is strong, but due to the above-mentioned difficulty of use, it is a card that is not often used. |
▶︎ Deck | 《Divine Arsenal AA-ZEUS - Sky Thunder》
超弩級スライム
2022/01/26 7:47
Xyz's ultimate weapon that can wipe out the field with a free chain
It doesn't destroy, doesn't target, and doesn't have a turn 1 with the same name, so it's very difficult to evade, and it has a very powerful effect that changes the situation at once. Also, since there are no restrictions on the number of monsters that can be stacked, he can use any rank of X themes or other summoning methods, such as Link, as long as he can produce X monsters. As a drawback, it also sends cards from your own field to his GY, so it is not suitable for dominating with other cards. Because of that, regardless of what his original deck is, the resulting board is almost the same. . . Due to its ease and power, it is a card that is easy to hate, but it is still a necessary card as a detonator for the environment and as a countermeasure against preemptive control. |
▶︎ Deck | 《D/D/D Flame High King Genghis》
超弩級スライム
2022/01/24 22:52
Enhanced version of Temujin
As with Star 6 Temjin, there are many situations where you want to use the resurrection effect from the development of the first move to the counterattack. It can be used not only for Special Summon but also for summoning, so it is easier to activate than star 6. His Spell/Trap card in ② cannot be used during the opponent's turn, so it's not suitable for suppressing, but if you play it as the first move of the second attack, you can deploy it while taking care of the face down card, which is very great. One of the materials is designated as a high-ranking or higher "DD", and it is necessary to use Abyss Ragnarok as a material to deploy with Swirl, which increases the hand demand. When deploying with Necro, the fact that you can't use monsters or his Link Monster is a bit of a bottleneck. Star 6 is at a level that is easier to use as an S material, and in terms of ease of use, star 6 has its advantage. That said, Turn 1 doesn't overlap with Star 6, so it's easy to use together. Overall, I'm a little worried about the material, but it's still an excellent card that doesn't have the option of not being used in "DD". |
▶︎ Deck | 《Breaking of the World》
超弩級スライム
2022/01/24 16:09
Field Spell that supports Demis and Ruins
The effect of ① is useful for summoning high-level Ritual Monsters. For some reason, it is a good match because it prepares to activate 《Cycle of the World》, which can only be released from your own field. However, since a Ritual Monster is required on the field, it is necessary to perform a Ritual Summon first, even though it supports Ritual Summoning. It is a Ritual Summoning Deck with a high accident rate, and it can be said that it is a defective support because it cannot be used in the first hand. The ability to draw or destroy (2) isn't bad, but since it's turn 1, even if you summon consecutive rituals, you can only recover one card, so you can't really control your losses. The worst part is that it doesn't have destruction resistance, so it will be destroyed if you use the effect of Demis. I wonder if the designer of this card has a grudge against Demis. Overall, it doesn't fit well, and it's low performance compared to other theme ritual summoning support, but it's terrible that even this is the highest rated support card in the same period. |
▶︎ Deck | 《Phantom Beast Cross-Wing》
超弩級スライム
2022/01/24 14:56
It's reasonably good to be able to increase the RBI by 300 just by being in GY. With three cards, he can increase his score by 900, so even a low-ranking player will have an advanced-level RBI.
However, "Phantom Beast" doesn't have a card with his GY Fertilization and would like some kind of support. For the time being, "Mecha Phantom Beast" can also be used to increase the RBI, but it cannot be shared with other support cards, so it is rarely used. It is undeniable that it does not have the effect of the deployment system and is an effect of the previous era. |
Update Information - NEW -
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