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Yu-Gi-Oh! Card Rating List Showing 6,076 to 6,090 of 7,624

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Rating Score・ Review
Posting Date
Incarnated Machine Angel ▶︎ Deck 《Incarnated Machine Angel》
japan シエスタ
2018/11/09 14:49
Yugioh Icon
Please add combat resistance to the Cyber Angel Ritual.
However, in today's era of removal, it's easy to get rid of this card as well, so it's hard to overconfident.
The main thing is 2, which can be activated even from a suicide attack, and Cyber Angel can be deployed as a ritual regardless of the ritual level.
It's high level and hard to get out, but in the current environment where Link's adoption rate is high and people tend to rely on Mishu Nure, who has a powerful effect, it's easy to appear unexpectedly and deal a lot of damage.
Considering Mishu Nure, which requires a ritual and should be used in combination, it feels like a card that is a little heavy and has a strong habit. However, I also think that he is a better person who still has potential in Leger 4's mechanical angel support.
Cyber Angel Dakini ▶︎ Deck 《Cyber Angel Dakini》
japan シエスタ
2018/11/09 14:36
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Compared to the anime TF version, which was conspicuously lacking in power, perhaps because it appeared in the 9th term, it appeared greatly strengthened like other machine angels.
1's removal is a type of effect that forces the opponent, so even immunities can be dealt with. However, since the opponent has the right to choose, if you want to remove what you're aiming for, you need to clear it before deploying yourself.
I can grant piercing to the entire ritual, but I'm a little worried if my hit point is level 8, so I want to aim for strengthening with Idaten.
The recovery effect of 3 is also slow at the end, but it's a blessing for a ritual that consumes a lot of money.
Although she is a little unstable, she can be an ace among machine angels.
Cyber Angel Benten ▶︎ Deck 《Cyber Angel Benten》
japan シエスタ
2018/11/09 14:23
Yugioh Icon
It was a disappointing card with only 1 effect in the anime and TF version, but why did it turn out like this?
The added 2 searches are excellent anyway. It's useful to have Manju and 《Diviner of the Herald》in the Ritual Deck, which has a wide range, and you can bring the same name as a bonus without a one-turn limit.
It is a card that can greatly contribute to the rotation of the deck, and it is not surprising that it is regulated.
Cyber Angel Idaten ▶︎ Deck 《Cyber Angel Idaten》
japan シエスタ
2018/11/09 14:12
Yugioh Icon
Cyber Angel, a ritual theme that took a long time to make into a card.
The TF version was limited to collection, but he added all spells and there was no name turn 1 limit, so there was a lot of potential for abuse, and instead of being able to search in the OCG version, it was limited to Ritual Spells and only during ritual summons. rice field.
Therefore, the operation is slightly different from the TF version. Basically, it will be used as a link to connect to the next ritual.
It works well with Sacred Time, and can be connected to rank 6 as well as being able to line up rituals of level 6 or lower.
When released, it can strengthen your army's rituals, and it works well with Cyber Angel, which has combat-friendly effects. Other attributes and race support can be shared, such as Ruin.
Compared to the TF version, I think it has been adjusted well enough. It will play an active part in various ways as a tie.
Lunalight Yellow Marten ▶︎ Deck 《Lunalight Yellow Marten》
japan シエスタ
2018/11/09 10:28
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It can be revived under the same conditions as Zephyrus, and Lunalight can be returned even in the P zone, so basically I want to return the card in the P zone. In particular, it has good compatibility with tigers and can reactivate the effect.
With the effect, if he goes to GY, he can search for Lunalight demons and traps, and he has a fusion/combo card and rough stuff. Basically, you will pull the trigger with fusion or burial, and (depending on the situation) you will bring Lunalight Fusion that you can aim to activate without any preparation.
I feel that it is an excellent new product that will further increase the deployment power of Lunalight.
Lunalight Fusion ▶︎ Deck 《Lunalight Fusion》
japan シエスタ
2018/11/09 9:44
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His Lunalight-exclusive fusion that appeared in a place where he had been fighting with normal fusion until now, and he can search by Huang Wei.
With the same range as a normal fusion and the same conditions as 《Shaddoll Fusion》, he can also be included in the range of Decks and EX Decks. I think it's easier to meet the conditions than with 《Shaddoll Fusion》, partly because the dependence on the current environment link is high.
Of course, there will be opponents who do not use it, and due to its characteristics, it is difficult to use it effectively from the beginning. I think it's better to limit the number of names to use because it's only once per turn and the search is effective.
Personally, I have a good impression that he hasn't lost his position as a raw fusion in Lunalight.
I think it's an excellent exclusive fusion.
Lunalight Serenade Dance ▶︎ Deck 《Lunalight Serenade Dance》
japan シエスタ
2018/11/09 9:28
Yugioh Icon
When fused, he will send tokens to the opponent, but he is aiming for one kill with continuous attacks against monsters, which is a convenient effect for Lunalight.
Anything can be used as a fusion trigger, so there's no reason why it can't be used for things like Cyber and Ancient Machines.
This effect doesn't have a turn limit, so it's worth exploiting as Mr. Louis said.
However, the token status is quite high and the loss when the fusion is removed is quite large. Also, it's an effect that should be used on your turn, but since it's a Trap, if you want to use it effectively, you need to cross the opponent's turn.
Another effect is the recruitment effect triggered by his GY. This will be the main one for Lunalight.
It can be activated on the turn you go to GY, and increases Lunalight's ability to select situations and deploy. With the presence of Lunalight incense, burial has become more and more essential.
I think it's an excellent card, although it's a bit of a hassle and the effect of 1 is slow.
Lunalight Sabre Dancer ▶︎ Deck 《Lunalight Sabre Dancer》
japan シエスタ
2018/11/09 9:14
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In Lynx, I was indebted for being a high hit point attacker with relatively easy target resistance.
Although the number of requests is large, he is loosely designated as Lunalight in general, with high status and strengthening effects, target resistance and effects that emphasize the presence.
However, if you have target resistance, you also have Maishishihime, and over there you also have destruction resistance, double attack + full removal, and even explosive power. RBI is also high enough at 3500.
Instead, it's a heavy material designation, but currently he's summoning difficulty doesn't change much if it's Lunalight's card pool.
However, Maiken Torahime also has her GY effect, and now she is the main one.
Greatly enhances fusion, and goes well with Lunalight, as well as Sidera Fusion and Purgatorio. The only thing that can't be activated immediately is the neck.
Now there are plenty of ways to drop from EX to GY, and in an environment where cards like 《Dogmatika Maximus》are popular, it is worth prioritizing it as a countermeasure.
Superdreadnought Rail Cannon Juggernaut Liebe ▶︎ Deck 《Superdreadnought Rail Cannon Juggernaut Liebe》
japan シエスタ
2018/11/09 8:50
Yugioh Icon
Although it is rank 11, in addition to the weight of the material designation, the regular summoning is strict because of the thin layer of the level 11 itself, and basically it is a rank 10 because it is basically a rank 10 like other rank 11.
The effect is simply combat-specific and extremely aggressive. It works well with Gangaridia and Gustav, and you can easily aim for one kill with your own effects.
It is a weak point that it can only attack monsters, but it is easy to aim for a large amount of damage considering the active rate of links that are often deployed in large numbers and the presence of defense is drastically reduced and there is no defense.
Coincidentally, it also has good compatibility with Black Garden, which contains new support in the same pack.
However, there is no resistance at all, so it's a good idea to get rid of the exposure before summoning, and I want to quickly finish the game.
It will be useful as a new giant weapon of rank 10.
Raidraptor - Skull Eagle ▶︎ Deck 《Raidraptor - Skull Eagle》
japan シエスタ
2018/11/08 17:56
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Material almost exclusively for Devil Eagle. When removed from the material, all RR can be recovered and consumption can be reduced. This effect is not bad.
Regarding RBI strengthening, this card is used as a material for basic devils, but the RBI of that devil is only 1000, and even if it is strengthened about 300, it will turn into a hot stone.
And more problematic than the effect is that RR is his deck based on rank 4, so this card at level 3 is difficult to use as a material. It's especially painful that it doesn't have the ability to deploy, so it's essential to use it with some kind of RR support. It will be easy to combine call and pain. However, when used in combination with these, only Devil can be X-summoned. Well, that's the main purpose of this card, but Devil doesn't have that much performance for the amount of work it takes, and the difficulty that comes from narrow options is extraordinary.
Raidraptor - Blade Burner Falcon ▶︎ Deck 《Raidraptor - Blade Burner Falcon》
japan シエスタ
2018/11/08 17:44
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RR・X from the manga.
From material designation to operation with birds and beasts. Compared to Rise with the same designation, it's easier because you only need 2 bodies.
The effect is similar to Rise, but it has a condition that makes it easy to choose the situation.
In RR, there is Soul Shave Force as a means of actively reducing his LP, and if you attack with a high rank and your own high RBI, you can expect high explosive power.
There are also Lightning and Dark Rebellions with higher combat power in rank 4, but I would like to differentiate them by having the name of RR, but now it's easier to handle RUM. This makes it easier to deploy even more powerful RRs.
In addition to being easy to choose the situation, there is also the fact that the EX frame is tight, so it is difficult to prioritize now.
Raidraptor - Last Strix ▶︎ Deck 《Raidraptor - Last Strix》
japan シエスタ
2018/11/08 17:30
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Since it needs to be brought into battle, it feels slow as a deployment card, but it can also function as a defense card, so it's not bad.
There are two main effects. The summoned RR/X has a defensive deployment and negates the effect, but there is no rank specification and no deployment restrictions.
Therefore, it is highly useful as a RUM or stack summon source. It is powerful if it leads to No77 with one piece.
However, it's a painful story for RR, which has many offensive effects because it can't pass battles damage. It's a bad story if you consider the balance.
At the time of its introduction, it was a useful piece to connect to the ultimate falcon, but now it is mainly deployed from the Arsenal, and since it can also pass battle damage over there, its priority in RR has decreased. there is
However, it is an effect that can be expected to be active other than RR, and is there enough future potential?
Raidraptor - Fiend Eagle ▶︎ Deck 《Raidraptor - Fiend Eagle》
japan シエスタ
2018/11/08 17:11
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In the current environment where high RBI is easily deployed, the expected value of firepower is high.
However, since it's a target, of course, it's a hindrance, so it can't be activated by those who have target resistance, and it's still highly dependent on the other party.
If you want to stabilize it, you want to use it together with Kaiju. It goes well with the Rise Falcon, which is the same RR.
What's even worse than its effect is that it requires Rank 3 and RR as materials, and RR is his Deck that is mostly Level 4, and there are only a few Level 3s.
However, thanks to Raiders Knight, it became possible to deploy without difficulty without level 3RR.
Still, I can't say it's a high priority, but I think it's at a level that can withstand use.
Raidraptor - Vanishing Lanius ▶︎ Deck 《Raidraptor - Vanishing Lanius》
japan シエスタ
2018/11/08 15:51
Yugioh Icon
The first RR to appear.
When summoned, RR can be expanded and immediately connected to X. Expanding your hand feels like a lot of consumption, but RR is good at earning cards, so it doesn't bother me much and there is no name turn limit, so you can expand as many cards as you have in your hand.
When it first appeared, RR only existed, so it was strangely possible to operate in the same way as in the early days of ARC, and its usefulness was low. A card that serves as the starting point for the development of RR.
Infernal Flame Emperor ▶︎ Deck 《Infernal Flame Emperor》
japan シエスタ
2018/11/08 14:20
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Special Summon Unacceptable superlative and somewhat heavy, only for flames due to cost.
He needs a GY cost to show the effect, so it takes a lot of time and effort.
He has high deployment power with flames and is good at GY fertilization.
If you want to recover the cost of the add, you would want to destroy about 3 of them, but as with most cards of this kind, I have a dilemma that the more facedowns I have, the harder it is to pass.
The reliability of the current environment is low and the surprise hand trigger is more popular, so it's a bit of a headwind environment.
RBI is also so far for the level, and the level is also difficult to handle at 9. I said I should use it in Laval, but he's an important GY ad, he's a deck, and if you want to remove demons and traps, there are many things with lighter conditions, so honestly it's not worth adopting.
Overall, it's difficult to handle, and honestly, I don't think it's a good idea to pile up psychic and tweaks.

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