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Yu-Gi-Oh! Card Rating List Showing 556 to 570 of 695

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Treacherous Trap Hole ▶︎ Deck 《Treacherous Trap Hole》
japan 福人ズッコケ
2014/04/27 13:45
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"Trap Hole" is a rare free chain removal trap.
Given that the activation conditions are against the concept of the savior [Traptrix], and even if you consider that the second and subsequent cards will spoil once you use it, it is difficult to use multiple decks unless it is a very special deck. Even with a pin, it's scary to pull out in the second half, so it's best to go first and pull out 《Trion》, which can stack 3 copies without worrying about accidents.
For the time being, "Traptrix" is not affected by this card's effect, so it can be used as a single removal in the Deck where the card is inserted.
It's an outdated "destruction" that neither banishes nor negates, but it's a free chain, and depending on the timing, it can even be traded 1:2, and it's a powerful card if it fits into the mold. However, if you lay face down with other "Trap Holes", you may be able to shoot through them with Mystical Space Typhoon, so be careful.
Geargiagear ▶︎ Deck 《Geargiagear》
japan 福人ズッコケ
2014/04/25 22:33
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"Geargia"'s messed up frame.
 Unconditional recruitment from Deck. Moreover, two of them can be used at the same time to set up the *4 Xyz. It's a stupid card that doesn't put any particular load on the recruit target, and creates an advantage just by activating it. The covenant effect of "Mk-III" can also be ignored if you can call it during your opponent's turn.
Many of his decks have dreamed of it, and it's a gem that's perfect for an easy-to-use Xyz. If I had to say it, would the weak performance of the "Geargia-no" itself be a bottleneck? Although it doesn't interfere with the opponent, what it does is on the same level as 《Theosophy》. "Geargia" doesn't work with convenient excuses such as "I was allowed to do it"...
Metaphys Armed Dragon ▶︎ Deck 《Metaphys Armed Dragon》
japan 福人ズッコケ
2014/04/20 18:27
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 Wyrm's first vanilla.
Because of "Yang Zing", I thought of Wyrm as something like a chimera of a dragon and a beast, but it seems that it's an intangible conception, like an empty shell of a dragon. Literally so to speak.
Although the support is insufficient, the status is enough to be an attacker, and from the illustration, I would like to do a special summon with "Dracocension". Among them, 《Odd-Eyes ・ Pendulum》is easy to reuse and easy to use for cost.
What is the true intention of "Armed Dragon" who threw everything and turned into his Wyrm with abundant support in Dragon, the destructive effect he had himself...
Time-Space Trap Hole ▶︎ Deck 《Time-Space Trap Hole》
japan 福人ズッコケ
2014/04/20 14:37
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A blatant P summoning meta that appeared at the same time as Pendulum's full-scale launch.
Point the red card at the monster that was thrown from your hand/EX. Unlike 《Abyss》or 《Void》, the point is that it returns to his Deck, and it is extremely effective against the cards in the main Deck, starting with P-Monsters.
It is somewhat inferior to the above cards in that the monster effects that activate when summoned cannot be stopped, and in that it is difficult to pass through to EX series, and a large amount of LP is lost in proportion to the number removed. In addition, his deck does not perform a Special Summon from his hand, so he has no choice but to focus on EX, and when that happens, he wants to prioritize 《Abyss》and 《Void》.
Although the range doesn't matter, it seems that the feeling of use will change considerably depending on the opponent. Since it is within the range of "Traptrix", depending on his Pendulum's success in the future, speed promotion is one chance.
Odd-Eyes Pendulum Dragon ▶︎ Deck 《Odd-Eyes Pendulum Dragon》
japan 福人ズッコケ
2014/04/19 16:41
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"I don't want the main character's ace card wearing humanoid tights anymore!" A bright red dragon appeared in front of me. Hmm, this is it.
The search effect of P monsters is excellent. At the moment, the only combination that can P-summon itself is 《Stargazing》and 《Timegathering》, so if you want to use it, you want to consider compatibility with the above cards as much as possible.
As an added bonus, the effect of eliminating battle damage from P monsters is excellent. Normally, you will jump into EX first in the end phase, but this card is one of the "Odd-Eyes" cards that "Stargazers" require as an option, so if you run out of "Magician" cards etc. may be saved by this effect.
The monster effect of doubling damage is also an excellent guiding ability that meshes with his own attacker disposition. Just like in the anime, if you power down your opponent's monsters with Whip Viper, you can expect a significant increase in damage.
In the anime, he shocked viewers with his ostrich run in the OP. I believe he will fly someday.
El Shaddoll Construct ▶︎ Deck 《El Shaddoll Construct》
japan 福人ズッコケ
2014/04/19 15:34
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This is the reason for mixing "light" into [Shaddoll].
As befits the culprit of "Shaddoll", he has a good balance of GY Fertilizer and Salvage. Just doing a Special Summon will lead to securing the following, and even if he is sent to GY as an X material, the recovery effect will be activated. The 《Catastle》effect, which is fired at Special Summoned monsters, is not as restrictive as 《Midrash》, but it is a powerful effect that can always be used aggressively in battle.
Even with 4*, it's not a problem to deal with large cards now, and it's painful that the bounce of 《Castel》made it impossible to even defend, but together with 《Shaddoll Fusion》, you can feel the power and growth of fusion summoning. Whether it's Shaddoll Fusion or Midrash, this theme seems to be a thorough metaphor for his Special Summon gimmick rooted in the environment.
Satellarknight Skybridge ▶︎ Deck 《Satellarknight Skybridge》
japan 福人ズッコケ
2014/04/19 12:16
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Let's escape by swapping the field and the "Terra Knight" on the Deck.
However, the selected "Terranite" cannot be sent to his GY and is returned to the Deck, so it does not mesh with the effects of "Delta Telos" and "Altair". Above all, the card that protects "Terranite" is "Stellarnova Alpha", which works well with "Delta Telos" and "Altair" and can handle everything from support to obstruction, and if its main purpose is only escape, it has too little impact to adopt. In the first place, what you want to be wary of in [Terranite] is the sweeping removal that is activated during the deployment of 《Torrential Tribute》and 《Needle Ceiling》. 《Forbidden Lance》is somewhat more flexible if you just care about 《Abyss》and 《Escape Device》, so if possible, I would like to find value in Recruit, which is the card's personality.
"Terranite" will probably be a little different if an easy-to-handle 4* monster with 2 materials comes out, but so far it's a little strange.
Satellarknight Deneb ▶︎ Deck 《Satellarknight Deneb》
japan 福人ズッコケ
2014/04/19 11:30
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"Why normal!" ? In charge of searching for [Terranite], whose motif is the star "Deneb" in Cygnus. For a fluid development involving 《Vega》and 《Altair》, it is necessary to prepare two or more types of "Terranite" in the hand and his GY, and to increase the stability of the Deck, it is necessary to stack 3 copies as much as possible. card.
The Special Summon Warrior Searcher, which is reminiscent of [HERO]'s "Airman", can't be weak, and it will steadily earn an advantage every turn by splendidly connecting from various "Terranite". In addition to 《Summoner Monk》, it also supports recruiters such as 《Shining Angel》since it has 1500 ATK.
"Vega" and "Altair" alone cannot suppress card consumption due to X summoning, and the effect of this card is indispensable to prevent shortness of breath in long-term battles. Like Nebradisc, the gap between performance and rarity is tremendous.
Stellarnova Alpha ▶︎ Deck 《Stellarnova Alpha》
japan 福人ズッコケ
2014/04/19 8:35
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A versatile counter exclusively for [Terranite].
"What you need is the release of one "Terranite"." Consume two cards to contain the opponent's cards, and use the final draw effect to forcibly cover the loss. The effect is practically no cost, and 《Infernity Barrier》has proven the strength of the dedicated counter in the theme Deck.
Although there is no search method, the release of the low-class "Terranite" also serves as a stepping stone to 《Altair》, and many of the release destinations are effective when summoned, so it is difficult to waste time in deployment. Among them, the synergy with "Delta Telos" is strong, and even though the ad exchange should have been established only with its own effect, one "Delta Telos" was sent to GY, and the effect of Special Summoned "Terranite" made it even more. We will create ads one after another with one and [Gadget] amazing summoning relay.
You don't want to target the "Mystical Space Typhoon" or "Night Beam" for the obstruction cards you've drawn, and "No. Not only 101" and "Heavy Storm", but also "Evilswarm Butte" and "Condemnation" are obliterated, so it's clearly a performance suitable for gun down. Following [Chronomaly], I have a feeling that a few elite Trap beats will be born again.
Stellarknight Delteros ▶︎ Deck 《Stellarknight Delteros》
japan 福人ズッコケ
2014/04/19 8:26
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★The ace of [Terranite], which is said to be a complete system of 4 themes.
The effect of (1) is a simple deterrent to the "Trap Hole" series and "Torrential Tribute", and even free chains such as "Compulsory Evacuation Device" and "Karma Cut" can be used at the next timing after a successful summon, In other words, it is quite a strange effect that it is sealed until the timing of activating its own removal effect. It is attractive that it is also applied to subsequent allies, with [Gadget] and [Terranite] you can protect the trigger effects of main axis monsters from [Effect Veiler] and [Divine Wrath], and with [Harpie] with [Harpies' Hunting Ground], you can use [Bottomless Trap Hole]. and Torrential Tribute can be safely destroyed while prone.
(2) is an effect that targets and destroys opponent's cards in exchange for materials. At first glance, it may seem like a modest effect, but it's surprisingly the first 4* monster to remove a single target with no risk of covering the entire field.
(3) is the only effect that accompanies a “Terranite” other than himself, and can Special Summon “Terranite” from his hand or his Deck when sent from the field to his GY. In addition to destroying effects and destroying battles, it also supports sending GY from him by cost, and has excellent compatibility with the support card 《Stellarnova Alpha》. Since it's a "case" optional effect, it doesn't miss the timing, and for some reason it doesn't need X materials, so it's a threat that can be activated just by reviving it with "Altair" etc. and sending it to his GY. On top of that, all the recruits have some kind of trigger effect corresponding to his Special Summon, and the most terrifying thing is that this effect, which should be aimed at recovering losses due to exits, doesn't end with "recruiting one follower". Place.
On the other hand, since it requires 3 materials, it is quite painful to deal with "Warning" or "Black Horn", and other "No. 101”, “Castel”, “Compulsory Evacuation Device” and “Dimensional Prison” are also frequently targeted. Well, I think you're blessed just by having a dedicated counter...
El Shaddoll Winda ▶︎ Deck 《El Shaddoll Winda》
japan 福人ズッコケ
2014/04/18 22:54
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"Hey, aren't you ready to summon P..."
A rule intervention type that restricts the summoning itself. The bound target is slightly different from "Summon Limit". Well, if it's a fusion-based [Shaddoll], you can fight without using Special Summons, but with a deck that mainly uses S and X summons, it's all you can do with just arranging those materials... It's not a big threat to decks like [Dark World] and [Monarch] that can hit high points repeatedly without relying on EX decks, but it's very dangerous for decks like [Madolche] and [Jund] that are small and easy to fill. messy wall. On top of that, it has a resistance that cannot be destroyed by opponent's card effects, so if you destroy him in battle and send him to GY, GY's "Shaddoll" Spell Trap will be collected and it will be even more troublesome. Of course, this is also OK with Instant Fusion's self-destruction.
If you want to deal with this, use methods other than sending GY as much as possible, specifically using removal cards such as "Grandmall", "Escape Device", and "Dimensional Prison". Only Special Summon limits it, so Pollux and Castor are not affected by this card, and negate effects such as Breakthrough and Skill Drain are also effective.
"By the way, what happened to Winda-chan...?"
Aria the Melodious Diva ▶︎ Deck 《Aria the Melodious Diva》
japan 福人ズッコケ
2014/04/18 22:36
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The first monster used by the heroine of the anime, Yuzu.
If in some way she can Special Summon, she grants all of "the Melodious Diva", including herself, powerful immunity. It would be ideal to call her from "Mozart", which was played in "Valhalla", but of course she can be Special Summoned with P-summoning or "Living Dead". If you line up with "Sonata", she can get her own "Sydra" class ATK, and if you line up "Mozart" next to her, a parade of resistance cards is not a dream.
That said, is it still hard for her to do Special Summon on her own? The resistance itself is strong, but if it's alone, it's just vanilla...
Sonata the Melodious Diva ▶︎ Deck 《Sonata the Melodious Diva》
japan 福人ズッコケ
2014/04/18 22:18
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A low-level Fairy monster used by Yuzu-chan in the anime.
"the Melodious Diva" version of "Kizan" effect is built in, and not only "the Melodious Diva" but all of your Fairies can benefit from the overall enhancement. It is also possible to use 《Shine Angel》or 《Nova Summoner》for a special attack and a surprise attack by strengthening the whole, and although it is plain, the effect of increasing by 500 is large.
However, at the moment, Konami doesn't seem to have any intention of letting [the Melodious Diva] sync or Xyz, and since there is no tuner and the levels are scattered, they are forced to operate linearly. Even so, since she's Special Summoned, it's necessary to think about keeping her on the field, and even if I connect it to Synchro or Xyz, I'm still a little hesitant.
I don't think it's possible to use it with her companion "the Melodious Diva" in another of her decks to help with deployment and RBI, but I don't know how it actually works.
Shaddoll Fusion ▶︎ Deck 《Shaddoll Fusion》
japan 福人ズッコケ
2014/04/18 21:55
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The key card for the eccentric fusion Deck [Shaddoll].
Even though the conditions to drop it from the deck depend on the opponent, it's the heyday of extras. Rather, his Deck, which relies on the EX Deck, is quite easy to achieve. Currently, there are two "Shaddoll" Fusion Monsters, "Nephilim" and "Midrash". Since each of them requires his LIGHT and DARK as materials, it is possible to operate close to "Oro Bury" limited to "Light/Dark". The top materials are 《Electromagnetic Turtle》and 《Rainbow Kuriboh》, and in the case of darkness, you can get a sufficient return even with “Shaddoll” alone.
"Evilswarm Ophion" is one of the worst monsters since the special summon is only high level so far. Furthermore, since it is difficult to activate in advance, it is quite possible that the opponent will interfere in some way. Also, 《Dimensional Fissure》etc. are effective in that he can seal GY manure.
Although the number of times limit forces a slow development, it is reminiscent of the "Future Fusion" in terms of fusing with decks...
Castel, the Skyblaster Musketeer ▶︎ Deck 《Castel, the Skyblaster Musketeer》
japan 福人ズッコケ
2014/04/18 16:17
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A noble bird who will probably be responsible for the top rare of this pack. Will Deck Bounce come standard on ★4 at last?
A versatile 《Book of Moon》that surpasses 《Mae Stroke》with one X material, and with two materials, he can bounce one front card from the deck, possessing an exceptional performance that could even violate the standard of the entire ★ 4 card. On the other hand, he is a Winged Beast who can deal with 《Godova》and 《Hunting Ground》, so we can expect more work with [Blackwing] and [Harpie] as an attacker next to [Sylphine]. 《No. With the advent of 101, the new concept of "playing large cards in defense" was born, but even with "Dragosak" and "Beerze" set up in defense, such struggles will crumble with this one card.
If I had to cite its drawbacks, it would be that it has a lower status than 《Giant Hand》, and the possibility that the target can be reused easily if the EX type is removed. Also, since it only works against face-up cards, it is inferior to 《Diawolf》in terms of range, and due to differences in "Rank-Up-Magic", destruction resistance, and removal methods, etc., 《No. 101》are well differentiated. Luckily, Mae Stroke also has a new “Djinn” that can support itself in the same pack, so we can expect its inherent wall performance and success in the category. However, Mr. Black Corn, who had a fixed role...

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