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Yu-Gi-Oh! Card Rating List Showing 5,596 to 5,610 of 7,624

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Warrior Elimination ▶︎ Deck 《Warrior Elimination》
japan シエスタ
2019/01/23 17:53
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Tribal limited sambol cards. This card is aimed at warriors, and warriors are still one of his major decks that often appear in the environment, and there are many highly versatile decks, so it's unlikely that it will completely spoil against other races.
Even so, when it rots, it will rot, and even if it is mainly warriors, there are many cases where other races are mixed in due to the existence of EX. It's often too late after it's deployed due to increased resistance and suppression.
Now that there are more responsive and wide-range removal methods, it will be difficult to prioritize removal cards that are limited, even if they are major target/wide removal.
Nobleman of Crossout ▶︎ Deck 《Nobleman of Crossout》
japan シエスタ
2019/01/23 17:41
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You can remove the face-down monsters with a powerful removal called banishment, and since there are no basic resistances on the face-down side, you can remove almost any monster.
Many of the set monsters are activated by his GY, so banishing them is easy to use.
Furthermore, if it's a reverse, you can also remove the same name from his deck, and if it's a key card, it's profitable.
However, due to changes in the environment, the number of reverses and back defenses has decreased significantly. To be honest, it's a pretty tough environment to adopt as the main.
As mentioned above, the back defense has no basic resistance, so now that there are many removal methods, it tends to be destroyed if it is a reverse opponent. I think it's difficult for him to prioritize the current situation unless he's a deck opponent because he uses a very specific reverse as a key.
I think it has the power to stick into a certain deck of his, so it's a stable side even though it's been said a lot.
Ruthless Denial ▶︎ Deck 《Ruthless Denial》
japan シエスタ
2019/01/23 17:28
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Vicious tackle, you made a lot of noise last year.
Sacrifice one of your own monsters to destroy one card in the opponent's hand, and the act of random handicap itself is not weak, but the 2:1 exchange that requires the field is heavy and random, so the effect is unstable and bears disadvantage. It's not an act I want to do.
Since it's a Normal Spell, it's quick to attack, but it's hard to use as a hindrance and tends to be difficult to use as a handicap card.
You can suppress the disadvantage by taking control and sending it to his GY and activating it in combination, but I can't help but feel that there are other more useful tactics.
I feel that it is a card that is difficult to use even among the handicap cards.
Hand Destruction ▶︎ Deck 《Hand Destruction》
japan シエスタ
2019/01/23 17:14
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As the name suggests, it has the effect of a smaller version of Card Destruction.
You can draw 2 cards while sending your hand to his GY, but it will cause a disadvantage just like annihilation. Also, each player must have at least 2 cards in their hand, so they can choose the situation, and it also affects the opponent, and the opponent makes this move without a disadvantage.
GY is often used today, so there are many things that can be profitable, so if you use it as a hand exchange, you want to take this risk and make it worth it.
Also, since it's not "throw away", it can't be used in conjunction with Dark World, etc., and its combo properties are lower compared to Obliteration.
It's a quick-play spell, and if you activate it during your opponent's turn, it can be used as a hindrance. However, if the opponent doesn't have 2 or 3 cards in their hand, it won't act as a hindrance, so the situation tends to be somewhat limited in this aspect as well.
It's a simple effect, but to make good use of it, it's somewhat difficult to choose his deck, and it has an unstable side that tends to be influenced by his opponent's deck and the situation, so it feels like a deep and difficult card.
Card Destruction ▶︎ Deck 《Card Destruction》
japan シエスタ
2019/01/23 16:56
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Despite the -1 disadvantage, it can speed up draws while fertilizing GY.
If you send the disadvantage that occurred to his GY and discard the card that demonstrates its true value, you can also connect to the ad. Since he "throws away", he is a great match with Dark World and Madou.
It also affects your opponent. You can make your opponent discard key cards and hand triggers, but it can also be a disadvantage if you let them draw or fertilize his GY. Since it is easy to rotate the deck, he is also useful as a deck destruction card, and by intentionally drawing a large amount and activating it, he can also aim to greatly reduce the deck.
Although it has a dynamic effect, there are places where it is limited and the effect is easily influenced by the situation. In addition, he is in an environment where GY is used a lot, so I feel that the card is somewhat unstable.
Even with a disadvantage, I think he's going to use GY a lot in his deck, or combo it out and it's a card for intermediate to advanced players.
Exchange of the Spirit ▶︎ Deck 《Exchange of the Spirit》
japan シエスタ
2019/01/23 16:41
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Before errata, I was only referring to my own GY, so it was easy to activate, and now that there are various summoning systems such as mowing the lawn and linking, the effect before errata won't be stable unless you are ahead of the very beginning, but you will win immediately. It was his terrifying deck destruction card that leads to .
The errata version is only once per game, and it has become both of his GY, so in order to activate it, both you and your opponent have to fertilize his GY. To.
Is it relatively easy to use Metamol Pod and 《Card Destruction》together? If you replace it, the card that was used to assist the activation will return, so you can see victory.
However, it was somewhat like that before the errata, but I feel that it is an unstable card that is easily influenced by the situation and the opponent.
Overtex Qoatlus ▶︎ Deck 《Overtex Qoatlus》
japan シエスタ
2019/01/22 17:21
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A pharmacist dinosaur that brings medicine. In order to summon, you have to save 5 dinosaurs in the exclusion zone, and even dinosaurs that handle exclusion tactics are heavy.
It is one of the search targets, and it can be said that it is essential to use it together with 《Double Evolution Pill》, which can support your own summoning conditions and overwhelm you.
Although it requires a cost, it can negate a demon or trap once every turn, and it is easy to interfere with the opponent's development, and it is powerful and has a destructive cost, so it has combo properties. Not dealing with monsters hurts now, but I want to fill in the gaps with cards that are strong against monsters. It is especially compatible with Midrash.
There are plenty of ways to activate the search effect thanks to the blessed attribute of being dark. His Shaddoll and Doomsday, which has the above-mentioned Midrash, not only trigger this card, but since it's not a Dinosaur, it's also a cost for the Ultimate Medicine, making it a great match.
The Ultimate Medicine you are searching for is excellent, and its own performance is also excellent, so it is perfect for recruiting the Ultimate Medicine and has high business trip performance.
Double Evolution Pill ▶︎ Deck 《Double Evolution Pill》
japan シエスタ
2019/01/22 16:56
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Although limited to level 7 and above, he can be recruited ignoring the summoning conditions, making him a very useful support for dinosaurs with heavy summoning conditions such as the Jurrac Titan and Pyrolex.
In particular, Goastol is an excellent matchup as it seems to be written that it can be used with this card.
The cost requires a different race, but it's not as troublesome as 《Ultra Evolution Pill》because of the highly versatile hand trigger and the existence of EX. This is all the more so since there is also an end that can actually be a search for this card.
Decks that involve exclusion tactics, such as Sandra, are easy to combo, and there are some cards that go well with exclusion in Dinosaurs. The place where it is easy to use is that the cost can be either one or both places.
It can be said that it is a performance that lives up to the name of the ultimate, which is particularly excellent among the Evolution Pills.
Big Evolution Pill ▶︎ Deck 《Big Evolution Pill》
japan シエスタ
2019/01/22 16:40
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Like Swords of Revealing Light , it's a rare Normal Spell that stays on the field virtually forever. If you bounce just because it's rare, you can maintain it for 3 turns or more, but the risk of being easily removed is higher.
For a dinosaur with a lot of powerful tiers, it's a big deal to lose the release, but summoning only once costs the same as his normal Tribute Summon, so if you want to make money, I'd like to use it twice. However, as mentioned above, the removal is rampant now, and it is difficult to maintain without any countermeasures.
Although the cost is LP, 《Mausoleum of the Emperor》has more search methods and is easier. Dinosaurs higher than advanced have few effects that activate during his Tribute Summon, so there isn't much of a difference.
If you want to handle it effectively, you will need to increase the ratio of dinosaurs of advanced level or higher, but of course the accident rate will also jump.
Now that Dinosaur Support, which is easier to use than 《Double Evolution Pill》, has become conspicuous and difficult to use, the frame for adopting this card has become quite strict.
Ultra Evolution Pill ▶︎ Deck 《Ultra Evolution Pill》
japan シエスタ
2019/01/22 15:07
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In addition to the basic 2:1 exchange, the consumption is rough from the hand, and you have to mix dinosaurs and reptiles that have little synergy.
Evolsaur is a mixture of reptile and dinosaur, but there aren't many monsters that I want to use this card, and Evolsaur will become vanilla if he doesn't use Evoltile's effect. There is synergy only about Nahash.
Although it has become easier to use than before due to the increase in support, the card's performance has not been commensurate with the risk of destroying the balance of the Deck. I guess.
Hi-Speedroid Kendama ▶︎ Deck 《Hi-Speedroid Kendama》
japan シエスタ
2019/01/22 12:53
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Kendama is the motif, but the name is somehow reminiscent of a certain spider man.
It has a penetrating effect, but it's useless if it's left as it is because its hit point is not a big deal. The environment where the defense is getting less is also spur.
The burn effect can be used in general machines, and you can create a collection target for Chanbara, but in SR, he uses GY quite a lot, so it's not a good match.
If there are no cards in play, it can self-regenerate at each standby, and it will not be removed.
However, in addition to the summoning right consumption, the condition that the field must be empty is heavy, and it sounds bad with beigoma.
The effect itself is versatile and specializes in earning damage, but it tends to be a small amount due to its own stats and firepower, and it is easy to make a difference to other level 6S with simple performance.
It will be necessary to measure differentiation in the part with the name of wind / machine and SR.
Hi-Speedroid Chanbara ▶︎ Deck 《Hi-Speedroid Chanbara》
japan シエスタ
2019/01/22 10:14
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Combining two attacks and a weak strengthening effect, it has attack performance that can be said to be the S monster version of 《Gagaga Samurai》Breha.
Since it is a Machine, it also supports Limisolution, and its explosive power is quite high. However, since the raw hit points are low, it is ideal to attack directly after paying off with other cards.
If you go to GY, you can collect SR, and it's not limited to the opponent, so the advantage is that you can use it as a material, but since it's from the exclusion zone, you need to use it in combination with Dharma and Denden Daiko.
It's not an exaggeration to say that it has the best level 5S offensive performance, and it's an excellent card with high versatility because it doesn't have a specific material. If it is SR, further activity can be expected.
Jurrac Monoloph ▶︎ Deck 《Jurrac Monoloph》
japan シエスタ
2019/01/22 9:54
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Dinosaur's first tuner. And the effect is like a dinosaur, but it has an aggressive all-out attack ability that is not like a tuner, and it has high offensive performance in a different direction than Gale.
Although it is a hit point for recruiters, I feel that it is lacking as an attacker, so I would like to strengthen it. With a little extra work, you can even annihilate the opponent's monsters. Well, since it's a tuner, it probably won't do that if you treat it normally, but it's a different story when it comes to his Deck, which makes the tuner the center of attention.
I feel that it is an unusual and versatile tuner.
Jurrac Velo ▶︎ Deck 《Jurrac Velo》
japan シエスタ
2019/01/22 9:28
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Although it can recruit Jurrac, in addition to the passive condition of being limited to combat destruction, it is limited to when he is in his Attack Position, making it difficult to use because it is visible to the opponent.
However, even in this situation, he is an easy-to-use existence in Jurrac. If he self-destructs, he can store Jurrac in her GY and use it to strengthen Giganoto.
Other than Jurrac, when I go on a business trip to Guaiba, I can't even insert a pin as a recruit destination, and if I'm aiming for an effect, I'd like to somehow cover it with something like Micella.
Jurrac Giganoto ▶︎ Deck 《Jurrac Giganoto》
japan シエスタ
2019/01/22 9:19
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Due to its effect and material designation, it is mainly used in Jurrac.
It would have been easier just to put it out, but Jurrac's development ability is still not high, and it takes time to make the most of the effect.
He has great explosive power, so it's up to Jurrac to see him in the future. The impression is that it is difficult to handle in the current situation.

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