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Yu-Gi-Oh! Card Rating List Showing 5,491 to 5,505 of 7,624
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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▶︎ Deck | 《Predapruning》
シエスタ
2019/02/04 16:11
Predaplant resuscitation tag. Predaplant has a lot of resurrection cards, but this card has a quick attack and has no turn/level restrictions and no disadvantages.
However, the neck is that the equipped monster is also destroyed when it is destroyed. There is a risk that it will be removed in a chain, but Predaplant has cards that can exert effects when destroyed, so by reviving them, you can reduce or restrain consumption to some extent. I think that it is the most convenient among Predaplant's resuscitation cards. |
▶︎ Deck | 《Necroid Synchro》
シエスタ
2019/02/04 14:26
A card that can be S summoned only by consuming GY, although it is limited to Star Das S.
The effect will be negate, but other than that, there are no unusual pledges, and it can be used as an accelerator synchro, Starbucks material, and an additional attacker. Also, unusually for this kind of card, it can be treated as an S summon and ignore the S material specification. Therefore, his GY consumption tends to be intense, but you can also summon cards like Shifuru and Stawo. I think it's a card with practicality among the standard supporters. |
▶︎ Deck | 《Converging Wishes》
シエスタ
2019/02/04 14:13
An impressive card that was the decisive factor in the ZONE match.
The conditions are a little heavy, and it's usually difficult unless he uses Dragon S as a material and connects him with the feeling of Dragon S. Is the Harakiri Zaborg tactic, which is often used with this kind of card, also effective? If you succeed, you can call a stada with a tremendous hit point, and even if the hit point goes down, you can also perform continuous attacks. The Star Das summoned by this effect can only be used for that turn, but since it's a card that decides the game in the first place, you shouldn't feel that way. The difficulty is its heavy condition, but it's a card that aims for 1 kill, but it's very painful to have a trap and lag. It takes 1 turn to get a kill. Even if it's targeted for removal, you can still use the chain to call up a standout on the wall, so it's not completely useless, but it's a waste of time to say that you've met the activation conditions. As already said, Roman Card will stop because of the hassle and delay. |
▶︎ Deck | 《Cosmic Flare》
シエスタ
2019/02/04 10:47
The effect of 1 is useful for Stada S, who often have anxiety in battle, and the removal performance is also high. However, since it is an attack, it will be more like a combat support rather than a removal card. If used in conjunction with Charge Warrior, the entire deck will bounce.
With the effect of 2, you can take over the cost of the free and improve your position. There is no turn limit for the effect of Stada, so you can aim to activate it multiple times in one turn. The difficulty is that it requires a standard S, so it is easy to rot. Well, this must be fate. The effect of 2 is also poor, and currently there are only 2 types, and the card does not react to anything other than a specific action. There are a lot of removals other than destruction, and in the first place, the opponent doesn't do such an action in front of such an effect, so I don't think there are many opportunities to activate this effect. Despite the monster requesting it, the effect feels subtle. The appearance of a more powerful Stada S is desired. |
▶︎ Deck | 《Stardust Flash》
シエスタ
2019/02/04 10:36
Stardust-exclusive Revive Trap. However, resurrection can be done regardless of the target.
Normal Trap has no disadvantages and no battle position designation, but it's impossible to prioritize it over the general resurrection mentioned above. Even if Stardust is categorized... I think it's tough. |
▶︎ Deck | 《Stardust Re-Spark》
シエスタ
2019/02/04 10:29
Trap can be said to be an attack-reactive version of Staro.
Direct attacks are negate, and in addition to a wide range of static expansion, 1 draw and return is not bad. However, the essential activation conditions are quite limited and risky. Also, since it is not treated as an S summon, in the case of expansion from EX, the original Stada and Warrior cannot be reused. Although some preparation is required, he can be activated regardless of LP, and there is also King's Consonance that can be treated as an S summon for all S of level 8 or lower. More to the point, there are plenty of other easy-to-use attacks such as Barrier Force for counterattack reactions. This card shines brighter than the above cards, and the situation is quite limited, and I don't think it will go out of the romantic realm. |
▶︎ Deck | 《Starlight Road》
シエスタ
2019/02/04 10:15
Although it is somewhat dependent on the other party, the return is large if you develop a stand while countering it.
Since it is not treated as an S summon, the deployed star can't be revived, but the destruction negate effect is still effective, so it's enough. Nowadays, there are plenty of removals other than destruction, so I have the impression that this card is a connoisseur's favorite card that requires reading the environment and ingenuity. |
▶︎ Deck | 《Vanity's Ruler》
シエスタ
2019/02/04 9:56
It's name is like a higher version of Vanity's Fiend, and compared to Christia and her Djinn, it's very powerful because it only blocks opponents.
However, the biggest drawback is that he is the highest grade and cannot be Special Summon. It's a shame that it can't be used with deployment support such as Valhalla, even though it's a little heavy and Fairy. Since it's light, it's a relief that he's compatible with Photon Sanctuary. His RBI is also 2500, which is a somewhat unsettling number, and if the opponent's special summon is effective, there is little need for it to develop strangely in the first place, and Christia and his Djinn coexist with his special summon depending on how they play. It's possible, and it's not impossible to use a similar operation with the barrier statue. The impression that the badness in terms of handling resonates more than the advantages, compared to his Special Summon meta such as Christia, her Djinn, and Pakike, is slightly lower in priority. However, the number of Tribute Summon supporters has increased year by year, and it has become easier to handle than in the past. The specs themselves are not bad and I feel that there is future potential. |
▶︎ Deck | 《Orbital Bombardment》
シエスタ
2019/02/04 9:25
What a shabby effect from impactful names and illustrations. Currently, there are many effects similar to Psych, and although it is often said that Alien is mainly reptiles, you can use 《Offering to the Snake Deity》, which has a lower cost and a wider range of destruction targets.
At the time of its introduction, Psych was the limit, but it still had the existence of 《Dust Tornado》, so it was as good as dead from the beginning. |
▶︎ Deck | 《グラップラー》
シエスタ
2019/02/04 9:20
Ooooooo, this guy is going to die. Even if he aims to be the "strongest man on earth", he's too pitiful to aim for the strongest with such poor offense and defense.
For the time being, thanks to this low offense and defense, there are plenty of supporters, but it's just like comparing the heights of acorns. To be honest, the story of the name is more important than the superiority of the status and support. Or even with such performance, it would be impossible to hire only those who say, "I don't care at all." |
▶︎ Deck | 《Hydro Genex》
シエスタ
2019/02/04 9:04
It is one of the S that designates a gencon, and it is tough with double binding that requires water on the non-tuner side. However, thanks to the existence of Undine, which is often used as a set with the Genecon, it is easy to summon her Deck, which is used as a set with Undine.
Although it is possible to gain LP when the battle is destroyed successfully, he is somewhat unreliable with a hit point below Monarch for the effect of actively fighting. So it's not worth the price at all with such a tight tie. Level 6S, which has no restrictions, is more fulfilling than when it first appeared, and it's honestly impossible to give priority to this performance. (Although from the beginning there was a steel plate of Goyo & Brew before errata for level 6S without binding, so the position was tough from that time.) |
▶︎ Deck | 《Thermal Genex》
シエスタ
2019/02/04 8:54
It is one of the S that uses gencon as the designated material, and it is a tight double bond that requires flames on the non-tuner side as well. I want to use it in combination with 《Ready Fusion》, which is simple so that it can be used properly with his other Genex S.
GY can be used as a reference to strengthen RBI and Burn, and if specialized, it seems that high explosive power can be demonstrated. However, each requires different things, and it is difficult to balance both Fire and Genex in the current card pool. Even so, the multiplier is low at 200, and it requires battle destruction, and even if you specialize it, it's difficult to produce results that match it. Level 8S is a fierce battlefield, so I don't think it's going to be romantic. |
▶︎ Deck | 《Windmill Genex》
シエスタ
2019/02/02 17:30
It is one of the S that designates the gencon, and the non-tuner side is hard with double tying that requires wind. Simple to use with other Genex S, I want to use it with 《Ready Fusion》.
It is strengthened by the number of traps and traps and has a removal effect, but it is not a stable and chewy effect. In this day and age where there are a lot of furiche, there is also a high possibility that it will be a loss because it requires a hand cost. I want to focus on strengthening as a bonus for removal. I would like to use it together with mine cards because it makes it easier to trigger face-down removal. Although it is the better one among the Genex controller designated S, it will be difficult to handle. |
▶︎ Deck | 《Genex Ally Triarm》
シエスタ
2019/02/02 16:47
Unusually in S that specifies the gencon, there is no specification for non-tuners, but due to that effect, it is still double bound.
It is quite difficult to get everything from the development power of Genex and the level of Genecon, because you have to use specific attributes of things with various effects. If you want to aim, you want to use low level recycle or use dryad together. But to be honest, if you overdo it, the balance of the deck can be destroyed, and since it requires a hand cost, it's hard to say that the effect is worth the effort. Regarding water and darkness, Konoryu is usually enough. Conversely, if you try to narrow it down to one, the lack of power will become noticeable this time. You can do various things, but you get the impression that you are poor in dexterity on top of the tight binding. There are many other excellent level 6S out there now, and it would be quite difficult to prioritize this one over them. |
▶︎ Deck | 《Geo Genex》
シエスタ
2019/02/02 16:30
One of the S who designates the gencon, and the non-tuner side also designates her EARTH and is double bound.
Fortunately, we are blessed with deployment personnel such as Gyrazaurus and 《Marauding Captain》. Including the effects, it's actually 2800 offense and defense, which is high at level 6. However, the switching of offense and defense lasts only until the end of the game, and the raw RBI is at a low level, so it is not a good place to hold. Moreover, it requires the presence of a lower Genex on the field, and considering that, it feels a little heavy. Ultimately, at the same level there was Goyou before Errata at the beginning, and even considering the race aspect, there was no way to save it. Then, if you ask me what's going on now, I'm in no position because of the appearance of a more excellent level 6S or Link. However, there are more points that can be differentiated, and cards that specify the earth / machine have appeared. If you are focusing on such cards and want to call a Genecon with overtaking, you may be able to consider adopting it. Genex has a lot of shabby things despite the fact that material designation is imposed, but I think it is particularly difficult to handle among them. |
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