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Yu-Gi-Oh! Card Rating List Showing 5,311 to 5,325 of 7,624

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Link Spider ▶︎ Deck 《Link Spider》
japan シエスタ
2019/02/25 17:39
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One of the earliest link groups that appeared in a place where there was a lot of pros and cons.
Tokens and vanilla can be used as materials at any level, so it's easy to summon him with a deck that uses vanilla.
Furthermore, if it exists in the EX zone, it has the ability to develop low-grade vanilla from the hand and thoroughly vanilla-related performance.
He seems to be using low-grade vanillas, so he often uses rabbits in decks, but since he can only recruit, there were times when the target vanilla was in his hand and it was difficult to deal with. This card works well in that it makes it easier to make good use of that vanilla.
However, since the stats are unreliable for Link, I would like to quickly connect to the next development with the vanilla that was developed.
As is often said, you can also use it to ignore effects and convert vanilla and tokens into materials called Earth/Cyber Slink Effect Monsters.
A link that specializes in relay work. It works especially well in vanilla Decks.
Traffic Ghost ▶︎ Deck 《Traffic Ghost》
japan シエスタ
2019/02/25 17:28
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Similar to LAN, this link is loosely tied and specializes in securing markers instead of being ineffective. All markers are down, which is a very good orientation except that you can't use it for resurrection.
However, although the binding is loose, the bottleneck is that it always requires 3 bodies.
You can't go through Link 2, where you can secure monsters like Khalifa and Isolde. For the time being, a link with only a downward marker is a valuable existence, but if it is Zefra Metatron, it can be sent from the above two bodies.
I want to differentiate myself from the fact that the binding itself is loose and that it is difficult to press the EX.
Also, it is a painful place that the hit point is low for the weight and the holding position is bad. In addition, now that the number of excellent links has increased, it is difficult to give priority to vanilla with 1800 RBI, even if the markers are excellent. If you have the power to develop this card, I think you can put out a card that can do more than this card, depending on how you play.
A card that makes you feel like you've lost sight of other important things because you've swung too much into the marker. I think that it is an unfortunate existence that has not been able to find a place to play an active part unlike LAN.
Electromagnetic Turtle ▶︎ Deck 《Electromagnetic Turtle》
japan シエスタ
2019/02/25 14:51
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Compared to the same Nekuga that negates the GY exclusion attack, he can negate the battle itself during the turn instead of just one time, and the defense performance is greatly improved. Now that the speed is increasing, the fact that it can only be used once is unlikely to be a big problem.
Also, although the attribute is different from Nekuga, it is one of the attributes blessed with light. In addition, since it is a Machine, it is possible to bring it from a part of Cyber support. It is easy to use as a fusion material, and can be greatly differentiated.
I want to strengthen the synergy by making use of these points in addition to my own effects.
Recently, the nominee who triggers the hand has become a mandatory class, and GY activation is also meta, so I have a strong tendency to pin it. But it's definitely an excellent defensive card.
Feral Imp ▶︎ Deck 《Feral Imp》
japan シエスタ
2019/02/25 14:38
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Summon gremlin in Attack Position!!
There are already many people with higher stats in the level 4 devil vanilla, and I don't see any particular significance in prioritizing them because my stats are incomplete.
For the time being, there is a fusion that uses itself as a material, but it can't be a big advantage.
The X version of King has an effect that lives up to its name. It's a card that Yugi and Kaiba (Cabbage) used in the anime, so if they remake it, I'd like it to have a ground crack effect reminiscent of Daichi Retsuzan.
Gift of The Mystical Elf ▶︎ Deck 《Gift of The Mystical Elf》
japan シエスタ
2019/02/25 9:26
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Although it is now an era where mass deployment is easy, it is an LP gain that does not directly lead to victory, and its value is small.
It can't be said that it's worth the consumption of one card, and the combo with 《Fire Princess》, which was often used in combos in the past, is no longer possible due to the change in ruling. It has no practical use.
Dark Elf ▶︎ Deck 《Dark Elf》
japan シエスタ
2019/02/25 9:20
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A card that can be said to be the opposite of the Holy Elf.
As a lower grade, it has a high RBI, and the cards that appeared around this time had severe disadvantages for having RBI in this class, but this card still requires LP, which tends to be neglected, so It was light and easy to use.
His 2000 RBI is a valuable existence with his lower grade spell use.
However, the amount of the cost is not a small number, and now that the RBI is inflated, it is difficult to beat only with this RBI. Overall, it's a weak card. If you really want to use it, you want to take advantage of the LP cost.
Mystical Elf ▶︎ Deck 《Mystical Elf》
japan シエスタ
2019/02/25 9:07
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The original wall that appeared from the memorable first duel. In my mind, it was impressive that I was decapitated by a Minotaur.
Among vanillas, his defense is high, and although his RBI is lower than that of Vanilla's Aquamadol, which has the same defense, it's not a big difference.
Also, since there are cards that use themselves as fusion materials, they can receive fusion support. I think there is a difference in usability here.
Nowadays, the attacker is more important than the wall, but if there is love, it will be a card that can play an active role.
Angraecum Umbrella ▶︎ Deck 《Angraecum Umbrella》
japan シエスタ
2019/02/23 17:33
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The versatility of the effect itself is high. However, no matter how wide the range of fishing is, there is a hand cost, and I think that Special Summon regulations other than S summons, such as blatant Khalifa's containment, are a bit strict now.
At the very least, if you could use the revived monster effect, or if it had a level increase effect, there might still be a way to use it. It is recommended to use the effect after expanding the link for the time being.
Taking advantage of the water and hand cost requirements, it is also conceivable that he will pull the trigger of Atlantean Mermail and aim for an S summon. However, this deck uses a lot of things other than S summons, so the oath is still tight.
It's a pain in the current environment that it's hard to use it with a link called Khalifa in his deck that uses S summons. It's highly versatile, but I don't think it's a card that's easy to handle. Are you sure you were born in the wrong era?
Number 78: Number Archive ▶︎ Deck 《Number 78: Number Archive》
japan シエスタ
2019/02/23 17:18
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Level 1x2 and summoning are easy, and the effect can randomly be 99 or less and No. If you're lucky, you can get a difficult-to-summon No at level 1x2.
It's interesting, but the uncertainty of randomness is still a big bottleneck. Now that the new rule, Link, has appeared, it's getting harder and harder to carefully select the Nos you want to put out, adjust the number of Nos, and fix them.
Gratton can be used as a material for this card, and its effect makes it easier to use with cards other than No, so it works well.
Also, even so, the issued No can only be maintained for 1 turn, and the subsequent development will be greatly slowed down by the pledge. It would be a big problem if the number that was put out was removed, or if a number that was not suitable for the situation appeared.
It's easy to put out, but it's easy to lose the versatility of EX, and its instability makes it feel dubious and romantic. Recommended for those who like gacha.
Number 51: Finisher the Strong Arm ▶︎ Deck 《Number 51: Finisher the Strong Arm》
japan シエスタ
2019/02/23 17:04
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Although it is not specified, it is heavy with a request for 3 bodies. However, level 3 is blessed with deployment cards such as beigoma, so summoning is not so difficult.
As a rank 3 because of its weight, it has combat resistance to high hit points and is strong in battle.
Furthermore, every time you fight, you can put a counter on it, and if you accumulate 3, you can release a total removal.
However, there is no effect resistance, so you will have to take some countermeasures before it reaches 3, and it will not be successful if you use it properly.
As for combat power, it has a disadvantage at the point of 2-body material, but there is No30 with much higher offense and defense, so the impact is less.
To make the most of his race, No30 is also a rock, and besides that he has a strong rival called Gorgonic.
I think it's a card that doesn't fit the bill because it's a heavy habit and it's hard to handle on its own.
Heat Wave ▶︎ Deck 《Heat Wave》
japan シエスタ
2019/02/23 15:59
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This card has a contrasting name and effect from the Great Cold Wave.
This can block the summoning of Effect Monsters and slow down each other's deployment power. However, there is a hole and you can set it, and cards without effects can be summoned normally even from EX.
However, such cards are not that major, so they will be used in decks centered around such cards.
It also makes it easier to encourage sets, so it can be a support for defense and reverse metas that are difficult to play now.
It's only a summoning act that seals, and it doesn't seal the effect, so it's a bottleneck that it's difficult to function if it's done later.
It has some peculiarities, and the decks that can be used are quite limited compared to cold weather, but I think it's a hidden excellent card.
Cold Wave ▶︎ Deck 《Cold Wave》
japan シエスタ
2019/02/23 15:50
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A magic/trap spell that puts you in a cold mood in a bad way, just like the name suggests.
At the start of the main 1 and I am also affected, so I have a bit of a habit.
However, other than what is set, it is within range and lasts until your next turn, so it is easy to function as a countermeasure against demons and traps because it also seals the set.
It's a bit picky about situations and opponents, but it's true that it boasts too much control with just one card.
Since the reliability of lying down may end, it is difficult to return to the limit.
Trackblack ▶︎ Deck 《Trackblack》
japan シエスタ
2019/02/23 15:34
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The material designation is loose, and the marker direction is diagonally up and down, so it can't be used when reviving, so there is a risk of being used by the opponent, and the hit points are low, so you want to use your own effect without thinking about maintaining it and quickly use it as a material.
With one draw through battle, there isn't much flavor to prioritize over other excellent Links, so if you want to make the most of it, you'll want to use it in combination with cards that have continuous and all-out attacks.
The fact that you don't have to send it to his GY, which tends to be the case with this kind of effect, is plain but excellent. It can be activated by sending tokens to the opponent's field, and such cards are good combos with group attacks. However, such combos often aim for 1 kill, so it doesn't mesh with the point that it becomes difficult to draw.
If you don't have all the parts, a Deck that uses all-out attacks but doesn't incorporate such combos would be a good candidate.
Although it has strong combos and quirks, I think it has a loose designation and high versatility and a suitable explosive power.
Monster Gate ▶︎ Deck 《Monster Gate》
japan シエスタ
2019/02/23 15:21
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A card that he can develop while digging the deck until a monster that can be put out similar to the name reasoning appears.
Compared to over there, instead of requiring a cost on the spot, the certainty that it can be deployed is significantly higher.
However, as long as the cost is required, there are some accidents, and if it is used appropriately, the ad loss will be noticeable, so it is necessary to devise ways to handle it effectively.
Just like Meisei, you can focus on the GY Fertilization power, and since it is a release, it can also be used as a sacred time combo trigger.
If it's a large amount of GY manure, there's also lawn hunting, but as mentioned above, there are many points of differentiation, so he's different from over there, so I'm sure he will be able to play an active role in the deck. I think it's an excellent card with a strong combo.
Reasoning ▶︎ Deck 《Reasoning》
japan シエスタ
2019/02/23 15:05
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Although there are strong uncertainties, it is excellent that even the highest level can be deployed without cost if it is decided.
However, if his Deck level is biased and the opponent finds out, this reasoning is likely to be guessed. If you can't figure out what your opponent's deck is and he uses this, you should check the level of monsters that are commonly used. For example, Urara and Masu G are now at the required level of popularity, so it would be nice to answer 2-3.
It can be treated not only as a mere expansion card, but also as his GY manure due to its characteristics. Or rather, this is the main thing right now.
There is the same large amount of GY manure and lawn mowing, but since there are many points of differentiation, he is a different GY manure card that can be used in the deck.
Although the uncertainty is strong, I think it's an excellent card that has little loss and is exciting to use.

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