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Yu-Gi-Oh! Card Rating List Showing 5,026 to 5,040 of 10,769
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
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《Mecha Phantom Beast O-Lion》![]() 2014/01/24 17:27 ![]()
Mecha Phantom Beast Space Journey.
It's a seasoning that makes Bruin Palace exquisitely easy to use, and he's leveled up with tokens, and his level 2, which is easy to combine with Mecha Phantom Beast, isn't too bad. The effect in the first half is quite strong, and the lack of summoning rights due to Xyz can be expected to be resolved. A piece that greatly increases the deployment power of Mecha Phantom Beast. A souvenir token is also very welcome, and I can consider the possibility of traveling as a Machine tuner. How to get this card itself, how to send it to GY has not been resolved. |
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《Traptrix Dionaea》![]() 2014/01/24 17:20 ![]()
With the cards prepared so far, I feel like I'll be told to build with a charmer.
Enchantment is mainly level 4, so just summoning Xyz, conversely, special summoning him can salvage trap holes. It's a card that can calculate the HANZO-like standing position of Sokohakakanakuma, and if you incorporate it with a theme, you can definitely load 3 copies, and you can expect various possibilities such as trying to go on a business trip with Trion or Cunning. |
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《Bujintervention》![]() 2014/01/24 17:05 ![]()
Believe that Yamato's Habakiri will save his Bujin...! Thank you for your patronage!
Beat a strong enemy to death and 《Chain Disappearance》. Somehow it should be called a seal... The activation conditions themselves are difficult for his Bujin, but not impossible, but the problem is the rewards you get. This effect is extremely powerful when hit against a key card that assists deployment, but the problem is that the card that says so has a low combat power, disappears during the opponent's turn, and is weaker than Bujin. Grapha and some of his Brotherhood of the Fire Fist can be hit, but in the era of Extras, the target of this effect is often Extras... |
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《Ancient Gear Box》![]() 2014/01/23 21:46 ![]()
Now that I've used the Featured Search in Ancient Gear, I'll search again! A box called.
In Ancient Gear, gear machines correspond to turrets and knights, but you can also search Geargia, anglers, Karakuri merchants and staff members. The number of cards that can be searched and added to the hand was limited, but with the appearance of Wyvern in the search and the salvage maintenance area, it became easy to use at once. Also, even if he has more cards in his hand, it was difficult to make use of it with Ancient Gear, but it became useful with the appearance of the Chaos Titan, and with the appearance of the injection machine, it became easier to use the Titan, so he can also use the Ultimate Titan. Great improvements such as easier. It has evolved into a card that is sure to support the Ancient Gear's large-scale fusions. |
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《Sylvan Charity》![]() 2014/01/23 21:41 ![]()
His Sylvan card this time has really few losses...! "Waterfall sliding?" Known tube
The effect is familiar 《Graceful Charity》, and its card power is an area that needs no explanation. It's not a GY send, but a Deck top send, but if you have Sylvan's nature, you'll have a chance to drop his rotten Sylvan again in your hand. However, if you try to use it innocently and happily, it happens with Sylvan, especially if he's the type that piles up other plants, debris, etc., but he may draw too much Sylvan and not have it in your hand. The effect itself is perfect, but if anything, I think it's a card that works better if it's closer to pure Sylvan. The appeal of Sylvan is its high extensibility, but... |
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《Sylvan Cherubsprout》![]() 2014/01/23 21:37 ![]()
Speaking of level 1 plants, Sylvan will increase the piece, but the merit of special summoning this is a little thin.
However, the other parts, Copipla, are very convenient for Xyz, and Spore for Synchro, so being able to recruit them without relying on Ronfa is a big deal. When it comes to your hand, you can deal with it with sacred peaks and alms, but the problem is that the recruitment you want to do depending on the situation depends a little on luck. Even so, plants change a lot just by being in GY, so just being able to withdraw is a big difference. Especially for Synchro Sylvan, who uses 《Spore》. GY Fertilizer effect is just a bonus. |
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《Sylvan Sagequoia》![]() 2014/01/23 21:32 ![]()
It says to use it as a material for Oreia.
RBI is not as good as Legia, but the condition of Special Summon is quite gentle and it is hard to rot. It's a card that can jump out from all directions, including the support of the plant itself, and Oreia's excellence makes me want to build a 7-axis Sylvan. In the latter half of the effect, you can easily add alms and sacred peaks to your hand, and unlike Legia, he is a card that you have to build with Sylvan, but in Sylvan, he exerts a stronger presence than Legia. |
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《Orea, the Sylvan High Arbiter》![]() 2014/01/23 21:28 ![]()
It's a theme that really doesn't have the intention of unifying levels even if it's stubborn...!
Plant Level 7 is the new shaman, and Rose Sorcerer, also known as Plant Birdman. If you're throwing in debris, it might be a good idea to use Black Rose or Gekkaryu as materials. The bottom line is that he's more Sylvanian than Arsei, turning plants into crunchy, bouncing powers. The effect is excellent because it is less versatile than Alsei. It is also possible to process rotten advanced plants in your hand, and it has a high completion ability, such as the power to aim for a 3-card bounce. Sherman is also excellent, and if he is a Sylvan, is he a 7-axis rather than an 8-axis? |
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《Number C43: High Manipulator of Chaos》![]() 2014/01/23 21:21 ![]()
Isn't there a bit too many ogre characters in the name...!
In the anime, the effect was too complicated, so it became smart, but the charm also disappeared at the same time. It is extremely difficult to put out on its own and has little charm, so it is essential to rank up from Soul Marionette. However, the essential soul token has been severely weakened from the anime, and it can only be used to aim for one kill with a direct attack. The final stage is quite difficult to use. You can take the opponent's LP by attacking twice, but it is essential that there is no opponent's interference for that. His abilities are hopeless, weak against Veiler, and have no resistance. He's a token axis card, so it's a little difficult to use even in the deck... |
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《Number C80: Requiem in Berserk》![]() 2014/01/23 21:16 ![]()
The removal effect in the second half is excellent, and it is beautiful to use removal as much as possible before becoming an equipment card.
The equipment effect is at a level that doesn't need to be bothered to use RUM, and if the difference is about 800, Rhapsody is enough. It would be about the empty shell care. A card that affects everything in the second half. Having 3 RUMs removed is extremely powerful, but his GY removal in Requiem is also excellent, so there are two options. His RUM-infused Deck is well worth throwing in with Rhapsody. |
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《Artifact Sanctum》![]() 2014/01/23 15:51 ![]()
Each Artifact's effect is not its own effect, it's all about being able to use his Special Summon during the opponent's turn.
This card also doesn't negate its effects, so you can use it during your opponent's turn and use its effects to overthrow the battle phase impossible. The compatibility with Moralta and Vegalta is outstanding, and it is a real free chain destruction trap. Moreover, it has a hidden mine effect that activates further destruction when it is destroyed by the opponent. Due to the nature of Artifact, it's a card that doesn't feel out of place even if you mix it secretly, and it doesn't change your tactics that much, so it can be called an excellent support card. The business trip set with Moralta was also strong and was raised as a candidate for regulation, but was it helpful for genuine Artifact, which sometimes called Vegalta, that Moralta stopped due to restrictions? |
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《Artifact Ignition》![]() 2014/01/23 15:48 ![]()
I never thought there would be a Cyclone theme top card...
Artifact development by destruction or destruction of opponent's cards, his artifact set that can be called a real recruit, and a ghost card that will become a defensive card if destroyed by the opponent. As expected, it would be a waste not to have three such privileged cards, and in the first place, he is indispensable as a staff member to replenish Artifact's next bullet, so he is an indispensable card for spell cards. is. |
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《Artifact Caduceus》![]() 2014/01/23 15:31 ![]()
The alias Ceryceion is more sought after in fiction.
It's a simple-is-best draw effect, and it's purely a blessing to be able to develop it in Artifact, which has high deployment power. The benefits that can be obtained are very large, and it has the best defensive power, so it seems that you can send it out without thinking about anything, but just be careful of the existence limit. The bulk in your hand might make you feel a little sad, but it's still essential for mass-producing Artifacts. |
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《Artifact Labrys》![]() 2014/01/23 15:27 ![]()
It's an ax that is said to have been used by Zeus, but it's fictional and has no use.
It is Artifact's highest RBI, and it is a job to be deployed with a common effect and go to hit. The effect in the second half is that recovery works from the hand, but Artifact is basically to put the opponent down and put pressure on the opponent, so it doesn't have much life. I want to take advantage of the excellent common effects and go punch without thinking about the details. |
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《Artifact Aegis》![]() 2014/01/23 15:23 ![]()
A synonym for a shield that is inherited by modern Aegis warships.
Due to its nature, Artifact is set to appear in the opponent's turn, and there is a slight gap in Main 2, especially when it is deployed in large numbers with catastrophes and absorbs. It's a card that can fill that gap, and if you build his Artifact, which is centered on mass deployment, it's a card that's overflowing with a sense of security. Along with his other Artifacts, he shows DEF, so be careful with just one copy. |
Update Information - NEW -
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