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Yu-Gi-Oh! Card Rating List Showing 4,876 to 4,890 of 7,624

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Rating Score・ Review
Posting Date
Golden Homunculus ▶︎ Deck 《Golden Homunculus》
japan シエスタ
2019/04/17 11:11
Yugioh Icon
It has the same self-strengthening as Daiza, and although the strengthening value is inferior to Daiza, it originally has a certain amount of hit points, so as long as it is used as many as 16 cards, it exceeds Daiza in hit points.
However, the poor handling of the advanced level without the ability to deploy is painful.
I'm blessed with good status, but in addition to fertilizing the exclusion zone, it takes a lot of work to summon...
If I can find a way to deploy it, I might be able to shine like Daiza.
Red-Eyes Darkness Dragon ▶︎ Deck 《Red-Eyes Darkness Dragon》
japan シエスタ
2019/04/17 10:54
Yugioh Icon
A superior species of the original Red Eyes, and the predecessor of Redame.
It requires the highest level of Red Eyes to summon, but it's a card with particularly good support, so it's an easy story.
It has a similar effect to Bass Blur, and unlike over there, he is only GY, but he can refer to himself, and yet he can receive abundant Red-Eyes support, making it easier to handle.
It is efficient to release Red Eyes that have lost the right to attack with black flame bullets.
It's heavy, and it's just a brain muscle, but it's a card that can't be underestimated because there are situations where you can hit a pretty high RBI when you're blessed with a category.
Helios Trice Megistus ▶︎ Deck 《Helios Trice Megistus》
japan シエスタ
2019/04/17 9:34
Yugioh Icon
Although it is the highest grade, there are many ways to deploy it because there are no special summoning restrictions.
However, even with this card, which is the final achievement of Helios, it is difficult to see that the enhancement value is still lower than Daiza.
Compared to Daiza, you can specify each other, but since it is limited to monsters, you can't refer to the back side, and such cards are increasing, and cards that are compatible with strong greed are also increasing, so it's a bit bad.
In addition to strengthening, it has continuous attacks and self-regeneration, but since continuous attacks are limited to monsters, it depends a little on the opponent's situation. Something that honestly doesn't exist.
If used well, it can demonstrate moderate explosive power, but it is the highest grade and heavy, and compared to the Dyzer, it is considerably less convenient to use than the Dyzer, so it is greatly inferior in stability. To be honest, the main axis of Daiza is stronger, isn't it? I can't get it out of my head, and the impression of an unfortunate card with a strong habit.
Helios Duo Megistus ▶︎ Deck 《Helios Duo Megistus》
japan シエスタ
2019/04/17 9:19
Yugioh Icon
Helios who has turned fat from a nice body.
It has the ability to deploy, and Helios itself is easy to pull, but there are no particular summoning restrictions, so deployment itself is not difficult.
Although it has been powered up from Helios, it is still only 200 enhanced. It's twice as big as Daiza. Considering that they are low class and can also refer to the back side, the performance difference will be even more watered down.
Self-regeneration only works in battle, and his decks that use this card often use banning all together, so it's fatal that they don't mesh. There are very few opportunities to use it.
To be honest, it would be extremely difficult to use this card as the main axis, so I would like to use it as a connection to Tris as soon as possible... but there is no summoning limit over there, just like myself. Due to the fact that it is highly accident-prone, there is little need to forcibly use it together.
I think it's a card that stands out because of its lack of power despite its accidental nature, and because it's in the middle.
Helios - The Primordial Sun ▶︎ Deck 《Helios - The Primordial Sun》
japan シエスタ
2019/04/17 9:03
Yugioh Icon
It has a similar effect to Dyza and references each other, but it's a pity that it can't be used with the recently increased backside exclusion because the increase value is too low and it's designated as a monster. Don't expect much in combat.
It's light, but most of his decks that use this card use macros together, and the fact that it supports honesty doesn't shine.
What Dyzer doesn't have is that it can be taken from macros, which are powerful global exclusions. It can be used mainly as a material, and if you are lucky, it can be used as an attacker.
However, I can't ignore the warnings and reluctances I get because of this.
It's a card that can't function on its own, so unless Helios is the main axis, I can't really recommend using it as a priority. In some cases, it can be considered as a disadvantage.
It's a relatively simple effect, but I think it's a somewhat peculiar card.
Patchwork Fluffal ▶︎ Deck 《Patchwork Fluffal》
japan シエスタ
2019/04/16 17:27
Yugioh Icon
At first glance, it seems to be a very good material as it is Fluffal and can be used as a substitute for Edge Imp and Frightfur.
However, the reality is that it is not such a convenient card, it cannot be used as a substitute unless it is in play, and since it does not have a means of deployment, it is necessary to secure a means of deployment first. I don't want to summon Fluffal because he's very strict about summoning.
Also, since it's not a fusion Frightfur, it can't be connected to a saber like a DT. If you just prepare Frightfur, there are more options than 《Instant Fusion》to Sheep.
Even if you look at it as a substitute, there is a demon king who can search for fusions that are important for Fluffal, and the Edge Imp itself is also excellent. Therefore, there are many cases where it is better to search directly around conscription.
As already said, it's best to treat it as a chimera material, but the usefulness of the chimera itself is low.
Contrary to its appearance, there are many points that are difficult to handle, and there are other excellent existences, so it seems that priority is quite strict. If his low level and his Frightfur with the Fluffal name shine, he might be able to do well.
Scrubbed Raid ▶︎ Deck 《Scrubbed Raid》
japan シエスタ
2019/04/16 17:11
Yugioh Icon
If you just want to stop the attack, there are expendable Nokos peace and roars. For this reason, the main method of operation is to take advantage of this cost and combo.
As already mentioned, it works well with cards that activate GY, blue blood, and sakuri, and you can use the absorption effect again and work out the cost.
But in the end, the passive conditions pull the leg. Also, since it's permanent, it doesn't have surprise attacks, and there are too many ways to remove it from the current environment, so it's pretty difficult to maintain it for a long time. Not limited to this card, the headwinds of permanent lock cards are quite strong.
Forced Requisition ▶︎ Deck 《Forced Requisition》
japan シエスタ
2019/04/16 17:03
Yugioh Icon
There is no turn limit, and it's an interesting effect that allows you to take the opponent's hand with you, but the bottleneck is the severity of the trigger due to "time".
For this reason, having the opponent pull the trigger is quite severe and cannot be expected as a handicap countermeasure. So I want to be able to combo from myself.
It's naturally compatible with Dark World, but honestly, it's hard to say if there's any room for this deck to be used in this deck, which is already highly dependent on combos. Of course, depending on the other party, there are many things that can not be relieved because they are taken advantage of.
I think it's a somewhat peculiar card with high combos and opponent dependence.
Extra Gate ▶︎ Deck 《Extra Gate》
japan シエスタ
2019/04/16 16:50
Yugioh Icon
It can destroy the opponent's EX Deck, but since it declares the level with only one card, it's powerless against Link and X, and it's too dependent on the opponent. It hurts to lose more disad if you miss it.
There are some things that can work strongly if you fit into a mold. However, there are many more versatile and excellent meta cards.
Effective opponents tend to be quite limited, and information addition is also required and operation is troublesome, so I think it is a difficult card to handle at present.
Paradox Fusion ▶︎ Deck 《Paradox Fusion》
japan シエスタ
2019/04/16 16:40
Yugioh Icon
The negate effect with a wide range is excellent, and it is possible to combo by avoiding the disadvantage of the effect that activates away from the field and the fusion that self-destructs due to some disadvantage. After the new rule, it can also be treated as a zone move.
However, the neck is that the timing to come back is too late. In this day and age, it's not uncommon for a game to be settled in one turn, and it's pretty tough to do so at the end of two turns.
In addition, since the fusion itself is a card that cannot be issued without a specific card, there is also the risk of an accident.
The versatility of the effect is high, but I think the practicality is low.
Fusion Weapon ▶︎ Deck 《Fusion Weapon》
japan シエスタ
2019/04/16 16:33
Yugioh Icon
As an enhanced equipment, it has a very high enhancement value, but it hurts that the equipment targets are too limited.
There are many other excellent enhancement cards, such as 《Back-Up Rider》, which has the same enhancement value and can be used as a target. Although it is a Normal Spell that can only be used for 1 turn, there are many cards for 1 kill against targets that deal with this card, and as a result, if you intend to settle the power turn, it will be less convenient.
It has the name of Fusion as a differentiating point, but there are many other Fusions that I want to search.
I think that even decks that are compatible with each other have a slightly lower priority.
Edge Imp Frightfuloid ▶︎ Deck 《Edge Imp Frightfuloid》
japan シエスタ
2019/04/16 15:08
Yugioh Icon
His Frightfur, which is one of the few main cards, is mainly used as a material substitute for Mad Chimera.
However, as it has already been said, the essential performance of the Chimera is subtle relative to its weight. Also, even if it's not this card, you can deploy Sheep from 《Instant Fusion》, and you can use it as a saber material over there.
Another high-scoring copy can be a counter to high-scoring meta effects such as Christia. However, it is a bit dubious to ask if it is possible to conveniently prepare a copy target for someone who handles such a card.
There are many other cards that should be prioritized, and even if you don't rely on this card (if you can't) getting a Chimera out is not that difficult even with his normal Fluffal.
I think the point is whether to make the Chimera itself the main axis, or to make the most of the fact that Frightfur, which has the name of Edge Imp and is included in the main, can be used. At present, it is mainly active in fan operation.
Magical Hats ▶︎ Deck 《Magical Hats》
japan シエスタ
2019/04/16 14:36
Yugioh Icon
He has the rare effect of being able to treat magic traps as walls, and in effect he can send two magic traps from his deck to his GY, or aim to activate the effect when destroyed.
However, the slowness that can only be activated on the opponent's BP is a bottleneck. In this age of removal, it's not stable. It will require some ingenuity.
The return is big, but the impression is for professionals.
Nekroz of Sophia ▶︎ Deck 《Nekroz of Sophia》
japan シエスタ
2019/04/15 17:56
Yugioh Icon
Compared to the original Sopia, the difference in races is the only difference, and Nekroz itself has a lot of different races, so it's easy to tie it down.
However, due to the Nekroz Ritual Spell, it is necessary to match 3 bodies and level 11, so after all, the effort and consumption will increase considerably.
The effect of 1 is that he can easily raise the cost if he is Nekroz, and his decks that use EX are still many, so the influence is high. However, Nekroz is inherently strong against his Special Summon monsters, so there's no need to resort to heavy heavy ones for this effect.
The effect of 2 is not the original, but it is a strong removal. However, since it doesn't interfere with the hand and the chain seal is gone, its reliability is greatly reduced. The point that the movement like putting out this card makes it easier for the opponent to be vigilant is also a neck. And the act of summoning Todome is prohibited.
The effect itself is powerful, but the risk is too big and there are too many other excellent Nekroz, so I don't think it will be practical.
Tierra, Source of Destruction ▶︎ Deck 《Tierra, Source of Destruction》
japan シエスタ
2019/04/15 17:39
Yugioh Icon
It requires 10 types of cards in hand and field, which is extremely heavy, but compared to Sopia, the card designation is looser, so it is much easier to operate. Since it is only compared to Sopia, a dedicated construction is essential.
It's expensive, but you don't need to worry about disadvantages because your hand and field will be gone anyway due to its effect.
Just like Sopia, it's heavy, so it's powerful and flashy with a chain lock that resets everywhere, and if you can use it, you'll almost certainly be in an advantageous situation.
However, it is not uncommon to be returned with one card in an era of intense inflation. This card itself has no resistance, and its stats are insignificant considering its weight. His deck, which uses this card, is mostly hopeless once he is breached.
Compared to Sopia, it's easier to benefit from an increased card pool, and it's easier to manage, but there are many other useful combos, so in the end, I don't think it's out of the realm of romance.

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