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Yu-Gi-Oh! Card Rating List Showing 4,801 to 4,815 of 7,624
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Borreload Furious Dragon》
シエスタ
2019/04/24 15:16
Fusion materials are loose due to the large number of parameters, and there are many dragon supports such as the dragon mirror, so it is easy to summon.
1 in Blue-Eyed status is a Skudra effect, and although the cost is limited to monsters, it has greatly increased flicie and restraint power. It's highly comboable, and has more synergy with his Rokket than Borrel S and X. The revival effect of 2 is limited to the activation of the effect, but other than that, there are no particular restrictions, and it can be used for various purposes such as attackers and materials. The advantage of this card itself is that when he is about to be targeted for a bounce, it is easy to send him to GY with the 1 effect, so it is easy to aim for activation. Easy to use as a super fusion agent due to its highly versatile effect on loose binding. At the same time, Dark Dragon Center would need to be wary of this card. For the dark dragon, it can be said that it is both a strengthening and a headwind, but I think it is an excellent fusion. |
▶︎ Deck | 《Nanobreaker》
シエスタ
2019/04/24 14:42
It has a removal effect like Catastor, but the important target is quite narrow.
There are some cards that don't have a level these days, and the fact that the low level itself becomes a material that makes it difficult to stay in the field is also a headwind. It can be said that level manipulation is almost essential if you want to make use of the effect, but honestly it's not worth doing that much for things like removal via battle. I think the only thing that can be evaluated is the gallant illustration. |
▶︎ Deck | 《Armor Breaker》
シエスタ
2019/04/24 14:37
It's an all-purpose removal, but you have to prepare this card and equip target to activate it, and you have to go through the battle, so the situation where it can be active tends to be limited. It is easy to be disturbed, and the loss when it is done is large.
A warrior's union is also a difficult element to use. Machines make up the majority of the Union, and the number of warriors is about the size of the Rokumu Goryoyo. It is an evaluation point that it is a blessed race that is easy to search once. Resistance is also battle limited and out of shape level. I think it's a pretty tough card because of its unmatched effects and its time-consuming nature. |
▶︎ Deck | 《Card Breaker》
シエスタ
2019/04/24 14:28
Since normal summon is not possible and cost is required, even though it is a low class, there is a risk of accident. And the place is just a poor card.
You can do combos by actively sending magic and traps, but there are many other useful cards. It's the same even if you look at it as a deployment card. Speaking of the few advantages, is it an easy-to-search warrior? At least if the cost is destruction, the usage has increased quite a bit... I'm a breaker, so please do that. |
▶︎ Deck | 《Power Breaker》
シエスタ
2019/04/24 14:22
Although he has a defensive and demerit like gobu-tsutsu, his RBI is at the standard level for junior attackers, and it is not worth it.
As if to cover it, it can be removed without destroying it, but the problem is that the target is limited. Destroyed and he has to be sent to GY, so it's easy to deal with. There is a magic warrior in the same breaker, and it also has an effect of 1900 RBI and a main 1 shot, and it looks pretty inferior regardless of the front or back. A place where you want to be differentiated by race and attributes. It goes well with Skidre. However, I have to say that even if the above-mentioned points of differentiation are taken into consideration, it is indeed severe under this passive condition, even though it removes demons and traps that are limited to the table. |
▶︎ Deck | 《Twin-Sword Marauder》
シエスタ
2019/04/24 14:14
A card that has a continuous attack against defense and a strong aggression against defense, just like King's Ace.
However, the all-important RBI of 1600 spoiled the effect. Furthermore, the defense itself has decreased, and with the appearance of Link, it is doubtful whether the combo will work. Considering combo operation, honestly speaking, if you consider more powerful existence such as Chaos MAX, I think it is very little value to operate. |
▶︎ Deck | 《Sword Master》
シエスタ
2019/04/24 14:09
After all, the name reminds me of a certain gaku manga.
It has the ability to expand your hand, but normally this situation is somewhat limited and difficult to handle. Considering the effect, it is desirable to use it together with half shut. It's just the development of the main 2... and has a penetrating effect. However, it is a little difficult to make use of it because of its low RBI. It's mainly aimed at low-status battle-resistant cards, but now that inflation has progressed, it's becoming less and less common to see such cards. 《Begone, Knave!》can also cause a loop kill, but it is not practical due to the number of cards required and the time and effort required. It is a card that is difficult to handle because it is easy to be influenced by the situation and has poor performance. |
▶︎ Deck | 《Hardened Armed Dragon》
シエスタ
2019/04/24 10:57
Although it is such a name, it does not belong to Armed Dragon, which was later categorized, and the synergy is weak.
You can add destruction resistance to the card you release yourself and Tribute Summon, and you can strengthen your presence. The consumption itself is rough, but it has a hand expansion effect. It works well with cards that have a suppression effect or target resistance, and it won't be destroyed by your own card effects, so it's easy to use in combination with Blaho and Torrent Funeral, and you can forcibly maintain Earthbound Immortal without a field. However, due to the effects of inflation, it is no longer possible to overestimate destruction resistance, and many cards that are more suitable for Tribute Summon have appeared. I think it's highly topical. |
▶︎ Deck | 《Alexandrite Dragon》
シエスタ
2019/04/24 10:45
A low-class vanilla with a status of blessed illustrations, the amount of support is very large. Vanilla Dragon also has other tuners such as Flamvell and Serpent, but these are also non-tuners, so it's easy to differentiate them based on their level and combat power. However, considering the existence of Khalifa, is it a bit bad at present?
For the time being, I want to use a low-level vanilla attacker! I think it's one piece that will be listed as a candidate. |
▶︎ Deck | 《Unified Front》
シエスタ
2019/04/24 10:25
The quality of the monster is required, but since it targets each other, it is a card that can be strengthened or weakened.
However, as a strengthening card, the slowness of Trap is fatal. Now that removal is rampant, it's hard to use even for counterattacks. On top of that, the quality of the monster is required, so I feel that it is difficult to handle with poor dexterity. On top of that, the illustrations are hot, but the work is left up to others... |
▶︎ Deck | 《Inferno Tempest》
シエスタ
2019/04/24 10:19
A card that can have a tremendous impact if it is decided. It is a card pool and environment that makes it easy to satisfy the conditions themselves.
Recently, 3000 RBIs can easily come out, but it's also called a Quick-Play Spell, so it's best to actively fill it yourself. Sending Golems or Kaiju will make it easier to self-destruct. However, it only removes monsters and does not affect the field. Even though there are a lot of monsters now, whether or not you can decide the match easily depends on the situation and the opponent. I am also affected, so I need to be quite ingenuity in terms of construction. Although it has some quirks, it gives the impression of a card for professionals. |
▶︎ Deck | 《Progleo》
シエスタ
2019/04/24 9:35
Material designation is loose, and the direction of the marker is for each other and the main zone. However, considering the effects of this card, it might be fair to say that it is actually a Link 3 or 4.
It has a 《Monster Reborn》effect that is exclusive to Link, but since it's a marker, it takes a lot of time to think about its position, and it cuts down quite a bit on the field. If you spend this much, it is desirable to revive Link 3 or more, but it takes time to prepare the target. If it's from his partner's GY, you can save that trouble, and you can also interfere with his use of GY, but it's highly dependent on the other party. To be honest, if you're going to take the time to revive using this card, I feel it's easier to use general-purpose revives or try to normal summon the 2nd card to be revived. I feel that it will be difficult to play an active role unless the cost is excluded and there is no meaning in cutting down the field. It's for combos. In any case, the field of action seems to be limited. |
▶︎ Deck | 《Rasterliger》
シエスタ
2019/04/24 9:20
The material specification is loose, and the marker orientation is for mutual links. However, if you want to make use of the effect of 1, it is almost essential to use Link as a material, and quality is also required. Getting over 3000 RBIs should be easy.
Since the removal effect does not target the entire area, the removal performance itself is high. However, 1 can only last for his own turn, and the raw RBI is at the same level as the lower class, so it can hardly be expected to have a place to return. If it's just a Link 4 with high combat power, there are even more powerful ones. The removal effect also requires a cost on the field, and the link 4 itself is heavy, and if you remove multiple, you have to think about the position, so it takes a lot of trouble. As already said, Link 4's performance is unsatisfactory. It is suitable for races and markers, and is effective as a successor to FWD. Activity seems to be somewhat limited. |
▶︎ Deck | 《Gizmek Orochi, the Serpentron Sky Slasher》
シエスタ
2019/04/23 17:01
It is tempting and train compatible, has a blessed status that makes it easy to send to GY, and can be deployed and removed by scraping the deck.
The deployment is Friche, and it can also function as a wall during the opponent's turn. 1 or 2 effects can be used, so if you're aiming for removal, it's best to deploy during your opponent's turn. It's easy to take measures, but it's different if you can't do it. However, it has a lot of resources, and it's a hard-to-use face-down removal card, so I don't think it's a strong card even if you throw it randomly. Whether it's removal performance or RBI, it's not a spec that you can rely on. Especially if you make full use of both expansion and removal. A place where you want to operate after preparing your hand as much as possible. As it has already been said, due to its large amount of resources, it has good compatibility with Daiza, and if it is used in combination with Strong Greed, it will unleash tremendous explosive power. It's a somewhat quirky card, but I think it's a worthwhile performance. |
▶︎ Deck | 《Mist Valley Falcon》
シエスタ
2019/04/23 15:09
He boasts 2,000 RBIs in the lower class, but he has to shave off his board ad to attack. But as already said, this effect is rather a big personality.
It has good compatibility with cards that remain in the field after activation, and by using it in conjunction with this effect, you can reuse it and earn ads. However, in the current era, it is not uncommon for a low-level 2000 RBI card, and cards with higher RBI than before are coming out. At the same time, the number of removal methods has increased, and the permanent system has become slow and easy to break. I feel like I'm a little underpowered. The quality of the card to be used together will be required. |
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