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Yu-Gi-Oh! Card Rating List Showing 4,756 to 4,770 of 7,624

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Arcana Call ▶︎ Deck 《Arcana Call》
japan シエスタ
2019/05/08 17:19
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A card that can copy effects, although it is limited to Arcana.
In Arcana, there are cards such as tanks and magicians that have excellent effects, but do not mesh with each other in terms of status.
This card can demonstrate high explosive power by attaching such an effect to high hitting Arcana such as Ruler and World. And vice versa.
However, he needs to prepare a target for GY, and since it is a trap, there is a lag, etc., and it takes a lot of time to prepare and activate it.
One of the difficult points is that there are few Arcana that want to activate the effect during the opponent's turn. Are fools and light rulers the target? If Strength and Hanged Man are made into cards, their usefulness will increase.
It's a card that has the significance of unifying Arcana, but I think it's a difficult card to handle because it's highly dependent on combos and unstable due to Arcana's coin toss.
Reversal of Fate ▶︎ Deck 《Reversal of Fate》
japan シエスタ
2019/05/08 15:16
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A card that has a strong meaning as an insurance because the front and back of the Arcana can be swapped.
However, in the first place, I don't want to put out any disadvantages, so I have to bear one disadvantage, and honestly, it's not a card that I can rely on.
The point of trap is also quite painful, and there are many things that are not in time when it is important. It's also incompatible with the light barrier...
With Ruler, which has a merit effect on both sides, you can do tricky moves, but Ruler itself is a pretty heavy monster, so it takes a lot of time. I think there are many cards that should be prioritized.
Arcana Force XIV - Temperance ▶︎ Deck 《Arcana Force XIV - Temperance》
japan シエスタ
2019/05/08 15:04
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Senior Kuriboh. Compared to over there, it can be differentiated in that it can respond to attacks from itself, has the name of Arcana Force, and is equipped with offense and defense suitable for advanced levels.
You can reduce the battles damage of your opponent if it is on the front side, and on the back side.
It's hard to make use of it now that there are so many ways to remove it, but on the contrary, it doesn't mean that you're going to take a direct loss even if it's reversed, and it's easy to avoid it if you use it as a material.
The advantage is small, but the disadvantage is also small.
There are many other excellent defensive cards, but for Arcana Force, it's not a bad card because it has category support and relatively high offense and defense.
Arcana Force IV - The Emperor ▶︎ Deck 《Arcana Force IV - The Emperor》
japan シエスタ
2019/05/08 11:13
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Arcana Force can be strengthened or weakened as a whole.
Duplication is also possible, and since it is compatible with Recruiter and Reckless Summoning, you can demonstrate high explosive power by arranging them all at once under the light barrier.
However, it does not have the ability to demonstrate its power alone, and the deployment power of Arcana Force itself is currently poor.
Also, since he is all light in Arcana Force, he also has Honest for combat support.
Due to the strength of uncertainty, it is difficult to say that it is a reliable existence.
Arcana Force VII - The Chariot ▶︎ Deck 《Arcana Force VII - The Chariot》
japan シエスタ
2019/05/08 10:56
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Compared to the similar Goyo, the front effect is an excellent item that has no battle position designation or disadvantages, and does not need to be sent to GY.
However, the essential fighting power is not good enough. Combat support is almost essential. Luckily, there are times when I can deal with honesty, so it's easy to supplement.
On the other hand, the reverse side has a demerit effect, and it can be transferred immediately, so it is difficult to follow up.
It's a card that's notoriously unstable and difficult to handle, but even with this, the stronger side of the lower Arcana Force makes me cry.
Arcana Force XVIII - The Moon ▶︎ Deck 《Arcana Force XVIII - The Moon》
japan シエスタ
2019/05/08 10:47
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The strange sound emitted by the token in animation GX is impressive.
Although the table effect can generate tokens every turn, the bottleneck is that it is slow when you are on standby.
The reverse is similar to Chariot, but unlike over there, it is activated at the end, so it is easy to follow up. It can also be used as a transfer means for reverse hands.
However, in either operation, it is undeniably difficult to handle, as it is the highest level without self-deployment and the effect is determined by a coin toss, and there is a strong need for follow-up.
Arcana Force VI - The Lovers ▶︎ Deck 《Arcana Force VI - The Lovers》
japan シエスタ
2019/05/08 10:33
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The superlative Arcana Force has no restrictions on Special Summons except for the ruler (Special Summon monster), so the disadvantage behind it is quite light, but at the same time, the advantage is quite small, which is an amazing effect.
And there are currently only two types of superlative Arcana Force.
The advent of reading made it a little easier to use, but it's still difficult to find a priority.
Since it is a category with many missing numbers, I would like to expect that Arcana Force, which is compatible with it, will appear.
Arcana Force I - The Magician ▶︎ Deck 《Arcana Force I - The Magician》
japan シエスタ
2019/05/08 9:55
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It has little merit or demerit on its own, but when combined with Karoshi-san Yoroshiku Unstable Evolution, it hits 4800 points.
If you let the world or ruler copy it with "Arcana Call", you can hit quite a few points.
Practicality aside, is there romance?
Arcana Force III - The Empress ▶︎ Deck 《Arcana Force III - The Empress》
japan シエスタ
2019/05/08 9:49
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You can deploy Arcana Force without specifying a level, but since it only supports Normal Summon, it tends to be slow to deploy during the opponent's turn.
The current era is an era where you can develop aggressively without relying on Normal Summon, and it can be said that the dependence on the other party is strong.
The Arcana that can be played with this card is also a bottleneck because there are no particularly strong opponents during the opponent's turn.
Moreover, there is a gambling element common to Arcana before obtaining this effect. The downside is also heavy.
Angels also have Valhalla, and even though it's a great deployment support, I think it's difficult to use it like this.
Arcana Force 0 - The Fool ▶︎ Deck 《Arcana Force 0 - The Fool》
japan シエスタ
2019/05/08 9:42
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Like some kind of insect bastard, he was an Arcana who was sneaked into the deck and played an active role.
Since it has combat resistance, it has a good presence, and is blessed with low-level angels in terms of status, making it easy to bring.
It states that it cannot be changed to Defense Position, but it is not an effect that forces you to change from a defense state to an Attack Position, and it is possible to change the battle position by the effect. I have little to worry about.
Unusually among Arcana Forces, the back side is an advantage and has a loose effect.
There is also the above-mentioned combat resistance, and the place holding is greatly strengthened.
On the contrary, you become his negate, but it's not a direct loss effect, and you can cut off the relationship between Dragon Soul and Libide, so it can't be said to be a disadvantage, even if it's something that bothers you too much. do not have.
Also useful as a copy target for 《Arcana Call》.
I can't expect him to play a role more than a wall by himself, so it's not that he's strong, but he's a card that's easy to handle in Arcana Force because he's full of crooks.
Light Barrier ▶︎ Deck 《Light Barrier》
japan シエスタ
2019/05/08 9:34
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I can eliminate the gambling element of Arcana Force, but since this card itself is a gamble, I can't eliminate it after all.
Still, the activation turn can eliminate gambling elements, and stability will improve.
I wonder if the LP gain is enough. Arcana itself is not particularly good at fighting power, and it is not compatible with LP gain. It is salvation that the fighting power of The World, which is often used in combination, is high.
For the time being, if I continue to use the current Arcana, I think it will definitely become a card I want.
Dice Re-Roll ▶︎ Deck 《Dice Re-Roll》
japan シエスタ
2019/05/08 9:09
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First of all, it's a deadly product that can't be used as insurance that it can't be used as an insurance that it has to be activated in advance, even though it has an element that tends to be avoided at the time of Trap, which is slow.
I don't think there's room for adoption even in a dice-centric deck.
Dice-nied ▶︎ Deck 《Dice-nied》
japan シエスタ
2019/05/08 9:03
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It's a bounce card that can be used permanently, but it's limited to Special Summon, and in addition to the uncertainty of dice, the range is too limited from 1 to 6.
As long as the level is involved, naturally Link and X can't deal with it. Since it was in the X environment when it first came out, at the very least I thought it would be a good idea to consider it a little more, such as dealing with ranks.
Dice Try! ▶︎ Deck 《Dice Try!》
japan シエスタ
2019/05/08 8:55
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First of all, the meta source has unstable elements, and the demand for this card is relatively low as it is easy to avoid. too pinpointed.
There are plenty of other more versatile counters out there, so I think this one will come in handy even if the dice effect makes an appearance in the environment.
Skull Dice ▶︎ Deck 《Skull Dice》
japan シエスタ
2019/05/08 8:49
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Even though there is an unstable element called dice, this magnification is out of the question. The maximum is 600, and it's a trap compared to angels, and it doesn't even have a quick effect.
The only thing I can praise is that it extends to the entire opponent, but I'll say it again, at this magnification...
It's not worth the price of gambling, and unless you're a big Jonouchi fan, it's not something you can use. There are tons of better cards out there.

(318/509 pages) 4,756 - 4,770

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