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Yu-Gi-Oh! Card Rating List Showing 4,516 to 4,530 of 7,624
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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▶︎ Deck | 《D/D/D Human Resources》
シエスタ
2019/05/31 14:12
The effect itself is not bad, as it can be used for Sacrifice Escape due to the large number of searches.
However, Trap's slowness resonates with a DD that focuses on high-speed development, and his deck is an important GY ad, so the more conditions are met for this card's activation, the more conspicuous the consumption becomes. With the current DD, priority is tough. |
▶︎ Deck | 《D/D Savant Galilei》
シエスタ
2019/05/31 14:07
Although it is limited to DD, the scale is excellent at 1. It rises with each turn, and self-destruction occurs each time, but it doesn't affect DD and cards without levels, and a one-time rise is enough for practical use.
However, there are people who have no other disadvantages if it is a scale 1 DD. So I want to compete with my main effect, but that effect is Friche's Self Bounce. There are various ways to use it, mainly Dark Contract's cost, avoiding removal, Kepler, recovering itself from the P zone and resetting the scale, etc., but it's hard to say if you want to pay a disadvantage. There are many cases where it is a dark contract or some kind of cost. There is also a view that GY can make DD fat, but then there is also Copernicus who has the same scale of 1 and has no disadvantages and he lags behind GY in any DD. Level 10 is also difficult to handle with the current DD. There is a point where it is difficult to use it anywhere, and the card pool has increased. |
▶︎ Deck | 《D/D Savant Kepler》
シエスタ
2019/05/31 12:59
Although it is limited to DD, he has an extremely excellent Pendulum Scale of 10, and in the past it was his deck that didn't do much P summoning, so it tended to be left over, but with the appearance of Bilgamesh, it has become easier to make use of it.
The scale decreases with each end, and self-destruction disadvantage occurs, but there is no effect on DD or cards that do not have a level, and it can still work if it is reduced about once. It's a high-speed environment, so I don't really care. However, basically the effect on the field is the main. Dark Contract can be searched, and from the existence of the hell gate to the real DD searcher. In addition to that, there are fusion and removal, etc., and it is highly versatile and can move flexibly. The bounce effect can be used to avoid removal during the opponent's turn and to reset the scale of the P zone, but it's basically not a problem. Since it has 0 stats, the risk of standing still can be used as a material, and with the appearance of Link, especially the presence of Linkli, it becomes almost unnoticeable. The above links and 141 compatible levels are also huge. I think it's an essential card that can be said to be one of the core in DD. |
▶︎ Deck | 《Gaia the Dragon Champion》
シエスタ
2019/05/31 10:34
Founder of fusion just by riding. Despite the fact that the most important skill is the fusion of the highest and the highest, it is only this level.
There are Wyrm and Tensho that can be treated with the same name with the same material, and if you look at the simple performance, the adoption value is zero. However, just because the material is named, it is possible to utilize the fusion support, so it does not completely lose its position. However, there are many other means of searching and recruiting, and the material side is also low in ability, so the situation remains tough. Only a fan would work. |
▶︎ Deck | 《Gaia The Fierce Knight》
シエスタ
2019/05/31 10:27
The superlative asshole below Red Eyes. It is also used as a joke when considering the combat power of knights and horses.
Due to its poor specs, it is difficult to play an active role on the front line, but it is easy to handle because it is vanilla. He's one of the most famous cards used by Yugi, so I wonder if he has future potential. |
▶︎ Deck | 《Parallel Twister》
シエスタ
2019/05/31 10:20
Normal Spell's single target removal tends to be delayed and lacking in power, but the basic 2:1 "Send to GY" is difficult to handle and difficult to incorporate into combos.
I'd like to say if a card with good compatibility comes out, but I feel that this ability alone doesn't have much future potential. Since it's a twister card, if it was at least a quick attack... |
▶︎ Deck | 《Crystal Conclave》
シエスタ
2019/05/31 10:08
If the Crystal Beast is destroyed regardless of whether it is on the field or permanently, you can deploy a new Crystal Beast of her, which not only makes it easier to maintain the front line, but also serves as a foundation for summoning the Rainbow Dragon.
However, there is no way that your opponent will destroy this card by looking at the characteristics of Crystal Beast, so if you use it as a deployment card, you should destroy it yourself. It also has a bounce effect, and Crystal Beast tends to stay in the field due to its characteristics, so it's easy to secure the cost, and you can also target yourself, so it's easy to use self-bounce tactics. I need to send this card to his GY, but considering the characteristics of the Crystal Beast, I'm happy about that. It's a little slow, but I think it's an excellent permanence with a strong synergy with Crystal Beast. |
▶︎ Deck | 《Crystal Master》
シエスタ
2019/05/31 9:52
The Pendulum Scale is a delicate number of 5, but it's enough for the jewels that occupy the lower grades. Even in the current environment, there are many effects that target P-effects, and there are many bounces, exclusions, and negates, so it is useful to be able to protect gems that are vulnerable to them.
The main effect is search, and there are other searches for gems, but this card has a much wider range than others because it takes time to put it on the field. Both effects are highly useful, but the new rule is a big headwind. The P-zone has been merged with the Magic/Trap zone, but as we all know, Magic/Trap zone compression is a painful story for Gem, and is probably one of his decks most affected by this change. Furthermore, it has become difficult to reuse on the spot. It has been affected by a double whammy, and it has become somewhat unusable. However, it can also be used as a countermeasure against hand triggers, etc., and the wide search range is attractive. |
▶︎ Deck | 《Crystal Keeper》
シエスタ
2019/05/31 9:25
The P effect is great for Rainbow Dragon, but for the main Crystal Beast, it sometimes feels like an extra help. I want to think carefully about putting it in the P zone, looking at the situation.
The main effect is that he is a Crystal Beast-exclusive Limi, and I'm happy that he can activate it not only from the field but also from his hand. He is not very compatible with being a material for something, so for Crystal Beast, his ability to become stronger in battle is greater than his other decks. However, it is a pity that it is limited to fighting with monsters and direct attacks are impossible. If you just look at the effect, it's not bad, but the biggest misfortune of the new rule will come. The P-Zone has been merged with the Magic/Trap Zone, and as we all know, Magic/Trap Zone compression is a painful story for Gems, and is probably one of the decks most affected by this change. Furthermore, it has become difficult to reuse on the spot. It has been affected by double suffering, and the current jewels are somewhat unusable. Follow me. |
▶︎ Deck | 《Rainbow Path》
シエスタ
2019/05/31 9:07
You can also search while attacking negate, but it's out of the question that the cost is required in addition to the attack reaction.
There are many other ways to search for rainbow dragons, and while they have their strengths and weaknesses, they are more reliable and easier to handle than attack reactions. |
▶︎ Deck | 《Rainbow Gravity》
シエスタ
2019/05/31 9:03
A deployment card that can be activated when the rainbow dragon summoning conditions are met.
Rainbow Dragon has a lot of search methods, so it's a bit difficult to prioritize this guy who is easy to remove and perishable compared to trap and slow search. Regarding Trap's slowness, Rainbow Dragon can't use summoning turn effects, so it's a good matchup in that respect... It can be revived as a big selling point, but it can't be revived once the conditions are met, and it doesn't go well with Rainbow Dragon's 2 effect. To be honest, I think it's better to search for the second one... |
▶︎ Deck | 《The End of Anubis》
シエスタ
2019/05/31 8:49
Activating GY is commonplace in the current environment, and the impact of this card is high. The RBI is also at a level suitable for seniors, and the attribute and race are also blessed.
However, the neck is that it is an advanced level that does not have the ability to deploy. It tends to take time and effort to develop, and this effect itself does not directly earn ads. Even though he often activates GY, most of his decks are mainly activated on the field, and there is no resistance, and this RBI is by no means high now. There are times when it only takes consumption and leaves without affecting Roku. There are many other useful items in the GY meta, especially in Necrovalley, which is a field with a lot of searches, so there is a big difference in terms of ease of use. There are pros and cons regarding the negate range. Even in the GY meta, it tends to take a bit of time and effort to develop, so I think the point is how to improve this point and make use of it. |
▶︎ Deck | 《Shreddder》 |
▶︎ Deck | 《Queen's Bodyguard》
シエスタ
2019/05/30 17:39
Unlike "Royal Keeper", the target is clear as the name suggests, and its loyalty can be evaluated. Since he is a warrior, he has plenty of support.
But if you want to protect me, let's train a little more... RBI 1700 is subtle, and I'm going to pass through anything other than combat. Considering the development power of the enchanted queen, it tends to take a lot of time and effort to line up these guys, so honestly, it would be better to use a lock card or something. As many people have said, the performance of the Enchanted Queen, who is the target of her protection, is just that. |
▶︎ Deck | 《Oilman》
シエスタ
2019/05/30 17:30
The effect itself is stronger than the similar effect Break Draw, probably because it takes the trouble of having to put it on the field and equip it one by one.
No need to send to GY, no self-destruction. Furthermore, although it is only one time, destruction resistance is also attached. However, even with that, it takes some time and effort to use it, and for those with consecutive attacks that are compatible with this card, its explosive power often allows you to finish the game without even needing a draw. The environment is also faster, and it's even more so if it's a machine that has a limit solution and a power point. Destruction resistance is also easier to deal with... To be honest, if I was going to use this card, I think it would be better to give priority to cards that make it easier to pass attacks, or to make the Deck move smoothly. |
Update Information - NEW -
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