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Yu-Gi-Oh! Card Rating List Showing 31 to 43 of 43

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Rating Score・ Review
Posting Date
Wynn the Wind Charmer, Verdant ▶︎ Deck 《Wynn the Wind Charmer, Verdant》
japan TK
2020/07/10 16:30
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Of the 4 attributes, the rate of cards that are absolutely in the opponent's Deck is the lowest
Urara Hiura Mizu Khalifa (easily excluded) Jizo G
However, there are targets such as Tornado Dragon and Castel.
One piece that can be put in Charmer
Eria the Water Charmer, Gentle ▶︎ Deck 《Eria the Water Charmer, Gentle》
japan TK
2020/07/10 16:27
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The best you can do is halifiber or gameciel getter
After that, WATER is getting stronger, so for that
If it's Charmer, I want to put it in
Aussa the Earth Charmer, Immovable ▶︎ Deck 《Aussa the Earth Charmer, Immovable》
japan TK
2020/07/10 16:23
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It is a revelation to steal Masu G Pancra
Taking away, robbing, and pushing down is what modern Yu-Gi-Oh is all about.
However, for deployment he needs EARTH
In most decks, you can get it from extra G, but
So, are you going to use summoning rights or space in the EX Deck for that? sometimes
7 points because we will select the deck to be adopted
If you go to pick up a dropped G-G in that turn, you'll get one draw (at least 2 draws if you include the trouble of getting this one).
Hiita the Fire Charmer, Ablaze ▶︎ Deck 《Hiita the Fire Charmer, Ablaze》
japan TK
2020/07/10 16:22
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The biggest advantage of this card is that it can steal 《Ash Blossom & Joyous Spring》, which is almost 100% used unless it is a deck that uses a special search such as name reasoning, and if you use it, he will be placed in GY ready to seize
By the way, recently he has a high adoption rate of Salamangreat almiraj
From there, there are many ways to use it, such as synchronizing with high-level familiars and familiars and high links.
Salamangreat and Cagalli are also included, albeit less (whether or not he leaves the most important card, Cagalli, to GY).
For the same reason, soil is also rated higher than Feng Shui.
Jigabyte ▶︎ Deck 《Jigabyte》
japan TK
2020/07/10 16:13
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Cards now only used in Charmer
One piece that can be said to be the starting point in the usage of 4 attributes
Jigabyte》⇒ 《Ranryu》+α ⇒ 《Jigabyte》during Possession release is especially powerful
However, when the structure was released, there were no high-ranking familiars in Mizukaze, and fire was one of the strongest, so in terms of adoption priority, Archfiend Eater is currently the top.
starting water
intermediate wind
unfolding soil
Fire of Shinen Station
something like
To be honest, as a Charmer, he has a tight deck, so I'm only going to get one.
Possessed Partnerships ▶︎ Deck 《Possessed Partnerships》
japan TK
2020/07/10 15:38
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Enhancing Charmer... but probably the strongest use is Ecclesia
But Dogmatika Punishment is fine
Serious story below
It is natural that Dogmatika is crap at present, so I will talk about using it in Charmer
Awakened by spinal reflex when searching with a user or reaper, but the really important thing is this
It's a bit salty that the destination of card fishing is the hand or GY, let me use the deck
On the 1st turn, it's difficult for him to drop Charmer into his GY by deploying 《Mathematician》, so don't hesitate to use it from your hand.
If you bring it in the search, the existence will be exposed, so the surprise attack is not so good
I earnestly pray that the opponent will not be able to fully develop by combining techniques with great spirit arts.
The defensive line that Charmer can put up in the first hand if it is almost genuine is
Kore, Great Spirituality or Spell Tribe, Grave and 1 hand trigger is close to the limit
It is the cornerstone of defense, including the reuse effect.
It looks really strong, but what I'm doing is like dimension magic that loses its immediate effect in exchange for reducing the cost for the theme.
A lot of credit is prohibited, and as a board destruction + α effect, Dogmatika Punishment is 9 to 10 points, is it 5 points?
It doesn't contribute anything to the stability of this card deck
There are many cards like that that are strong if you draw and have other cards! typical example
Dark Ruler No More ▶︎ Deck 《Dark Ruler No More》
japan TK
2020/07/06 16:42
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Even if the effect is negate, it is modern Yu-Gi-Oh that you have to break through his ATK close to 3000 after all
I feel like it would be better to invite Gameciel and use it for three battles.
In terms of versatility, although there is a cost, it can be said that 《Forbidden Droplet》is easier to use
Even so, power is power, even if it doesn't suit the environment
Rotten but powerful
so 8 points
Awakening of the Possessed - Nefariouser Archfiend ▶︎ Deck 《Awakening of the Possessed - Nefariouser Archfiend》
japan TK
2020/07/06 16:30
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As for his Charmer-related card added in the structure, this is without a doubt the strongest.
Survive Urara and Usagi's triggers against the previous one, regenerate GY's little girl, level 8 synchro and the necessary possession card search. 《Dotscaper》If you let Anima bite, you can use Savage with effects, even if only once.
If it's a link deployment, it's good to have a tension deployment, a resurrected monster and a link 2 Mascarena, a cooperative search, a cooperation in the opponent's turn to interfere, and a unicorn from Mascarena to bounce further.
Even so, 6 points, 7 points is a good place to look quite high
There are a lot of cards that can develop more unreasonable things
This guy has this effect and I don't really understand the Great Inaribi.
Wasn't it just a matter of issuing tokens over there?
Eda the Sun Magician ▶︎ Deck 《Eda the Sun Magician》
japan TK
2020/07/05 11:54
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On the opponent's turn, he reverses his Charmer to create a strong board that can be defended.
As a Charmer, if you want to spend the summoning right and put this out and use the effect on the opponent's turn, using the search within the theme is almost hopeless
Unless your hand is very good or your opponent's hand is bad, you won't be able to complete what you want to do.
In the first place, it is too late to attack in the second place, and in the first place, you don't know the opponent's attributes, and you do this with a weak board. It's unreasonable in modern Yu-Gi-Oh!
Is it safe to use a dull liner or aluminum mirage expansion reading heater for dark light reading, which has a high adoption rate as a useless source?
If it's a deck that uses multi-elements, will he let Charmer know and let him take fatal control?
Awakening of the Possessed - Greater Inari Fire ▶︎ Deck 《Awakening of the Possessed - Greater Inari Fire》
japan TK
2020/07/05 11:50
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Compared to the Archfiend Reaper, it's nothing but hmmm
It's a problem even if it comes to your hand, and in a Charmer build, even if he's in the deck, it's a problem because it's overwhelmingly stronger to play Reaper.
As a usage, since it is a true fire steer, he is a fire attribute axis Charmer and he is teamed up with Resonator and so on.
Nadir Servant ▶︎ Deck 《Nadir Servant》
japan TK
2020/07/05 11:47
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A forbidden search card that only has ads
It's amazing that if you can stack 3 of these, you can put a limit on the Pot of Greed for 1 turn.
It's a pity that you can only give a maximum of 10 points
A card with about 20 points
I wonder if you didn't notice that if you drop it from EX regardless of the theme, you can choose from 15 different effects.
Moreover, even if there are trends, you can skip things that the other party can't read.
Various people have it in the theme, so you can do whatever you want
It may be possible to forgive the main body and purge the other theme that was abused as usual, but it won't end unless the extra theme with GY effects is annihilated, but is it okay?
Spirit Charmers ▶︎ Deck 《Spirit Charmers》
japan TK
2020/07/05 11:37
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A card that makes you feel incredibly strong when you use Charmer because you have been unlucky for many years
However, in reality, it is extremely subtle.
What are the current strong search cards?
・The search card itself can be searched
・Can be exchanged to increase the number of sheets
・Even after use, the card itself or other support cards themselves can be reused or used in other ways.
・No risk
is like this
This card doesn't increase ・There is almost no way to reuse this card
Classification is also fast-acting, so what is the level
There are few strengths in taking control of targets that must be reversed
On top of that, if you build on that premise, the deck's star 3 Charmer's attributes will swell, and it can only be said that the card design itself is flawed, making his deck more prone to accidents due to search cards.
As a bonus, if this card is worth 5 points, then the nadir of the search card from the same period would be 500 points.
The payment from EX is actually an AD, but this can't be an AD unless you use a card of a restricted card class, such as 《Dotscaper》, once in a Duel.
Well, it's impossible to incorporate this unsearchable card into a strategy by putting the probability of drawing it by chance.
Grand Spiritual Art - Ichirin ▶︎ Deck 《Grand Spiritual Art - Ichirin》
japan TK
2020/07/02 8:01
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First of all, the point to note about this card is
"If you put it out for the time being, it will almost unconditionally lead to add, solve accidents, and lead to powerful development and interference."
It's not that kind of card.
The search effect is very good (for Charmer)
I'm thankful for the Charmer Deck, which tends to duplicate Familiar-Possessed and Charmers in hand, which is practically vanilla.
Since the obstruction effect is visible, the surprise attack is low, but I would like to cover it with 《Possessed Partnerships》. The range is wide and strong, and it is strong.
However, in the current environment, the hand trigger system that has high versatility and can interfere with the first move, the grave of unparalleled response even if the first move is useless, and the three battles that can be cheated after seeing the effect are fine. After all, the field is 《Secret Village of the Spellcasters》, and he is stronger if he shuts out spells and throws around. There is also a method of surprise attack with Metabar, but then it is said that it is okay to use them normally at the timing of using Metabar. By the way, it's an automatic activation, so if you shoot the effects that you don't want from the opponent first, the rest will pass. (Example: Expand after throwing increased G with free chain)
I have to say that it is quite mild for a recent theme field.
It is safe to assist in slack processing with 1-2 stacks. If you put 3 copies of this and double in the first hand, it will be a big accident on the field to solve the hand accident. In theme construction, it became necessary to introduce advanced Familiar-Possessed familiars, so it is even more difficult to balance accident prevention.
Wouldn't it be safer to put in 2-3 terafos that can be exchanged for both depending on the situation?

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