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Yu-Gi-Oh! Card Rating List Showing 421 to 435 of 10,769

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Dual Avatar Invitation ▶︎ Deck 《Dual Avatar Invitation》
japan とき
2020/08/14 16:01
Yugioh Icon
Dual Avatar boasts 《Earthshattering Event》5-token generation card.
It has an effect that allows you to discard 1 card from your hand to generate as many Dual Avatar Soul Tokens as you have on your field, and then apply the effect that allows you to fuse his Dual Avatar Fusion Monsters only twice.
Dual Avatar A card that can be read as the biggest feature. You can instantly prepare two Fusion Monsters by making full use of mass deployment and two fusions with one card. In terms of search, there are bear bears, so it's not difficult to bring them into your hand. You can use his Dual Avatar Tamashii Tokens to deploy Yoroi-a and Yoroi-un, but since it doesn't use Effect Monsters, it's a bit weak as it is. However, if you use Dual Avatar Effect Monster as a fusion material, it will be close to normal fusion, so there is a dilemma.
Since you can line up 5 Level 2 Normal Monsters at once, you can easily use 《The Law of the Normal》, but due to the limitations of this card, it is difficult to attack after using its effect. It has a tremendous effect, but is it a strong habit?
Virtual World Gate - Qinglong ▶︎ Deck 《Virtual World Gate - Qinglong》
japan とき
2020/08/14 16:00
Yugioh Icon
Four gods are popular as a card motif.
It has the effect of excluding GY's Virtual World card to negate the effect of 1 monster on the field, and the effect of excluding GY himself, searching his Virtual World and discarding 1 card.
The effect on the field can neutralize the opponent's monsters with obstructive effects and suppression effects. However, it may be more important to have a method that allows you to eliminate cards in order to use Suzaku.
More than that, he has a powerful second effect activated by GY. After all, it is a versatile Virtual World monster search. In addition, Zui, who can search, has a relationship where they can search each other, and there are strong elements such as being able to spin searches.
Due to the effect of the Virtual World monster, he is the top candidate to drop to GY, and his GY effect is at a level that can be used as a grave. Of course, the effect is not weak in a place where you can break through the opponent's interference. Due to the effects that refer to the type of Virtual World, he is the only Virtual World Continuous Spell with too high importance, but the effect is not ashamed.
Virtual World City - Kauwloon ▶︎ Deck 《Virtual World City - Kauwloon》
japan とき
2020/08/14 15:59
Yugioh Icon
A fairly rare card with a fixed effect followed by a variable effect.
After the effect of placing a Virtual World Gate card face-up in the Spell Trap zone, strengthen the Virtual World according to the number of Virtual World Gates on the field, send 3 GY cards from the top of the Deck, Special Summon up to 4 types of Virtual World from the EX Deck. It has an effect that can activate each effect.
Placing a Virtual World Gate allows the Virtual World to effectively use the Special Summon effect. Of course, it is also extremely excellent as a search for Virtual World Gate itself. This effect alone is a pretty good card, but it also has effects depending on the number of Virtual World Gates.
The effect of up to 3 copies is weak, but something is wrong with the effect of 4 copies. There are plenty of EX monsters in the Virtual World, so not only can you see the one-hit kill, but you can also do whatever you want. It is an effect of the winning level if it almost passes. For that reason, 4 Virtual World Gates is currently difficult, but since we can expect the appearance of White Tiger and Genbu in the future, it depends on that.
Dogmatikacism ▶︎ Deck 《Dogmatikacism》
japan とき
2020/08/14 15:58
Yugioh Icon
It's time for the Inquisition.
When equipped on a Dogmatika, it gains enhancement according to its level, but when equipped on someone other than Dogmatika, it weakens according to the number of Dogmatikas you have.If the equipped monster is destroyed and this card goes to his GY, EX Deck. card to his GY.
Dogmatika As equipment for enhancement, there is too much concern about the enhancement range, and the weakening is not so large. Its performance as an Equip Spell resides exclusively in the second effect.
You need to destroy the equipped monster, but you can beat the LP cost of Extra-Foolish Burial. If you have a lot of ways to destroy monsters yourself, you can use this one. I can't think of a deck that combines the most self-destructive tactics and the tactics of sending EX monsters to his GY...
In addition, Dogmatika has cheating EX GY cards such as Nadir Servant and Punishment, so there is almost no space for this card.
Tri-Brigade Airborne Assault ▶︎ Deck 《Tri-Brigade Airborne Assault》
japan とき
2020/08/14 15:56
Yugioh Icon
A card where you can see the precious face of Fuldris.
Her Quick-Play Spell that has the effect of referencing 1 Beast-type monster on the field and recruiting 1 Beast-type monster of a different race below her ATK.
If it's a Beast Monster, he's a pretty powerful Quick-Play Spell that can summon anything as long as his ATK is low. However, the effect is negated and only links can be issued, so the restrictions are heavy. You can alleviate that problem by using it on your opponent's turn. Tri-Brigade, who will probably use this card the most, is his deck that has few monsters that use effects on the link axis, so you can fully enjoy the benefits of Special Summon.
You can't use the Special Summon effect common to Tri-Brigade, but it's worth adopting because it's a card that gives you a lot of development power necessary for Link.
Tri-Brigade Stand-Off ▶︎ Deck 《Tri-Brigade Stand-Off》
japan とき
2020/08/14 15:55
Yugioh Icon
Stop fighting and don't fight.
It has the disadvantage that only Beast-type monsters can be put out of the EX Deck, but by sending one monster from your hand or field to her GY, you can search for one of his Tri-Brigade monsters of a different race and destroy it with your opponent's effect. It has the effect of blocking the opponent's attack.
It has an effect similar to Tri-Brigade's "Dragon Ravine". You can also send Narvel from your hand to her GY. There are currently only 3 types of search destinations, but all of them are quite good cards, so they have common effects and can definitely strengthen the front line. You can also use the hand cost to fertilize his GY and take advantage of the common effect of Tri-Brigade.
If this card is on the field, you can't use EX monsters other than Beast-type, but Tri-Brigade should have a high ratio of Beast-type EX Decks. However, it's painful to not be able to use general-purpose Troimeres, so do you want an alternative plan such as making Schleig easier to use?
The last effect is the destruction restraint of the innovation. It's not just an obstruction card, so it might be left unattended.
Phantom Knights' Rank-Up-Magic Force ▶︎ Deck 《Phantom Knights' Rank-Up-Magic Force》
japan とき
2020/08/14 15:54
Yugioh Icon
phantom power. RUM across The Phantom Knights and RR.
By excluding any number of his DARKs in GY, it has the effect of increasing the rank of his DARK X monsters to The Phantom Knights, RR, and Xyz Dragons that are higher in rank by that number.
A new age RUM that can adjust the rank up width depending on GY's DARK. This factor is especially important on the RR side. You can make full use of RR X monsters that boast a wide range of rank-up destinations. In particular, I am happy that it has become much easier to put out Arsenal, which was difficult to put out normally. If you accumulate GY, you can aim for a desperate rank up called Ultimate from Force Strix. The Phantom Knights can also be used as a RUM alongside the launch, and it is easy to handle because it has the Phantom name. The ability to create a Dark Requiem while leaving the Dark Rebellion materials is also a big appeal.
Geonator Transverser ▶︎ Deck 《Geonator Transverser》
japan とき
2020/08/14 15:48
Yugioh Icon
A general-purpose sending monster.
It has the effect of giving effect destruction resistance to itself and the link destination in the linked state, and the effect of switching the control of the two linked monsters.
Grants effect destruction resistance to itself and the link destination in the linked state, but its own ability is low and can be easily broken through in battle. Let's think of this effect as something that doesn't interfere with the second effect.
The second effect that should be called 《Creature Swap》. However, since the cards that can be moved are determined by the position of the card, I would rather use it to send my own card rather than stealing the opponent's card. Of course, it works extremely well with cards such as Grinder Golem that allow you to send cards to your opponent's field of choice.
The presence of this card also creates the risk of losing control if you inadvertently place a card in the middle or on either side. It can be said that it is a new card that creates bargaining for card positions.
Prank-Kids Meow-Meow-Mu ▶︎ Deck 《Prank-Kids Meow-Meow-Mu》
japan とき
2020/08/14 15:47
Yugioh Icon
Link 1 is handed over smoothly to Deck, which is said not to hand over Link 1 most.
If you release yourself with the effect of his Prank-Kids on your opponent's turn, it has the effect of excluding this card of his GY instead.
Anyway, the biggest feature is that you can easily pull the trigger of the recruitment effect that lower Prank-Kids have in common. By using this card, you can aim for Link 2 Prank-Kids Link from 1 card, and you can expect a giant slalom.
His own effects are also excellent, and he can activate the effects of House Battler and Roagon without the cost of releasing himself. As a result, House Battler's effect in particular will function as a hindrance or removal, and its performance as a trump card will also greatly increase.
It's a tremendous enhancement card in terms of boosting his power as a Deck with just one card.
Tri-Brigade Shuraig the Ominous Omen ▶︎ Deck 《Tri-Brigade Shuraig the Ominous Omen》
japan とき
2020/08/14 15:46
Yugioh Icon
Compared to Dogmatika, Tri-Brigade seems to have a lot more rarity than Dogmatika.
It has the effect of excluding one card on the field at the time of Special Summon success or other beast type Special Summon, and the effect of being able to search for beast types with a level lower than the number of excluded beasts when sent to GY.
It's an excellent Link Monster combined with his high ATK, as it eliminates targets just by putting it out. Although the number is heavy, it can also be called with the effect of Tri-Brigade. Furthermore, since you can add exclusion to his Beast-type Special Summon, you can also interfere with your opponent's turn by using Rugal or Assault.
Since it has the common effect of Tri-Brigade, it is a category that is easy to use as a Link 4, and an excellent trump card with excellent effects. In addition, he is an excellent Link Monster that is the cornerstone of the theme because the search effect when sending GY is also excellent, so the aftercare is perfect.
Tri-Brigade Rugal the Silver Sheller ▶︎ Deck 《Tri-Brigade Rugal the Silver Sheller》
japan とき
2020/08/14 15:45
Yugioh Icon
A link marker like Power Pro, again.
It has the effect of making her Special Summon the lower Beast system from her hand or her GY to the opponent's main, and weakening her ATK of the opponent's monster until the end according to the number of her field.
It has the effect of extending the effect of Felizit to her GY, but the timing of its deployment is the opponent's turn and negates the effect. You'll primarily use it to pull the Schleig's trigger. If you line up with Schleig, you can set up 1 interference.
The effect when sent to GY is a weakening effect, but since it is premised on multi-species adoption, the multiplier is indescribable and not permanent. The effect after performing a link summon should be fine.
In general, it has a strong sense of combo parts with Schleig, and will it lose priority in the Tri-Brigade link?
Tri-Brigade Ferrijit the Barren Blossom ▶︎ Deck 《Tri-Brigade Ferrijit the Barren Blossom》
japan とき
2020/08/14 15:44
Yugioh Icon
A Tri-Brigade Link Monster.
It has the effect of Special Summoning a low-grade beast in the hand, and the effect of drawing one card and returning one card to the bottom of the Deck when sent to GY.
Has a simple but very powerful Special Summon effect. Above all, this card is very easy to Special Summon due to the common effect of Tri-Brigade, and since this card itself is not restricted to being a link material, if you pay attention to the restrictions of the Tri-Brigade effect, you can easily create a high link. Link Monster can also be summoned. The performance as a bridge is excellent, and Tri-Brigade will be an indispensable card as a relay.
The effect of sending GY is a luxury that allows you to exchange cards during such a relay. Furthermore, since there is no specification of the hand, it seems that Dogmatika etc. can also consider hiring it as a staff member who directly drops from the EX Deck.
Divine Arsenal AA-ZEUS - Sky Thunder ▶︎ Deck 《Divine Arsenal AA-ZEUS - Sky Thunder》
japan とき
2020/08/14 15:43
Yugioh Icon
An unprecedented super robot made by God is urgently participating in the war.
Summoning conditions that can be stacked on X monsters in the turn that X monsters battle, Trigger immediate effect that removes 2 X materials and sends everything other than itself to his GY, from hand, deck, EX when anything other than this card is destroyed It has the effect of making one sheet into an X material.
The unique trigger of an X monster attack fulfills the conditions for a special rank up. Therefore, it is difficult to expect to control the first turn and counterattack in a critical situation, and it is difficult to use the card to create an advantageous situation and control it by sending your own field all at once. .
Nonetheless, it works well with cards that have direct attack effects, and we can expect him to play an active role in Melffy, etc., with 《Joyous Melffys》. Even without that, any solid lineup can be turned over if there is no interference, and it is not surprising that this card can become a hindrance element of the extremely versatile X Deck these days. It's worth keeping.
Joyous Melffys ▶︎ Deck 《Joyous Melffys》
japan とき
2020/08/14 15:41
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Melffy loves the cockpit of Azeus.
By removing 1 X material, you can directly attack all Melffy including yourself, and return your own Beast X monsters to the EX Deck during the opponent's turn to revive Beasts of level 2 or lower equal to the number of X materials. have the effect of
He is good at deployment power and obstruction using Karantosa, but lacks firepower, making him a big newcomer for Melffy. Since it is a firepower that can confirm a direct attack of 2000 points just by putting it out, it became possible to destroy LP with a direct attack without breaking the opponent's field. The other effect is also excellent, and it feels quite excellent to be able to revive Carantosa from his GY by transforming himself. Although it is a talent that combines offense and obstruction, it is safe and powerful as a trigger for activating Azeus because of its direct attack. If you use a large amount of his Melffy as a material, you can also aim to activate the effect of Azeus twice. Whether to meet the opponent's turn with this card or with Azeus will also be a bargain.
Melffy has more forest allies (?) like Azeus and Alpha, but he's also solidly reinforced.
Virtual World Phoenix - Fanfan ▶︎ Deck 《Virtual World Phoenix - Fanfan》
japan とき
2020/08/14 15:40
Yugioh Icon
By removing two X materials, one of the opponent's face cards and one of his GY cards can be removed, and when destroyed by X summoning, two of his Virtual Worlds with the same race attribute will be removed. Rank 6 Xyz with recruiting effect.
A monster that does something like a trishula that doesn't handicap by excluding the field and his GY. As expected, the ability to penetrate resistance is low due to the fact that it is targeted, but it can be said that the card options have expanded in the part where it can be done at Rank 6. You banish his GY when you can't banish your opponent's GY, or when you have your own cards that make sense to be banished.
The second effect is quite strong, but it only affects the opponent's attack or destroys effects, so it's hard to expect to activate it. It would be a choice between substantial destruction resistance or a shield that surpasses the opponent's attack.
The effect unique to Virtual World is highly dependent on the opponent, so I would like to make it a general-purpose rank 6 card.

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