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Yu-Gi-Oh! Card Rating List Showing 4,051 to 4,065 of 5,305
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《Gladiator Beast Octavius》![]() 2016/09/29 2:35 ![]()
A popular name, Owatabius, who crushed the frame of "Allure of Darkness" and appeared from the pack and despaired those who drew it with overwhelming specs.
The 2500 RBI that appears after destroying the set with Recruit is attractive, but that's all. It doesn't have the Recruit effect. The RBI of the advantage is also taken by Augustor, and it's a bird and a beast, so it's exactly \(^o^)/ Owatabius state. |
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《Gladiator Beast Equeste》 |
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《Gladiator Beast Andal》![]() 2016/09/29 2:27 ![]()
One of the so-called level 4 vanilla 1900 points.
Since it has the name Gladiator Beast, it can be recruited, but since it is vanilla, it has no recruiting effect, and if you use it, the flow will be interrupted. Raquel is enough for RBI purposes. Even if you use it outside of Gladiator Beast, the wall of 《Gene-Warped Warwolf》, which has a 100 higher hit point due to the race and attributes, will be blocked. The advantage of this guy is that it's vanilla, and you can come out of a rabbit or Guy and use it as a fusion or Xyz material. |
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《Gladiator Taming》![]() 2016/09/29 2:17 ![]()
The category is clearly specified, so he only has Gladiator Beast as a meta card, but for some reason he came out after Gladiator Beast's heyday had passed.
I wonder why it came out at that timing... The effect in the first half ends with the use of the Enecon, but the effect in the second half is strong in the mirror. However, on top of the meta that is too pinpointed, I honestly don't think there are signs that Gladiator Beast will monopolize the environment again or be used on business trips, so honestly it's too pinpointed and nothing can be done. Impressions. I really wonder why this was released in an era when there weren't even high-end decks... |
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《Xyz Encore》![]() 2016/09/29 1:55 ![]()
The Xyz version of 《De-Fusion》, which has the effect of not being able to chain in exchange for being exclusively used for interference.
It's completely dependent on the opponent, so if you use it, it's a side. Since he can't chain, he can be removed unless he has immunity to spell effects. As long as the material is not only Trap monsters or he is only Special Summon impossible monsters, Special Summon is allowed, but since the level is lowered by 1, adoption such as rank 4 beat is adopted Xyz rank is biased in his deck It prevents re-Xyz. However, since it is not a simple removal that Special Summons the material in the Defense Position, it allows the effect of the Special Summoned material monster to activate, and in Decks with a wide range of Xyz ranks, it can be switched to another Xyz. Even against opponents with resistance or negate effects, Kaiju and 《Santa Claws》are options, so I would like to carefully examine whether this card really has to be used. |
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《Trifortressops》![]() 2016/09/28 12:05 ![]()
It seems that the popularity of this card has increased considerably since it was used by the Japanese national team at the world tournament.
If you try to connect to Synchro or Xyz from the state of 0, the Special Summon condition is usually not tight because his 3rd Special Summon is done by the time you put out a monster from Extra. Turns that meet the conditions can be issued with completely free timing, so you can upset the opponent's calculations with high defensive power and perfect resistance. Since the defensive power is steadily decreasing, if you adopt it, you want to use it without waste on the premise that it will be used as a material or release personnel. |
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《Blue Dragon Ninja》![]() 2016/09/28 11:58 ![]()
The effect is a good effect in demoche, but the hand cost is quite high, so it's pretty terrible when you think about it.
If you don't use the effect, the hit points are low for an advanced level and you will be knocked down quickly, so the meaning of hiring is about a super-transforming agent. |
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《Tardy Orc》 |
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《Xyz Wrath》![]() 2016/09/28 11:52 ![]()
A card that seems to have the intention of encouraging the transition from Synchro to Xyz, which was in its own way when Xyz first appeared due to its activation conditions.
As the name suggests, it's an Xyz-exclusive Punishment, but it can't be used without an Xyz Monster, so if it can only be used once because the target is a level 5 or higher monster's effect, it's a degraded Punishment. If you let him remain, you can use the effect as many times as you want, but he needs Xyz Monster as an activation condition, which is unstable, and there is a cost to activate Continuous Trap, so you can hit negate effects such as chain cycle and trap stun. And it's going to be extremely tragic. Even though it's a card that you can see its limitations and drawbacks, it doesn't feel like the point is completely killing the advantage once per turn. |
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《Dig of Destiny》![]() 2016/09/27 3:29 ![]()
The effect of 1 is a battle trigger, and the effect of 2 is a battle trigger card.
…But I can't get rid of the difficulty of using it. As long as you don't get a banishment or a deck bounce, it's almost like a 1 draw is guaranteed, but if you try to use only the 1 effect, it's just a hassle with bottles and corpses, and there's a guard block that prevents the damage itself in the first place. . So if you can't use the 2nd effect, there's no point in using it. I feel like I can use both effects properly in a creative duel. |
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《Marshmacaron》![]() 2016/09/27 3:22 ![]()
It's a remake of Marshmallow, but the effect isn't very similar, like Momonga.
In the movie, the fact that it increased with the use of effects became an enemy. It can also be pulled from GY, but of course it has a 1 turn limit of the same name, so if you get hit with more opponents, it won't become an infinite wall. Although it has a modern effect, there is not much to say because the effect itself is terrifyingly simple. |
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《Assault Wyvern》![]() 2016/09/27 3:18 ![]()
Since it is also compatible with cards in hand, you can reach out to areas that are soberly itchy.
The problem is the battle destruction of the activation condition of the effect, but since the person himself has 1800 points and supports honesty, it may not be unexpectedly difficult. If you're just aiming to summon a higher dragon, this guy's combat support and his deck's nature might not mesh well. |
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《Kaiser Vorse Raider》![]() 2016/09/27 3:16 ![]()
The level is higher than the original, and you can't search with Tenki.
The effects of 2 and 3 related to battle are like extras, and it seems that it will be mainly used as a material in terms of his DARK, Beast-Warrior, level 5, which can be Special Summoned under the same conditions as the Red Layer. |
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《Dragon's Fighting Spirit》![]() 2016/09/27 3:13 ![]()
The conditions for increasing the number of attacks are too strict and the situation is too selective.
It's troublesome that you need to Special Summon monsters on your opponent's field. However, you don't need to attack the monster, so if you use some method to send the monster flying while the number of attacks remains, you can bring it to one kill with a series of direct attacks. |
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《Raidraptor - Wild Vulture》![]() 2016/09/25 12:17 ![]()
Only 2 Skull Eagles can be put out at present because it is perfect for level 6 and limited to 2 bodies.
However, there is no point in using this card, which is basically a level 4 RR aiming for rank 4, and is not involved in level 4, and because it is advanced, it causes accidents. The meaning of arranging two Skull Eagles is to bring out Devil Eagle, but Skull Eagle is level 3 and does not mesh with RR, and he has an effect that can be used by excluding him from GY, so it does not mesh with this card and is the end point. Devil Eagle is also very weak for the time and effort. By the way, this card can't be put out from the deck, so it's troublesome to put it out, and it's troublesome to prepare for using the effect. Impressively, you're mistaking the categories that come from cards that don't quite fit together. |
Update Information - NEW -
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