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Yu-Gi-Oh! Card Rating List Showing 4,006 to 4,020 of 4,611

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Rating Score・ Review
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Barricadeborg Blocker ▶︎ Deck 《Barricadeborg Blocker》
japan みめっと
2020/10/04 22:04
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Like Troymare, it is a Link 2 monster with loose materials, and the first premise is that it can be Link Summoned with almost any Deck if you want to put it out.
At the time of Link Summoning, he cuts 1 card from his hand and has the effect of collecting permanent Field Spells during the End Phase. I think that is the first impression, but when the effect is activated, the effect can be activated even if GY does not have a recoverable spell → You can cut any one card from your hand without depending on anything, collect the end phase Since it doesn't need to be in the field at times, it can be used not only in low-to-medium-speed decks, but also in decks that spread out in a rush, as a card that sends cards to GY during deployment. Atmosphere.
In that sense, it will be banned, isn't it, "Knightmare Goblin"?
A deck that activates its effect by destroying the field permanently or by sending it to GY to activate his Continuous Spell... it looks delicious.
The second half effect is close to a bonus because it is premised on leaving this low RBI card on the final stage, but it will be a useful effect if it is permanent, Field Spell, or a Deck centered on monsters in the P zone.
Traptrix Genlisea ▶︎ Deck 《Traptrix Genlisea》
japan みめっと
2020/10/04 18:22
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It's a wonderful card that sets a hole from the Deck and GY by releasing itself, but one card becomes two cards, but GY needs a trap hole & hole, so depending on the first hand, this card drawn will be an accident card. It is an unavoidable specification to do.
Luckily, Enchantress has a Link 1 monster, Sera, so even if it comes in the first hand, being able to convert from NS to Sera is a big relief, and in reality it won't be a complete accident card. Rare.
However, due to the nature of Trap Hole & Hole, which is a trap card that has few Friche cards and does not have a hand trigger effect or GY effect, what is the hole itself to use on the first turn regardless of whether it is the first or second attack? It's difficult unless you use it even if it doesn't have synergy, and if you use it properly, it's inevitable that this card will be exposed to threats such as Graves and God Traps.
In terms of stats, both offense and defense are not particularly high among enchanting demons, and the holes set by this effect will be removed after use, so I think that you can put pins relatively free, but stack multiple. I feel like I have to be conscious of the construction to some extent.
Different Dimension Ground ▶︎ Deck 《Different Dimension Ground》
japan みめっと
2020/09/29 14:02
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A card that creates a rift that only applies that turn.
It's not permanent like macros or rifts, so once the effect is applied the turn is basically irreversible.
He wants to use a strong deck that uses GY, but if he puts up rifts or macros, it will slow down his movement. .
Quintet Magician ▶︎ Deck 《Quintet Magician》
japan みめっと
2020/09/29 10:48
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In addition to its high base stats comparable to the ultimate dragon, other super resistant monsters are not good at it, such as effect destruction resistance, effect that can not be used as a fusion material that becomes a substantial super fusion resistance, and release resistance that cannot be removed by Kaiju etc. It has two really twisted resistances that are strong against flipped cards.
Just like FGD, it's extremely difficult to get out of the required number of fusion materials, and since there are no target resistances for the 3 resistances, there will be situations where it can be dealt with easily, but the reality is that there is a way to descend from a single card. There is no doubt that it is a strong card as long as it is a monster with a
Pharaoh's Treasure ▶︎ Deck 《Pharaoh's Treasure》
japan みめっと
2020/09/27 20:38
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An overly patient salvage card.
I don't want to say it too much, but I would like to avoid the very existence of a card that can only cause trouble against people who don't understand it.
Book of Moon ▶︎ Deck 《Book of Moon》
japan みめっと
2020/09/27 20:25
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One of her Spell cards with great versatility that appeared in Season 2.
With this ability, it was born as a Quick-Play Spell that can be used completely on each other's turn, and at that time it was a card that could be said to be a miraculous adjustment.
Recently, when it comes to versatility, it's almost synonymous with being a powerful power card that can be drawn and shot, but this card can be used not only to hinder the opponent's attacks and developments, but also to attack your own monsters. It can also be used for combos and escapes depending on the situation, so it boasts a high degree of versatility.
Even if you don't put it in your Deck first, it's an eternal general-purpose spell that you can't possibly want this card at this time.
Boot-Up Order - Gear Force ▶︎ Deck 《Boot-Up Order - Gear Force》
japan みめっと
2020/09/27 13:02
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Something like Mirafo that can be used even when he attacks, but he can't even activate if he doesn't have a machine on his field, or if there's even one non-machine.
In addition to being a slow attack-reactive type, it is a trap card that quickly turns into a rotten card if the situation in the field changes even a little, but it does not respond to searches, has no other additional effects or GY effects, and its removal method is destruction. It's the same as Mirafo that you don't take it.
Unless it is a game or event under the special rules of a relative or nearby shop that prohibits the use of cards other than theme cards, neither the Machine Deck nor the Gadget Deck will be used at all.
In terms of performance, I think it's a good match with the disappointing trap of the 5th term theme.
Link Devotee ▶︎ Deck 《Link Devotee》
japan みめっと
2020/09/23 22:52
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It has a strong existence, and there are several banned cards. Among the Link 1 monsters that every theme desires, this monster has the most difficulty with its single performance, or is considered to be the most difficult to use.
After all, one effect is a disadvantage, and the other is a combo-based effect that cannot satisfy the activation conditions on its own, and the fact that there are many Link 1 monsters with the same specified materials as itself is also a big deal.
Still, if you ask me if I can't talk about it at all, it's not, and I feel that this is Link 1 quality.
Salamangreat Almiraj ▶︎ Deck 《Salamangreat Almiraj》
japan みめっと
2020/09/23 22:38
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Normal Summoned him is a super convenient Link 1 that can use any monster with ATK 1000 or less as a material.
He can actively send many monsters, including 《Sangan》, to his GY, and can do various tricks centered on GY trigger effects.
Deck that can make use of being his Cyberse and his FIRE is even more useful, but even if you don't put anything in the main, just insert one extra Secure Gardner and convert it with a safety device. can be a hit point.
As long as there are other monsters to target on the field, it's super convenient to be able to exit the battlefield on your own with Friche.
Blackwing - Kris the Crack of Dawn ▶︎ Deck 《Blackwing - Kris the Crack of Dawn》
japan みめっと
2020/09/23 13:27
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In addition to 19 RBIs, he is completely immune to Spell Trap.When he first appeared in the manga, I don't know if he used Blackwing or not, but I don't know if he's a Blackwing user or not, so make sure to create a Orika that suits you! And a card that was severely criticized along with Gram of the Shining Star.
(Including the fact that the illustrator and the person in charge of the duel composition are different people, the truth of this matter is uncertain)
However, time passed, and this card, which took a long time to OCG, was converted to OCG relatively quickly, unlike Gram, who received a significant downward revision that Vayu's GY effect could not be used. It was carried out to appear with the performance of the original.
By the time it was granted without difficulty, the Duel had accelerated.
As expected, he was not completely resistant, but he alone has resistance to destruction by Spell Trap, has the SS effect, which is a semi-common effect of Blackwing, and has a hit point of 19, so it is a high level as a low-level monster. There is no doubt.
Toon Bookmark ▶︎ Deck 《Toon Bookmark》
japan みめっと
2020/09/23 13:18
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A card that feels like a lottery correctly adjusted for modern Yu-Gi-Oh.
Adjustments for modern times are not just the effects of name turn 1, excluding cards with the same name from the search destination, and excluding the lottery from the search destination (blocking the search), but also the lottery that ends the job with just a search. Unlike this one, it also includes the GY effect that can be used after use.
Even without the existence of the lottery, it's a search spell that's just like a model, and Toon has a lottery in addition to this. It's getting generous.
The uniqueness of the illustration is also an exciting element, and if it's a Toon Deck, it's a card that you definitely want to use together with the lottery.
Toon Terror ▶︎ Deck 《Toon Terror》
japan みめっと
2020/09/20 15:10
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Perfect Counter Trap for searchable themes, it has no weak points in terms of its potential.
However, the activation conditions are quite noisy, and it is hard to say that it is a high power theme, and Toon requires that two specific cards other than this card be in play, so this card alone cannot be activated. It also has the weakness of being easily taken care of, and the range it protects by requiring a high cost is slightly different from this card, but compared to various god traps, it feels less reliable.
All Sentence Warning Notices have the effect of preventing "Summoning monsters that do not create chain blocks and Special Summons", which are outside the defense range of this card, so using them together will make you feel stronger. I have the impression that it is not.
This card, including the name Turn 1, has no cost like God Trap, although the activation conditions are noisy, so you can feel free to use it against cards that you don't want to stop with God if possible, being aware of reboots. It seems that you can also expect work like a low-risk bribe that you can catch.
Artifact Lancea ▶︎ Deck 《Artifact Lancea》
japan みめっと
2020/09/16 11:47
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A card that is gaining popularity as a hand trigger that can interfere with the opponent's attempts to overcome the obstacles in the opponent's turn with Grave and Obliteration.
Since it is a release activation, it is not disturbed by macros, etc., and it has the characteristics of an artifact that does not completely spoil, so its versatility is quite high, depending on the environment, it is a trigger monster that can be used from the main side rather than the side.
However, since it cannot be used on your turn, you cannot use it to silence banishers or macros for expansion.
Secret Password ▶︎ Deck 《Secret Password》
japan みめっと
2020/09/12 13:34
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A theme card search spell that does not exclude cards with the same name, but excludes cards with the same name from the search target by not including the theme name in the card name.
His theme-specific Spell Trap, even if it's a somewhat difficult effect that pales in performance compared to the general-purpose one, it's always a different story when it's possible to search and so on. .
There's a world of difference between the upside bills that are required to be pulled and are side by side with accidents and the theme Spell Trap that isn't.
You can access any Spell Trap in any theme without entering a secret passphrase called activation condition, there are no restrictions after activation, and if you meet the conditions, you will be able to search for his Evil Twins as the finisher. None of his Evil Twins essential cards.
Live☆Twin Lil-la ▶︎ Deck 《Live☆Twin Lil-la》
japan みめっと
2020/09/09 22:40
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One wing of the Live Twin's absolute first move.
The difference between him and his partner is that it has an apologetic deterrent effect on attacks and is a DARK that is easy to send to his GY.
Live Twin's initial deployment route is Vailor G Urara Usagi Awakage Nibiru Graves, all of which are effective somewhere, but when it comes to the second attack, it is vulnerable to permanent meta traps such as Macroskidre Samorimi. Live Twin is Cyberse, Evil Twins is Fiend, Kiskill is LIGHT, and Lyra is DARK.

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