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Yu-Gi-Oh! Card Rating List Showing 3,961 to 3,975 of 7,624

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Rating Score・ Review
Posting Date
House Dragonmaid ▶︎ Deck 《House Dragonmaid》
japan シエスタ
2019/08/02 12:42
Yugioh Icon
Moe frame ace of this build pack. At the time of the human body, the eyeglasses that shine with a thick finish give off a strong character feeling.
The material specification is loose and the dragon itself is a major race, so you can aim for summoning with super fusion. In the case of Dragon Mirror, I am concerned that it is his deck that relies heavily on GY. If it's a Dragonmaid, you'll have to start preparing from Parla.
The effect of 1 is that it's on standby, but instead, it's freeche and there is no limit on the number of times, so if you're prepared, you can demonstrate the power of howling. As expected of the head of the housekeeper.
The effect of 2 is common and the theme has a self-bounce effect, so preparing the trigger itself is not difficult. To some extent, you can also suppress the bounce from the other party.
However, it can be activated on each other's turn, but it feels like it's too late to use Dragonmaid monsters alone, so I'd like to use it with a trigger that can bounce freely. Is relaxation appropriate?
Also, since it's a rare "time" these days, there's a chance you'll miss the timing, and since it's targeted destruction, it won't work against many opponents.
It takes a lot of time to get the effect to work, and it's a bit outdated, but I think it's a good trump card.
Generaider Boss Quest ▶︎ Deck 《Generaider Boss Quest》
japan シエスタ
2019/08/02 10:41
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Having a stage that is essential, this is a theme with a strong combo, so it is very good to have multiple copies.
I give the information ad and return the card to the Deck, but since the main stage is recruiting, it doesn't bother me that much. It might have an effect on Rage, but since the performance is that in the first place...
A must have card for a king.
Generaider Boss Room ▶︎ Deck 《Generaider Boss Room》
japan シエスタ
2019/08/02 10:31
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As has already been said, the trigger is too narrow. Even if such a narrow condition is satisfied, this is generally the loss.
It makes it easier to do this move, but you can't do anything against your opponent's active development... huh?
To be honest, it is out of the question as a stage trigger. Territory full of holes. really. It's a tough theme...
Generaider Boss Bite ▶︎ Deck 《Generaider Boss Bite》
japan シエスタ
2019/08/02 10:21
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It doesn't matter what the X target is, but since the effect requires a lot of kings, rank 9 is the target.
Rank 9 has many cards such as VFD, Shaker, and Ormungand that are meaningful to have a lot of materials.
But holding more requires more board ad.
However, the kings are all of the highest rank, and they all have effects that require board adverts, so they are not suitable as a cost.
Basically, you will use the tokens generated on stage. However, it tends to be more combo-oriented and unstable, and if it is eliminated during the opponent's turn, it ends up being Ojan.
Trap catches slowness. At least the compatibility with Ormungand is subtle.
It can be replenished from the GY, but it takes time to fertilize the GY. Even though the king himself is not good at GY manure.
If he has elements that take a lot of time and effort, I think he would have been able to hit it from Deck.
It's slow, and it's not worth the hassle of replenishing X materials. I think it's obsolete.
Heroic Gift ▶︎ Deck 《Heroic Gift》
japan シエスタ
2019/08/02 10:04
Yugioh Icon
It's a card for licking and entertainment, as it was in the anime.
It's been said a lot, but if he's cut his LP so far, he should think about setting his LP to 0 as it is.
It goes without saying that the deck that wins with a special victory is not a deck that reduces LP, so he can't pull the trigger.
Carefully, the name is limited to 1 turn, so unlike greed, you can't activate the chain, and since it's 8000, you can't combo with Simocchi.
It doesn't work well and doesn't have any combos, so depending on the situation, I think it's a good and annoying card for your opponent.
Generaider Boss Fight ▶︎ Deck 《Generaider Boss Fight》
japan シエスタ
2019/08/02 9:55
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Field searches Due to strict regulations, such dedicated searches are appreciated. I'm worried about Trap, but the stage itself is a card that is easy to move during the opponent's turn.
1 draw is also a high risk, but it is also an advantage because you can immediately pull the trigger of 1 on the stage.
Also, the Recruit effect on the stage has no name limit for one turn, so it is meaningful to replace it, and it is also an advantage that it does not spoil even if you have multiple cards in your hand. Although it will accelerate the opponent's draw for that amount.
It is a card that can bring you the key card, and you can aim for tricky moves due to the effect of the stage and the characteristics of Friche Trap, but it also feels unstable in terms of giving your opponent an ad, so this is the score. .
Generaider Boss Stage ▶︎ Deck 《Generaider Boss Stage》
japan シエスタ
2019/08/02 9:20
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1 is an environment where searches are heavily used, and since it responds to the draw phase, you won't have trouble triggering it even if you don't combo strangely. I don't even care about the name of the turn.
There are 2 effects and 1 effects, so you don't have to worry about triggering. However, it's basically activated on the opponent's turn, and it's not so high and it's deployed in Attack Position, so it's easy to target, so it's necessary to prepare some means of utilization.
King is an effect that requires a board add, so basically it will be used as the cost of the king summoned with 1. Is it also possible to use it in combination with the effect of Mascarena?
However, due to the expansion power that fills the field, it should be noted that if it is not done well, it may hinder the expansion.
In any case, it is undoubtedly a key card for the king.
Jormungandr, Generaider Boss of Eternity ▶︎ Deck 《Jormungandr, Generaider Boss of Eternity》
japan シエスタ
2019/08/02 9:02
Yugioh Icon
A handsome illustration suitable for calling himself a king.
It is this effect from sorry handsome man. It is not a performance that can be produced by using level 9 as a material.
His disappointing card was pushed by Branded, but in PHHY, Lavertein, who can treat this card as a real obstruction agent, appeared.
It depends on the future new cards, but for the time being, it seems that it will be possible to break away from unusable cards.
Generaider Boss Loot ▶︎ Deck 《Generaider Boss Loot》
japan シエスタ
2019/08/02 8:53
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Stupid. Isn't this an error card?
1 isn't bad for a Generaider who doesn't have a lot of offense and defense for their level, but in this day and age with a lot of removal, it's honestly not worth it. Also, the two effects are not well matched.
2 makes the opponent draw. However, he has cards such as Generaider Boss Stage and Haar in the Generaider that can be triggered by the opponent's draw, so it becomes a combo card.
It is unreliable both as a defense and as a combo card.
Heroic Challenger - War Hammer ▶︎ Deck 《Heroic Challenger - War Hammer》
japan シエスタ
2019/08/01 17:56
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If you can destroy it in battle, you can also block his use of GY as a secondary enhancement.
However, it is advanced and heavy, and although it has an effect that is suitable for combat, the raw RBI is at the sidera level. It is easily affected by the opponent's situation and is not stable.
Even if it's strengthened, it's basically possible to attack in that state after the next turn, and since it doesn't have removal resistance, it's easy to leave.
As for stats, there are chances for heroics, so it's easy to assist, but since his deck is an aggressive deck with rank 4X as the main force, the level doesn't match and there is a risk of accidents, so it's a nature that's suitable for maintenance. Not even biting each other.
I think it's useful because it doesn't mesh with the current environment where removal is rampant and speeding up.
Heroic Challenger - Swordshield ▶︎ Deck 《Heroic Challenger - Swordshield》
japan シエスタ
2019/08/01 17:45
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Heroic wants to enter his turn with the opponent's monsters present due to the disadvantage of chance, so it works well with a defense card like this that allows you to endure and counterattack.
Compared to reconciliation, it has a high degree of surprise attack, and it is a big selling point that you can receive warrior and heroic support.
If it's heroic, I don't think there's a loss even if you insert one.
Heroic Challenger - Spartan ▶︎ Deck 《Heroic Challenger - Spartan》
japan シエスタ
2019/08/01 17:39
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The story of who is going to rush into such an invisible thing. It basically functions as an attack suppression.
However, in an era where removal is rampant and heroic itself is aggressive X and his deck aiming for 1 kill, it doesn't even mesh with the nature of the deck.
Now that Thousand Swords and Halbert have appeared, it will not be adopted even as a number match.
Heroic Challenger - Double Lance ▶︎ Deck 《Heroic Challenger - Double Lance》
japan シエスタ
2019/08/01 17:35
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If the summoning right is required and only the same name can be revived, it will feel narrow and difficult to use even if you are fishing. As for the restrictions on deployment destinations, Warrior X has excellent people, so don't worry about it that much.
I would like to be able to connect the effects from the 2nd card by using a wide variety of search and recruit methods.
Heroic Challenger - Night Watchman ▶︎ Deck 《Heroic Challenger - Night Watchman》
japan シエスタ
2019/08/01 17:30
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A night attack sounds nasty again...
It's a warrior version of Drillroid, and it's easy to bring along with reinforcements and Thousand Blades.
Also, Heroic is his Deck that is easy to get a powerful RBI, and it can be said that the characteristics of the Deck are intertwined because the opponent may be vigilant and put it out in defense.
However, there is less defense than that, and the value of the defense meta is low. increase.
Heroic Challenger - Extra Sword ▶︎ Deck 《Heroic Challenger - Extra Sword》
japan シエスタ
2019/08/01 17:24
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If it becomes an X material, a large enhancement of 1000 can be obtained, and it can be duplicated and its own stats are low, so it can be used for runaway summons.
I want to mainly make it an aggressive X material. As a Warrior, he can connect with aggressive Warriors such as Breha to order.
However, it's just a weak vanilla that doesn't have the ability to expand on its own, so it's essential to use it with some kind of expansion card. Also note that it is vulnerable to negate conversion because it is treated as an effect of the X monster that was put out.
Is it preferable to operate with a specialized construction rather than rushing into the Rank 4 main body? You have the explosive power to do so.

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