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Yu-Gi-Oh! Card Rating List Showing 3,556 to 3,570 of 4,611
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《Traptrix Cularia》![]() 2021/01/06 20:34 ![]()
Another Link Monster was handed to Traptrix, who had already been given a super-talented Link Monster called Sera in the Link Brains Pack, which distributed links to past themes.
It's called Turn 1, but it sounds nice to say that you can use the holes you've used up indefinitely. However, including the fact that he can't revive the Link Monster Sera with the resurrection effect at the end, is it necessary to cut Sera, the strongest Traptrix monster, and put out this card above all else? It feels like it's quite a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of Holes and Holes have affordable and powerful things other than summoning reactions such as Cunning and Graves, but there is no such thing as unconditionally perfect Friche, so the specs of Holes and Holes are the performance of this card. I can't deny the feeling that I haven't caught up with. The effect of continuing to torment the opponent with a trap that doesn't consume anything instead of being visible is undoubtedly something that further strengthens the board surface of Traptrix, and if it can be used at the same time as Sera, it will be very strong & reviving Tio and Trion. I think that the range of strategies has expanded considerably, such as the effect of triggering SS, but it is a monster that feels like an overkill that only makes an advantageous situation even more advantageous. |
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《Boo-Boo Game》![]() 2021/01/06 20:21 ![]()
We've been waiting for you, the General Trap slot in this pack is a card for Normal Trap by Normal Trap.
It has an effect that can be used by itself, but it is a card with properties similar to Miraforancher, in that it exerts an even stronger effect if it is destroyed by the opponent while set. Due to its specifications, only one effect can be used with this card. First of all, the effect that can be used even by itself is to completely parry the damage to yourself from monster battles with Damester, and it is an effect with a fairly wide range of defense that can withstand damage from direct attacks. The effect when it is destroyed by the opponent and sent to GY is to set 2 Normal Traps other than the same name of GY in a ready-to-use state, and one other Normal Trap is better than how to prepare in advance. I think the ideal flow would be to set this card along with the above, and have Nagisa and Rite destroy this card along with it, effectively making Nagisa Rite useless. It depends on the other party and has to be sent to GY, so it is weak against Kozusai, and it does not support Counter Trap, but it does not support Continuous Trap. There are some scenes where it doesn't respond to repeated attacks, but I gave it a score like this because the effect that can be used by itself is so-so. |
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《Element Soldier》![]() 2020/12/30 16:18 ![]()
Considering the concept of the Element series, it's hard to imagine that both the race and attributes would overlap with other elemental monsters. A monster that can only be thought of as dead.
Moreover, it's even more mysterious that this one appeared earlier than the Element Devil, and if I had mistakenly turned this into a devil, I should have given up on giving up the Devil and made it an Element Lizard or an Element Shark. I feel like it, but... By the way, neither this card nor Devil has the effect of increasing RBI, so both are weak anyway. |
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《The Weather Rainbowed Canvas》![]() 2020/12/28 21:28 ![]()
In The Weather pattern, it is an important card on par with Snow and Thunder, and due to the nature of banishing yourself to activate and then return, you can deploy monsters from the Deck during each player's turn without actually reducing the number of monsters. It's a very good card that doesn't give you a big disadvantage even if you get hit with it, and if you get it right, you'll be able to fill the field with The Weather monsters in no time.
However, the effect can only be activated if there are no monsters on the opponent's field, so it's a bit strange to put it with Ciel's effect when going first, and the Weather pattern on the field is tough with just this card. , Snow or Lightning, whichever you want to put into play together. |
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《The Weather Thundery Canvas》![]() 2020/12/28 21:19 ![]()
The Weather pattern that makes the battle of the low hitting The Weather monsters much easier.
This card plays a big role because there are no cards in The Weather pattern that can directly remove monsters. The effect can be used both when hitting and when being hit, and since it launches a bounce that does not target damage, it is difficult to block, and even if it is negate, it is already in damage, so the attack can be effectively negate. It's designed with kindness in mind, and the Weather monsters that were excluded to use this effect can eventually return with their own common effect, so the overall performance is quite high. One of The Weather's iron plate tactics is to use Kaiju to pack a monster you don't like, then hit his Kaiju that was sent and collect it with this card's effect. The Weather is skid-resistant and Rift-friendly, and with this card, I don't think he's going to lose against Eldlich. However, you can't use the effect unless you enter a damage stage, and if you use an effect that removes The Weather monster or this card at any other time, you can't even escape or remove the monster with this effect, so it's quite troublesome. If possible, I would like to activate it at the same time as snow or rainbow. |
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《The Weather Snowy Canvas》![]() 2020/12/28 21:10 ![]()
He who supports the rotation of The Weather Deck is The Weather pattern, and has a mutual attraction relationship with Ciel.
His low-to-medium-speed Deck, which he waits for his opponent's move, is massive. I will be attached. Even if you negate it with a notification, it's just the effect that this card gave to his The Weather monster, this card won't break, and the banished The Weather monster will return normally. Even if you don't have Ciel, if you get this card for the first time, you'll be able to get 3 stacks in The Weather Deck, as Turmel and Threat, which have strong effects but can't work on their own, will actually start. In addition to the search effect, the Friche pattern that can be activated without depending on the situation of the opponent's field except for the damage effect = always escape is a convenience that is incomparable to his other The Weather patterns. |
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《The Weather Rainy Canvas》![]() 2020/12/28 21:05 ![]()
The Weather pattern that gives The Weather monster the effect of peeling off the opponent's Spell Trap with Friche.
Ideally, it should be used during the opponent's end phase. It will be nearly impossible to use. It's a valuable card that can get rid of 《Vanity's Emptiness》, which is weak against The Weather Deck. It doesn't seem to be a card that you can put in too many even if you use it in combination with. |
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《The Weather Painter Cloud》![]() 2020/12/28 20:53 ![]()
When The Weather card is sent to him by GY when he is on the field, GY's The Weather pattern is placed on the field. A monster with an effect that is based on the assumption that it will be used.
The Weather doesn't have any monsters with a self-SS effect, so basically he'll be the type of effect that The Weather pattern triggers if it's sent to her GY. The Weather is his strong removal deck, but macros make it difficult to use this effect with both Turmel and Bengalla, so make sure to put it in the rift side. It goes very well with Turmel, and if you use GY as a link material other than Damester, it will activate even if you use it as a link material. Even if you can't use the effect, you can still play a minimum role if you get effects such as snow, rain, and thunder, so it's not as difficult to use as it looks. |
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《The Weather Painter Thunder》![]() 2020/12/28 20:44 ![]()
In The Weather, it is an important force on par with Ciel, and is a low-level The Weather monster with the highest RBI.
He doesn't need a unique effect, so he throws out Continuous Spells and Traps and puts out The Weather pattern from the deck. Continuous Spells/Traps other than The Weather Cards, Meta Spells/Traps such as Valhalla, Rifts, and Aromas that are unnecessary or are in the way can also be sent to GY. And, combined with Threat's effect, it's the monster that makes The Weather better than using Rifts instead of Macros. It can't act alone like Ciel, but its strength is considerable when Deck starts spinning. |
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《The Weather Painter Snow》![]() 2020/12/28 20:32 ![]()
Strong against effects that remove monsters regardless of whether they are targeted, strong against dimensions, skidrels, and aromas, The Weather Deck's strongest initial move monster, which has made a name for itself as a meta deck that is strong against the meta.
It's clear that the low-to-medium speed Deck will have a pretty tough fight when it's played first with this card and one of the Rift Skidre Fragrance is played while being tied up and widening the gap. Its defensive power is also quite high for a low class monster, and it is also the type of monster that is the weakest for his metabi-type deck that fights only with low class monsters and removal traps. Due to the design of the effect, it is resistant to Urara, and even Awakage Veiler, which is one of the few weak points, can be splendidly avoided if you pull the snow pattern together and put it out first. The first attack of The Weather Deck is best if you have this card and Yukimi in your hand at the same time, so you can make full use of Kokin and Kinken, which are easy to incorporate into your Deck, and either this card or Yukimi, or I'd like to get both of them right at the beginning. |
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《Temple of the Sun》![]() 2020/12/23 7:20 ![]()
《Banner of Courage》, 《Pyramid Energy》, and other cards with effects reminiscent of them.
Even if it's a versatile card that doesn't choose a monster to be enhanced, a card whose effect is too weak can't be called highly versatile. |
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《Gravekeeper's Visionary》![]() 2020/12/23 7:14 ![]()
It's a card with a majestic atmosphere created in the 6th term as Gravekeeper's ace, but with the release reduction when Tribute Summoning, the RBI increase referring to GY's Gravekeeper monsters, and the scapegoat effect, are you a Dinosaur? A disappointing monster whose text box is filled with muscle-brain effects that make you want to say something like that.
Gravekeeper's Field Spell, Necrovalley, also has a RBI-increasing effect, so it's easy for his ATK to exceed 3000, but after all, he's an ace that doesn't have the effect of self-SS, ad-taking, or putting pressure on the opponent's turn. There is something painful in modern Yu-Gi-Oh. |
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《Starlight Road》![]() 2020/12/23 6:53 ![]()
An excellent Normal Trap that negates and destroys multiple removals that involve destruction, and also gains an advantage while defending by adding stats to the field.
Special Summoned Studs also have the effect of catching destructive effects, so it is strong against 2 consecutive shots of Nagisa Sambol, Nagisa Right, and Right, making it a card that is particularly good at protecting the back. Special Summoned stats are not treated as Synchro Summons, so even if you use their effects, they won't come back with their own effects, but just negate a stats that can be used with 25 RBI and can be used with effects is enough to negate it, and it's not a good card. I think it's a pretty good category among free-related cards that people tend to say don't exist. It seems to be more popular than 《The Huge Revolution is Over》, which has a similar effect, but since this is a Normal Trap, it is a little easier to counter, and since it has the effect of adding a score, it has the backfire of stepping on Special Summon-related cards such as warnings. Be careful with that. Also, the cards you want to block with this card can only be counted on one hand in the general-purpose system of the environment standard, and it is rarely used in the main, so basically prepare it on the side, and the opponent will attack from the side. I think it will feel like preparing for the rice and tsuitsui that will be thrown in. |
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《Electro-Whip》![]() 2020/12/22 17:01 ![]()
Looking at it now, it's one of the Equip Spells exclusive to races from the 1st term, which feels like a rare card with three very sharp kanji characters.
In game works that do not conform to OCG, it is often treated as a strengthening spell that can strengthen mainly female monsters. On the other hand, Thunder can be equipped with this card in OCG, but in the first season of Thunder, there were few humanoid monsters, let alone female monsters, and there were monsters that didn't even have hands that could hold things, so many Thunder in game works The card was not supported. |
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《Vile Germs》![]() 2020/12/22 16:49 ![]()
It is unthinkable for the current high racial cohesion Plant, but his Spell Trap card that specifies a Plant is the same as this card that appeared in the 1st period even at the end of the 5th period when Gigapla appeared. Only forests existed.
In Season 1, the strongest low-level plant was Bean Soldier with 14 RBI, and the strongest normal summonable high-level or higher monster was Queen of Autumn Leaves with 18 RBI, both of which were vanilla monsters. Needless to say, the players at the time were impressed by this card that strengthened such a poor Plant. |
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