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Yu-Gi-Oh! Card Rating List Showing 3,511 to 3,525 of 7,624

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Rating Score・ Review
Posting Date
Evocator Eveque ▶︎ Deck 《Evocator Eveque》
japan シエスタ
2019/10/05 11:26
Yugioh Icon
As already mentioned Dual's first summon trigger. But that's what makes the Dual quirky.
After deploying to re-summon Dual, I often use 《Supervise》etc. to re-summon, but since this card is a summoning trigger, I can't use vis support, so I choose a support that is compatible with it.
It is essential to use a card that can increase the summoning right, a card that can Special Summon when resummoned, or a card that can permanently assist the summoning.
It takes a lot of time and effort, but it has no disadvantages or level restrictions, making it an excellent fishing hook.
It is an impression for experts who seem to be difficult to operate. The future looks great.
Gemini Booster ▶︎ Deck 《Gemini Booster》
japan シエスタ
2019/10/05 11:11
Yugioh Icon
The target is limited, the numerical value is subtle, and it is not easy to use as a mere enhancement card, and Trap, which can be one step away even when used offensively.
Uri will be the point of re-summoning when destroyed.
However, the activation conditions are passive and this is also difficult to use. Since it doesn't activate unless it's equipped, it's also vulnerable to chain removal.
Ultimately, Dual and equipment are his decks that are strongly related, but this card is not equipment, and even Gearfried and Chevalier just "send to GY and activate", so I can't trigger this card. It is fatal that there are many things that cannot be satisfied.
I have a strong impression of poor dexterity, and since there are more useful supporters, I wonder if it's time to show up.
Gemini Trap Hole ▶︎ Deck 《Gemini Trap Hole》
japan シエスタ
2019/10/05 10:56
Yugioh Icon
Unusually in Trap Hole, it's not a summoning response. Then, when it comes to performance, Mirafo is an OK card.
It's a trigger that is more fragile and time-consuming to remove than Mirafo, but if the price is enough to destroy the defense, it's not worth it.
Since it's a hole, he can search with Traptrix, but these cards don't work well with search, and Mirafo has his own search and collection.
Even if this is an exclusion/bounce, the limit is 2 points at most.
Linguriboh ▶︎ Deck 《Linguriboh》
japan シエスタ
2019/10/05 9:23
Yugioh Icon
The material designation is low grade Cybers. It's an easy condition if it's centered on Cybers, and there are low grades with excellent versatility such as Cygaje and Ivries, so there's nothing you can't do with anything other than Cybers.
As usual, 1 is powerless against spell 3, and considering the reliability of Trap in general beatdowns in the current environment, there aren't many opportunities to use it, and since it can be activated, it can't even be damaged, and it's not possible to allow Alter triggers. disappointing.
Nonetheless, it's not bad if you consider the existence of 《Infinite Impermanence》, which is quiet but competitive with exclusion.
The self-regeneration effect of 2 is exclusive to @Ignister, but since there are general-purpose ones here, it's not impossible to activate it as a general-purpose effect.
However, the current cost monsters are all larger than this card and cannot be used as a fighting force, so it is heavy and difficult to handle properly.
Since it's a Friche, it can be used as a sacrifice escape, or it can be revived from release to move zones or pursue attacks. @Ignister also has revive.
Besides the effect, it would be perfect for satisfying triggers such as Doyoung.
It's a modest effect, but there's no doubt that it's useful in various ways.
Full-Force Strike ▶︎ Deck 《Full-Force Strike》
japan シエスタ
2019/10/04 17:51
Yugioh Icon
Even Sambol is said to be slow Normal Spell removal, but it requires more monsters and battles, so simple operation is useless.
On the other hand, I can't help but feel that there are other excellent cards for combo operations as already mentioned.
Is it a card for storytelling?
Splash Capture ▶︎ Deck 《Splash Capture》
japan シエスタ
2019/10/04 17:41
Yugioh Icon
Even considering that there are no disadvantages, it feels like a somewhat tough cart now that 《Crackdown》has appeared.
It requires a GY cost, and the target is limited and limited to X summons, so it's weak to be used later, and now that the X heyday, which is the target, has passed... Fish also often use resuscitation.
I don't think it's worth adopting even on the current side.
Steam Synchron ▶︎ Deck 《Steam Synchron》
japan シエスタ
2019/10/04 17:30
Yugioh Icon
There are currently several tuners that can be S-summoned during the opponent's turn as general-purpose tuners, so having the Synchron name and level will differentiate them.
If the level is important for S, it will be easy to differentiate.
Rather than adopting it randomly, is it preferable to use it in conjunction with a similar effect and build a deck centered on S summoning during the opponent's turn?
It gives the impression of a card for experts with strong combos.
Inzektor Picofalena ▶︎ Deck 《Inzektor Picofalena》
japan シエスタ
2019/10/04 15:55
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Shibari will be easy to summon as general-purpose expansion cards such as his Insect and Pin have appeared. The marker is diagonally downward and easy to use.
It's a Link 2, but since it requires a separate insect for its effect, it can actually be called a Link 3. Insects can bring insects as enhanced equipment. However, even if you use it properly, the effect is not worth the cost, so it is almost a prerequisite to combo.
Bringing his GY activation cards such as 《Beetron》cost and 《Gokipole》will be aimed at earning ads.
In the main house, you can prepare some additional insects from Danhone, summon this card with Dansel and that insect, and then use yourself and Senchi to gather Gigaman, Weevil, and Hone, and revive Dansel to resurrect him. I want to connect to further development.
The situations in which it can be used tend to be limited, and it's hard to help with the first move, but even the original family shows plenty of success.
The greedy effect of 2 is also a pleasure for Dansel.
In general, it is a card with high combo performance.
Acid Trap Hole ▶︎ Deck 《Acid Trap Hole》
japan シエスタ
2019/10/04 14:24
Yugioh Icon
Friche is rare in Trap Hole. However, it does not prevent the reverse effect, and defense is less likely to be used due to inflation, and the range is also specified, so it is a little difficult to use as a removal.
However, since this card can also target your own card, it is possible to operate a combo with your own card. His high defensive Flip Monster can be reused. On top of that, if you can use it as a removal if you're lucky, I think it's not a bad performance.
Pot of The Forbidden》would be easy to compensate for the slowness of Trap.
I think it's pretty narrow, but I wonder if there's still a place to be active.
D.D. Trap Hole ▶︎ Deck 《D.D. Trap Hole》
japan シエスタ
2019/10/04 14:13
Yugioh Icon
As the name suggests, it's a trap hole that excludes you, but it's a 2:1 exchange that involves you, and the trigger is tough in the current environment.
Set monsters inevitably tend to be slow, so in many cases it doesn't make much of a difference when it comes to annihilation. If it's a reverse specialized type or an opponent, there's no such thing as an advantage. There are many other useful removal traps.
If it can be used, I wonder if it can be prepared on the side of a Deck centered on Traptrix. It seems that it will compete with sulfuric acid in that respect as well.
Synchron Carrier ▶︎ Deck 《Synchron Carrier》
japan シエスタ
2019/10/04 10:21
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It has a token generation effect for adding the summoning right, but I have the impression that this token generation is not as user-friendly as I thought. You will be asked for multiple cards.
I think it's become even more strongly felt due to the influence of the rule change.
It's not bad if it goes well, but you have to make various preparations, and I think it's a card with a habit that makes it easy to choose the situation.
Cyberse Synchron ▶︎ Deck 《Cyberse Synchron》
japan シエスタ
2019/10/04 10:07
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It has a level-increasing effect, and this effect mainly produces odd-level S. With low stats, Cyber Stunner, and even his Synchron name, there are plenty of support support.
As already said, it's an effect with no name turn limit, so it can be considered bad. You will need a lot of monsters.
The destruction resistance of GY activation is not a level that can be overrelied, but it is a good enough insurance.
It's not a card that can be demonstrated on its own, but I think it's useful as a cyber tuner.
Junk Anchor ▶︎ Deck 《Junk Anchor》
japan シエスタ
2019/10/04 9:36
Yugioh Icon
Its level is lower than the Quickron, which has the same effect, and since it is not a Synchron, it cannot be tuned and searched. However, since it is a low-level warrior, it will be easy for support to share and carry.
There is no restriction on S materials, and it has a fishing effect instead of self-deployment. However, there is a hand cost and the resurrection target is somewhat limited to non-tuner Junk. If you use this effect, the S summon destination is also limited.
Synchron rarely uses non-tuner Junk, so it's hard to use the effect.
So if you want to make use of the effect, it will be active mainly on Junk.
It's a rare level 2 in Junk, so it's easy to develop differently.
Synchron Explorer ▶︎ Deck 《Synchron Explorer》
japan シエスタ
2019/10/04 9:20
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It has a fishing effect and is easy to connect to something with one piece. Will it be a selling point that he is easy to connect to Warrior S from the resurrection target?
Synchron, which is likely to use this card, often uses other cards with different target effects, so I would like to take a closer look at which card to prioritize.
However, since this card itself is also low status, it is easy to revive by catching them, so it is easy to use together.
I think that it is a convenient card in Synchron.
Changer Synchron ▶︎ Deck 《Changer Synchron》
japan シエスタ
2019/10/04 9:12
Yugioh Icon
As already said, the effect is plain, and it's not an effect that you want to do by S summoning. If it's just the effect, there's also an upward compatibility that can target your own field with the same level and attribute, and there's a gust of wind.
Synchron also has Unknown with the same level of expansion effect, and it is not his deck that prioritizes battle position change effect.
I think it's a little tough even considering some combo examples.

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