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Yu-Gi-Oh! Card Rating List Showing 286 to 300 of 10,769

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Star Power!! ▶︎ Deck 《Star Power!!》
japan とき
2020/10/23 23:17
Yugioh Icon
His Quick-Play Spell that has an effect that strengthens according to the level and rank of the monster that exists at the link destination when the Link Monster battles with the opponent's monster.
A powerful lunge exclusive to Link. Strictly speaking, it is activated only during damage calculation, and the ability increases only during that time. If there is a high level or rank at the link destination, it is possible to increase his ATK in a different dimension, and just by arranging two level 4 bodies, he will hit a tremendous figure of 3200.
That being said, his ATK increase depends on deployment and also on Link Markers, so he may or may not be able to master this card even with Link Monsters. Since it can only be used during damage calculation, it is very weak against removal. It has a strong peculiarity, but its extraordinary firepower makes you feel romantic, and since there are almost no restrictions, you can feel its practicality and versatility.
Taotie Dragon ▶︎ Deck 《Taotie Dragon》
japan とき
2020/10/23 23:16
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A monster that gains powerful effects from monsters used as link materials.
When using a Fusion Monster as material, the monster effect is limited to the Battle Phase, when using an S monster as material, his Spell/Trap is limited to your main phase, and when using an X monster as material, his GY card effect is blocked in both phases. have an effect.
When using fusion as a material, you can deny a wide range of things such as hand trigger enhancement such as Honest, self-enhancement such as Astram, and battle obstruction such as Hope. It is also effective for recruiters, so do you want to actively aim for it?
Using Synchro as a material blocks his Spell Trap activation on your own. Aim at trap hole systems, torrent funerals, various counters, etc. However, is it likely that these will be used as a hindrance during deployment?
Xyz seals his GY activation. It is often possible to block the same opponent as fusion, and when it is destroyed here, he also stops the effect of activating the effect with GY.
The summoning conditions are the same as Astram, and the meaning of using Link is quite severe, but if you get stuck in a pot, you can exert tremendous control power. However, overconfidence is not possible because there are holes in the suppression range, especially in the opponent's main. It gives the impression that it is a suppression effect that is suitable for attacking, so I would like to keep that in mind.
Hraesvelgr, the Desperate Doom Eagle ▶︎ Deck 《Hraesvelgr, the Desperate Doom Eagle》
japan とき
2020/10/23 23:15
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A rogue bird that devours his opponent's GY monsters.
If there are no monsters in the opponent's GY, it has an effect that doubles his ATK and a triggered immediate effect that returns the opponent's GY monsters to his deck.
ATK up is extremely flashy and exceptional, but it's extremely difficult to meet that condition unless you put it out at the very beginning. It's also a condition that it will collapse easily when you put it out, so don't expect it. If you really want to use it, 《Fiend Comedian》, which annihilates the opponent's GY depending on the amount of coins, would be a good match.
The main effect is to return another of his GY cards to his deck. It can also help increase ATK, but it never catches up, so basically it's a card that suppresses the opponent's use of GY. It will work effectively against deployment from resuscitation.
There is a WIND tie, but it can also be used with the effect of Tri-Brigade. You can expect a solid job in his deck as a card with a link 3 suppression effect.
Barricadeborg Blocker ▶︎ Deck 《Barricadeborg Blocker》
japan とき
2020/10/23 23:15
Yugioh Icon
An illustration like a brown cancer.
By discarding 1 card from your hand when the Link Summon is successful, it has the effect of salvaging Permanent/Fold Spells during the End Phase, and has the effect of not destroying her face-up Spell cards as long as they exist on the field.
The material binding is very loose, yet he has a very versatile effect of collecting Continuous Spells and Field Spells. It's necessary to discard cards, but the same can be said for the Troymare clan, so it's a new kind of Troymare-like card. As expected, it's difficult to proceed with a deck that doesn't use permanent or field, but on the contrary, it's a card that can be mixed into EX for his deck that uses them as a key.
Once in play, he protects his face-up spells. It's an effect that will help him in his deck, which is a field life such as Sin and Earthbound Immortal, but this card itself is weak, so don't expect too much.
Nine-Lives Cat ▶︎ Deck 《Nine-Lives Cat》
japan とき
2020/10/23 23:14
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Cats have nine lives.
It has the effect of not targeting other own monsters Special Summoned from GY, and the effect of reviving your own level 9 monsters or opponent's monsters from her GY by removing materials as X materials.
It has a powerful effect that revives your level 9 monsters or your opponent's GY monsters. Since this card itself is Rank 9, it will likely be used in a Level 9 Deck. The resurrected card comes with another effect of this card that has target resistance, so should I seek immediate fighting power rather than simply taking out materials and deploying it?
It's an excellent card, but there's a monster called VFD at rank 9, so I'm a little worried about competing for summoning opportunities. You can use VFD in the early stages where this card is the weakest, and use this one after the middle stage when GY has increased.
Desert Locusts ▶︎ Deck 《Desert Locusts》
japan とき
2020/10/23 23:14
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A Synchro Tuner that has the effect of discarding the turn player's hand when Synchro Summoning is successful, and the ability to Synchro Summon during the opponent's Main Phase.
Even if you use it on your turn, your hand will be gone and there is no effect. Konoryuu is a level 6 Synchro Tuner that is easy to use, so if he doesn't have a particular Insect, there is very little benefit to using him on your turn.
What makes this card so powerful is how well it works with Harifiber's Special Summon effect. By Special Summoning this card during your opponent's turn, you can call this card on top of imposing handicap on your opponent. In addition, it has a Synchro effect that immediately triggers the opponent's main, so you can immediately switch to Synchronization right after the handicap.
It seems to be a card based on the premise of Harifiber, so if Harifiber is banned, the evaluation may plummet, but it is a card that can be an option from Harifiber.
Annihilator Archfiend ▶︎ Deck 《Annihilator Archfiend》
japan とき
2020/10/23 23:13
Yugioh Icon
A demon of calamity.
It has the effect of destroying one card each on your and your opponent's field, and if you destroy a Fiend, you can get half of his ATK.
Contrary to name? Offense and defense are defensive, but Scrap/Dragon effect is very good and he can raise ATK if he destroys Fiend. Luckily for his low ATK, it is also possible to get it out with 《Stygian Street Patrol》.
In addition, it is a valuable level 9 monster, and its effect is extremely versatile if you don't need to make use of its ATK up. It is also possible to summon it with 《World Legacy Monstrosity》and destroy the cards you put out together to destroy the opponent's field.
It seems to be a useful new force card for Archfiend and Level 9.
Primineral Mandstrong ▶︎ Deck 《Primineral Mandstrong》
japan とき
2020/10/23 23:13
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Friends of Congrete? ?
It has an effect that can be set in the Spell Trap Zone, and if it is destroyed by an opponent's effect while set, it will regenerate itself during the End Phase, and it has the effect of salvaging one monster.
Artifact A card that exerts its power as a mine just like Yabu Snake. It will activate even if it is destroyed from the monster zone, but in that case it is a mine that can be seen, so he wants to activate it from the Spell Trap zone.
However, in the case of this card, the activation of the effect is slow during the end phase, the ATK is not impressive, and the high level is likely to be disadvantageous as a material, and although the effect is a versatile monster salvage, it cannot do immediate damage to the opponent. There are many painful parts.
If you flip it over, the Special Summon at the end will definitely survive on the next turn, so depending on the card you salvage, you can lead a Rank 8 Xyz, but...
Scrypton ▶︎ Deck 《Scrypton》
japan とき
2020/10/23 23:12
Yugioh Icon
Indeed, he is a monster with Cyberse-like motifs and sense.
By excluding GY's Cybers, he has the effect of Special Summoning, and has the effect of returning the banished monsters to his deck when used as a link material for Cybers.
A card that greatly enhances development power. For Cyberse, whose main weapon is Link, deployment power is justice. Since you need to have a monster in GY, it's a little difficult to use in the early stages, but it's a card that's easy to deploy. He also triggers the effects of GY's 《Dotscaper》and 《Balancer Lord》. Because it is level 5, it has excellent compatibility with 《Formud Skipper》, and Skipper itself becomes a cost and can lead to further development.
The other effect is also strong enough to return the removed card to the deck in many cases. It works particularly well when excluding monsters from the EX Deck. A nice card that enhances Cybers link tactics.
Guard Ghost ▶︎ Deck 《Guard Ghost》
japan とき
2020/10/23 23:11
Yugioh Icon
Behind-the-scenes spirit that protects from behind.
When Special Summoned from GY, it has the effect of giving destruction resistance to one monster, and the effect of adding to the hand when removed.
By reviving with traps such as Living Dead and Back to the Front, you can make yourself a wall with resistance to destruction and protect other cards from destruction. The meaning of activating it on your own turn is to the extent that it is less likely to be interfered with, but it can be said that it is less likely to be interrupted during deployment. It's not a bad effect in general, but it's a bit difficult to make use of the effect since there are surprisingly few things that can be used during the opponent's turn to revive undead.
The effect of returning to the hand when banished works well with Shutendouji and 《Necroface》. 《Necroface》has been lifted, so try mixing it with Necro Deck Death Deck. However, since it is an end phase, I don't feel immediate effect or deviousness.
It has decent power, but is it a card that's too modest to open doors in his deck frame?
Monster Express ▶︎ Deck 《Monster Express》
japan とき
2020/10/23 23:11
Yugioh Icon
Monster super express.
It has the effect of sending monsters in the EX Deck of the same race as one of your own monsters to her GY.
At no cost, he can drop the Machine from the EX Deck to GY, and if there are other monsters, he can also drop cards of that race from the EX Deck to GY. The effect itself is strong enough, but the problem is that the competing cards are ridiculously strong.
Gale Dogra》can send up to 2 copies to his GY regardless of race as long as he pays LP, and 《Dogmatika Maximus》can also drop 2 copies of his EX to GY, although there are restrictions on deployment. Both are powerful cards that are exciting now, and it seems a little tough specs to match these with swords.
Piwraithe the Ghost Pirate ▶︎ Deck 《Piwraithe the Ghost Pirate》
japan とき
2020/10/23 23:10
Yugioh Icon
Pirates in pirate spirits.
When his WATER monster other than the same name is destroyed, he can Special Summon from his GY, and has the effect of self-strengthening according to the number of his WATER in GY.
It has a limited self-regeneration effect, and can maintain the battle line even if his other WATER is destroyed. However, even if he is revived, he only has a weak ATK up, and it hurts my head that nothing happens. Since it is carefully removed, the card power is not good enough.
There is synergy with Patrollship, which has the same pirate motif, and it is easy to make it a hand cost, and it is the same WATER as him, but is there room to get into it...? ?
Feedran, the Winds of Mischief ▶︎ Deck 《Feedran, the Winds of Mischief》
japan とき
2020/10/23 23:09
Yugioh Icon
A Dragon monster that has the effect of penetrating 1 monster on the field when summoned/Special Summon is successful, and the effect of changing the form of 1 monster on the field during the opponent's turn and returning itself to the hand.
A penetration specialist who has both penetration granting and form change. You can give yourself pierce, but 1700 pierce is common, so you want to give other powerful high hit monsters pierce. By self-bouncing on the opponent's turn, you can reuse the piercing effect and change the form to make it easier to pierce, but you will need the summoning right or his Special Summon, so if you want to use it, you will need some kind of summoning method.
There may not be much demand for the act of penetrating, but does it have good performance in that?
Rose Girl ▶︎ Deck 《Rose Girl》
japan とき
2020/10/23 23:09
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rose girl.
A tuner with the effect that he can Special Summon if the front side plants in his field are sent to her GY, and the effect that he can self-salvage if there are plants in the field when it exists in GY.
Powerful Tuner with Self Special Summon and Self Salvage. Special Summon can meet the conditions for S Summon, Link Summon, Release, etc., so it is easy to deploy, and it has the power to deploy a Summon Rush. Self-salvage is also excellent and the conditions are quite loose, and this card collected in the hand can be used again for Special Summon and hand cost.
However, Special Summon and self-salvage can be performed once per turn, and you cannot immediately Special Summon this card that was used as a material for Special Summon or self-salvage.
This slow tempo can be fatal in modern times, but is it an exceptional card for a level 3 tuner of plants?
Capshell ▶︎ Deck 《Capshell》
japan とき
2020/10/23 23:08
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capsule shell.
As a material for release, fusion, S, and link, if he goes to GY or exclusion, he has the effect of drawing 1 card when removed for an effect as an X material.
A card with the will of iron and the strength of steel that draws every time it is used as a material. I think it's a little unsatisfactory because it is necessary to develop many similar effects for release and S materials, but being able to draw even with fusion materials is quite groundbreaking. The draw when used as an X material is also a fairly unusual effect, allowing it to move in its own way.
Dark Devil's attack and defense is 0, so you can share the support and support of the Sacred Beasts, and if you turn it to Raviel's release, you can draw a draw, so it's a good idea to use it in a Phantasm Deck.

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