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Yu-Gi-Oh! Card Rating List Showing 286 to 300 of 528

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Gouki Guts ▶︎ Deck 《Gouki Guts》
japan wairo
2020/01/12 18:39
Yugioh Icon
Gouki level 1 with common search effect
Position compatible with Manjirok
Over there is hand trigger, but here is battle resistance, back defense set may be useful in case of accident.
If you want to use 2 or more Level 1 Gouki, the biggest advantage is that you can scatter them with Manjirok.
Salamangreat Zebroid X ▶︎ Deck 《Salamangreat Zebroid X》
japan wairo
2020/01/12 18:32
Yugioh Icon
When the Link Monster is removed, he will resurrect from GY and Xyz Reincarnation Level 4
The condition is passive, and it is necessary to fertilize two level 4 bodies including this card, and the difficulty is that Blaze Dragon does not come out with cards that I want to put out so much.
It may be possible to use it like an extra sword as a general purpose.
Heavy Forward ▶︎ Deck 《Heavy Forward》
japan wairo
2020/01/12 18:15
Yugioh Icon
Continuous Spell that can be searched just by activating the usual
The battle position change is also powerful, and you can attack with self-revived Xyz.
Codebreaker Zero Day ▶︎ Deck 《Codebreaker Zero Day》
japan wairo
2020/01/12 18:02
Yugioh Icon
Low class monsters that can be recruited from Swordsmen
In most cases, the weakening effect will be in a linked state with your own link, so it will be almost a disadvantage. Therefore, I don't want to leave it on the final stage.
The self-destruct effect will be an insurance when Swordsmen and Berserkers are destroyed when sent to the opponent's field. However, if Swordsman is destroyed immediately after landing, this card is also destroyed, so it has a strong disadvantage.
Search when destroyed isn't particularly beneficial as Zero-Day basically wants his deck to be asleep. Since Swordsman also supports SS from your hand, you can handle it even if you stack 1 card at worst.
It's a card that is essential for developing from Swordsman, but in general, it's a card you don't want to stack too much.
Codebreaker Virus Swordsman ▶︎ Deck 《Codebreaker Virus Swordsman》
japan wairo
2020/01/12 17:31
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Link 2 Codebreaker with conditional recruit effect
I don't want to think about relying on the other party's link, so basically I want to link with my own link on the lower left/lower marker.
After Rikuru, put out a Berserker with yourself and Zero Day, and revive him with a Berserker. Self-resurrection when destroyed is like insurance.
The evaluation may change if easy-to-use lower left and lower markers come in the future. It is a general-purpose link 2 with self-revive and 2300 RBI, so it may be worth paying attention to it.
Codebreaker Virus Berserker ▶︎ Deck 《Codebreaker Virus Berserker》
japan wairo
2020/01/12 17:22
Yugioh Icon
Link 3 Codebreaker with resurrection effect
Although it says that you can revive up to 2 monsters, you can only revive at most 1 monster unless it is co-linked with your opponent's monster. Basically, you will connect from Virus Swordsman to this card and revive Virus Swordsman.
It's probably the concept that was supposed to be to break the prone with the effect and then attack with Link Monster + Swordman + Berserker.
It's troublesome that it takes a long way to connect to this card.
Link Burst ▶︎ Deck 《Link Burst》
japan wairo
2020/01/12 15:48
Yugioh Icon
Linked 《Gemini Spark》-like card
Its strength is that it is much easier to apply than Dual, such as easy supply of materials and combos with destruction resistance.
However, the search doesn't work, and it's a bit harsh that it doesn't even have a Quick-Play Spell.
Titanocider ▶︎ Deck 《Titanocider》
japan wairo
2020/01/11 19:44
Yugioh Icon
EX meta trap card that can be used as many times as you want
However, the turn it was activated → the next turn it will be recovered for 1 turn → the activation is the next turn and it can actually be used once every 2 round trip turns, which is tough.
It feels too strong to activate every turn, so it can't be helped.
Pinpoint Dash ▶︎ Deck 《Pinpoint Dash》
japan wairo
2020/01/11 19:28
Yugioh Icon
If he hits an EX monster, he will be a Special Summon for free, and if he misses, he can send a trap card to GY.
He will select monsters that benefit from being sent to GY, such as Chimera Frecia and Libarian, and use them like the Trap version of Extra-Foolish Burial. It seems that he can also select Shaddoll fusion because this effect allows him to specify monsters that cannot be Special Summoned.
If you miss, you can deploy a monster to your opponent, but it can be used as a trigger for his deck fusion with Shaddoll Fusion, so it is not a disadvantage. Also, since it's basically aimed at activating with the opponent's EP, I think that it can be dealt with without problems on the return turn except for some subdued monsters.
Even if you are unlucky, you can get an EX monster for free, so it won't be that much of a disadvantage.
However, if Dragoon appears, it will be very troublesome, so it is a bit dangerous to choose anything other than fusion in the current environment. In addition, there are monsters such as Baguska and Crystal Wing that you should be wary of.
Girsu, the Orcust Mekk-Knight ▶︎ Deck 《Girsu, the Orcust Mekk-Knight》
japan wairo
2020/01/11 19:07
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For some reason, he is a high-level environment, and he is a new magicite given to Orcust.
Just by summoning it normally, it works the same as Armageddon Knight. If the conditions are met, it becomes a tuner, and further tokens can be deployed from here. With this single piece, you can connect to Link 2, Hari Fiber, or 5 Synchro, and make incredible moves to send a devel to GY. I want to put out high-ranking links as much as I want.
Furthermore, since these effects are independent of each other, it is unusually brutal that it penetrates the opponent's hand trigger with ease. You can go to Anaconda Dragoon without any problems even if you get shot. You know……
Furthermore, since this card can activate its effect during his Special Summon, he can deploy this card from his other Orcust. Of course, as mentioned above, super expansion is possible from there.
In addition, because he is a Mekk-Knight, he can be easily recruited by memory, and because he can drop World Legacy, he has excellent compatibility with live performances, and has a strong bonus element.
It's a card that makes you feel like a story, with Eve's ribbons scattered and Galatea on the side as a token.
Ancient Warriors - Deceptive Jia Wen ▶︎ Deck 《Ancient Warriors - Deceptive Jia Wen》
japan wairo
2020/01/11 2:04
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A low-class monster with the effect of lowering his ATK at the cost of Continuous Spell Trap and a salvage effect when the opponent's monster is destroyed.
By using the Sankyou welcome, it is possible to move like the nostalgic Tenkiyuushi, but it does not work by itself, it requires battle destruction, and this card itself has a low RBI. You can see the weak side. Removal by Spell Trap is even more difficult because there are no cards with interlocking effects.
Performance is a little outdated.
Buzzsaw Shark ▶︎ Deck 《Buzzsaw Shark》
japan wairo
2020/01/11 1:52
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Recruiter who Special Summons Fish
Since Level 4 Fish, which is the same as this card, has a lot of expansion effects, if his deck is the type that uses this card, it will not be a problem for Special Summon. However, its effect cannot be activated, and there are no monsters that can be exploited, so it will be difficult to find a way to use it other than quickly using it as a rank 4 material.
Under the new rules, there's no need to go through the link, and I think there's no problem if you just stop thinking and go for the Bahasha Mochi.
Lantern Shark ▶︎ Deck 《Lantern Shark》
japan wairo
2020/01/11 1:44
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Water fish level 4 monster that deploys from hand
Basically, it's a card that aims for Rank 4 without any difficulty.
You can aim for Rank 3 or Rank 5 by developing Level 3 or 5, but the drawback is that there are only Valiant monsters that are worth the trouble of putting out 3×2 or 5×2 water ties. Above all, the fact that you have to put level 5 water in the main deck is a big deduction, and that level will also fluctuate...
I think it wouldn't have been such a bad card if it came out in the 8th gen, but I can't deny the impression that it's inferior after seeing Flying Pegasus and Lightcrafter.
Loptr, Shadow of the Generaider Bosses ▶︎ Deck 《Loptr, Shadow of the Generaider Bosses》
japan wairo
2020/01/11 1:32
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Low Generaider with Ronfa effect in Flice
As a starting card, you can immediately connect Mardel to Generaider Boss Stage by using her Special Summon. This area alone can be expected to be as active as Ronfa.
Even more powerful is the fact that it is a free chain, so it is possible to release tokens during the opponent's turn and deploy advanced Generaiders. You can keep this summoned card, it's powerful to deploy with 《Generaider Boss Stage》, and there is even a good recruit card called 《Condemned Witch》.
The RBI increase is also quite strong, with tokens reaching 2,500 RBI, and advanced Generaider reaching over 3,000 and 4,000 RBI, making it quite strong against battle.
Overall, he is very powerful, and if he is a Generaider Deck, it is a level card that I would like to think about building based on this card, even if I stop thinking and stack three.
Xyz Revive Splash ▶︎ Deck 《Xyz Revive Splash》
japan wairo
2020/01/11 1:15
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A resurrection trap card that has the effect of reviving Xyz of rank 4 or lower and raising the rank.
Unlike Xyz Reborn, materials are not replenished, so I would like to revive cards that are effective even without materials. It works very well with Baguska, and you can revive it in Defense Position during the opponent's turn and interfere with it, aiming to increase your rank before self-destruction on your turn.
In addition to the variants included in the same bullet, C No. 101 and C No. 103 are powerful as rank-up destinations. The practicality is unknown, but you can rank up from rank 1 to 《Toadally Awesome》.

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