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Yu-Gi-Oh! Card Rating List Showing 16 to 30 of 43
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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《Salamangreat Roar》 |
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《Fortune Lady Every》![]() 2020/07/23 18:31 ![]()
The effect itself is reasonably strong, but in modern Yu-Gi-Oh, it feels like it's one tempo or two tempo slow.
Nothing when I left. When it exists on the field, it feels like it lacks power because it has no suppression effect. For the time being, the race of the material is narrowed down Furthermore, it is doubtful whether this resurrection effect will pass in an environment where the grave is almost standard equipment. The RBI is also quite unstable, the point is that if you get hit by Skidre or Vailer, it will become 0 like Apollosa. Attacking is also exciting. As a card that doesn't have to be a tough match, he's the ace of the Deck, and I'm very happy with it. If it's not serious, it's a pretty powerful effect, but it has a hole in it, so it's good to read the match. Very nice card. If the whole Yu-Gi-Oh is balanced like this, it's one piece. The evaluation is 6 to 7 if it is used in a serious battle. |
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《Forbidden Droplet》![]() 2020/07/23 15:26 ![]()
It's amazing, one piece
It's strong when the second attack uses it as a counterattack, but it's also strong when the Dragoon side puts it down. You can also use it flexibly, such as if you use triggers and activate three battles, this guy will still throw Dragoon. Even against solitaire decks, there are many cases where you don't need to negate the entire opponent's board, so I think he's easier to use than the ATK-lowering branching wave. |
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《Super Polymerization》![]() 2020/07/23 14:52 ![]()
Even if it was once a story, it is no longer an official cry.
I think maybe if I'm in trouble with card adjustments, Super Fusion or Kaiju will do something about it. It's all in one piece, but I think it's a semi-limiting answer to something like solitaire, which is overwhelmingly powerful. Consuming the EX frame with the corresponding Fusion Monster, and being useless in solitaire development, solitaire deck side is difficult to enter In that sense, I guess it's a response to modern Yu-Gi-Oh's excessive preemptive control board and cards that are a little hard to understand like Dragoon. Anaconda + Dragoon is just right for the material Recent themes include monsters with negate effects and counter traps that can be searched in the solitaire theme, so I feel that the reliability of super fusion is necessary. |
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《Fallen of Albaz》![]() 2020/07/23 14:39 ![]()
He's strong, but he searches for you. Dogmatika says you can't use extras after that, so it's hard to use.
As a removal card, it works well with Dogmatika. But on its own, it's definitely a strong card. But now, if it's related to Dogmatika, then Dogmatika is fine~ Anyway, in the 11th season, cards with related stories will be released, so they will be picked up there. Well, if you look properly by yourself, you're very strong Compared to Dogmatika, which has about 20 points, it only has 10 points! weak! strong at the level of |
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《Eldlich the Golden Lord》![]() 2020/07/23 7:19 ![]()
He fights by narrowing down the monsters to Eldlich and a few others... I thought it was a general purpose and anything was possible.
In addition, the interference in the theme is also fulfilling Is the countermeasure a graveyard? Just a general-purpose lump-like Deck is a grave There are too many targets I want to use What's more, even if you haven't used the Eldlich card at all until then, it's troublesome because it suddenly uses it with a cyclone-like glue. I think it's amazing that you don't destroy it but send it to GY. With this versatility, isn't it okay to limit this? |
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《Dogmatika Ecclesia, the Virtuous》 |
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《Borreload Savage Dragon》![]() 2020/07/23 7:05 ![]()
It has an overwhelming effect range that can stop anything once.
It is extremely difficult to destroy this card that boasts his ATK of over 3000 after stacking it on the control board and breaking through its interference. strong. In addition, if you defeat it, the obstruction effect will be reused. strong. Well, I think it's fine to equip anything, even if it's sharp. strong. Since this guy's summoning conditions are sloppy, it can fit in almost any deck if it uses level 8 synchro. strong. It's so strong that if you have a spare frame, you can put it in for the time being. Even if you are not on the field because of the rule revision, you can pick it up from the GY by popping it out. strong. I want to tell you to think a little more and make a card. strong. By the way, there is no interference effect until the post-Special Summon effect is successfully activated and the counter is placed, so it will fall to Bottomless Trap Hole and the free chain will be destroyed. 《Ghost Ogre & Snow Rabbit》can defeat it, and Veiler works too. Well, I want to stop at solitaire before it comes out It's fine if it appears, but the summoning conditions are too loose and it's impossible to narrow it down while always keeping in mind that this guy will appear, so I can't do such a scary thing. |
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《Deep Dark Trap Hole》![]() 2020/07/12 16:41 ![]()
First of all, I won't use cards other than Traptrix, so I'll describe it assuming Traptrix.
In the current environment, he is effective against Eldlich and when dropping Dragoon with a two-tiered Trap Hole Effective for other sync themes as well The problem is that it completely rots when playing against a large number of Link Xyz themes So he secretly puts Traptrix in the side deck, and if you get it after the second game, it's a cool card. Overall evaluation including other than Traptrix is about 5 points |
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《Void Trap Hole》![]() 2020/07/12 16:30 ![]()
It will be described on the premise that it will be used in Traptrix
Trap holes for killing dragoons and other resistant monsters Used to stop high-level monsters with resistance that result from solitaire Not taking targets is overwhelmingly strong For example, when a dragoon lands, Dragoon Special Summon → Trap Hole as a decoy → Negate by Dragoon → Cover his Void on the same chain As a decoy, it is common for people with resistance to Void ・Bottomless ・Per space-time If you can get Frecia, you can easily meet the conditions to some extent. However, other than Traptrix, counter traps are enough, so the overall rating is about 6 points. |
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《Floodgate Trap Hole》![]() 2020/07/12 16:22 ![]()
It is written on the assumption that it will be used in Traptrix.
One of the most reliable trap holes in the current environment where Link and Xyz are heavily used. Depending on the scene where you use it, you can drive Link and Xyz Solitaire, which use card interactions, to malfunction. The key card is not GY, bounce, or banishment, and it can't be used as a material that can't change the battle position on the field. Leave it until it's ready, and finish everything in 1T. It doesn't target, doesn't destroy, doesn't send to GY, and doesn't banish. If you try to summon them all at the same time, they'll all turn over. You can also turn all 4 Numeron Special Summons face-down, devastating the monster zone and preventing Xyz. as a weakness ・Because the reverse side can also be used as a fusion material, the fusion deck needs to kill the completed monster. ・If the link summon is successful, it cannot be used because it cannot be set to Defense Position. ・In the end, monsters with good specs take time to break through the defense with his Traptrix, and there is a possibility that it will be dealt with by then. From Traptrix, which buys time and prepares the board, the Trap Hole that can be used for the time being Other than Traptrix, the gap to put in the deck is severe With these two points, as of 2020, about 7 points |
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《Treacherous Trap Hole》![]() 2020/07/12 16:09 ![]()
A powerful card with many weaknesses
It is written on the assumption that it will be used in Traptrix. Strong point is that 1:2 exchange is possible and free chain Weaknesses below Because there is a constraint that you have to use it for the first one in effect Just by shooting the Cyclone appropriately, it can only be used as a starting point for Sera's effect activation by using it as a target for Serafresia. When searching with Trion, you must choose while considering that your opponent will be idle just by doing that move. It is a card that the opponent knows will come first, so it would be a problem if he was banished in the abyss, but it would be a problem for him to go to GY. Although the movement becomes complicated, it is possible to recover the Tio that was triggered by Sera's effect on the first Trap Hole and use it on the second and subsequent moves. Also, since he has summoned 5 times in the flow of Traptrix Normal Summon -> Sera -> Shade Brigandine -> Traptrix Special Summon -> Fresia, Nibiru may be shot. At this time, you can prevent Nibiru by using "Gravedigger's Trap Hole" with Frecia's effect, but if you search for cunning with Trion in the first hand, it will be rotten by placing "Gravedigger's Trap Hole" in GY. In addition, his other Trap Holes are basically non-targeting, but this card's target is also a major drawback. target Destroy Send to GY In modern Yu-Gi-Oh, there aren't many cards that can't be targeted, can't be destroyed, and don't have all the GY effects. You need 2 targets, but if your opponent doesn't have 2 cards on the board, one of them can be Traptrix. It's very powerful if you can pull it into your opening hand and lay it face down without your opponent knowing, but it's hard to stack multiple copies, so it's a frustrating one. |
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《Chain Disappearance》![]() 2020/07/12 15:59 ![]()
If this guy hits a critical hit, he's a great card that cripples the deck with just one.
Drives a deck with low ATK into the abyss of despair You can't get the maximum effect, but many Link 1 and 2 monsters are caught, so it's rare that it completely rots. Anaconda, Al Mirage, 《Linkuriboh》are all caught and excluded, so it doesn't rot so much Sacred Time, Injector, HERO, and other Plants originating from Evil Thorn can also be driven into dysfunction. However, it is easy to spoil against Eldlich and Dogmatika, so I would like to consider the number of main and side cards to use while looking at the future environment. |
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《Trap Hole》![]() 2020/07/12 15:49 ![]()
ATK effect range is actually quite good
It's almost useless with a normal deck anymore, but with Traptrix it's a different story. If the turn ends with only Serra without Frecia, there is a high chance that Sera will be knocked down by a low-level Normal Summon monster. Stacking multiple cunning cards is dangerous, and skewering is not very reliable. On the other hand, Sera's ATK of 800 to 1400 will pass in the abyss Therefore, if it is a trap hole, the opponent's safe zone can be narrowed to 800-900. Hide a few copies on the side vs. TRUE, etc. There is no room to trade with Void or Void, which is almost rotten against opponents who do not use Special Summons. If it's a Traptrix, all you have to do is build the nest again on the next turn and fight slowly as long as you buy time. In Traptrix it is important that Trap Hole can be activated One piece that I wonder if they will respond to the Special Summon in the errata |
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《Nefarious Archfiend Eater of Nefariousness》![]() 2020/07/12 3:18 ![]()
When paired with Charmer, it became the most important familiar for deploying Reaper
Isn't there a lot of people who look at the number of recruits only for this guy? Being able to voluntarily activate unused 《Unpossessed》on EP is also a strength However, this is based on the Charmer criteria. Overall, I'd give it a rating of 6. |
Update Information - NEW -
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