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Yu-Gi-Oh! Card Rating List Showing 2,701 to 2,715 of 4,611

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Dinomorphia Frenzy ▶︎ Deck 《Dinomorphia Frenzy》
japan みめっと
2022/01/13 16:29
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Dinomorphia's first follow-on Trap card is the Normal Trap card for the fusion summoning of the Dinomorphia Fusion Monster, following Domain.
You can fuse summon a Dinomorphia Fusion Monster by paying half of your LP, just like with Domain, but while you can procure materials from any area of your hand, field, or Deck, this one can procure materials from the Deck and EX Deck. You must select one of each.
Furthermore, Domain can be activated during your opponent's main phase, but this can only be activated during the opponent's main phase, and the GY effect is also the same as Dinomorphia Normal Trap, so it is basically inferior to Domain in terms of usability. will be
However, Rexterm, a Dinomorphia Fusion Monster included in the same pack, requires a Dinomorphia Fusion Monster as a fusion material, so you can use Rexterm without having to put the Dinomorphia Fusion Monster, which is a fusion material, into play. is a clear strength not found in Domain, and Lexterm itself has very high performance, and this card can be said to be a card that should be used in combination with Domain, as it can be used even when the field is empty.
Even if you use his conventional Dinomorphia Fusion Monster, you can perform a fusion summon without consuming any cards in your hand or on the field, just like Domain, so I'm a little worried about the pressure on the EX Deck, but the evaluation score is Domain. Keep it the same as
XX-clusion ▶︎ Deck 《XX-clusion》
japan みめっと
2022/01/13 16:16
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The 79th general-purpose Trap this time is a Counter Trap that specializes in capturing monster effects that activate in the opponent's hand.
Furthermore, since you can force your opponent to discard 1 card after negate, if the monster effect activated in the opponent's hand is of the type that is activated by discarding from the hand or sending it to GY, it will be a numerical advantage, and the situation will increase. Depending on the situation, the opponent's expectations can also be greatly distorted.
However, since the scope of application is expanded to similar cards and excludes the activated body, Counter Trap's 《Debunk》and 《Debunk》are also strong against effects that remain in the hand. Trap's 《Gravedigger's Trap Hole》also exists.
In order to gain an advantage with this effect, you want to aim for hand triggers that are activated by discarding cards such as G and Urara. Even if you think you're going to use it as a meta for a deck that uses a lot of turn 1 hand activation effects, Counter Trap, a notification that captures and destroys all monster effects that activate, stands in your way. .
I think it's attractive that the opponent consumes a number of counter traps just by firing a counter trap at no cost and negate it, but the discarded hand is just what the opponent chooses. Don't forget about it, and I have the impression that it's a little weak as a motive to give priority to notifications.
Therion ▶︎ Deck 《Therion "King" Regulus》
japan みめっと
2022/01/13 15:58
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The earth machine monsters have a reputation for their strong cohesiveness that transcends the boundaries of themes, but a new earth machine asset that was unexpectedly brought from an unexpected place is also an extremely important one.
The level 8 28 RBI that is self-SS from the hand referring to GY's Machine is worth it, but this monster can be activated by sending a hand or a Therion monster in the field to GY. It has a savage effect that can negate any card effect you do, that is, a super strong effect that can become a 1 hindrance by sending yourself, a Therion monster, to GY.
GY needs a Therion or a Machine monster, but even if you send it on a business trip, have 《Planet Pathfinder》bring the ring, bring this card with the ring, and use this card to target the 《Planet Pathfinder》sent to GY. With the flow of SS and wearing, it will be put out in the blink of an eye.
It can be said that it is a powerful monster that I always want to consider adopting not only for Therion and Earth Machines, but also for future Machine Decks.
Therion is somewhat reminiscent of Koa'ki Meiru and Generaider, but Machine hit the jackpot! That's what it feels like.
Machine got a big miss about speed in his Koa'ki Meiru, so I'm happy about that.
Light Law Medium ▶︎ Deck 《Light Law Medium》
japan みめっと
2022/01/13 15:37
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As a member of the DM4 group, 18 years have passed since "Sonic Jammer" was finally sent out, and I thought that there would never be another OCG card. It will be included in the regular pack in 2022.
Appeared as one of the construction monsters in DM3, and was recorded alone in DM4 with its current appearance, race, attack and defense, and level settings. have become.
The effect reflects the text at the time of recording the game, "Fire a dazzling beam from the held hand and charm the opponent." The card is charged, and another effect negates the attack, returning the effect damage according to the ATK to the opponent.
Attack negate and damage return are turn 1, so if there are multiple monsters on the opponent's field, the second and subsequent monsters will be defeated normally, so use the power of Honest or equip "Moon Mirror Shield" with Amco to fight back. etc. will be necessary.
In addition, although it is an effect that activates at the start of the opponent's battle phase, it does not have an effect that allows you to SS at that timing, so the opponent who is not in a situation where they can deal with this visible card should not enter the battle phase, so they can attack multiple times. It's rare for a forceful effect to target each of them, so there are various drawbacks such as being ineffective against targets with resistance.
At the start of the opponent's battle phase, it is necessary to use other cards such as Amuko + Tsukikyo, and the return is "half" of his original ATK. bitter.
The fact that such a card becomes an OCG itself is a hot topic, and it is worthwhile to get the area excited. However, for that reason, I sincerely hope that they will set up good effects that will be welcomed by people who are completely unfamiliar with those games.
That's why the evaluation was rather harsh, but the effect of faithfully reproducing the text of the game still makes me grin as a veteran duelist!
I would like to give my heartfelt compliments to those in charge of making this monster an OCG in this era of Reiwa.
Snatch Steal ▶︎ Deck 《Snatch Steal》
japan みめっと
2022/01/13 15:18
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A control-stealing Equip Spell that quickly steals your opponent's monsters.
Since it's an Equip Spell, it can't steal set monsters like "Change of Heart" or "Mind Control". There is, but it also has the advantage that it is easy to attract because it is an Equip Spell.
It does have some disadvantages, but it doesn't require a cost or apply the disadvantages when activated, and it also heals the opponent each time it stands by, shortening your life or giving your opponent an advantage in terms of number of cards. If you don't give it, it's almost a meaningless disadvantage that even that doesn't matter if you treat the monster you took before the opponent's standby in the first place as a material for Special Summon.
As long as it is equipped, there is no need to return control like Change of Heart, Mind Control, or brainwashing. But catching is usually strong.
TF2 has been called a robbery game with a list that was lifted once due to some mistake, and now it's not necessary to be blinded by just taking control of a single player together with Change of Heart, isn't it? This card is also said to be, but if you decide to unban one and leave the other banned, you should definitely keep this side banned.
Psychic End Punisher ▶︎ Deck 《Psychic End Punisher》
japan みめっと
2022/01/13 15:09
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A new general-purpose Synchro Monster with a level 11 belt that can be created with two free materials.
It has 3500 offense and defense, and if his LP is less than the opponent's and if it is S-summoned, it becomes a strong monster that is completely resistant to all effects that the opponent activates.
Moreover, it is not just hard, it also demonstrates a universal single-target exclusion effect that can be used every turn using the LP cost and monsters on your field, and against opponents who step over resistance with RBI, each other's battle phase Due to the effect that can be activated at the start, you can further increase your originally high ATK and fight back.
Unlike the effect of gaining resistance, the effect of increasing RBI does not matter which side the LP is swung to, and it can be used at the start of the battle phase on this side, so even when he is superior, he can be a finisher with over 8000 ATK. There will be scenes.
Well, his deck, which he has no means of dealing with with his own gimmicks, has increased in number just by being put out without countermeasures, and this kind of monsters that are almost clogged up...
Although it is his old-fashioned Psychic that refers to LP, I think that it is the performance that can be the most right wing of the general-purpose 11 sync from now on.
Confiscation ▶︎ Deck 《Confiscation》
japan みめっと
2022/01/13 12:45
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His Spell Card, which can be called The Peeping Hands, forces the opponent's designated hand to be discarded.
It's an equivalent exchange, and unlike Sentry, it can lead to his GY use, and there are scenes where you can't hit hard if you're attacking second, so sometimes this doesn't have to be a banned card. It is also one of the Normal Spells that can be said.
Sonnakotonaiyo! I won't say anything bad, so please wake up!
That's exactly what the nominated person is, but if you happen to be able to grab a pile of 40 cards or so, it should be absolutely better to have as few cards as possible that can trigger through almost without questions.
Since there is almost no way to prevent his spell card from being activated first by the opponent, that kind of thing has nothing to do with playing, and I won't even say "○○ care"!
In the case of peeping handicap, in addition to that, deprivation of first move bills and elimination of uncertainties are also included.
Whiptail Crow ▶︎ Deck 《Whiptail Crow》
japan みめっと
2022/01/13 12:39
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It's not a gargoyle but a drake colored monster.
Level 4 with a total attack and defense value of 3250 is a level setting unique to season 2, and because the OCG conversion was postponed, we avoided becoming a high-class monster.
Originally, level 4 is up to a total of 2850 offense and defense, and as proof of that, this card and similar monsters in the second season were all set to level 5, which was recorded in the true DM released in the first season.
Still, I feel that "Giant Soldier of Stone" is abnormal because he is from the 1st generation and has a total of 3300 offense and defense and is losing to "Giant Soldier of Stone" who is level 3.
By the way, 《Giant Soldier of Stone》is still level 3 even if it's true DM.
Mechanical Snail ▶︎ Deck 《Mechanical Snail》
japan みめっと
2022/01/13 12:34
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One of the initial monsters that did not receive any benefit from the postponement of OCG conversion to the second term.
The only relationship between monsters with different colors that are insects and machines is between 《✪ Devil Clam》and this monster.
It's a different color, so it can't be helped, but I don't know which side is a machine, and it's definitely an evil monster that's not an insect.
Ancient One of the Deep Forest ▶︎ Deck 《Ancient One of the Deep Forest》
japan みめっと
2022/01/13 12:26
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From season 2, when this card appeared, the level setting for the total status value was relaxed, and even if the total value exceeded 2850, it became common to see level 4 low-grade monsters.
However, it seems that monsters with such a high total value of offense and defense were not yet low-class monsters.
For early monsters, unnecessarily high defense power is just a shackle that can raise their level for mischief.
The Dark Zebra of the same race, attribute, and ATK that appeared later in the second term is like that, so even if it was a low-level monster, it is highly likely that it had a disadvantage.
Other than the fact that it's a naming convention similar to 《Witch of the Black Forest》, there's nothing noteworthy about it, and I haven't heard anything about it playing an active role in games.
Toll ▶︎ Deck 《Toll》
japan みめっと
2022/01/13 12:22
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An attack deterrent Burn Continuous Spell that makes you pay 500 LP each time you attack.
There is no limit on how many times it can be played, and it has even been used in his decks that don't aim to win by beatdown.
Season 2 is also a time when there are various cards that interfere with his LP other than this kind of battles damage.
However, the reality is that the influence of Cyclone and Hurricane was recorded as normal in the same bullet as this card, and its influence was only very small.
It wasn't a card with a cool monster drawn on it, and although it wasn't as good as Darkness Approaches, it was definitely an "unpleasant rare".
Giant Trunade ▶︎ Deck 《Giant Trunade》
japan みめっと
2022/01/13 12:14
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His Spell that can be used not only to remove his opponent's Spell Trap, but also to reuse his girlfriend's Spell Trap and set the activation conditions for other cards.
It can be said to be the eternal dream of [Self-Bounce], and it is also the card Jonouchi used in the original work.
As expected, even as of 2022, there are 6 Spells of his that have been designated as banned cards.
The situation is such that only one of the three types of hail, storm, and hurricane can be present in a duel scene. Rather than using it as a card, it is more suitable for a deployment deck that can kill the opponent's bounced cards before they can be put into play again.
Compared to this card, which can't even be captured by Staro or The Huge Revolution is Over, I'm sure that Raist is acceptable.
Malevolent Nuzzler ▶︎ Deck 《Malevolent Nuzzler》
japan みめっと
2022/01/13 12:08
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One of his spell ruler cards, which first appeared in GB's DM series, and included several strengthening spells left behind in the game as his general-purpose Equip Spells.
In the game, it was a card that strengthened Fiends and female monsters, but in OCG, it can unconditionally strengthen ATK by 700 for any monster, and can be reused under certain conditions. Stim-Pack and racial enhancement spells are all a thing of the past.
Painful Choice ▶︎ Deck 《Painful Choice》
japan みめっと
2022/01/13 12:02
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Unknowingly, at the time, I had no idea what was so strong about this card, and I was more attracted to 《Gravekeeper's Servant》.
Even though he was a card pool with few ways to use GY, it's a pity that he didn't even pay attention to this.
The illustration wasn't exciting, and it was a normal card that you can get as much as you want by peeling the pack, and even if you can search for one card, the remaining four cards are thrown away at the opponent's chest. You probably thought it was weak unless it was a great combo deck, so I'll leave it at that.
Darkness Approaches ▶︎ Deck 《Darkness Approaches》
japan みめっと
2022/01/13 11:56
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It's a Normal Spell that puts one monster in the backside Defense Position, but the cost is a bit too much.
The Spell Ruler has many of his spells that are powerful despite being normal, but why is this rare card so extreme?
It's a ridiculously useful card in DM4 and True DM2, especially in True DM2, it's indispensable for making all slots fever with Kageningen.

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