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Yu-Gi-Oh! Card Rating List Showing 2,536 to 2,550 of 10,769
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▶︎ Deck | 《Elementsaber Malo》
とき
2018/01/14 15:33
The Flame Elementsaber is in charge of his GY fertilization.
This card also shines in the temple. Under the sanctuary he is Elementsaber's Molten Conduction Field and presents his GY to the Elementsaber whose GY source is important for the Elemental Lord and Nal Aina. Even without the Sanctuary, the Elementsaber version of 《Dark Grepher》doesn't feel like a weaker card, but the Sanctuary's explosive power is still attractive. However, if you send Elementsaber to his GY, there is a powerful card called Willard. This is different from him in that he can send his Elemental Lord to her GY, and unlike Willard, he has the second effect of adjusting attributes, and he can do GY fertilizer work to some extent without a temple. |
▶︎ Deck | 《Elementsaber Nalu》
とき
2018/01/14 15:26
Elementsaber of water is responsible for salvage.
A strong deck of GY Fertilizer, he has a high need for salvage in Elementsaber, especially in situations with 《Palace of the Elemental Lords》, which can also increase your hand. Also, if 《Palace of the Elemental Lords》exists, this card can mimic Search by salvaging the cards dropped from the Deck. So if he's an Elementsaber, he'll have both Deck and GY at range. This can be said for his Elementsaber in general, but it is extremely dependent on 《Palace of the Elemental Lords》, so it does not have this, and there is a danger that it will become poor as soon as it is destroyed. Still, the movement when it spins around looks like cheating. |
▶︎ Deck | 《Elementsaber Makani》
とき
2018/01/14 15:19
Elementsaber with search effect.
Search is a great justice and a strong underpinning for Elementsaber's initial move. However, Elementsaber falls to his GY with tremendous momentum due to Palace of the Elemental Lords, so it may be possible that the range of salvage and resurrection will be wider than the range that can be searched after the middle stage. That being said, a stronger initial move than those is still required in modern Duel, so the presence of this card, which is able to master the initial move, will be significant. The second effect is common to Elementsaber. |
▶︎ Deck | 《Elementsaber Aina》
とき
2018/01/14 15:12
Elementsaber of reputation with these guys. Various devices have been devised to handle the Elemental Lord freely.
Aina is in charge of resuscitation. Let alone an Elementsaber, he can resurrect and reuse even an Elemental Lord once he's Special Summoned. Elementsaber will drop into her GY one after another, so reviving it is very important, but Willard will be able to use the effect better if he salvages, so I think it's necessary to use it differently from Naru. The second effect is an effect that replaces the attribute with her GY common to his Elementsaber. Using this, he can adjust the GY of the Elemental Lord's girlfriend, so this is a great effect for Elementsaber, who tends to accumulate GY. |
▶︎ Deck | 《World Legacy's Sorrow》
とき
2018/01/13 23:14
A tragic ending for a boy and girl over World Legacy. By the way, where did that evil fairy go?
As a card, God's Punishment can be used under the condition of mutual link. Troymare, the World Chalice, Torchlink, and other cards that are good at reciprocal linking can be secretly inserted into her deck, and it seems to be a good way to overwhelm them. It seems to have some value as a bluff, such as being able to hint at the existence of this card just by having a mutual link and a set card. Although it is necessary to have the ability to develop stable mutual links, it may become a counter trap that may ask the environment. |
▶︎ Deck | 《World Legacy Struggle》
とき
2018/01/13 22:58
I'm glad he's back! !
The situation of the shrine maiden who tries to pierce Ivries, who is herself, with Avram's sword. As a card, Cyclone can be used up to the number of mutual links, but since it's a Trap, it's pretty tough in this industry where strong opponents such as Tsuitsui and Cosmic are crowded at that point. Mutual linking requires two or more Link Monsters, and two or more have Tsuitsui and 《Heavy Storm Duster》, so you actually need more. Support for World Legacy is also hard to receive because of its strong habits. The opponent's mutual link is also counted, but it's still hot stone and water. If I could destroy the monster, I would have threw a stone at his opponent's Firewall and security, but with this, even Troymare, who is good at mutual linking, would be difficult to adopt... |
▶︎ Deck | 《World Legacy Awakens》
とき
2018/01/13 22:49
With the power of Guardragon, Ivlis is reviving her original form as a shrine maiden. It seems that Avram was no good...!
A trap card that allows you to link summon in a free chain. It can be said that it is a brotherly existence of "Urgent Tuning" and Wonder Xyz. The compatibility with Troymare, which has the effect of triggering Link Summoning, is quite excellent, and it is possible to interfere with Cerberus and Phoenix during the opponent's turn. Most of all, with this card, link materials, and hand cost, the add loss would be tremendous. Other than that, after an all-out attack, Link Summon and attack again, which is the standard usage of this kind of card. Link summoning is easy to establish because the material specification is loose, but be aware that it cannot be used immediately because it is a trap card. |
▶︎ Deck | 《World Legacy's Nightmare》
とき
2018/01/13 22:36
A desperate battle where a large army of Troymare attacks.
The effect is rather modest for the illustration. A Continuous Spell that has the effect of reducing the battles damage received by mutual Link Monsters to 0, and the effect of changing or swapping Troymare's position. It's true that Troymare is one step away from hitting points, and the position is becoming a naive issue for mutual links, but... Each monster in Troymare has a fairly fixed position, so I wonder if it's even necessary to use this card. |
▶︎ Deck | 《World Legacy Succession》
とき
2018/01/13 22:25
Inheriting the soul of a great hero, a new Mecha Knight is born here...! !
The effect of this card, which depicts an extremely hot development, is to revive a monster from his own GY at the link destination of the Link Monster. With his Deck that utilizes Link Monsters, it is quite possible that there will be an opening in the marker, and as a deployment spell that utilizes it, it has the ease of use that is simple is best. If you say it's degraded 《Monster Reborn》, that's it, but if you can secure the link destination, it's almost a card that becomes 《Monster Reborn》. Including the fact that it can be searched with World Legacy, it feels like a card that accelerates development and is like solitaire, but you can expect it to be useful in a wide range of link decks. |
▶︎ Deck | 《World Legacy's Corruption》
とき
2018/01/13 22:15
Reese and World Legacy's goal was to summon Troymare...? ? What I saw at the end of my journey around World Legacy was a girl who turned into a nightmare.
Aside from that, her Continuous Spell that has the effect of making World Legacy her Special Summon when a Link Monster leaves the field due to an opponent's effect. A star shield with amazing defensive ability, a star armor with World Legacy search effect, the World Chalice and Special Summon that can check her EX monster Special Summon just by being on the field are quite complete. However, since all of them are heavy cards, the problem is that I cry when they come to my hand. For the time being, this card can also be Special Summoned from your hand... In the future, if he can build a deck with only World Legacy, he can be a versatile recruit, but as it stands, it's a card that is a little scary. It hurts that it doesn't work well with the highly versatile Star Spear... |
▶︎ Deck | 《Knightmare Gryphon》
とき
2018/01/13 21:38
The root of Troymare.
A large Link Monster that has the effect of discarding 1 hand card and setting 1 GY's Spell Trap, and the effect of sealing the effects of Special Summoned monsters that are not linked. The first important role of Troymare is that the markers are arranged vertically and horizontally, and that they can strongly support mutual links anywhere. If possible, putting it under the EX zone will create room for securing a lot of mutual links, but since it is a link 4, should it be considered that it can be used anywhere when it can be used? The effect is quite strong. Being able to salvage Spell Trap with just one card is honestly powerful, and even more so, the accompanying effect seal is particularly devastating to opponents who don't use links. You need to be careful with monsters that get Normal Summoned, but if you can put them out first, you'll be able to greatly limit your opponent's deployment. Even Link isn't afraid of what he can do with Special Summons and effects. Even as a general-purpose link 4, it has amazing control power, so it can be fully utilized. However, it is also subject to the 2nd effect, so be careful that the 1st effect cannot be used unless it is a reciprocal link. It's a light risk in the mutual link theme Troymare, but should I think that number 1 is close to death in general use? |
▶︎ Deck | 《Knightmare Unicorn》
とき
2018/01/13 21:21
Link 3 of Troymare with an unprecedented draw acceleration effect.
When link summoning, the effect of discarding 1 card from the opponent's field and returning 1 card to his deck (if mutual link, draw 1 card after this), and the normal draw increases according to the type of Troymare card in the mutually linked state. It has a super-dreadnought ton demo effect. It is a card that assumes a mutual link, but since there is no marker in the upward direction, I would like to place it in the middle position. There is also a marker in the downward direction, so it can be in the EX zone, but I'm worried about keeping the spot if there is no RBI reduction effect for Mermaid. Although it is within the range that can be overcome with Link 2's Tolomeia. If the reciprocal link spins at full throttle, you can get an astonishing amount of hand cards every turn. You don't have to worry about the card consumption due to Tolomeia's CIP effect. Even 2 or 3 cards is a non-standard job, so you can enjoy a level of brain juice-filled draw festival that will solidify his deck in Troymare. This card is also a highly versatile CIP link card, but since it's a link 3, it's a bit difficult to put out. For that reason, his deck bounce that doesn't choose a card is powerful, but in this application, I think it's a little more light than Cerberus Phoenix. |
▶︎ Deck | 《Knightmare Phoenix》
とき
2018/01/13 21:11
Troymare is a pair with Cerberus, such as the direction and effects of the marker.
The effects are also paired, monster removal is replaced by his spell trap removal, effect destruction resistance is replaced by battle destruction resistance. It would be best to use Cerberus according to the position of Troymare, the downward marker in the EX zone. Since there is a hand cost, if you can't use the draw with the mutual link, you will be poor. Like Cerberus, this one also has a highly versatile rank 2 CIP. You can expect tasks such as removing troublesome permanents and playing out in the middle of Link Solitaire to pay off exposure. You can't put perfect trust in it because it cuts your hand, but it might be useful in some situations. |
▶︎ Deck | 《Knightmare Cerberus》
とき
2018/01/13 21:05
Isn't there a lot of Yu-Gi-Oh Cerberus recently? ?
When successfully Link Summoned, he discards 1 card from his opponent's hand and has the effect of destroying the Special Summoned monster, and the effect of making co-linked monsters resistant to effect destruction. There is a marker on the top, so if you put it under the mermaid, you can aim to activate the draw effect at the time of mutual link. Resistance to effect destruction is difficult to use because Troymare itself is uneasy about hitting points, but it can be said that it will be easier to aim for a counterattack with a star spear. More than that, this card may be a CIP general-purpose removal monster that can be played with two if the card name is different. It's hard to find a generic removal link with such a cheap card. Consuming 1 hand card and limiting Special Summon may be heavy, but if you can destroy it without specifying the destruction target at no cost, it's too strong. |
▶︎ Deck | 《Knightmare Goblin》
とき
2018/01/13 20:53
His Goblin design is unusually orthodox in Yu-Gi-Oh!
In addition to the effect of adding a draw at the time of mutual link common to Troymare, the unique effect has the effect of increasing the summoning right only for the link destination, and the effect of giving the mutually linked card resistance to the effect target. The effect also expands the deployment power and combines it with Ivries to further link summon, but the marker is more important than that. Not only is it an excellent target for reviving Ivries, it can be connected to Link 3, but it has a perfect shape to be placed in the middle zone that connects the left and right zones. Therefore, it will definitely play an active role as a hinge that stabilizes the mutual link. However, more than that, it seems that it was not good to be able to use a link 2 card that increases summoning rights from the EX Deck, so it was restricted in Japan and banned overseas. Samoso is the first banned link in Japan, but in other countries, Goblin will be the first banned link. In that case, it will be sent to the ban in the form of following in Japan as well. ? ? ? “A request to exterminate Goblins?” |
Update Information - NEW -
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