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Yu-Gi-Oh! Card Rating List Showing 2,326 to 2,340 of 4,611
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Shadow of Eyes》
みめっと
2022/04/07 12:10
A card used by Mai Kujaku in the original kingdom edition, and in the original, he is a spell card.
In addition to being able to operate as in the original work by inviting the set monster's Attack Position to catch the action of the opponent trying to escape from the battle damage, OCG also blocks the reverse effect at that time, so the effects of "Cyber Jar" and "Morphing Jar" It can also be used to nip the opponent's counterattack in the bud. However, due to the overwhelming decline of Reverse Effect Monsters in the environment, the number of situations where it can be used has decreased, and the unique strengths of this card have decreased sharply. At least I feel that Continuous Spell and Continuous Trap were good, just like the ones recorded in the original and Shin DM2, but what was wrong? Would it be better if he didn't require Harpie to be in play as a condition to activate? |
▶︎ Deck | 《The Fiend Megacyber》
みめっと
2022/04/07 12:01
A high-level monster used by Esper Gaba in the original Battle City edition, he is a dark warrior monster with a self-SS effect that can be said to be a Cyber Dragon in the second term.
It was sent out to the world as a Warrior according to the race setting when it was pre-recorded in DM3, but it was also used by Gaba, and when the Cyber Raider who was a Warrior in the same work and the Reflect Bounder who was a Spellcaster were converted into OCG later. It is also a monster with a history that an incident broke out in which it was swept away by the same Machine as Psycho Shocker, and as a result, it became the Warrior alone (later when it was remade, it was a Machine). In addition to being not a theme-affiliated monster and having different races and attributes from Saidra, it is one level higher, this one has a higher ATK, and there are scenes where you can SS even if there is a monster in your field. There are many differences and there are some quirks, but I think it can be said that the aptitude as a material for various releases and Special Summons is equally high. In this area, there is a great justice called Mr. Pancra, but basically the role of Pancra is not like that. |
▶︎ Deck | 《Red-Eyes Darkness Metal Dragon》
みめっと
2022/04/07 7:23
Originally used by Fubuki in the anime GX, it is a Dragon monster that is a type of Special Summon monster that can only be Special Summoned by using a specific monster and a Trap Card.
However, OCG does not require Darkness or Metalization, let alone Crimson Eyes, in order to bring it into play. It is a representative existence of the so-called "magical remodeling" card that has been omitted. It calls itself "Red-Eyes Darkness Metal Dragon", but no matter how you look at it, it's a Dragon monster for Dragons. After becoming a banned card, he returned to the duel field with the minimum necessary ideal errata of returning with only the name Turn 1 for his own SS and family SS effects. It's been a relatively short time since the card was banned, but the ban card of such a popular large monster is profitable because there is a high possibility that it will return to errata. |
▶︎ Deck | 《Red-Eyes Darkness Dragon》
みめっと
2022/04/07 7:06
Of the two structure decks that were the first to be created based on races and attributes, this is the signature monster of the Dragon Strak "Dragon's Power", and his Special Summon monster related to the Red-Eyes Black Dragon.
It's easy to say that since it's the earliest Strak signboard, it can only be Special Summoned in a specific way, and its status and effects are too lonely, strict, and truly old-fashioned for difficult summoning conditions. However, the enhancement ratio is set quite high for my GY Dragon ✕ 300 and my original ATK. come over. A high ATK is sometimes a force that surpasses strong resistance and obstructive power, a removal effect with high resistance penetration, and a draw, search, recruit effect that earns a numerical advantage, simply taking the opponent's LP Not only that, but it is also clear from the explosive increase in monsters that have both high ATK and super resistance. It's easier to put Red-Eyes on the field and draw himself into the hand than when he first appeared, and even though he's all about hitting, I feel that he's a monster with a unique role in Red-Eyes. |
▶︎ Deck | 《Warrior of Atlantis》
みめっと
2022/04/06 22:19
One of the monsters that appeared in Season 5 that has a hand effect that allows you to search for his specific Field Spell by discarding it from your hand to her GY.
Atlantis is treated as a rule Shanghai and has an effect that leads to combos using level down, so it's a Field Spell that you want to use as the axis of your Deck, and being able to thicken up to 3 whole cards is naturally excellent. . In particular, Field Spells like Atlantis are weak, so you can't miss the fact that it will be easier to reduce the number of cards used in the main body. Since there is no name turn 1, it is possible to "use" Urara etc., and even if it is put into the field normally, it will be a low class monster with ATK 1900, and if Atlantis is already applied to the field, it will be ATK 2100, so remake Ocean Dragon Lord It is also suitable for decks with a scraping metabi temperament centered on. Unfortunately, it's not a Warrior as the card name suggests, and it's Atlantis instead of the sea. Nina and so on. The strength of Necrovalley itself is the same, but I think this is also the difference from the commander who has the throne. |
▶︎ Deck | 《Masked HERO Dark Law》
みめっと
2022/04/06 16:20
Among the system monsters belonging to numerous themes, it can be said that it is one of the most hated monsters, a fusion hero that does not appear in fusion.
Since the days of Hikari-Metabi, HERO has tended to be seen as an elite group that doesn't like to do everything smartly and smartly, but it's definitely a monster that has super-accelerated that. It's a monster that has been criticized for being unrelated to its performance, as it can even hit the touches that are unique to HERO monsters. However, it is also the other side of the fact that this monster's obstructive performance is undoubtedly excellent. All cards that are sent to her GY only by the opponent are excluded. The moment this monster stands up, all his GY-sending cost-requiring cards cannot be activated by you alone, and the search effect will always be stressful every turn, this is annoying... There is nothing but admiration for a system monster like this that can be used only for your own theme, but the bad thing about this monster and the super thunder dragon was that it was easy to take it outside if you wanted to. If you don't have the resolve to be hated and become stronger, don't use system monsters from the beginning. |
▶︎ Deck | 《Superdreadnought Rail Cannon Gustav Max》
みめっと
2022/04/06 15:00
A powerful Rank 10X monster that can turn two Level 10 monsters lined up into a Finishing Blow.
What is written is that once per turn, during your main phase, you will only consume 1 X material and do 2000 damage, but there is no disadvantage written during that time. It doesn't even say that this monster can't attack, not to mention that it can't be used in Main Phase 2 or that it can't be activated during the Battle Phase. It's a wonder that it's not even more than one. In a Deck where there is a possibility of 2 or more Level 10 monsters lining up, it's a good level to put in the EX Deck for the time being. Of course, if you don't need it, you can just play it with Kinken. If the 2 level 10 monsters used as materials are God Slime-like monsters with ATK 3000 or higher, you can finish beautifully by attacking directly with those 2 monsters and then winning with Burn. |
▶︎ Deck | 《Burial from a Different Dimension》
みめっと
2022/04/04 18:34
A card that reburies up to 3 of each other's banished monsters in his GY.
I heard that the card was called "brown rice" after the name of the card, and "almond" because of the shape of the coffin drawn in the illustration. It is especially good that it can be returned from one body and it is a Quick-Play Spell, and it is lost by excluding yourself from GY and activating it, excluding GY monsters and activating Special Summon, and activating effects. A very versatile card that can recover your own GY ad and can sometimes be used as a hindrance to your opponent. If you're annoyed by your relative's The Weather Deck, you're in trouble! Even though you put in an impregnable wall, you were easily overcome by countering your weak points with 《Unending Nightmare》or 《Heavy Storm Duster》! Even if the scent that was set in the first attack is opened in the draw phase, you can use this card to bury all The Weather monsters waiting to return back into his GY, so if you want to pierce The Weather Deck, this card is especially recommended. . |
▶︎ Deck | 《Freed the Matchless General》
みめっと
2022/04/04 18:18
The commander-in-chief of the Warrior faction in the regular pack of the 2nd term, who controls the darkness, and his ATK is about the same as a monster that can be his Tribute Summon with one release at that time.
The effect is a special resistance that negates his spell that targets himself and destroys it with a permanent effect when the effect is processed, and abandons the normal draw of the draw phase to reinforce. Spell cards, especially resistances that only work against things that target themselves, are extremely low in demand in the current duel scene, and there are many situations where the latter half of the effect is more effective than a pointless 1-draw. , it doesn't lead to a numerical advantage, and it has a fatal flaw that if you Tribute Summon properly in your main phase, you won't do anything until the turn comes back. During the opponent's end phase, it is almost impossible for him to special summon with a trap card, and it is difficult to work continuously, so although he is widely known as an "undefeated general", unfortunately It will be difficult to overturn the reputation of a nameless Rotor Monster. It's a monster that seems to have a named support card but doesn't have anything, so let's hope that it will be singled out for remakes in the future. Personally, I quite like portrait-like illustrations that don't draw the whole thing, and like Hades, this Ulpara card is pretty beautiful and I recommend it. |
▶︎ Deck | 《Curse of Anubis》
みめっと
2022/04/04 15:37
Following "Judgment of Anubis" that also appeared in the original, Normal Trap with the naming convention of XX of Anubis.
Friche Trap, who boasts of his skills and is confident in his defensive toughness, can neutralize all Effect Monsters other than Link Monsters in battle for the turn it is activated. Monster effects cannot be erased, but as long as you can prepare a monster that will act as a hitter after activation, it is also a valuable card that can defeat strong enemies with both effect destruction resistance and target resistance. It can be said that it has a certain level of performance as a flip/interference card without any activation conditions or costs. |
▶︎ Deck | 《Order to Charge》
みめっと
2022/04/04 15:23
Friche's monster-specific single-target removal Spell fired by releasing a Normal Monster excluding tokens.
Since the effect is to release, the monster will not be lost even if the activation is negate, but since it targets the normal monster to be released, there is a possibility that it will be interrupted by the chain activated card and be misfired. That's the long and short of it. On the other hand, choosing the opponent's monster to remove is during the effect processing, that is, the effect does not target, so I do not dislike being able to shoot a removal that penetrates the target resistance with his Quick-Play Spell, which is completely Fritsie. |
▶︎ Deck | 《Giant Kozaky》
みめっと
2022/04/04 15:11
A robot-type Fiend monster developed by Kozaky, it is characterized by its astounding values in both offense and defense for a low-class monster.
However, if Kozakki, the pilot, is not there, he will immediately self-destruct, and the blast will deal 2500 effect damage, which is his original ATK of this monster, and attack the player. . It's too inconvenient to use as an attacker, and the risk is high, so it's his DARK monster with a normal summon of ATK 2500 or more and DEF 2000 or more, and the controller at that time receives effect damage. Let's take advantage of what we have. Specifically, you can set it on the field and use it to release a magic/darkness/shadow deck, or send it to your opponent's field by changing control from the set state or reviving from his GY to deal damage. Of course, the controller at that time receives damage, but Normal Summon can be done. Self-destruction is a permanent effect that can be negate. I would like to appreciate that it is difficult to use, but it has various sensible specifications. |
▶︎ Deck | 《Kozaky》
みめっと
2022/04/04 15:01
Mokey Mokey's synchronous is Normal Monster, and he is a mad scientist of Yu-Gi-Oh OCG who often appears in the illustration of Spell Trap.
He seems to be researching the demon world language, but looking at the appearance of each illustration, it doesn't look like a linguist, and it even feels like a misconfiguration of the flavor because he didn't want to expand it later. This was later explained in the master guide, and it is said that he turned to a scientist after his banish at the Linguistics Society, and I still want to emulate this lightness of footwork. At present, other than being able to maintain G Kozakkie, it's just a low-level Normal Monster, and rather than letting that G Kozakkie fight properly, it's a monster that can be Normal Summoned with ATK 2500, and uses the burn effect when destroyed. Since most of them are operated in such a way that their existence is extremely low. Let's look forward to the day when it will be included in TP like Mokey Mokey and the re-strengthening flag will be raised. |
▶︎ Deck | 《Leeching the Light》
みめっと
2022/04/04 13:34
A unique spell that targets one of his LIGHT monsters on the opponent's field and adds his ATK to the ATK of all Attack Position monsters on his field.
Moreover, his ATK that absorbs refers to his current ATK, and all monsters increase by the same amount instead of allocation, so the more monsters in your field, the greater the total firepower. However, his target LIGHT monster itself is not neutralized at all and is only a hindrance to attacking directly, so let's use it as a stepping stone to get rid of it with some effect. Waiting for the opponent to bring out his LIGHT monster on the field is too foolish, so there is a transplant surgery that can change the attributes of the monster on the field, and he is sent while removing the opponent's monster, and his ATK is 3300. It is desirable to use it in combination with Zizkiel, which is also available. If AOJ has a 3-stack fixed-class Continuous Spell or Field Spell that has the effect of changing the attribute of the opponent's monster to his LIGHT, it's possible that Jizkiel, which has good compatibility, is on the same Machine, so I'll put it in from the main. I have a lot of dreams that it might be interesting. |
▶︎ Deck | 《Mokey Mokey King》
みめっと
2022/04/04 12:11
Mokey Mokey A Mokey Mokey monster that can be fusion summoned with 3 bodies, but its level has risen to the point where it cannot be summoned with 《Instant Fusion》, and its offense and defense have not improved at all.
You can Special Summon GY's Mokey Mokey as much as possible with the loose condition of leaving the field, and you can aim for a large amount of damage with a combo with Mokey Mokey Smackdown, but since it is an optional effect of time, it is subject to the influence that causes you to miss the timing. , It's a pity that if you leave the field after chain 2 or use it as a material for Special Summon, it will not be effective. Even so, with the appearance of Rogue Mokey Mokey, the number of monsters that can be revived at once has increased from 3 to 5, which is very significant. On the other hand, since there is no such thing as fusion of 3 specific monsters + decks that are compatible with each other, it is unexpectedly difficult to fuse summon in a decent way. Necro Fusion》, etc., but the fusion material Mokey Mokey is a low-level Normal Monster, so it can be summoned to the field, added to the hand, or stored in GY to revive all at once. It's easy, so it shouldn't be that difficult to put it out with a dedicated deck. As for the method of activating the effect, it feels like it's more self-powered than others. Isn't it safest to pull the trigger of ? Hmm, it's a bit ridiculous of damage to his LP and I have to think about it. Of course, you can use his resurrected Mokey Mokey as an LGD, or convert a part of it into a Wrinkly or Spider, and connect it to various Link Summons. In any case, the maximum number of Mokey Mokeys that can be revived and the number of ways to use them have increased since the game first appeared, so I think it's okay to give it a higher rating. |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
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- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
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