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Yu-Gi-Oh! Card Rating List Showing 2,236 to 2,250 of 10,769
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▶︎ Deck | 《Orcustrated Attack》
とき
2018/07/14 16:03
Illustrated polar swing card where Avram and Longilus finally cross blades. Did tragedy separate the two?
A trap card that has the effect of banishing 1 opponent's monster by releasing Orcust or World Legacy when a monster declares an attack. However, if you use it to attack your opponent, it's almost backward compatible with Dimensional Prison except that you can remove monsters other than attacking monsters, and if you use it to attack yourself, it's too late to wait one turn because he's a trap. In the first place, it is too heavy to release a card in the field to remove one body in Trap. It is also weak against removal due to its limited activation timing. It's a pretty difficult card to use, but it's a Trap card that can restrain the few opponents who can be searched by Galatea's effect. We have no choice but to find a way out in that part. |
▶︎ Deck | 《Orcustrated Einsatz》
とき
2018/07/14 15:53
A Continuous Spell that reacts to the opponent's summons and Special Summons and drops his Orcust or World Legacy to GY.
However, as a GY manure, he cannot use the effect immediately, is highly dependent on the opponent's actions, and is not very fast due to the turn 1 limit. It is also vulnerable to removal, and in the worst case there is a risk of being removed without being able to achieve GY Fertilization. Orcust's GY activation effect is a deployment effect, so not being able to use it immediately is a factor that delays one tempo. With Babel, it can be reduced somewhat, but is it time for him to use a star staff that can activate the effect the moment he sends it to GY? |
▶︎ Deck | 《Orcustrated Return》
とき
2018/07/14 15:45
It seems that you are doing a lot of Akan research, but is it okay...
A hand exchange spell that draws two cards by sending her Orcust or World Legacy from your hand or field to GY. There are only 9 Orcusts of 3 types in your hand, but the number of Orcusts you can hold in your hand is small, but since all of them activate their effects with GY, they are very compatible with hand exchanges. Also in World Legacy, the World Chalice and Star Staff have the effect of activating his GY. World Legacy is all high-end cards and above, so they also work well with hand swaps. A hand swap that increases in value as the number of Orcust and World Legacy increases. A leading candidate for search in Galatea? |
▶︎ Deck | 《Orcustrated Babel》
とき
2018/07/14 15:39
His Field Spell of Orcust, which has the effect of allowing the effects of Orcust monsters to be activated during the opponent's turn.
You will be able to deploy Orcust during your opponent's turn and activate Orcust Link Monster's suppression effect during your opponent's turn. The advantage of using the effect of a lesser Orcust on the opponent's turn is not only to break the covenant, but to forcibly put his Orcust Link Monster in a linked state. Due to its nature, although it can be played in many ways, it can't be said that Longilus or him is light. Indiscriminate GY Fertilizer can be involved, and if necessary, it may be delicious to be able to recover it with the second effect. |
▶︎ Deck | 《Orcustrion》
とき
2018/07/14 15:31
Don of Orcust.
It has the effect of not being destroyed when linked, and the effect of returning 3 of his Orcusts that have been banished to his deck and completely neutralizing the opponent's linked monsters. In addition to ATK 3000, a Link Monster with super resistance reminiscent of Beerze, which has both combat and effect destruction resistance. In addition to that, it has a brutal effect on linked monsters, so it is a very powerful Link Monster that combines firepower, resistance, and control power with Babel. If you use his Orcust effect, which is the material of Longilus, you can get it easily, so it doesn't feel like a high hurdle to get it out. Rather, the challenge may be to come up with 3 Orcust exclusions to use the effect. Also, if your opponent avoids your marker, you will not be able to demonstrate the effect satisfactorily, so choose your opponent a little. Still, it can be said that it is an excellent Link Monster with performance suitable for the theme's trump card. |
▶︎ Deck | 《Longirsu, the Orcust Orchestrator》
とき
2018/07/14 15:29
Brother Ningirsu, who fell into darkness after his sister's death and even dabbled in Akan research.
It has the effect of gaining effect resistance when in a linked state, and the effect of returning 2 of his banished Orcusts to his Deck and sending 1 opponent's monster in a linked state to GY. How to get it out is easy if you combine the cards that you put out with Galatea's Orcust effect as a material. It has a reasonably high hit point of 2500, but it is a number that will be knocked down if you are relieved of the effect destruction resistance, so you can not be relieved. The GY send effect is limited to linked opponents, and for the time being, this card also has two markers facing the opponent's field, so if there is a card ahead, you can create a situation where the effect will be activated, but the opponent can't place it so easily. right. If it's in a linked state, it doesn't matter if it's linked to something other than this card, so that's the main use. It works best with Babel, breaking the opponent's link chain and restricting the opponent's usable zone. |
▶︎ Deck | 《Galatea, the Orcust Automaton》
とき
2018/07/14 15:27
A mechanical doll that creates the atmosphere of Eve. The mystery is shown in Prime's illustration? ?
Orcust can be put out with 2 or more Effect Monsters that "include" it, so the scalability of how to put it out is high. Especially if you drop Divel to his GY with Endgame or 《Dark Grepher》, you will be ready to call him out immediately with Divel's Recruit effect. He has the effect of gaining battle destruction resistance when in the linked state, and the effect that he can set Orcust Spell Trap from the deck by collecting one of his banished Orcusts. However, the uniqueness of the marker makes it difficult to create a link state, which makes the combat resistance, and the not-so-high quality of Orcust Spell Trap makes the second effect a little difficult to use. No attack! Just a little more decent performance! Is it basically used as an intermediate point to Longirsu and Orchestrion? It would be nice to be able to use the set effect in the process. |
▶︎ Deck | 《World Legacy - "World Wand"》
とき
2018/07/14 12:35
From the effect, he is a World Legacy wand that seems to be owned by Orcust. Is World Legacy next and last? mosquito…
If you Normal Summon, you can Special Summon Orcust from exclusion by banishing this card in GY, excluding cards that are Special Summoned from the EX Deck and not being destroyed in battle, World Legacy can be Special Summoned from your hand if sent to GY. have an effect. Due to the nature of this level 8 card, the battle destruction resistance is inevitable due to Tribute Summon, so it is difficult to calculate. It doesn't synergize with the second effect, so I want to pretend I didn't see it. The 2nd effect and 3rd effect work well together, he can send to GY and then use the 3rd effect because of the 2nd effect that works no matter where he is sent to GY. In World Legacy where Special Summon can be performed, star armor with search by Special Summon trigger or star spear with high ATK is a strong candidate. His Orcust's 3rd effect respects his GY fertilization and self-excluded, so it's not a problem to activate, but just be careful that Orcust's link body and exemption conflict. |
▶︎ Deck | 《Orcust Harp Horror》
とき
2018/07/14 12:34
You can Special Summon Orcust from the Deck with common Orcust triggers.
Since he can procure resources from Deck, he can increase the turnover rate of Deck, reduce the accident rate, and operate ecologically. If you want to pinpoint his GY in Orcust, you want to send this card to his GY in the early game. Orcust only has 9 copies of 3 types, but since he can be reused in the deck from removal due to the effect of the link body, there is not much to worry about running out. It's the same with other cards, but if you use the effect, he can only get DARK. |
▶︎ Deck | 《Orcust Cymbal Skeleton》
とき
2018/07/14 12:33
An Orcust monster that allows him to revive his Orcust in GY with a common Orcust trigger.
Since all Orcust's effects are activated by GY, Nimble GY Fertilizer is likely to be a required Deck, and since it is a card that goes well with both Indiscriminate GY Fertilizer and Pinpoint GY Fertilizer, it can be expected to play an active role. Also, due to the location of the Special Summon, this card is the only one that can revive Link Summons. Due to the marker, Galatea can't use the effect, but as an RBI, he has quite a good Orcust link body. Orcust wants to fertilize GY because he's starting out of GY, and this card is especially prone to that. |
▶︎ Deck | 《Orcust Brass Bombard》
とき
2018/07/14 12:32
Orcust, a group of mechanical instruments whose mysteries invite mysteries. For the time being, is it hostile to Palladion?
His Orcust in the main deck is common in that he can banish himself with his GY activation and activate the Special Summon effect. Kanone has an effect that Special Summons his Orcust from his hand, but since there are only 9 Orcusts of 3 types, I can't expect a stable activation. Since this card is a Tuner, it can be cast from Halifiber, and it can produce Halifiber, but WATER's Halifiber doesn't play very well with his Orcust Covenant. Should I go for synchros? |
▶︎ Deck | 《Necrovalley Temple》
とき
2018/07/14 11:33
Gravekeeper and Necrovalley have the effect of weakening the opponent's monsters, the effect of sticking Necrovalley from the hand pumpkin when there is no spell on the field, and the effect of setting the Necrovalley card when destroyed by the opponent's effect. .
The value of the weakening effect seems to be a delicate number, but from the activation conditions, it is set with Necrovalley, so it is actually a correction of 1000 points with two cards. However, it is fragile if Necrovalley is targeted. That's why it's the 2nd effect, but if he doesn't have Necrovalley in GY, it won't have any flavor, and it's slightly inconsistent with the 1st effect. The 3rd effect is a visible trap, so it will only survive in situations such as being mass destroyed together with Necrovalley. Is the throne the better card to face down? I understand the synergy of individual effects, but the impression is that the card power is not that high. It depends on whether you can make use of the 1000 point correction combined with Necrovalley. |
▶︎ Deck | 《Necrovalley Throne》
とき
2018/07/14 11:32
As for monsters, his Galaxy comes first, but for Spell Trap, Necrovalley comes first, which is the biggest mystery of this pack.
A spell card where you can choose to add a Gravekeeper from your Deck or summon a Gravekeeper from your hand. Search is great justice. Moreover, it comes with an option to increase the summoning right, accelerating the great justice. Searching for a summoner who is essential for fusion, searching for a commander who is a necrovalley exchange ticket, summoning high-speed priests and judges, etc. Various operation methods come to mind. As a matter of course, Gravekeeper is a card that will be stacked three copies. This card may be good for the time being when you're having trouble searching for psychics. |
▶︎ Deck | 《Gravekeeper's Supernaturalist》
とき
2018/07/14 11:31
Gravekeeper's new power is the Fusion Monster.
It has the effect of strengthening abilities according to the total level of the fusion material, the effect of not destroying yourself and his Field Spell as long as Necrovalley is present, and the effect of adding his Gravekeeper or Necrovalley to your hand during the End Phase. I feel like if I was suddenly told to put fusion in Gravekeeper, but if I put in a synchronous psychic, I can easily summon it with that effect. The higher the RBI, the more resistant to effect destruction, but to do so, it is necessary to prepare cards of the High Priest and Judge class, so it is sad that his Deck will become less stable. However, even two level 4s have 2800 and the minimum RBI. It's a troublesome card if it's over 3000, but is it essential to make advanced cards into materials for that? The search effect is slow to adapt to the end phase, and even if you search for it, you won't be able to use it until your next turn. Should it be regarded as an effect to recover ad only? |
▶︎ Deck | 《Gravekeeper's Spiritualist》
とき
2018/07/14 11:30
A Gravekeeper with the effect of being able to fuse his Spellcaster to contain himself when Necrovalley is present.
It is a card that is the smoothest way to bring out psychics, and it is an absolutely indispensable card if you are centering on psychics. Necrovalley is a tactically essential card for his Gravekeeper, so it's not a heavy restriction, but it's also a level of restriction that can be rotten when it's useless. Any fusion that uses spells is fine, so it's possible to mix Shaddoll to create a midrash, or to create a quintet magician, although it doesn't look fancy to consume. Do it or not. It's also a powerful resurrection destination for priests, so it's definitely worth adopting. |
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