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Yu-Gi-Oh! Card Rating List Showing 2,146 to 2,160 of 4,611

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Time Machine ▶︎ Deck 《Time Machine》
japan みめっと
2022/04/25 20:31
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In the original Kingdom arc, Keith used it to bring back the Revolver Dragon before it rusted from the past and defeated the Time Magic Combo. Unrelated machine trap card.
The words that Jonouchi gave to Keith when returning this card that he had borrowed from Keith in Yu-Gi-Oh R are handed down as one of the most famous quotes in the game.
The effect is a resurrection card with the condition of sending him GY due to the monster being destroyed by battle, but if you simply use it as a card to revive your own monster, you can activate it with Friche and you can freely choose the resurrection target. There is no place that beats or 《Back to the Front》.
It would have been nice if it had at least the specification that there was no battle damage as in the original...
It wasn't that it was strong at the time, but it was a card that didn't really get used when it first came out.
If you still want to try using it, you should take advantage of the fact that it is less likely to be interfered with by the opponent because it is activated at the point of damage, and the uniqueness of being able to revive the opponent's monsters in the opponent's field under the same conditions.
For such impressive original cards, I would like to have a named support effect like Dimema, Metarif, and 《Exchange of the Spirit》.
Wall of Ivy ▶︎ Deck 《Wall of Ivy》
japan みめっと
2022/04/25 19:23
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A plant monster used by Aki in the anime 5D's that looks more like an object than a monster.
At that time, there were a certain number of cards with the effect of using the opponent's Plant as a stepping stone, and this card can also force the Plant into the opponent's field by its own effect. It has more than a reverse effect.
You can save the trouble of handing over control to your opponent with transfer, but if you do this with a reverse effect, there is a better way, and it's still better to do racial manipulation.
Gigantic Cephalotus ▶︎ Deck 《Gigantic Cephalotus》
japan みめっと
2022/04/25 19:11
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His Plant low-level attacker that appeared in Season 6 for those who didn't have Botanical Lion, a very rare card at the time.
This looks like an attacker.
His initial ATK is reasonably high at 1850, and every time a Plant is sent to him from the field, he shrewdly eats it and has the effect of increasing his ATK.
His ATK exceeds 2000 even with one body, and his ATK keeps rising & there is no limit on the number of times, so by repeatedly destroying and regenerating Lotus, his ATK can be expanded infinitely as long as time permits. It's a feature.
Actually, it would be easier to use the infinite gimmick to aim for victory in a different way, but that doesn't change the unique strength of this monster.
After that, Plant will appear one after another with low-level monsters with useful effects at ATK 1800 or more, so in order to differentiate from them, there is no reason not to take advantage of this no-limit pump-up property.
Wings of Wicked Flame ▶︎ Deck 《Wings of Wicked Flame》
japan みめっと
2022/04/25 16:57
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One half of the fusion material specified by 《Mavelus》, one of the Level 4 or lower Fusion Monsters that appeared only in the very beginning of the first season.
Chaos Wizards, Fusionists, and so on, why did the monsters around there become Fusion Monsters?
To be honest, I hesitate to add one point just because it is a named fusion material. Normal Monster.
Although it is said to be an evil flame, there is no evil element seen, and Fusion Monster does not say that he is DARK or that he is a demon demon in the game work.
He's a Pyro at level 2 and below, so if you raise him to Field Marshal in true DM2, he'll learn the deck leader ability thoroughly, but I prefer 《Hinotama Soul》.
Eka the Flame Buddy ▶︎ Deck 《Eka the Flame Buddy》
japan みめっと
2022/04/24 4:35
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A monster that can Special Summon monsters that are Continuous Spells and equipment cards to the monster zone due to the effect of summoning triggers.
It is especially compatible with his Pendulum Monster, which can be activated directly from his hand as a Spell Card for her. can do.
You can also select your opponent's card, so it can be treated as a meta card for opponents who often place monsters in his Spell Trap zone during Deck movement, but after all, since you use this card, you will need to prepare your own monsters to Special Summon. You should use it in decks that can.
On the contrary, the second half effect is to use your monster as your own equipment card, and even if you equip one card, its ATK will be 2000, but the first half effect is the effect of using up the summoning trigger, so you can use that monster on the field. Since there is not much benefit to keeping it in, it would be better to use it as a material for Special Summon instead.
I think it will be useful when dealing with a monster that has temporarily taken control from the opponent without sending it to her GY, or when there are some restrictions when using it as a material for Special Summon.
Rikka Princess ▶︎ Deck 《Rikka Princess》
japan みめっと
2022/04/24 4:10
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Her Rikka monster is perfect for placing materials for Special Summon on the field while leaving the summoning right, as you can SS from your hand during your main phase without any particular conditions due to the effect that activates.
The disadvantage of being able to SS only Plant will be canceled if this monster leaves the monster zone, so if you use Strenae's X material or Jasmine or Pione's link material properly, there should be no problem at all.
In addition, it has an interfering effect against monster effects in all areas that can be activated in the hand and GY, and Rikka monsters are required on the field, and it is necessary to release your own Plant, but after self-SS, it becomes a material and is sent to GY. Naturally, being able to use this monster as a pressure force as it is is excellent, especially if the next one is on the field at the same time, it is possible to release the opponent's face-up monster instead, so it is a hindrance. can further improve the quality of
Rikka It's a perfect new monster, but it's also a nice card to use in other Plant Decks.
Nightmell the Dark Bonder ▶︎ Deck 《Nightmell the Dark Bonder》
japan みめっと
2022/04/23 21:09
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This is the only WIND monster of his that is recorded in this regular pack, something that seems to be the result of someone's creation.
It has an effect that allows you to recruit monsters other than cards with the same name that match all 5 basic stats of released monsters on your field, and if you release a monster that came out of the EX Deck, recruit from the EX Deck instead of the Deck. It has a very peculiar effect of being able to
That's why I would like to explore the finite possibilities of effective combinations, especially those that aim for Special Summon from the EX Deck, but the original story is that this monster without self-SS ability is placed next to a specific monster on the field. I have to start by arranging the , so I have no choice but to solve it from there first.
You can also release yourself to use the effect alone, but in this case you can only call Risebelt, which only has the effect of increasing the level of the target monster, so currently it can't be said to be a very valuable operation method. I guess.
If there were other good options for monsters that can be recruited on their own, the evaluation would naturally go up, but right now I can only say that it's okay to return to its original form so easily.
As for combinations, I still want to select monsters that can be Special Summoned, so I think a level 8 Dark Dragon around 3000/2500 isn't bad.
Cartorhyn the Hidden Gem of the Seafront ▶︎ Deck 《Cartorhyn the Hidden Gem of the Seafront》
japan みめっと
2022/04/23 20:47
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His WATER monster is very valuable as Rock in the main deck, with a land WATER limited 《Double Summon》that has the body of a monster that can be thrown from the hand.
The addition of summon power is an effect that is very useful for extending the development and overcoming triggers, and it is unlikely that this itself is weak unless the conditions are extremely bad.
Speaking of mixed decks of Earth and WATER, this monster is level 2 [Nimble], and since this card is Rock, it becomes "Double Summon" that is attracted by Mikage and Brodora, and Ace's Dragite. [Adamancipator], which can also contribute to using its negate effect with his WATER, will be mentioned.
In addition, after being discarded by GY in this way, when both EARTH and WATER are present on your field, you will be able to revive yourself. However, since it can be activated, you can aim for extension and trigger penetration with the double deployment effect.
The self-resurrection effect requires aligning monsters with seemingly weak connections, such as Earth and Water, on the field at the same time, so the threshold is a little high, but with the above [Nimble] and [Adamancipator], this condition is not difficult to meet, and Khalifa ( WATER) called Deskbot (EARTH), which is a pair of so-called Hariradon moves, has a corresponding combination, so it can be said that the reality is higher than I thought.
Anyway, it's really dangerous to carelessly add summoning rights, so if you're not careful, you can say that it's a monster that has the potential to drag someone into a vortex of regulation.
Propa Gandake ▶︎ Deck 《Propa Gandake》
japan みめっと
2022/04/23 18:09
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It's a monster with an overload of information that doesn't make any sense, even if you take the card name, illustration, or monster effect and think about it comprehensively.
There are many monsters in the outer frame of the theme of the regular pack this time, aren't there?
The effect is to change one's race to one of the four specific races with the activation effect every turn, and in a series of this, all the monsters on the field will be of the same race so that they are guided to it, and furthermore themselves and those monsters are effectively in the state of "cannot be targeted by the effects of monsters on your opponent's field".
Although it is a limited race, it can be used like a living "DNA Surgery", and the designated races, Plant and Insect, are races that also have an aspect of [species manipulation], so they are useful as race manipulation personnel that are easy to attract in such decks. maybe.
Other than that, do you feel like using it to clear the conditions of EX monsters that are tied to the materials for Special Summon?
However, if you combine the first letters of the English names of the four races you're referring to, such as Gandake, Tengudake, and Tengu, you'll get two business terms, BI and PR. After all, it is an effect that does not come to mind at all.
The race of everyone will be the same as the race declared by this card, or you will gain target resistance against the same color of the same race opponent, and so on. ….
Therion ▶︎ Deck 《Therion "Empress" Alasia》
japan みめっと
2022/04/23 16:32
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He also appeared in Reptile and is a Therion monster.
I know that Regulus won't be distributed to every race, but honestly, I feel like I'm missing out, including the fact that the stats aren't very aggressive.
Still, as a level 8 monster that makes Special Summon easy, it has a certain value in the Reptile Deck, supports searches by Lamia, the presence of Gorgonda as a rank 8X material companion, and Ogdoadic, whose theme is GY manure, comes up with a GY attachment target. It's easy to do, and there are some monsters that trigger effects even if they are sent to GY from an equipment card state, such as Zoha and Frogi, so there are some parts that mesh quite well.
As for the unique effect, if you use the effect of Empress A in your hand to equip GY's Empress B, you can fully utilize it in the Reptile Deck from the viewpoint of promoting rank 8X. Wouldn't it be nice to bring Regulus into play along with this card in your Reptile Deck?
However, when Regulus is shown a big hit as a race of Therion, I can't help but be jealous of Machine.
Finally, I would like to apologize for the fact that the evaluation was completely based on the Reptile Deck's perspective.
Ashura King ▶︎ Deck 《Ashura King》
japan みめっと
2022/04/23 15:52
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It's a rank 3X monster that can be used with general-purpose materials, and although it's a heavy monster that doesn't look like a modern card that requires at least 3 materials, it's an excellent monster that doubles as an LP collector and a hindrance to him.
The effect of increasing the number of attacks by the number of own X materials is possible not only for monsters but also for players. If attacked twice, his ATK will go up to 2700.
Self-strengthening will be activated even when the opponent attacks, but the increase value itself is low, and it is rare for the opponent to attack even though it cannot surpass this monster in RBI.
The strength of the effect of 3 is no longer explained, and each time it is used, the X material will decrease and the number of attacks will decrease, but the activation of the hand and GY monster effects can also be negate, and the effect can be negate. Not only does it do it, but it also destroys it, so it's more than enough to exchange it for one X material.
Luckily, there is a name called Turn 1, so if you don't deal with it immediately after moving it once, the pressure will continue to be pressed and it will become more and more painful.
Regarding the difficulty of X Summoning, which is the biggest bottleneck, Decks called Level 3 axis often have random deployment power, and Decks that have the physical strength to bring out this monster can be used as a supplement to control or as a finisher. I think it's worth choosing.
Terrors of the Overroot ▶︎ Deck 《Terrors of the Overroot》
japan みめっと
2022/04/23 14:53
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A type of Friche removal trap that swaps the opponent's card with his GY card.
Even if it is as it is, it can produce a universal single removal effect that can penetrate the effect destruction resistance by sending GY, but at the same time it will give one card to the opponent's field, so if you use it properly, you will not be able to avoid a numerical loss. I would like to pay attention to the nature of being able to interfere with two cards with one card.
When the opponent activates the effect targeting the GY card, or when the effect of returning itself to the hand from GY or activating the Special Summon effect is activated, by activating the chain to it, remove the card on the opponent's field and move that card first. By setting it on your opponent's field, you can make that opponent's effect unexploded.
If it is a monster, it will be difficult to use it as a material for his Special Summon or use a monster effect during that turn in many situations by putting it on the field in a set state. can also be used as a target to use effects that trigger combat destruction.
In that no matter how much you dig Deck or GY, it will never come out.
In order to set the target's GY card after sending the field card to GY, by further chaining the targeted opponent's GY card to this effect and moving it away from his GY, the opponent's It is also possible to only send the cards in the field to GY.
It can be said that it is highly versatile as a Normal Trap to produce the effect of "monsters leave the field due to the effect of Normal Trap" requested by the members of Labyrinth.
Of course, in order to activate it, you need cards in both the opponent's field and his GY. hey.
Double Dust Tornado Twins ▶︎ Deck 《Double Dust Tornado Twins》
japan みめっと
2022/04/23 14:00
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Any number of Spell Trap set on your field can be bounced with this card, and you can reset the same number of any number of Trap cards in this regular pack.
You can use it to reset the same card or another card that bounced while avoiding the removal of the system that targets the opponent, but if you bounce a Quick-Play Spell or Trap card, they will be set anyway. Since it cannot be activated on the same turn, even if you can avoid a fatal disadvantage, it will still not be counted as an obstruction card for that turn.
Instead of returning the collected set Spell Trap to the deck instead of the hand, he can choose the card to reset from the deck, so Yabu Snake can shine.
This card is also bounced when activated, so it's nice to be able to keep doing the same thing without consuming it, but there are many cards with higher versatility and aptitude than this card, both as a care for face-down removal and as a combo card. No matter how you do it, the impression is that there is no way to strongly use this card.
If you just happen to be addicted to the other person's movements and be satisfied that it was useful, that's fine, but I feel like it's okay.
If there are more Trap cards that can only be activated from the hand under specific conditions, such as bubble shadows, using this card might make it possible to use it strongly whether it's going first or second.
Digit Jamming ▶︎ Deck 《Digit Jamming》
japan みめっと
2022/04/23 11:16
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As the card name suggests, in short, all monsters of each other have a permanent meta element that only when calculating damage is to reduce the thousands place from their attack and defense and fight with numbers below the hundred place Ability change system Continuous Spell .
Monsters with ATK of 1900-1950, 2900-2950, etc. will have the highest power under the application of this effect, and conversely, monsters with ATK of just 2000, 3000, 4000, etc. will have 0 power.
Since it is an effect that activates, it does not work against monsters with effects such as "the opponent cannot activate the effect until the end of the battle damage test", or monsters that are resistant to the activated effect, but even monsters with ATK 600 or similar have ATK. It's pretty interesting to be able to fight head-on against monsters with 4500 or 5000 DEF and win, and it's wonderful that the effect activates when a monster attacks the player directly.
Also, even if it is destroyed, this effect will be applied to monsters that are still on the field as a last resort for the rest of the turn.
It's a card that creates a special environment in terms of power relationships between monsters, just like DM4.
Elemental HERO Heat ▶︎ Deck 《Elemental HERO Heat》
japan みめっと
2022/04/23 4:28
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A low-level Elemental HERO that appeared in the manga GX and has the guts to fight on its own.
It feels like an E machine king whose power increases according to the number of friends, and since he himself is included in the number, his ATK starts at 1800.
It's a really old-fashioned effect, and I don't think it's used as a fusion material at all, but I don't dislike the spirit of trying to do something about it, rather than just a named fusion material.

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