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Yu-Gi-Oh! Card Rating List Showing 21,136 to 21,150 of 168,890
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《Divine Wrath》![]() 2021/12/13 15:15 ![]()
In the 6th period of the 5D's era, it was already a valuable Counter Trap that could stop his GY effects such as Honest, Caruto, Goes, etc., and his GY effects such as Neguga from above.
Regardless of the cost, stopping the monster effect itself is the same performance as the notification, so I would like to reconsider how reassuring it was to be able to get rid of Starbucks later. However, despite the fact that it was a card with such a valuable effect, the fact that it was not widely adopted at the time was the heavy hand cost and the fact that this card was the only one in this range of application. So it seems that it is telling that it was water in the hot stone after all. After all, tanks were great, having a XX name and a Counter Trap that could be used to attract them. The name of the card is Divine Punishment, but for some reason it is a machine-type monster that is undergoing that Divine Punishment. Canosol is a monster that has been showing its top meta for the first time since the first season because of its villainous specification that burns unlimited times as long as you have ammunition, so it may be a godsend in the sense that you should be sloppy. I don't think so. |
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《Ultimate Insect LV7》![]() 2021/12/13 14:57 ![]()
The extreme point of the Ultimate Insect series, the final evolution form that was too early.
Ultimate Insect evolves on its own even if you leave it alone at the appropriate timing, and it's OK to start at level 5 & that level 5 can be produced just by hatching lower monsters or 《Transmodify》, so you can see it. Since it is an RBI, it is not so difficult to put out in a state where the effect can be applied. However, it is sad that the monster effect only weakens the entire pack, even though it straddles several packs and is pulled. It's not bad that he can use Wan Fu to make combos that use all-weakening, and he can fight evenly against monsters with ATK up to 3300 due to his being weakened... I think it would have been better to have at least 2800 or more raw hit points, but did the resistance system effect that I had at level 1 been lost in the process of evolution? It was an impression at the time that it was a goal point that was disappointing in various ways. I'd like to strongly hope for the appearance of the ultimate evolved body, your true power should not be like this yet. |
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《Divine Wrath》![]() 2021/12/13 14:42 ![]()
Being able to negate monster effects is strong and doesn't rot. Compared to Solemn Strike, in terms of cost, it's the difference between discarding a card from your hand and paying 1500 LP. The cost of one hand card is easy to use for combos with monster effects, and it is easy to reduce 《Cyber Dragon Herz》and 《Lee the World Chalice Fairy》. However, "Solemn Strike" has the option of stopping Special Summon as well, so the width of the counter is effective.
I would like to choose according to the deck to be used, but basically "Solemn Strike" is easier to use, and if you use "Guiding Ariadne", the cost will be eliminated, so the color will come out more intensely. |
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《Red-Eyes Fusion》![]() 2021/12/13 14:26 ![]()
This card itself is the first deck fusion of his type, so it's pretty self-respecting, but it's still a card that bears the guilt of creating a monster called Dragoon.
It's hard to put out but it's strong, and even the fusion material is an advantage. The impact on card design is dark. Fusion Destiny has been banned, but Konami-san is still reflecting on making 《Branded Fusion》, but I don't know if he didn't. Which is the fate of 《Red-Eyes Fusion》? |
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《Raging Flame Sprite》![]() 2021/12/13 13:52 ![]()
A direct attacker with the potential to become infinitely stronger.
Although it can be appreciated that it can do a certain amount of work even by itself because it is a self-contained gimmick, the work is slow. It's almost impossible to survive the return turn because it doesn't have resistance. At this time, Pyro was in the midst of an unfavorable race, and this was also a performance that received the incitement, but at that time, he said that it was still better, so he has a deep root of Pyro's sadness. It has the advantage of being able to deal with true flames, but the reality is that it doesn't have to be this card. If it had appeared in the early days, it would have received a moderate evaluation, but in that sense, it was too late. |
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《Sasuke Samurai #4》![]() 2021/12/13 12:51 ![]()
Comprehensive evaluation: Although it is an effect which is hard to be attacked, preparations for removal are also desired.
Combining 《Fairy Box》and 《Second Coin Toss》reduces the chances of breaking through to 1/8, making it difficult to break through in battle. Since it can also be used when attacking, it is troublesome both offensively and defensively. However, it is not an impregnable wall because it will break through regardless of the probability if it has a removal or negate effect. Kana that can be used effectively if you are prepared for such removal. Another option is to aim for a draw with 《Lucky Chance》. |
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《Raging Flame Sprite》![]() 2021/12/13 12:40 ![]()
Comprehensive evaluation: Large damage can be given if continuous attacks are made possible.
It is possible to use a direct attack to lock the opponent's attack, and it is possible to move like a rock burn that defeats it through this attack, but it is difficult to move because the main lock parts are easily removed. It seems like it would be good to give it the effect of being able to attack continuously and make use of it, Dana. Equipped with 《Leng Ling》, he can attack 2000 after direct attack with 1000, dealing 3000 damage while his ATK and Null are 3000. 《"Infernoble Arms - Hauteclere"》is enough kana. 《Tyrant Burst Dragon》will be 500, 1500, 2500 for a total of 4500 damage. However, none of them are enough to kill one turn, so it is necessary to dodge the opponent's turn, which is tough in that respect. |
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《F.A. Shining Star GT》![]() 2021/12/13 9:38 ![]()
Although ATK is 0, I think that it is a strength that it does not receive battles damage due to the effect of (2).
By connecting the effect of (3) to the effect of (4), I think it's excellent that you can negate the activation of the opponent's monster's effect and destroy the monster. There are restrictions on the link material, but if you use the "F.A." Deck, after doing a Special Summon on "F.A, Car Navigator", by searching for the "F,A," Field Spell, the link material can also be used for the effect of (3). I don't think there's a problem because you can also secure the "F.A." spell. |
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《Fusion Destiny》![]() 2021/12/13 8:44 ![]()
Deck fusion of D, which was forced to be banned by this revision
It has the disadvantage of self-destructing at the end and the disadvantage of being tied to Darkness HERO after using the effect, but you can drop 3 or more monsters and fuse his deck, and it is an excellent theme support that can earn explosive ads with one card. It is also a good point that it has the name of Fusion Despheny is the reason for the ban. I can also use it from an anaconda. Phoenix Hero would be his deck as a representative example. With this guy banned, D is much weaker than he was before Desfeni came along. Dominate is good to cry |
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《U.A. Penalty Box》![]() 2021/12/13 7:53 ![]()
Continuous Trap that temporarily removes the opponent's monster that "U.A." battles
It can be removed for a long time, but it's a trap, so I'm worried about it being slow. Also, if it is deployed in large numbers, even if the effect can be applied, it may be one-killed as it is. Rather, the effect of being able to search for the ② "U.A." Spell is a favorite, and with Foolish Burial Goods he can search even in the turn sent to GY, so it is easy to use. On the contrary, I don't want it to come to my hand. The search effect isn't bad, but judging from the (recent) evaluations of other people, it can't be said that it's a strong card to let go of. |
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《U.A. Blockbacker》 |
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《Summon Limit》![]() 2021/12/13 2:31 ![]()
A meta-type Continuous Trap that puts a strong brake on mass deployment.
At that time, Special Summon was premised on the consumption of some kind of resource, so it was difficult to deploy 3 or 4 times. It was a presence of the degree to see off. As Synchro, Xyz, Pendulum and other summoning methods increased, this card's presence increased, and since summoning also counts, it has blossomed in the environment with a wide range that sets it apart from other Special Summon metas. However, overconfidence is prohibited as it is easily destroyed by Continuous Trap. Don't forget the unfortunate times when breakers and cyclones easily cracked. |
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《Summon Limit》![]() 2021/12/13 0:54 ![]()
Summoning Special Summon Up to 2 times is really powerful.
With his deck, which can move during the opponent's turn, it might be nice to be able to deploy it without much hindrance. |
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《Destiny HERO - Destroyer Phoenix Enforcer》![]() 2021/12/12 23:38 ![]()
A brutal card that has not learned anything from Dragoon, sacrificing this card on both your opponent's turn and destroying cards on the opponent's field, and then returning on the next turn.
Due to the banning of 《Fusion Destiny》, he was removed from the business trip parts and returned to the original HERO's nest (?), but the crime of making it difficult to put out 《Destiny HERO - Dominance》all at once is a serious crime. Now, will the HERO Deck including this card crawl into the environment? |
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《Photon Cerberus》 |
(1,410/11,260 pages) 21,136 - 21,150
Update Information - NEW -
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