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Yu-Gi-Oh! Card Rating List Showing 181 to 195 of 10,769

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Helshaddoll Hollow ▶︎ Deck 《Helshaddoll Hollow》
japan とき
2020/12/08 0:24
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A first-class Shaddoll in the main deck. I received the level, attribute, race, and offense and defense of 《Infernoid Devyaty》.
By sending his Shaddoll monster with the same attribute as the opponent's monster from EX to GY when flipped, the effect of banishing that card, and when he is sent to GY by the effect, he will be sent to GY with the same attribute of the monster on the field. It has the effect of sending cards from the top to her GY.
The effect is strong as expected, but the compatibility between reverse and superlative is the worst. I would like to make full use of Wendy's face-down recruiting effect. If anything, the second effect would be treated as good luck if you could aim to activate it while merging. It's not the number or effect that you want to actively use, but it's a nice effect given the nature of Shaddoll.
Shaddoll's only FIRE and becoming Egrista's fusion material is also a big mission. Besides that, there is a possibility that 2900 RBI can be used in unexpected places, and it is a card that has various unique features that Shaddoll does not have.
Nehshaddoll Genius ▶︎ Deck 《Nehshaddoll Genius》
japan とき
2020/12/08 0:23
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His new Shaddoll with the attributes, race, name, and his ATK of Qliphort Genius.
When reversed, he has the effect of making Shaddoll monsters resistant to monster effects other than himself, and when sent to her GY by the effect, it has the effect of blocking the activation of effects on the field during the turn on one monster. there is
The reverse effect grants resistance to his other Shaddolls, but the timing of the reverse is tricky. The effect when sending GY seems to be quite strong, but it only prevents the effect to be activated, so it is useless against permanent effects and effects that have already been activated. 《Sinister Shadow Games》, etc. will drop him to GY and negate the effect, which is a bit difficult.
With a pure Shaddoll, the number of Shekinaga personnel is probably the limit, but it is also characterized by being able to parasitize his Shaddoll on various Machine Decks, blessed with status. 《Revolving Switchyard》can Special Summon, and since he is an EARTH Machine, he can also receive support from Machina, a card with hidden potential.
Hieratic Seal of Creation ▶︎ Deck 《Hieratic Seal of Creation》
japan とき
2020/12/08 0:22
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Hey, how's the Hieratic Seal...?
It has the effect of stacking a Holy Hour X monster with a different card name on top of one Dragon X monster, and the effect of excluding GY itself and reviving the Holy Hour monster.
An ambitious work that ignores the level of Dragon X monsters and replaces them with Sacred X monsters. At the moment, there are three options: deployment Atumus, suppression Tenryu Enaird, and removal Shinryu Enaird.
Especially when you bypass rank 6 and summon Atumus, the all-purpose dragon recruiter, it smells like a terrible evil deed. Rank 4 also has a fair amount of Dragon X monsters, so it might be a little over the top, but it might bring some interesting moves to the Dragon.
The 2nd effect is also pretty strong, making Graves work as a Holy Hour resurrection card. This would be a good effect for a Pure Hour Deck.
Hieratic Sky Dragon Overlord of Heliopolis ▶︎ Deck 《Hieratic Sky Dragon Overlord of Heliopolis》
japan とき
2020/12/08 0:21
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Another eneard that controls the heavens.
It has the effect of negate and destroy the effect that targets your own cards in the field, GY, and exclusion by removing the X material.
A suppressive Xyz with plenty of power and a wide range of negates. It sounds pretty good if you write it as a card, but in the case of this card, the ball catching range is quite peculiar.
A card that seals the effects that target the controller's cards across all areas of the field, GY, and exclusion. First and foremost, it blocks all effects that target this field, making it strong against many removal spells. In addition, it is resistant to 《Monster Reborn》and other cards that use his GY and exclusion, and can block D/D Crow and 《Called by the Grave》that try to remove his GY.
However, other than that, it is completely passing by, and in particular, it does not pay attention to cards that affect the opponent's field or hand. As a result, the opponent may prepare the field and create a board, so it cannot be called a perfect suppression card. Needless to say, it is powerless against effects that do not target.
Rank 8, which competes with Titanic Galaxy, is tough, but there's also the option of coexisting. Can you take advantage of the control range that has a habit?
Lavalval Salamander ▶︎ Deck 《Lavalval Salamander》
japan とき
2020/12/08 0:20
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The true trump card of the murderous Laval against Steelswarm.
When the S summon is successful, draw 2 cards, send 2 cards containing flames to his GY, and by excluding GY's flames, it has the effect of making the opponent's monsters face-down defense up to the number of Laval on the field.
The summoning ad loss, which is the fate of Laval Synchro, has evolved from a simple hand loss to a hand exchange. Since you draw two cards and discard two cards, the balance is zero, but being able to improve the quality of your hand is a big improvement. The quality of his GY is also important for Laval, so it is also a big point that the number of discarded cards is increasing. A useful effect that can be used for this purpose even in his FIRE Deck other than Laval.
This is not the end, it even has the effect of the book of the moon by excluding GY's flame. It has a killer effect on cards with low defense that makes Gazas in the illustration white, and with his decent ATK, he can break through many cards in battle. It would be even better if the excluded card can be operated with Laval Cannon.
Not limited to Laval, it's a good new addition to the Fire Synchro Deck that takes advantage of hand swaps and exclusions such as Shiranui. Laval is relatively blessed in terms of strengthening this time.
Laval Archer ▶︎ Deck 《Laval Archer》
japan とき
2020/12/08 0:18
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The Laval card that came back after a long absence.
It has the effect of gaining additional summoning rights for Laval when summoned successfully, and the effect of self-regenerating by destroying his FIRE on the field if it exists in GY.
The increase in summoning rights is a great justice effect, and it is an excellent effect that makes it easier to line up with Tuner in Laval, whose main strategy is Synchro. Note that the summoning right only increases during the turn in which this card is summoned, so it will not increase during Special Summon or if you survive.
In addition, he prepares to self-regenerate by destroying the flames of the field from GY. It's convenient when you want to replace any flame with a level 4 non-tuner, but isn't the FIRE binding so light that it can be ignored? Also, this card itself can be used as a card that can easily be revived on the field because it supports various resurrections from the name of Rekindling and Laval.
As a card that can destroy the flames of the field from GY, it can not be used outside of Laval. Is it a good new card?
Vampire Voivode ▶︎ Deck 《Vampire Voivode》
japan とき
2020/12/08 0:18
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Skewer.
When the summoning is successful, the effect of reviving up to 2 monsters in the opponent's GY with the effect negate, the effect of negate the activation if a monster with the same name exists in either GY when the monster's effect is activated, the monster is revived from the opponent's GY When it is done, it has the effect of releasing two of your own monsters on the field and forming them.
Even though it is the highest grade, you can not use the resurrection effect unless you summon it, but if it is a Vampire, it is possible to overwhelm the release with the effect of the sorcerer. Since revived cards are almost powerless due to their format and negate effect, they should be used as various costs. Sheridan can be used as an X material if there are two bodies with levels.
The card itself has a strong negate effect and self-regeneration. The negate effect is extremely strong against hand triggers and her GY activation effects. Her deck, which stores key cards in GY, will also stick quite well. Self-regeneration is quite expensive, so it's difficult to use.
Although Vampire's new, the effect is also conscious of versatility, and there is a possibility that it can be used in a wide range of her decks. In that case, the second negate effect will be the axis.
Terror of Trishula ▶︎ Deck 《Terror of Trishula》
japan とき
2020/11/23 22:27
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A product name card following 《Dragunity Whirlwind》.
Depending on the type of Ice Barrier Synchro on the field, 1 or more types will remove the opponent's field, 2 or more types will remove the opponent's GY, 3 or more types will remove 1 card from the opponent's hand, and GY's own card will remove the effect from the field. It negates and destroys effects that target Ice Barrier Synchro.
Ice Barrier A stylish trap card that expands the excluded area for each type of synchro, and can reproduce the effect of Trishura when three dragons are aligned. Duroren and Kanzeroryu are also counted. However, in reality, excluding the field with one type will be a challenge. If you write Friche to remove one card that doesn't target, this seems to be strong, but it's not stable because of the requirement for S monsters. Due to its name, it can't be summoned by Wayne, so it's a draw game card, which is a big minus.
Cards that are not only strong if drawn, but also strong if drawn, turned, and in good order are called Majin's Hammer.
Trishula, Zero Dragon of the Ice Barrier ▶︎ Deck 《Trishula, Zero Dragon of the Ice Barrier》
japan とき
2020/11/23 22:26
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A dragon that returns everything to zero with a level equal to that of the gods of the terminal world.
When the S summon is successful, it has a merciless removal effect that removes up to 3 opponent's cards without targeting them, and if it is destroyed by the opponent, his ATK becomes 3300. It has the effect of halving his ATK and negating the effect.
The third general-purpose level 11 synchro after Star Dragon and Fatal Skull. It is a card that boasts a large number of removals due to its effect against the two bodies that boast of RBI, and the removal that does not target can break through almost all except Perfect Resistance and Kurnugias. Surprisingly? Ice Barrier is quite easy to handle, and by making full use of the three new low-level Straks this time, it is easy to attract level 11 synchros. As expected, there is a problem as a product if you can't put it out...
Since the trigger for the effect that summons Trishula is destruction by the opponent, should it be considered as destruction resistance? Trishula is limited, so if you put it out of the EX Deck, you won't be able to use its proud S summoning effect.
Its versatility is extremely high, but level 11 synchro, and the fact that it requires 3 body materials doesn't mean that it's just a matter of putting it into EX. It will be hiring while considering whether it can be put out.
Freezing Chains of the Ice Barrier ▶︎ Deck 《Freezing Chains of the Ice Barrier》
japan とき
2020/11/23 22:24
Yugioh Icon
between seals.
When activated, it has the effect of reviving a lower-class Ice Barrier, and if there are 3 or more Ice Barriers on the field, it gives resistance to the effect of Special Summoned monsters from the EX Deck to the Ice Barrier of letter b. have an effect.
The effect at the time of activation is a simple resurrection effect. Along with Seiran's salvage effect, it is an effect that comes up as a reusable candidate for Shoumashi, and it also exerts the effects of Synchro level adjustment and Ice Barrier. It will also help you activate the permanent effect of this card itself. This card itself has another effect and is permanent, so you can use Duroren to return it to your hand and activate it again. However, this card and the errataed Douloren are only once per turn when the Master Commander is bound, so the next resurrection will have to wait until the next turn.
Another effect is the EX Deck's resistance to monster activation effects, an effect similar to the wall that seals the Ice Barrier's dragon. However, lining up three or more Ice Barriers is quite difficult, and even if the effect is sealed, there is a risk that it will be broken through in battle. There is also the danger that this card will be removed, so I think it's an effect that can be overconfident considering how difficult it is.
Winds Over the Ice Barrier ▶︎ Deck 《Winds Over the Ice Barrier》
japan とき
2020/11/23 22:24
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Normal that has the effect of releasing any number of Ice Barriers on the field, recruiting that number of lower-level Ice Barriers, and adding one of his GY or banished Ice Barriers to his hand by removing himself from his GY. Spell.
In short, it has the effect of replacing the Ice Barrier on the field with any lesser Ice Barrier. If you can line up Ice Barriers, it's a very powerful effect, and if you use Shoumashi and Missionaries, you'll be able to prepare a more powerful board. However, even if his deployment power has increased a little with Yorisha, etc., it is not a deck that is that good at deployment, so it is somewhat difficult to prepare an effective situation, and you can easily see death if you get caught. would have to
The GY effect has a lot of things that can be done quite a lot, such as collecting shoumashi who doesn't respond to salvage because of his high ATK, and reusing yorisha that has been excluded. However, since he can't be used on the turn he sent to GY, it doesn't have a quick effect, so I wonder if he can get out of the sub effect.
Hexa Spirit of the Ice Barrier ▶︎ Deck 《Hexa Spirit of the Ice Barrier》
japan とき
2020/11/23 22:22
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A new Ice Barrier tuner is also included.
If there is another Ice Barrier on the field, it has the effect of lowering the opponent's attack and defense, and by sending an Ice Barrier of level 3 or less from the Deck to his GY, it has the effect of copying the level.
The debuff effect seems to be compatible with Ice Barrier, which lacks the highest hit points, but since this card is a tuner and even has a level copy, it can be resolved by synchronizing in most cases. It is the spirit of synchronizing if you are arranging it, which is often seen in the DT theme.
My favorite is the level copy effect. It's a pity that GY Fertilizer can't send level 4 shamans, and there aren't many cards that have particular merit, but being able to adjust the level is the best compatibility with Shoumashi, and it's great with Brünak and Gungnir. use properly. Depending on the situation of the field, it can also lead to the Trishula series.
This card itself seems like a convenient card that allows you to adjust levels, but due to its excellent compatibility with Shoumashi, he will become the best tuner in Ice Barrier.
Speaker for the Ice Barriers ▶︎ Deck 《Speaker for the Ice Barriers》
japan とき
2020/11/23 22:21
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Youjo with 1800 defense. From that status, it is transmitted as Ariel later.
When there is an Ice Barrier on the field, it has the effect of being able to Special Summon, the effect of not changing the opponent's battle position in Defense Position as long as his Ice Barrier is on the field, and the effect of excluding GY himself to create an Ice Barrier token. ing.
The Special Summon effect from the hand is the same as Evangelist, but since this card is level 4, which is convenient for synchronizing, and the level limit of Evangelist is removed, it is quite useful as a synchro support. Combined with Shoumashi Recruit, it paves the way for the Trishula series, which was thought to be a pipe dream in Ice Barrier.
Furthermore, the effect of his GY activation is ecological token generation. It can be used for a wide range of operations, such as releasing Tribute Summon, fine-tuning Synchro levels, and supporting the activation of Ice Barrier's lock effect.
A card that specializes in expansion power is a class of card that has not been seen in Ice Barrier so far. It will help the Ice Barrier from various angles.
Revealer of the Ice Barrier ▶︎ Deck 《Revealer of the Ice Barrier》
japan とき
2020/11/23 22:19
Yugioh Icon
Noelia's girlfriend during her Ice Barrier days.
When his other Ice Barrier is on the field, the effect of sealing the opponent's Tribute Summon, the effect of discarding 1 card from his hand to recruit his Ice Barrier Tuner, and his GY instead of the Ice Barrier monster's hand cost has an effect that can be removed from
He has a very strong recruiting effect, and if you recruit Frost Spirit, the effect will activate at levels 5 to 7, and he promises WATER Synchro. There are excellent removal spells such as Brünak and Gungnir, and the effect of this card can replace the hand cost. Furthermore, if you have cards such as Yorisha in your hand, you can open the way to the Trishula series.
Brünak and Gungnir will be the main replacement effects for the hand cost, but the effect is strong, but the Fumadan group, which had difficulty in cost, is also compatible. The effect of sealing Tribute Summon can be met by recruiting, but it's not a very influential effect, so it's just a bonus.
An excellent new card with one of the best performances even for low-level Ice Barriers.
General Wayne of the Ice Barrier ▶︎ Deck 《General Wayne of the Ice Barrier》
japan とき
2020/11/23 22:18
Yugioh Icon
Wayne, who seems to have become a tiger general by leaning against the Ice Barrier.
If the opponent has a monster and his Ice Barrier exists, he can Special Summon the effect, the effect of searching for his Ice Barrier Spell Trap by summoning / Special Summon trigger, from the field to his opponent's GY Has the effect of excluding spell traps sent.
Special Summon conditions seem to be common at first glance, but there are surprisingly few similar cases. Both players need to have a monster on their field, so it cannot be used on the first turn of the first attack. You'll need his other Ice Barriers to rebuild from a vacant lot.
The search effect can also be connected to crests that can search for Ice Barrier monsters, so it can be said that it is almost an all-purpose search for Ice Barrier. Place where you want to connect to further development via crests and crystal walls. The exclusion effect can metabolize a card that has a separate GY effect, but this card's ability is unremarkable and difficult to maintain, so it's just a comfort.
Although it has a slightly peculiar trigger, it is a valuable card in Ice Barrier that allows spontaneous development.

(13/718 pages) 181 - 195

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