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Yu-Gi-Oh! Card Rating List Showing 1,696 to 1,710 of 3,593

Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.

Rating Score・ Review
Posting Date
Ancient Warriors - Valiant Zhang De ▶︎ Deck 《Ancient Warriors - Valiant Zhang De》
japan ジュウテツ
2019/12/19 2:19
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Due to the effects of (2) and (3), his ATK increases with the number of opponent monsters, and I think it's excellent that he can satisfy the condition of attacking twice.
Although it is a superlative monster, in addition to the effect of (1), there are many "Ancient Warriors" cards that support Special Summon, so I don't think there is a problem.
Ancient Warriors - Virtuous Liu Xuan ▶︎ Deck 《Ancient Warriors - Virtuous Liu Xuan》
japan ジュウテツ
2019/12/18 10:48
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(1) I think that there is no loss in the effect of not being attacked depending on the conditions.
In (2), depending on the conditions, the cards sent to GY to recruit "Ancient Warriors" monsters other than the same name are "Ancient Warriors" Spell Trap that has the effect of sending GY, or "Fire Formation" that has been used. I think it's good to use "Tenki" without waste.
I think that (3), the ability to draw when other "Ancient Warriors" monsters battle, is also easy to use.
Ancient Warriors - Graceful Zhou Gong ▶︎ Deck 《Ancient Warriors - Graceful Zhou Gong》
japan ジュウテツ
2019/12/17 10:42
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The search effect of (1) is the hand used to use the effect when the "Ancient Warriors" Spell/Trap is sent to GY, and the hand used to process the used "Fire Formation - Tenki" , I think that it is excellent to be able to utilize these.
I think the effect of (2) is useful when you want to deal with your opponent's monsters that are resistant to destruction during your turn.
Ancient Warriors - Masterful Sun Mou ▶︎ Deck 《Ancient Warriors - Masterful Sun Mou》
japan ジュウテツ
2019/12/16 7:17
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I think (1), the ability to not be attacked depending on the conditions, is worth having.
The effect of searching for "Ancient Warriors" monsters other than the same name card in (2) requires a cost, so if you have an "Ancient Warriors" Deck, you can use "Ancient Warriors" Spell Trap, which has the effect of being sent to GY, and use it. I think it would be a good idea to use " Fire Formation - "Tenki"" as a cost.
The effect of (3) requires the activation of the effects of other "Ancient Warriors" monsters, but I think it's an excellent effect that can bounce the opponent's monsters.
Kuji-Kiri Curse ▶︎ Deck 《Kuji-Kiri Curse》
japan ジュウテツ
2019/12/15 9:47
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Since the "Generaider" Deck mainly consists of level 9 monsters, I think it's effective as a means of exchanging cards.
I think it's strength is that it can deal with not only hand cards but also monsters on the field.
Charged-Up Heraldry ▶︎ Deck 《Charged-Up Heraldry》
japan ジュウテツ
2019/12/14 8:08
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Despite the release and restrictions, I think it's excellent to be able to recruit two "Heraldic Beast" monsters of your choice.
For recruiting in Defense Position, I think it's good to use it for various materials.
Considering the constraints, I think it would be best to X summon "Number 18: Heraldry Patriarch", then use it as link material for "Gravity Controller" to use the effect when sent to his GY of "Number 18: Heraldry Patriarch". increase.
Condolence Puppet ▶︎ Deck 《Condolence Puppet》
japan ジュウテツ
2019/12/13 8:30
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I think it's excellent that you can send multiple "Gimmick Puppet" monsters to her GY with the effect of (1).
In particular, I think sending "Gimmick Puppet - Necro Doll" and its self-regeneration cost will be effective.
For (2), an effect that gives permanent effect destruction resistance, if it's a "Gimmick Puppet" Deck, I think Number 40: Gimmick Puppet of Strings, which is both easy to put out and has a high ATK, is a candidate.
Karakuri Gama Oil ▶︎ Deck 《Karakuri Gama Oil》
japan ジュウテツ
2019/12/12 8:47
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I think the effect of reviving the "Karakuri" monster in (1) is really excellent.
Triggers for the status increase in (2) include the forced battle position change effect of "Karakuri" monsters that enter the main deck, and the "Karakuri" Spell Trap, which is equipped with the "Karakuri" Synchro, which originally has high status. Under the circumstances, I think you can make the most of it.
Megalith Portal ▶︎ Deck 《Megalith Portal》
japan ジュウテツ
2019/12/11 11:17
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With the "Megalith" Deck, I think it's excellent that you can salvage the Ritual Monsters used in the release and make up for the loss with the effect of (2).
As for the effect of (1), I think the strength is that in a Deck that makes it easy to arrange Ritual Monsters, you can give all Ritual Monsters resistance to battle destruction once per turn.
Ancient Warriors Saga - Three Visits ▶︎ Deck 《Ancient Warriors Saga - Three Visits》
japan ジュウテツ
2019/12/10 8:27
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I think that it is excellent to be able to search for "Ancient Warriors" monsters under loose conditions due to the effect of (1).
This card itself has the disadvantage of self-destructing, but even in that case (2) Special Summon effect works, so I don't think it's wasted.
A.I. Love Fusion ▶︎ Deck 《A.I. Love Fusion》
japan ジュウテツ
2019/12/09 10:47
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With the "@Ignister" Deck, I think it's excellent to be able to get 《Earth Golem @Ignister》while removing his opponent's Link Monster.
A.I.dle Reborn ▶︎ Deck 《A.I.dle Reborn》
japan ジュウテツ
2019/12/08 7:51
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Although the effect of (1) is restricted, I think that it is excellent to be able to revive "@Ignister" monsters.
The effect of (2) is heavy consumption and is limited to when an attack is declared with a battle, but I think it's strength is that it can salvage "A.I." Spells/Traps other than those with the same name.
The Quick-Play Spell is also attractive.
Ignister A.I.Land ▶︎ Deck 《Ignister A.I.Land》
japan ジュウテツ
2019/12/07 6:56
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Effect (1) has some conditions and restrictions, but I think it's an excellent effect that enhances the deployment power of the "@Ignister" Deck.
Due to the effect of (2), although it is necessary to exclude " @Ignister ", I think that it is also a strength that it can be reused.
Gravity Controller ▶︎ Deck 《Gravity Controller》
japan ジュウテツ
2019/12/06 1:33
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In the "Heraldic Beast" Deck, I think it's effective to send Number 18: Heraldry Patriarch to his GY and use the effect of GY Fertilization.
I think one of the strengths of this card is that it doesn't fall under the 《Charged-Up Heraldry》restriction.
With the effect of (2), although it is conditional, I am grateful that I can bounce monsters and leave the EX monster zone without exposing my own low ATK.
Cross-Sheep ▶︎ Deck 《Cross-Sheep》
japan ジュウテツ
2019/12/05 5:01
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Since the "Megalith" Deck is mainly Ritual Monsters, it is easy to use this card's hand exchange effect, and if you send Ritual Monsters to GY at the time of hand exchange, you can refer to the number of GY's Ritual Monsters and use them for the cost. I think it's a good match to be able to make use of the effect of the "Megalith" monster.
You can also salvage the Ritual Monster sent to GY with 《Megalith Portal》.

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