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HOME > Yu-Gi-Oh! Deck List > DarklordDeck List > Garo -GARO- -Jet Black Shinigami Dragon Knight- Deck and Deck Instructions

"Garo -GARO- -Jet Black Shinigami Dragon Knight-" Deck 2017

Darklord Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Darklord" / Beatdown
Key Card
Darklord Morningstar
Deck commentary

Playing

Deck type [《Darklord》+ 《Parshath》]
Deck Motif (Anime/Tokusatsu Drama "GARO" series type)
[Introduction]
I couldn't get enough of the new categories that came out recently, and I was quietly about to retire from Yu-Gi-Oh, but when I heard that he was Darklord, I was excited. It's not me, it's the ambition, isn't it? No, I'm sure I'm welling up too. That's why Darklord isn't that strong this time, but I've decided on a route, so I'll post it. Regarding the direction of my line, I will not accept any complaints such as that I was following you and got lost, and I would like you to quietly shout that I derailed.
[main part]
Personally, he thinks Darklord has a high accident rate. It's a senior main, so it's harder to say don't have an accident, so yes, the excuse is over. The problem is how to make him a deck with few accidents! I think it's not how to recover from the accident. Even if you look at other decks, the number of Darklords is about 13 on average, and if you want to drop Spervia into GY first, drop one or more other Darklords into GY, and if possible, Darklord Spell / Trap. I'm so happy, it's taking too long to pinpoint GY to that extent. It takes 2 turns. It's taking too long! (It's just Tomohane's impression) So he's fertilizing GY and holding a resuscitation card, and he can't pass his Special Summon without being hindered by his opponent. (This is just Tomohane's impression.) That's why I'm going to make a deck that can move from the first turn as much as possible and be able to fold from the second turn. Either you run out of spells in your hand and can't do anything, or you can't do anything and you lose. (This is just Tomohane's impression.) I think it's going to be tough if you don't finish the game within 3 turns, or 4 turns at the latest.
【Text】
(1)
(1.1) GY manure
Anyway, he has a lot of things he wants to drop to GY. And there are spell cards that are "sick" if you don't hold them. It's pretty unreliable to rely on the premise, idealism, and luck you're drawing. Well, it all comes down to luck, but it's better than nothing. The one I used this time is Clibunded. This card features
・Drop 5 cards to GY, and add 1 of his Spell/Trap cards to your hand
・His Special Summon of other monsters is possible in that turn
・Can be pulled from the Death Guide
are two. Yes, two. I don't think I need to explain the effect of dropping on GY. The spell card you want is either banish or banish anyway. Or even if you have a banish, you can dare to send it to GY as a Darklord Spell card. At this time, if I were to say a very idealistic theory, I would put the Living Dead → with the Krivan effect, a Darklord monster would fall to GY, and a Darklord Spell card would fall to GY → He would be revived by the Living Dead during the opponent's turn, and he would be a Darklord monster, a peerless monster. do. That's the flow. By the way, if you use banish in advance, you can do it as long as you have the living dead. The reason is as follows, search from banish to Ishtam's hand, with the effect of Ishtam, other him along with the Darklord monster will be sent to his GY and draw 2 cards, with this alone he will revive Darklord on the opponent's turn, and banish will be on the opponent's turn. This is because it is possible to use

Strength

However, using banish he Darklord Search, in Valhalla he Darklord Special Summon and then using his Darklord effect to banish again is pretty strong. Somehow, one body is big, so it must be amazing from the opponent's point of view. If GY has a Darklord Trap card on it, it's going to be a bit of a mess. Somehow Valhalla is also strong. It's fun to play with Critia, who goes first.

Weakness

If he is stopped, it's over, and every deck is the same, but I didn't see Opion today, such as Void or Opion, but it's a hindrance if he's there. Well that's how it is.
I didn't have too many accidents today.
Would you die with 《Imperial Order》or 《Vanity's Emptiness》? (laughs)
Also, if your first move is bad, the flow will be taken over by your opponent.
I often get stuck with oppression and 《Christia》.
In addition, there are many cards that do not function on their own, so it is not easy to rebuild once they are destroyed.
Don't get too carried away with Valkyrion.
First of all, it's a little bit harder to turn around if your opponent gets ahead of you and if your opponent has a deck like his Evilswarm that interferes with your summons. Then there's the card accident.
If a key monster is destroyed in the middle of a combo, it's hard to start over. If you use something like Raibol when you have no cards in your hand, it will easily wipe out the monsters, so be careful.
Herald of Perfection》alone cannot compete against monsters with ATK over 3000 or Counter Traps.
It's a Deck that moves with monster effects, so it's scary to skid (sweat).
It's a special meta after all.
Since the specs of one piece are not high, you can not fight with one piece, so be careful about destroying the back.
But I think it's okay because I have DNA.
The rest is natural
[Shaddoll] ... The fusion body is tough as a whole.
[M・HERO] … 《M・HERO Dark Law》is tough.
[Evilswarm]... If you take too long to process 《Evilswarm Ophion》, you can't win normally.
His Deck of "Evor" and "Wight" is totally useless...
I was so strong...
Herald of Perfection》alone cannot compete against monsters with ATK over 3000 or Counter Traps.
It's a Deck that moves with monster effects, so it's scary to skid (sweat).
It's a special meta after all.
Since the specs of one piece are not high, you can not fight with one piece, so be careful about destroying the back.
But I think it's okay because I have DNA.
The rest is natural
We cannot beat 《Cyber》and 《Galaxy》.
vulnerable to exclusion. Also, it's hard to block the "Deck to GY" flow itself.
Since there is no draw card, if a bad card accident occurs or a handless occurs, it will be clogged. Also, since it's a synchro deck, it's tough even if you set up a midrash. Paper defense because there is no meta card.
It doesn't turn around and my LP is in front of my opponent's deck running out...
Evilswarm scary (´・ω・`)
Naraku, Kyodatsu, and Shinsen are included to the extent of comfort, but it's still scary (´・ω・`)
Since it consumes a lot of cards, if you don't consider the situation of the opponent's field and play, you won't be able to rebuild in time.
Since it is a Deck that mainly uses LIGHT and relies on his GY, be careful about exclusions, 《Silent Graveyard (Updated from: Forbidden Graveyard)》, and magic mirrors that absorb flashing light.
① The opponent's monster with ATK 2900 or more is the strongest.
②Monsters with ATK over 2900 are terrifyingly scary, his ATK surpasses his own monsters.
③ Normal Spell and Quick-Play Spell cards are scary.
➃Three types of trap cards are activated, Special Summon monsters are negate, destroyed, or removed from the game.
⑤ Vulnerable to Special Summon Bind, Spell Bind, Trap Bind, and Extra Bind.
This Deck is also a theme that relies on GY resources, so it is quite vulnerable to indiscriminate removal such as Macro Cosmos and Dark Law. If you are good at burning down, you can overcome it well,
From the side, let's support with cards such as 《Torrential Tribute》and 《Forbidden Seiyu》.
Special Summons and cards that negate effects are natural, but dueling with Dark World requires special attention. Because Neo's anger shifts to Grapha, and Neo immediately says goodbye. And since the opponent can summon Grapha just by drawing one low-level Dark World, when he really wants to use Neo's effect against the Dark World opponent, he will look at the hand information such as Aoi and "Mind Crush". It is necessary to devise such as inserting a card that can be used.
Low beat seal, Skill Drain and so on. Destroy it as soon as possible with Cyclone.
In addition, it is not good at blocking attacks such as Hope. Most of them are cards that respond to attacks.
It's extremely weak against non-targeted effects. Black holes and total solar eclipses can be dealt with by bribes, and bralos and buttes can be dealt with by warnings and Watts, but they are far from perfect.
Also, before the lock is completed, he will expose monsters with about 1000 ATK defenseless, so be careful not to run out of LP when you want to use Soul Charge.
Since the hit point is low, it is difficult to handle if a large one can be set up first.
Due to the nature of the deck, Macro Cosmos cannot be loaded, so it is not compatible with decks such as Seiryu that are competing for the top.
It will not be possible to deploy if it is wiped out at once, such as a torrent funeral.
Opponents, such as Infernity, who do a lot of Special Summon, are weak.
Of course, it is also vulnerable to exclusion.
Dealing with "Dark World", "Fabled", and "Evilswarm" will cause the card to develop.
It doesn't turn around and my LP is in front of my opponent's deck running out...
Special Summon is sealed, and it's troublesome if the opponent is his Deck that fights with his Field Spell.
Hand trigger cards such as "D / D Crow" and "Effect Veiler" are effective even in the turn you took the lead, especially if the card dropped to his GY is excluded, it is impossible to win. become.
Cards like "Macro Cosmos" and "Evilswarm" are also tough. After all, all discarded cards are removed.
If you can't Xyz, you lose lol The basic monsters are weak. . .
Effect negate , special negate is tight. . .
Since the firepower is soberly low, it is weak against high firepower
Hand Destruction》or 《Magical Mallet》are also acceptable instead of 《Swift Scarecrow》. 《One Day of Peace》is now a restricted card, so the deck is slowing down.
I'd like to put a ban and 《Royal Decree》on the side as a countermeasure against the Deck Destruction Virus.
Since it turns with basic monsters, it will be clogged with skidre
I don't care, but I hate counter traps
After all, it is extremely weak against SS meta, GY meta, and monster effect meta.
Exclusion, Special Summon Bind, Bounce
Due to the variety of Synchro Summons, Synchro Meta is also directly received
Weak to Special Summon Bind
I had no idea what the accident rate was
Very vulnerable to total destruction and attribute unification
It often goes handless, so it can't be rewound
Sorry for the high accident rate (sweat
Weakness = Special Summon Total destruction such as sealing and holy burr
The biggest challenge is how much you can negate with Koa'ki Meiru
On the plus side, it is weak against long-term battles.
It's a personal customization, so there may be likes and dislikes depending on the person who uses it.
There are many advanced monsters, and they are quite heavy.
It's basically for short-term decisive battles, so it's not suitable for long-term battles.
If you make a card accident, you may lose without being able to do anything.
Since there are almost no traps, the defensive ability is also low.
Vulnerable to exclusions such as Naraku and Macro Cosmos
Might be weak against cards that seal spells
Exclusion》series (Dark Row), 《Macro Cosmos》, 《Dimensional Prison》, etc.
Shadow-Imprisoning Mirror
Dust Tornado
Light-Imprisoning Mirror
Chain Disappearance
Skill Drain

Customize

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Deck Maker
Yu-Gi-Oh! Icon リョウタ ( Total 504 decks )
Posted date : 2017/09/22 12:32
Main Deck (26 Types・40)
monster (12 Types・21)
NumNameAttributeLevelTypeATK / DEFcheapest price
2 List of decks using this cardDarklord Morningstar DARK 11 Fairy 3000 / 3000 ¥39
2 List of decks using this cardDarklord Ixchel DARK 10 Fairy 2500 / 2900 ¥25
1 List of decks using this cardDarklord Tezcatlipoca DARK 9 Fairy 2800 / 2100 ¥30
1 List of decks using this cardSacred Arch-Airknight Parshath LIGHT 9 Fairy 2800 / 2300 ¥30
1 List of decks using this cardArchlord Kristya LIGHT 8 Fairy 2800 / 2300 ¥10
2 List of decks using this cardDarklord Superbia DARK 8 Fairy 2900 / 2400 ¥20
1 List of decks using this cardNeo-Parshath, the Sky Paladin LIGHT 7 Fairy 2300 / 2000 ¥10
2 List of decks using this cardAirknight Parshath LIGHT 5 Fairy 1900 / 1400 ¥10
2 List of decks using this cardMeltiel, Sage of the Sky LIGHT 4 Fairy 1600 / 1200 ¥10
2 List of decks using this cardMinerva, Scholar of the Sky LIGHT 4 Fairy 1700 / 0400 ¥10
3 List of decks using this cardNova Summoner LIGHT 4 Fairy 1400 / 0800 ¥10
2 List of decks using this cardPower Angel Valkyria LIGHT 4 Fairy 1800 / 1050 ¥40
spell (7 Types・11)
3 List of decks using this cardDarklord Contact - - - - ¥50
2 List of decks using this cardBanishment of the Darklords - - - - ¥50
1 List of decks using this cardFoolish Burial - - - - ¥49
1 List of decks using this cardMonster Reborn - - - - ¥50
1 List of decks using this cardValhalla, Hall of the Fallen - - - - ¥30
2 List of decks using this cardMarch of the Monarchs - - - - ¥20
1 List of decks using this cardMystical Space Typhoon - - - - ¥10
trap (7 Types・8)
1 List of decks using this cardMirror Force - - - - ¥29
1 List of decks using this cardDarklord Rebellion - - - - ¥20
1 List of decks using this cardDarklord Enchantment - - - - ¥30
2 List of decks using this cardDarklord Descent - - - - ¥20
1 List of decks using this cardSolemn Warning - - - - ¥20
1 List of decks using this cardShining Silver Force - - - - ¥28
1 List of decks using this cardDrastic Drop Off - - - - ¥10
Extra Deck (7 Types・15)
3 List of decks using this cardTopologic Bomber Dragon DARK - Cyberse 3000 / ¥60
2 List of decks using this cardGaia Saber, the Lightning Shadow EARTH - Machine 2600 / ¥30
2 List of decks using this cardAkashic Magician DARK - Spellcaster 1700 / ¥170
2 List of decks using this cardDecode Talker DARK - Cyberse 2300 / ¥20
2 List of decks using this cardBorreload Dragon DARK - Dragon 3000 / ¥28
3 List of decks using this cardBinary Sorceress EARTH - Cyberse 1600 / ¥20
1 List of decks using this cardProxy Dragon LIGHT - Cyberse 1400 / ¥30
Main deck minimum construction amount ¥1790


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