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HOME > Yu-Gi-Oh! Deck List > Cyber, Cybernetic, CyberdarkDeck List > Cyber Dragon ~Prisma Type~ Deck and Deck Instructions

"Cyber Dragon ~Prisma Type~" Deck 2014

Cyber, Cybernetic, Cyberdark Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Cyber, Cybernetic, Cyberdark" / Beatdown
Key Card
Cyber Dragon Core
Deck commentary

Playing

"Cyber starts at the core and ends at the core..."
It started with a meaningful line, hello everyone, this is walp.
What are you talking about starting from the core even though the title is Prisma? I think some people thought that, but it is a Cyber fusion axis with Prismer.
Xyz and fusion are possible, and to be honest, it is the most stable Cyber Deck so far.
Please try to turn it.
I made it very simple to use.
① Cyber Stand up and hit.
② Rank 4 side by side and hit.
(3) Strike with super-deployment of the network.
④ Hit with Fusion Monster using Fusion Gate.
⑤ Absorb and hit the opponent's monster, which has been made into a machine by DNA remodeling, with Fortress.
That's it.
~ Operation method ~
① Start with the core.
・《Cyber Dragon》《Cyber Dragon Drei》→ 《Cyber Dragon》ss, 《Cyber Dragon Drei》ns → 《Cyber Dragon Drei》to level 5 → Xyz, 《Cyber Dragon Nova
・《Cyber Dragon Drei》in hand, 《Foolish Burial》→ 《Foolish Burial》activation, 《Cyber Dragon Core》to GY → 《Cyber Dragon Core》effect activation, remove yourself and 《Cyber Dragon》ss → 《Cyber Dragon Drei》ns → 《Cyber Dragon Drei》effect to level up → Xyz 《Cyber Dragon Nova
・《Cyber Dragon Core》《Machine Duplication》→《Cyber Dragon Core》ns in your hand, basically add 《Cyber Network》by activating the effect. → 《Machine Duplication》activates, lining up two 《Cyber Dragon》→ Xyz 《Cyber Dragon Nova》Any other rank 5 is acceptable here.
Cyber beat is stable in the current environment.
Nova is strong.
② You can do it if you have a network and a Cyber Dragon in play.
If you have these two cards in your hand or on the field, remove all the dry cards from the Deck to protect the monster that will become the Cyber Dragon. → Before you know it, destroy it in the 3rd Standby Phase or destroy it with a Double Cyclone during your opponent's turn → At least three Dry should line up. → A simple job that steals monsters in the opponent's field with 101 ^^
(3) Network hyper-deployment is the same as (2), so I will omit it.
④ Let's use the Fusion gate.
Just put a Fusion gate on the field and fuse and hit, in a nutshell w
It would be easier if Prismer was on the field at this time. If you have DNA, you can turn the Prismer into a Sidera and use the DNA to machine the field and use the opponent's monsters and the Prismer to create a perfect match. It's strong w
・Samopuri → Rotten Spell Cut Prismer ss
This current will be strong.
After that, please fuse with the flow of the place appropriately.
In addition, there is no problem because the excluded cards can be collected on the network.
⑤ As long as it has DNA, it will absorb whatever the opponent's monster is.
In a way, there are plenty of cards that are good at this deck removal.
Eltanin or Kimefo.
… No, just these three pieces w
For the time being, if you have Sydra and DNA, you can definitely kill the opponent's monsters.
It can be used as an attack method, but it may be more useful to think of it as a removal method.
~ Operation method depending on the hand ~
*The explanation below assumes that you start attacking second and that there is at least one monster in the opponent's field.
①Hand 《Cyber Dragon Drei》《Cyber Dragon》《Cyber Valley》《Honest》《Cyber Eltanin》《DNA modification surgery
→ Sidera ss, Dry ns, set the level to 5, Xyz with two bodies, Nova ss → Attack with Nova to end the DNA set
At this stage, Nova's Sidera Revive effect cannot be used, but since you have Honest in your hand, it will not be destroyed in battle.
②Hand 《Cyber Dragon》《Cyber Dragon Drei》×2《Cyber Dragon Core》《Effect Veiler》《Instant Fusion
→Sidera ss, Network search with core ns effect, Instant Fusion Guiltia ss, Xyz Pleiades ss with Sidera and Guiltia → Network set end → Network in the opponent's draw phase, excluding the deck's dry to protect the core
This allows you to play Xyz Nova with Dry and Core on the next turn.
③Hand 《Cyber Dragon》《Cyber Dragon Drei》《Cyber Dragon Core》《Machine Duplication》《Foolish Burial》《Cyber Network
→ Sidera ss, core ns effect to repair plant search, activate replication, put 2 sidera on the field from his deck → 2 sidera with Xyz Nova, drop sidera with nova effect, revive sidera with Nova effect, after battle network set end
④Hand 《Cyber Valley》《Cyber Dragon Core》《Summoner Monk》《Cyber Dragon Drei》《Cyber Repair Plant》《Magic Planter
→ Samopuri ns, activate the effect to cut the planter and prismar ss, show the twin with the effect and drop Sidera to his GY (you can always use the repair plant) → Xyz Arknight if you want to rip off the opponent's monster
⑤Hand 《Cyber Dragon》《Elemental HERO Prisma》《Limiter Removal》《Fusion Gate
DNA Modification Surgery》×2
→ Sidera ss, Prisma ns effect to show twins Sidera ss Drops from Deck to GY → Fusion gate is opened, fusion, twins ss → Attack, if 1 kill is Limiter Removal Activated as useless → DNA 2 pieces set end
~ Recruitment card explanation ~
Cyber Eltanin
A strong card if drawn late. Therefore, pin it. His strength is that the monsters in the field are sent to him by GY. However, my own GY monsters are almost gone, so I use GY's core effect to make some kind of move, the opponent develops, and I use it when I really can't help it, in a sense it's the strongest trump card.
Cyber Dragon
Needless to say. Stable triple stack. This makes Machine Duplication and runaway summons come alive. Cyber Dragon ss, Dry ns → Xyz Nova or Pleiades can attack second is a strength.
Cyber Dragon Drei
I can't talk without this. A good one that protects his Cyber Dragon in play when eliminated, and can create Nova when it comes into play. Stable triple stack. One caveat. If you overuse the network, all dry cards will be eliminated. If you have cores in play and dry cards are not in his deck, you will not be able to draw and xyz from ns...just be careful here.
Cyber Dragon Core
Excellent core. No, excellent, excellent. Network search is stable at ns. Strong, too strong... three stable stacks. It's charming that there is no RBI...? w
Effect Veiler
It is too general, so the explanation is omitted below.
Cyber Valley
At first, I didn't know if it would work, but I adopted it because of its compatibility with the network. With the replication technique, align 3 cards, remove 2 cards, draw 2 cards, set one card upright, and have it attacked to draw 1 card. If you draw this much, you should be able to draw something... After that, collect it on the network and draw again.
Summoner Monk
His excellent spell use to cut rotten spells. Thanks to this guy, the corruption of the replication technique was resolved. Invested only for Prismer. ← In fact, it is also possible to trick play by adding Honest to your hand.
Elemental HERO Prismer
For some reason, that guy was easy to get. It is treated as a sidera to the extent that it is okay to change the name to sidera. Thanks to this, the repair plant stopped rotting!!
Honest
Due to the revision of the restriction, he is a devil angel who can put two copies in the deck. Nova can no longer be defeated by non-opponent effects. You did it Nova ^^
Foolish Burial
Strong if pulled. If you drop the core with this, Mr. Cyber will come anytime.
It's also useful to secure her GY for activating Nova effects.
Heavy Storm
Generic spell. not only! If you destroy the network on your turn with this, the excluded monsters will be on the field all at once!
Dark Hole
It's too general-purpose spell, so the rest is omitted.
Magic Planter
No, you're surprisingly strong, aren't you? If you send network GY on your turn, you can draw 2 and align the field. But you can't battle. I'd like to stack three, but it's an obvious accident, so I'm sticking with a pin. It's also because there are plenty of other destruction cards.
Machine Duplication
A great card that summons machines of level 2 and below. But note the point from Deck.
Monster Reborn
A stable general purpose spell.
Double Cyclone
It is adopted because it is this Deck. It's a pin insert. This is also a Quick-Play Spell, so you can end double cycle, and it's said that your opponent will also be broken. It's an excellent one that you can deploy in the network and your opponent can cut back.
Limiter Removal
1 kill with this. Omitted below.
Fusion Gate
Fusion by exclusion. Adopted because it is compatible with the network. The opponent's Cyclone will mainly fly to this guy.
Cyber Repair Plant
GY Fertilization is now possible, so there should be no problem adopting it. Both are powerful effects, but unless Sydra is annihilated from his deck, you probably won't want to use the deck return effect. Isn't core search safe?
Instant Fusion
Thanks to this guy, it became possible to go first Nova and Pleiades first. I wonder why I didn't tsukkomi early...
Despite the LP cost, being able to make rank 5 is strong. Stable triple stack. However, this makes extra selection difficult.
Cyber Network
Adopted only to revive excluded monsters. Since it is not a network axis this time, it is inserted with a pin. For the time being, an excellent child, there are disadvantages, but it depends on the playing.
DNA Remodeling Surgery
Kimefo's food security personnel. Be careful with this guy after being super-deployed. Devil Fortress will visit you. In addition, his deck, etc., which makes use of the race, can be used as a meta, so it is relatively versatile. Please come to the cost of the planter in case of emergency.
~ Postscript below ~
1 * Changed the main number.
After all, 45 is too many, so I tried my best to make it 40. The balance of monsters and spell traps has become abnormally good w
Samopuri x1, replication x1, double cycle x1, network x2 are out.
The number of cards in the deck is 40, and there are plenty of deck compression cards such as Duplication, Orobu, Magic Planter, Network, Core, Valley, Repair Plant, etc., so you can hold Prismer without any problem even with one Samopuri, duplication. Since there are two of them, even one samopuri should be enough, so I chose one.
Duplicate art has a high possibility of rotting, so I made one Samopuri, so I took out one.
As for the double cycle, I honestly think that the cycle is more convenient, so I think it's okay to change even the main one to the cycle. The reason why it is missing is because two networks are missing.
The lack of two Network cards is simply a nuisance. Only used to revive excluded monsters w
2 *Added how to operate depending on the hand.
3 *Extra changed.
I removed Giltia and Mechazaurus and added Panzer.
Panzer is a LIGHT Machine, so it's easier to use three stacks, so it's a change. Because the effect is also excellent.

Strength

・It goes without saying that the network is excellent.
Once in play, basically only ads are born. Planter if you don't need it anymore, Double Cyclone on your opponent's turn if you want to expand.
The problem is that there are only 3 destructive cards such as Double Cyclone due to space limitations.
It tends to be a little passive playing waiting for the opponent to destroy it.
In fact, I plan to use this card as insurance, so I will decide as I go around, but it may be two.
・ Ease of fusion by adopting a fusion gate.
It's nice to be able to remove it from your hand as well. convenience. If it's a light machine, it'll come back from being excluded via the network, and honestly, the demerit can be avoided. The number of inputs is a problem, though.
With this card, 1kill is easy.
~1 kill~
(1) 《Cyber Dragon Core》, 《Fusion Gate》, 《Instant Fusion》, other monsters handled by Sydra
→ Core ns, search for repair plant with effect, end → core is destroyed by opponent → next turn, repair plant is activated, sidedra Search from deck → (assuming there is a monster in the opponent's field) sidedra by activating GY's core effect ss → Instant Fusion activation, Guiltia ss, Xyz Pleiades ss → monsters treated as Sydra ns (search the network for cores), activate Fusion Gate to fuse Sydra in your hand and monsters treated as Sydra on the field, twin ss
→ 2800 × 2 for twins, 2500 for Pleiades Total 2800 × 2 + 2500 = 8100
・Even if duplicates are corrupted in your hand, you can now use Samopuri as a cost. This is good.
・You can use "Pseudo Oroburai" with Prisma.
This is great too. When I thought about making it a fusion main, I honestly had a hard time figuring out how to make it, but even without gambling cards such as Power Bones and Fusion Support, it seems that I can fight with peace of mind.
・The trump card is Eltanine.
He has a lot of heads, so he's a good trump card after all ← No
Even if you can only use one as a material, or rather, that's what I'm grateful for in this Deck, even if it's 500 RBI, the enhanced version of the Black Hole is a brutal performance. You can see the reaction of the other party, "I haven't heard about GY sending."
・Draw acceleration by Valley.
Valy, who came out with replication art, said that when he came out, he was deck-compressed, excluding two cards, drawing two cards, and leaving one on the field. Ad-wise it's subtle, but for compression it's the best in this Deck.
・Veiler basically cannot be hit by Fusion Monsters and Xyz Monsters.
It stops Cores, Prismer, and Samopuri, so honestly I think it's hard for other monsters to hit Veiler. The opponent is dangerous when you don't hit the core. Even if the network comes, it will be dangerous, and it will be a problem if the repair plant increases your hand.
・Two pieces of honesty are a foul.
It's a foul to bring it with you at any time, really.
The probability of drawing will also increase, if there are two of them.
Nova and Pleiades will no longer be destroyed by battle, which makes me happy, but I feel sorry for the opponent lol
• Inhibition by DNA.
What a terrible tactic to use the opponent's super-expansion as your ad. Stop with 5000 Kimefo.

Weakness

・Stable ss meta.
It's not that you can't put your hands and feet on this, but it's a little troublesome.
Opion isn't that scary, but Jougen and Christia would be troublesome.
Let Honest do his best.
・There are extremely few backs.
This is a serious problem. You can't prevent hyper-expansion. It seems like I'm going to have to rely on Eltanin, Velor, and Kimefo. This is a countermeasure on the side.
・ Natural enemy shock ruler. Darkness Deck.
Spell It hurts to be stopped, it hurts too much. What should I do, is it possible to deal with monsters? Is Mr. Honest here too? Even if a monster is selected by the ruler, it honestly hurts. Weller's turn...

Customize

・You can also try putting in a runaway summon.
I took it out due to space issues, but it's a card that was originally included. If you can use it well, why not try it?
・For those who think a double cycle is a cycle.
・The repair plant seems to do a good job even with three piles.
・I will do my best to adopt Powerbon.
If it's a transcendent 1 kill, you should put it in. However, there are risks...
・ Try to increase the number of traps.
It's more stable if you include forced escapes and God's system, isn't it?
~Side Deck~
as a temporary one.
・ Cyclone x 2 ... As a temporary removal measure. Or for network destruction.
・《Forbidden Lance》×2・・・It's important for 1 kill to add destruction resistance.
・Fusion gate x 1: If the opponent is a haste type, you can increase the gate pull rate with the intention of defeating it with haste.
・《Compulsory Evacuation Device》×2・・・It supports all Effect Monsters.
・Demon's Chain x 2・・・For all Effect Monsters (ry
・《Rivalry of Warlords》×2
The rest is up to you.
We are waiting for your opinions and evaluations about the side plan and Deck configuration.
Or rather, I'm honestly worried about whether this is really okay, so can someone give me some advice...

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon walp ( Total 41 decks )
Posted date : 2014/02/01 10:17
Main Deck (22 Types・40)
monster (9 Types・20)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardCyber Eltanin LIGHT 10 Machine 000? / 000? ¥10
3 List of decks using this cardCyber Dragon LIGHT 5 Machine 2100 / 1600 ¥30
1 List of decks using this cardSummoner Monk DARK 4 Spellcaster 0800 / 1600 ¥5
2 List of decks using this cardHonest LIGHT 4 Fairy 1100 / 1900 ¥10
2 List of decks using this cardElemental HERO Prisma LIGHT 4 Warrior 1700 / 1100 ¥35
3 List of decks using this cardCyber Dragon Drei LIGHT 4 Machine 1800 / 0800 ¥15
3 List of decks using this cardCyber Dragon Core LIGHT 2 Machine 0400 / 1500 ¥15
3 List of decks using this cardCyber Valley LIGHT 1 Machine 0000 / 0000 ¥20
2 List of decks using this cardEffect Veiler LIGHT 1 Spellcaster 0000 / 0000 ¥60
spell (11 Types・16)
1 List of decks using this cardFoolish Burial - - - - ¥28
1 List of decks using this cardDark Hole - - - - ¥30
3 List of decks using this cardInstant Fusion - - - - ¥28
1 List of decks using this cardMonster Reborn - - - - ¥49
1 List of decks using this cardHeavy Storm - - - - ¥110
2 List of decks using this cardCyber Repair Plant - - - - ¥5
1 List of decks using this cardMagic Planter - - - - ¥9
2 List of decks using this cardMachine Duplication - - - - ¥25
1 List of decks using this cardLimiter Removal - - - - ¥5
1 List of decks using this cardDouble Cyclone - - - - ¥30
2 List of decks using this cardFusion Gate - - - - ¥15
trap (2 Types・4)
3 List of decks using this cardDNA Surgery - - - - ¥20
1 List of decks using this cardCyber Network - - - - ¥10
Extra Deck (10 Types・15)
1 List of decks using this cardBarbaroid, the Ultimate Battle Machine EARTH 12 Machine 4000 / 4000 ¥160
2 List of decks using this cardChimeratech Fortress Dragon DARK 8 Machine 0000 / 0000 ¥20
2 List of decks using this cardCyber Twin Dragon LIGHT 8 Machine 2800 / 2100 ¥48
3 List of decks using this cardPanzer Dragon LIGHT 5 Machine 1000 / 2600 ¥15
1 List of decks using this cardGaia Dragon, the Thunder Charger WIND 7 Dragon 2600 / 2100 ¥80
1 List of decks using this cardTiras, Keeper of Genesis LIGHT 5 Fairy 2600 / 1700 ¥70
1 List of decks using this cardShark Fortress DARK 5 Fish 2400 / 1800 ¥10
1 List of decks using this cardConstellar Pleiades LIGHT 5 Warrior 2500 / 1500 ¥30
2 List of decks using this cardCyber Dragon Nova LIGHT 5 Machine 2100 / 1600 ¥20
1 List of decks using this cardNumber 101: Silent Honor ARK WATER 4 Aqua 2100 / 1000 ¥30
Main deck minimum construction amount ¥1571


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