Featured Card Ranking
Best Card Ranking by Card-Type
● Normal Monster
● Effect Monster
● Fusion Monster
● Ritual Monster
● Synchro Monster
● Xyz Monster
● Spirit Monster
● Union Monster
● Gemini Monster
● Tuner Monster
● Toon Monster
● Pendulum Monster
● Link Monster
● Flip Monster
● Normal Spell
● Continuous Spell
● Equip Spell
● Quick-Play Spell
● Field Spell
● Ritual Spell
● Normal Trap
● Continuous Trap
● Counter Trap
Best Monster Ranking by Type
● Fiend
● Zombie
● Thunder
● Sea Serpent
● Rock
● Machine
● Dinosaur
● Beast
● Divine-Beast
● Insect
● Psychic
● Fish
● Plant
● Beast-Warrior
● Warrior
● Fairy
● Winged Beast
● Dragon
● Reptile
● Pyro
● Spellcaster
● Aqua
● Creator-God
● Wyrm
● Cyberse
● GensoMazoku
Best Monster Ranking by Attribute
Best Monster Ranking by Level
Level 1 Best Monster
Level 2 Best Monster
Level 3 Best Monster
Level 4 Best Monster
Level 5 Best Monster
Level 6 Best Monster
Level 7 Best Monster
Level 8 Best Monster
Level 9 Best Monster
Level 10 Best Monster
Level 11 Best Monster
Level 12 Best Monster
Best Xyz Monster Ranking by Rank
Rank 1 Best Xyz Monster
Rank 2 Best Xyz Monster
Rank 3 Best Xyz Monster
Rank 4 Best Xyz Monster
Rank 5 Best Xyz Monster
Rank 6 Best Xyz Monster
Rank 7 Best Xyz Monster
Rank 8 Best Xyz Monster
Rank 9 Best Xyz Monster
Rank 10 Best Xyz Monster
Rank 11 Best Xyz Monster
Rank 12 Best Xyz Monster
Best Link Monster Ranking by Link-Num
HOME > Yu-Gi-Oh! Card Lists > AGE OF OVERLORD
AGE OF OVERLORD Card List
AGE OF OVERLORD
code : AGOV.
Total : 82 Types.
Release Date:2023-07-22
12th period
code : AGOV.
Total : 82 Types.
Release Date:2023-07-22
12th period
Average of all cards:8pt
← Previous Item
2023-06-24
Structure Deck King's Heartbeat
2023-06-24
Structure Deck King's Heartbeat
→ Next Item
2023-08-04
Yu-Gi-Oh OCG Structures Vol.7
2023-08-04
Yu-Gi-Oh OCG Structures Vol.7
Total 82 Types | |||||
---|---|---|---|---|---|
Monster 48 Types | |||||
Effect Monster:24 Types
Ritual Monster:2 Types Pendulum Monster:6 Types Fusion Monster:5 Types Synchro Monster:5 Types Xyz Monster:5 Types Link Monster:3 Types | |||||
6 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
2 | Spirit Monster | 0 | Union Monster | 0 | Toon Monster |
Spell 21 Types | |||||
6 | Normal Spell | 1 | Equip Spell | 6 | Quick-Play Spell |
0 | Ritual Spell | 6 | Continuous Spell | 2 | Field Spell |
Trap 13 Types | |||||
9 | Normal Trap | 3 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 26 | |||||
T.G. :7 Types / snake eye tentative:7 Types / Horus tentative:6 Types / Diavel Star, Treasure tentative:5 Types / Xyz:4 Types / Pendulum:4 Types / Vedas tentative:4 Types / Diavel:4 Types / Watt:3 Types / Supreme King Dragon:3 Types / Odd-Eyes:2 Types / Ogdoadic:2 Types / Fusion:2 Types / Nouvelles:2 Types / VS:2 Types / Alien:1 Types / Phantom Beast:1 Types / Magician:1 Types / Rose Dragon, Rose:1 Types / Mannadium:1 Types / Nemleria:1 Types / Transcendosaurus:1 Types / Earthbound:1 Types / Holy confectioner tentative:1 Types / heart tentative:1 Types / Skull Servant:1 Types |
Card Rating: Top 5
- 1st :《Stars Align Above the Shrine》10pt
- 1st :《King's Sarcophagus》10pt
- 1st :《WANTED: Seeker of Sinful Spoils》10pt
- 1st :《T.G. Limiter Removal》10pt
- 1st :《S:P Little Knight》10pt
rating order | 96 / 644 | view num | 29822 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
Quarter Century Secret
▶︎ Deck
|
3.1
(14)
[6747] |
JP000 | Magicians of Bonds and Unity | Effect Monster | |||||||||
- | 8 | Spellcaster | 2500 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 25 or more cards in your GY. While your opponent has 25 or more cards in their GY, this card gains 2500 ATK/DEF. | |||||||||||||
Secret
▶︎ Deck
Super |
10
(9)
[7830] |
JP001 | Supreme King Gate Magician |
Pendulum Monster Effect Monster |
|||||||||
- | 7 | Spellcaster | 2500 | 2000 | |||||||||
Pendulum Effect "Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" once per turn. Card Text If you have a "Supreme King Gate" card in your Pendulum Zone, except "Supreme King Gate Magician": You can send 1 "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of "Supreme King Gate Magician" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.4
(5)
[4262] |
JP002 | Supreme King Dragon Lightwurm |
Pendulum Monster Effect Monster Tuner Monster |
|||||||||
- | 4 | Dragon | 1200 | 1800 | |||||||||
Pendulum Effect If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn. Card Text If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Super |
9.8
(6)
[3754] |
JP003 | T.G. Rocket Salamander | Effect Monster | |||||||||
- | 1 | Pyro | 600 | 600 | |||||||||
You can Tribute 1 "T.G." monster; Special Summon 1 "T.G." monster from your Deck with a different original name than that Tributed monster's. If you control a Machine "T.G." monster: You can target 1 Level 4 or lower "T.G." monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "T.G. Rocket Salamander" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9
(5)
[4319] |
JP004 | Visas Samsara |
Effect Monster Tuner Monster |
|||||||||
- | 4 | Fairy | 1500 | 2100 | |||||||||
This card's name becomes "Visas Starfrost" while on the field or in the GY. You can target any number of your "Visas" monsters that are banished, in your GY, and/or on your field; shuffle those "Visas" monsters into the Deck, and if you do, Special Summon this card from your hand, and if you do that, it gains 400 ATK for each monster you shuffled with a different original name. You can only use this effect of "Visas Samsara" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
4
(2)
[3428] |
JP005 | Veda Kalarcanum |
Pendulum Monster Effect Monster |
|||||||||
- | 12 | Warrior | 0 | 4000 | |||||||||
Pendulum Effect Once per Chain, if a monster(s) is destroyed: Place 3 counters on this card. This card's Pendulum Scale is increased by the number of counters on it. You can remove 12 counters from this card; Special Summon it. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned by its own Pendulum Effect. You can only Special Summon "Veda Kalarcanum(s)" once per turn. Once per turn, if your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can banish 12 cards from your hand, field, and/or GY, face-down; it becomes the End Phase of this turn. Once per turn, during your Standby Phase: Return this card to the hand, then you can Special Summon 1 of your "Veda" monsters that is banished or in your hand, Deck, or GY. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.9
(24)
[19521] |
JP006 | Diabellstar the Black Witch Limited | Effect Monster | |||||||||
- | 7 | Spellcaster | 2500 | 2000 | |||||||||
You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card. | |||||||||||||
Secret
▶︎ Deck
Super |
10
(8)
[6632] |
JP007 | Snake-Eye Ash Limited | Effect Monster | |||||||||
- | 1 | Pyro | 800 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.5
(6)
[2506] |
JP008 | Snake-Eye Oak | Effect Monster | |||||||||
- | 1 | Pyro | 900 | 200 | |||||||||
If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Oak". You can only use each effect of "Snake-Eye Oak" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.9
(7)
[2736] |
JP009 | Snake-Eye Birch | Effect Monster | |||||||||
- | 1 | Pyro | 0 | 2100 | |||||||||
If you control a FIRE monster, you can Special Summon this card (from your hand). You can only Special Summon "Snake-Eye Birch" once per turn this way. During your opponent's turn (Quick Effect): You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Birch". You can only use this effect of "Snake-Eye Birch" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.4
(9)
[8056] |
JP010 | Snake-Eyes Flamberge Dragon | Effect Monster | |||||||||
- | 8 | Dragon | 3000 | 2500 | |||||||||
You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.8
(9)
[9404] |
JP011 | Imsety, Glory of Horus | Effect Monster | |||||||||
- | 8 | Spellcaster | 3000 | 1800 | |||||||||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY. | |||||||||||||
Rare
▶︎ Deck
|
8.2
(5)
[2723] |
JP012 | Duamutef, Blessing of Horus | Effect Monster | |||||||||
- | 8 | Beast | 0 | 0 | |||||||||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(7)
[3293] |
JP013 | Hapi, Guidance of Horus | Effect Monster | |||||||||
- | 8 | Beast-Warrior | 2400 | 1600 | |||||||||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.4
(7)
[2240] |
JP014 | Qebehsenuef, Protection of Horus | Effect Monster | |||||||||
- | 8 | Winged Beast | 2500 | 2000 | |||||||||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Qebehsenuef, Protection of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can activate this effect; this turn, your opponent's monsters cannot target "Horus" monsters for attacks, also your opponent cannot target "Horus" monsters on the field with card effects. You can only use this effect of "Qebehsenuef, Protection of Horus" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9
(3)
[2900] |
JP015 | Wattuna |
Effect Monster Tuner Monster |
|||||||||
- | 4 | Thunder | 800 | 700 | |||||||||
This card can attack directly. You can only use each of the following effects of "Wattuna" once per turn. At the end of the Damage Step, if your monster inflicts battle damage to your opponent: You can Special Summon this card from your hand. When this card inflicts battle damage to your opponent by a direct attack: You can Tribute this card on the field and 1 or more non-Tuner monsters from your hand and/or face-up field, and Special Summon 1 "Watt" Synchro Monster from your Extra Deck whose Level equals the total Levels of those Tributed monsters. | |||||||||||||
Secret
▶︎ Deck
Super |
7.8
(5)
[3053] |
JP016 | Nephilabyss, the Ogdoadic Overlord | Effect Monster | |||||||||
- | 10 | Reptile | 2200 | 3100 | |||||||||
If a monster(s) is sent from the hand or Deck to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, also you cannot Special Summon monsters until the end of the next turn, except Reptile monsters. If you control this card that was Special Summoned from the GY: You can target 1 monster in your GY, except "Nephilabyss, the Ogdoadic Overlord"; Special Summon it. You can only use each effect of "Nephilabyss, the Ogdoadic Overlord" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
8.6
(7)
[8925] |
JP017 | Arias the Labrynth Butler | Effect Monster | |||||||||
- | 6 | Fiend | 1500 | 2500 | |||||||||
During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 "Labrynth" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a "Labrynth" card, except "Arias the Labrynth Butler" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of "Arias the Labrynth Butler" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.1
(7)
[3284] |
JP018 | Vanquish Soul Jiaolong | Effect Monster | |||||||||
- | 5 | Wyrm | 2400 | 2100 | |||||||||
If you reveal a card(s) in your hand to activate a "Vanquish Soul" card or effect (except during the Damage Step): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●FIRE: Change the battle position of 1 monster on the field. ●2 FIRE: Add 1 "Vanquish Soul" card from your Deck to your hand, except "Vanquish Soul Jiaolong". You can only use each effect of "Vanquish Soul Jiaolong" once per turn, and cannot activate more than 1 in the same Chain. |
|||||||||||||
Secret
▶︎ Deck
Super |
8.3
(7)
[4028] |
JP019 | Poissonniere de Nouvelles |
Pendulum Monster Effect Monster |
|||||||||
- | 1 | Fairy | 700 | 1700 | |||||||||
Pendulum Effect If you control a Ritual Monster: You can target 1 monster on the field; Special Summon this card, then change that monster's battle position. You can only use this effect of "Poissonniere de Nouvelles" once per turn. Card Text If this card is Normal or Special Summoned: You can activate 1 of these effects; ●Add 1 Level 1 Ritual Monster or 1 "Recipe" card from your Deck to your hand. ●Banish any number of "Recipe" cards from your GY and Special Summon 1 "Nouvelles" Ritual Monster from your hand with a Level equal to the number banished. You can only use this effect of "Poissonniere de Nouvelles" once per turn. If this card on the field is Tributed and added to the Extra Deck face-up: You can place this card in your Pendulum Zone. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
7.6
(14)
[7225] |
JP020 | Dark Hole Dragon | Effect Monster | |||||||||
- | 8 | Dragon | 3000 | 2000 | |||||||||
Cannot be destroyed by card effects. You can only use each of the following effects of "Dark Hole Dragon" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 "Dark Hole" from your Deck to your hand. | |||||||||||||
Normal
▶︎ Deck
|
3.5
(2)
[2033] |
JP021 | UFOLight | Effect Monster | |||||||||
- | 8 | GensoMazoku | 1500 | 1500 | |||||||||
Your opponent cannot target this card on the field with card effects, except during the Battle Phase. If this card battles a monster, neither can be destroyed by that battle. During the End Phase: You can draw 1 card, then you must banish any number of cards from your hand (min. 1), and if you do, this card gains 500 ATK for each. You can only use this effect of "UFOLight" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.5
(2)
[1832] |
JP022 | Seed-Spitting Saplings | Effect Monster | |||||||||
- | 4 | Plant | 1600 | 200 | |||||||||
Once per turn, when a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Snack Token" (Plant/LIGHT/Level 1/ATK 800/DEF 800). Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 Normal Monster; negate the Special Summon, and if you do, destroy that monster(s). | |||||||||||||
Normal
▶︎ Deck
|
5.3
(7)
[2654] |
JP023 | I.A.S. -Invasive Alien Species- | Effect Monster | |||||||||
- | 4 | Reptile | 1600 | 0 | |||||||||
Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of "I.A.S. -Invasive Alien Species-" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card. | |||||||||||||
Normal
▶︎ Deck
|
6
(2)
[1990] |
JP024 | Tarai | Effect Monster | |||||||||
- | 4 | Fairy | 0 | 0 | |||||||||
If this card is in your hand: You can target 1 face-up monster in the Main Monster Zone that has activated its effect on the field this turn; destroy it, and if you do, Special Summon this card to the zone that monster was in. You can only use this effect of "Tarai" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9
(5)
[3575] |
JP025 | Master Tao the Chanter | Effect Monster | |||||||||
- | 3 | GensoMazoku | 1200 | 900 | |||||||||
If this card battles a monster, neither can be destroyed by that battle. If this card is sent to the GY: You can target 1 Illusion monster in your GY, except "Master Tao the Chanter"; Special Summon it in Defense Position, also you cannot Special Summon from the GY for the rest of this turn, except Illusion monsters. You can only use this effect of "Master Tao the Chanter" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7
(2)
[1991] |
JP026 | Cursed Bride Doll |
Effect Monster Tuner Monster |
|||||||||
- | 3 | Spellcaster | 0 | 2100 | |||||||||
When you draw this card: You can reveal it; Special Summon this card. At the start of each Battle Phase: If there are more cards in your Deck than your opponent's, this card gains ATK equal to the difference x 300, until the end of this turn. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: Place this card on top of the Deck. | |||||||||||||
N-Rare
▶︎ Deck
|
6.2
(6)
[2894] |
JP027 | Origami Goddess | Effect Monster | |||||||||
- | 1 | Fairy | 100 | 0 | |||||||||
Once per turn, during your Main Phase: You can toss a coin until the result is tails, and if you do, draw 1 card for every 2 heads. Each time a coin tossing effect resolves while this monster is on the field: Double this card's ATK for each heads from that effect. | |||||||||||||
Rare
▶︎ Deck
|
9
(3)
[2138] |
JP028 | Shinobaroness Shade Peacock |
Ritual Monster Effect Monster Spirit Monster |
|||||||||
- | 4 | Winged Beast | 1500 | 2000 | |||||||||
You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaroness Peacock" while in the hand or on the field. If this card is Ritual Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Spirit Monster" in its text. You can only use this effect of "Shinobaroness Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand. | |||||||||||||
Rare
▶︎ Deck
|
9
(3)
[2173] |
JP029 | Shinobaron Shade Peacock |
Ritual Monster Effect Monster Spirit Monster |
|||||||||
- | 4 | Winged Beast | 2000 | 1500 | |||||||||
You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaron Peacock" while in the hand or on the field. You can Tribute this Ritual Summoned card; add 1 Spirit Monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of "Shinobaron Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
5.9
(8)
[7184] |
JP030 | Odd-Eyes Arcray Dragon |
Fusion Monster Pendulum Monster Effect Monster |
|||||||||
- | 12 | Dragon | 4000 | 4000 | |||||||||
Pendulum Effect If you have 2 cards in your Pendulum Zones: You can Special Summon this card, then you can apply this effect.●Shuffle 1 card from your Pendulum Zone into the Deck, then if it was added to your Extra Deck, you can Special Summon it, ignoring its Summoning conditions. You can only use this effect of "Odd-Eyes Arcray Dragon" once per turn. Card Text 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) (This card is always treated as "Supreme King Z-ARC".) This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 12 DARK "Supreme King Z-ARC". If this card is Special Summoned from the Extra Deck: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
|||||||||||||
Normal
▶︎ Deck
|
7.5
(4)
[1342] |
JP031 | Earthbound Servant Geo Gremlina |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Fiend | 2000 | 1000 | |||||||||
1 "Earthbound" monster + 1 DARK monster If this card is Special Summoned: You can add 1 "Earthbound" monster from your Deck to your hand. You can target 1 DARK Synchro Monster you control; it can attack directly this turn. If a monster(s) your opponent controls is destroyed by an "Earthbound" card effect (except during the Damage Step): You can target 1 of those destroyed monsters; inflict damage to your opponent equal to that monster's original ATK. You can only use each effect of "Earthbound Servant Geo Gremlina" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Super |
9
(4)
[3165] |
JP032 | Berfomet the Mythical King of Phantom Beasts |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Fiend | 2400 | 600 | |||||||||
2 monsters with different Types (Beast, Fiend, or Illusion) This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Berfomet the Mythical King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except "Berfomet the Mythical King of Phantom Beasts"; Special Summon it. |
|||||||||||||
Rare
▶︎ Deck
|
7.7
(3)
[2317] |
JP033 | Gaia Prominence, the Fierce Force |
Fusion Monster Effect Monster |
|||||||||
- | 11 | Pyro | 3500 | 3100 | |||||||||
"Gaia Blaze, the Force of the Sun" + 1 face-up monster you control When your opponent activates a monster effect in their hand or GY (Quick Effect): You can discard 1 monster; negate that effect, and if you do, destroy that card. When this attacking card destroys an opponent's monster by battle: You can target 1 FIRE monster in your GY; Special Summon it. You can only use each effect of "Gaia Prominence, the Fierce Force" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
9.9
(11)
[3297] |
JP034 | T.G. Mighty Striker |
Synchro Monster Effect Monster Tuner Monster |
|||||||||
- | 2 | Warrior | 1800 | 0 | |||||||||
1 Tuner + 1 non-Tuner monster Once per turn, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Mighty Striker" once per turn. If this card is Synchro Summoned: You can add 1 "T.G." Spell/Trap from your Deck to your hand. If this card is sent from your Monster Zone to the GY: You can send 1 "T.G." card from your Deck to the GY. |
|||||||||||||
Secret
▶︎ Deck
Super |
9.9
(11)
[4123] |
JP035 | T.G. Over Dragonar |
Synchro Monster Effect Monster |
|||||||||
- | 5 | Dragon | 2100 | 1900 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon any number of "T.G." monsters from your GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Over Dragonar" once per turn. If this card on the field is destroyed: Draw 1 card. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
7.8
(6)
[4239] |
JP036 | T.G. Glaive Blaster |
Synchro Monster Effect Monster |
|||||||||
- | 12 | Machine | 4000 | 4000 | |||||||||
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can target 1 monster on the field Special Summoned from the Extra Deck; banish it. You can use this effect a number of times per turn, up to the number of non-Tuner Synchro Monsters used as Synchro Material for this card. Once per turn, if a monster(s) is banished face-up (except during the Damage Step): You can target 1 of them; Special Summon it to your field, ignoring its Summoning conditions. |
|||||||||||||
Secret
▶︎ Deck
Super |
9
(4)
[6642] |
JP037 | Mannadium Trisukta |
Synchro Monster Effect Monster Tuner Monster |
|||||||||
- | 6 | Fairy | 2300 | 1300 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Level 2 Tuner in your GY; Special Summon it, but negate its effects. You can target any number of Tuners you control; change their Levels to 2, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Mannadium Trisukta" once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
8.3
(3)
[2454] |
JP038 | Wattkyuki |
Synchro Monster Effect Monster |
|||||||||
- | 8 | Thunder | 1600 | 1700 | |||||||||
1 "Watt" Tuner + 1+ non-Tuner Thunder monsters This card can attack directly. When this card inflicts battle damage to your opponent by a direct attack: You can shuffle both 1 "Watt" Tuner from your GY and 1 face-up non-Tuner Thunder monster you control into the Deck, and if you do, Special Summon 1 "Watt" Synchro Monster from your Extra Deck, except "Wattkyuki". You can only use this effect of "Wattkyuki" once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
8.5
(8)
[4897] |
JP039 | Xyz Armor Torpedo |
Xyz Monster Effect Monster |
|||||||||
- | 3 | Warrior | 2500 | 800 | |||||||||
2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ●If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ●If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects. |
|||||||||||||
Normal
▶︎ Deck
|
8
(8)
[5535] |
JP040 | Xyz Armor Fortress |
Xyz Monster Effect Monster |
|||||||||
- | 5 | Machine | 2500 | 800 | |||||||||
2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.6
(9)
[8895] |
JP041 | Full Armored Dark Knight Lancer |
Xyz Monster Effect Monster |
|||||||||
- | 7 | Aqua | 2800 | 1500 | |||||||||
3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.9
(13)
[17984] |
JP042 | Super Starslayer TY-PHON - Sky Crisis |
Xyz Monster Effect Monster |
|||||||||
- | 12 | Fiend | 2900 | 2900 | |||||||||
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand. |
|||||||||||||
Rare
▶︎ Deck
|
9.5
(11)
[6184] |
JP043 | Infernal Flame Banshee |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Pyro | 1700 | 600 | |||||||||
2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
4
(3)
[2547] |
JP044 | Transcendosaurus Exaraptor |
Link Monster Effect Monster |
|||||||||
- | - | Dinosaur | 3000 | - | |||||||||
2+ Dinosaur monsters, including a Level 6 or higher monster If this card is Special Summoned: You can Special Summon 1 Dinosaur monster from your hand. If a face-up Dinosaur monster this card points to is destroyed by battle or sent to the GY: You can draw 1 card. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Exaraptor" once per turn.
|
|||||||||||||
Secret
▶︎ Deck
Super |
9.6
(8)
[6949] |
JP045 | Exceed the Pendulum |
Link Monster Effect Monster |
|||||||||
- | - | Spellcaster | 2000 | - | |||||||||
2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.
|
|||||||||||||
Secret
▶︎ Deck
Super |
10
(28)
[23387] |
JP046 | S:P Little Knight Limited |
Link Monster Effect Monster |
|||||||||
- | - | Warrior | 1600 | - | |||||||||
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
|
|||||||||||||
Normal
▶︎ Deck
|
8.3
(3)
[2706] |
JP047 | Pendulum Evolution | Continuous Spell | |||||||||
You can shuffle 1 Pendulum Monster from your hand into the Deck; add 1 Pendulum Monster with 2500 ATK and a different name, from your Deck to your hand. During your Main Phase, if you Special Summoned a Pendulum Monster from the face-down Extra Deck this turn, you can: Immediately after this effect resolves, Pendulum Summon a monster(s). You can target 1 "Supreme King Z-ARC" you control; this turn, it can attack all monsters your opponent controls, once each. You can only use each effect of "Pendulum Evolution" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.8
(5)
[3572] |
JP048 | Wings of Light | Quick-Play Spell | |||||||||
During the Main Phase: Add 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Deck to your hand, or if you control "Supreme King Z-ARC", you can Special Summon it instead. You can only activate 1 "Wings of Light" per turn. | |||||||||||||
Rare
▶︎ Deck
|
10
(9)
[2889] |
JP049 | T.G. Limiter Removal | Normal Spell | |||||||||
Discard 1 card; add 2 "T.G." monsters with different names from your Deck to your hand. You can banish this card from your GY, then target 1 "T.G." monster in your GY; shuffle it into the Deck, or if you control a Machine "T.G." monster, you can add it to your hand instead. You can only use 1 "T.G. Limiter Removal" effect per turn, and only once that turn. | |||||||||||||
Rare
▶︎ Deck
|
9.8
(9)
[2098] |
JP050 | T.G. All Clear | Continuous Spell | |||||||||
All "T.G." monsters on the field become Machine monsters. During your Main Phase, you can Normal Summon 1 "T.G." monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your Main Phase: You can destroy 1 "T.G." monster in your hand or field, and if you do, add 1 "T.G." monster with a different name from your Deck or GY to your hand. You can only use this effect of "T.G. All Clear" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.7
(3)
[1763] |
JP051 | Xyz Entrust | Normal Spell | |||||||||
Add 1 "Armored Xyz" card from your Deck or GY to your hand, then you can make up to 2 face-up monsters you control become all Level 3 or all Level 5, until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Xyz Monster Card treated as an Equip Card in your Spell & Trap Zone; Special Summon it. You can only activate 1 "Xyz Entrust" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.3
(3)
[1515] |
JP052 | Realm Elegy | Normal Spell | |||||||||
Add 1 "Veda" monster from your Deck to your hand. If a face-up Tuner(s) you control is destroyed by battle or card effect while "Visas Starfrost" is on the field and this card is in your GY: You can banish this card, then target 1 of those destroyed monsters; add it to your hand. You can only use this effect of "Realm Elegy" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6
(1)
[1081] |
JP053 | Realm Eulogy | Quick-Play Spell | |||||||||
Target 1 monster you control and 1 Effect Monster your opponent controls; destroy that monster you control, and if you do, negate that opponent's monster's effects until the end of this turn, then if "Visas Starfrost" is on the field, you can destroy that targeted monster. During your Main Phase, if a "Veda" monster Card is on the field: You can banish this card from your GY; destroy 1 monster you control. You can only use each effect of "Realm Eulogy" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
10
(20)
[9091] |
JP054 | WANTED: Seeker of Sinful Spoils Limited | Quick-Play Spell | |||||||||
Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.5
(4)
[3923] |
JP055 | Sinful Spoils of Doom - Rciela | Quick-Play Spell | |||||||||
Target 1 Level 7 or higher Spellcaster monster you control; apply the following effects. ●While face-up, that monster is unaffected by other monsters' effects this turn, and is sent to the GY during the Standby Phase of the next turn. ●All monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, then if their ATK becomes 0 by this effect, destroy them. You can only activate 1 "Sinful Spoils of Doom - Rciela" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
9
(6)
[2689] |
JP056 | Divine Temple of the Snake-Eye | Field Spell | |||||||||
When this card is activated: You can place 1 "Snake-Eye" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. Level 1 FIRE monsters you control gain 1100 ATK. Once per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 Monster Card on the field treated as a Continuous Spell; Special Summon it to your field. You can only activate 1 "Divine Temple of the Snake-Eye" per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.5
(15)
[8816] |
JP057 | Original Sinful Spoils - Snake-Eye | Normal Spell | |||||||||
Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn. | |||||||||||||
Rare
▶︎ Deck
|
10
(10)
[8796] |
JP058 | King's Sarcophagus | Continuous Spell | |||||||||
"Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY. | |||||||||||||
Rare
▶︎ Deck
|
7.7
(3)
[2492] |
JP059 | Fire Recovery | Normal Spell | |||||||||
Target 1 FIRE monster in your GY; send 1 card from your hand to the GY, and if you do, Special Summon the targeted monster. You can banish this card from your GY, then target 3 of your FIRE monsters that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Fire Recovery" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8
(3)
[4825] |
JP060 | Synchro Rumble | Normal Spell | |||||||||
Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn. | |||||||||||||
Normal
▶︎ Deck
|
10
(4)
[4305] |
JP061 | Stars Align Above the Shrine | Field Spell | |||||||||
Once per turn: You can Ritual Summon 1 WIND Ritual Monster from your Deck, by Tributing Spirit Monsters and/or "Shinobird Token(s)" from your field, whose total Levels equal or exceed the Ritual Monster's Level. Twice per turn, if a face-up WIND monster(s) you control is returned to your hand (except during the Damage Step): You can activate 1 of these effects; ●Add 1 of your Spirit Monsters or Ritual Spells that is banished or in your GY to your hand. ●Set 1 "Stars Align across the Milky Way" directly from your Deck. |
|||||||||||||
Normal
▶︎ Deck
|
9
(2)
[1297] |
JP062 | Wattkingdom | Continuous Spell | |||||||||
Your opponent cannot activate the effects of a monster that activate when it is Normal or Special Summoned, while in the same column as this card or a "Watt" monster you control. You can target 1 "Watt" monster you control; Special Summon 1 "Watt" monster with a different name from your Deck, then you lose LP equal to the Special Summoned monster's ATK, also you cannot Special Summon for the rest of this turn, except Thunder monsters. You can only use this effect of "Wattkingdom" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9
(5)
[3331] |
JP063 | Ogdoadic Daybreak | Quick-Play Spell | |||||||||
Tribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 "Ogdoadic Token" (Reptile/DARK/Level 2/ATK 0/DEF 0). During your Main Phase: You can banish this card from your GY, then target 1 of your banished Reptile monsters; shuffle it into the Deck, then you can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Daybreak" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.3
(6)
[2935] |
JP064 | ✪ Concours De Cuisine - Culinary Showdown | Quick-Play Spell | |||||||||
The effects | |||||||||||||
Rare
▶︎ Deck
|
7.3
(3)
[3823] |
JP065 | Angelica's Angelic Ring | Equip Spell | |||||||||
Equip only to a monster you control equipped with an Equip Card. You can only control 1 "Angelica's Angelic Ring". Each turn, negate the effect of your opponent's first Spell Card or effect that resolves. Once per turn, while this card is equipped to a monster: You can gain 500 LP, then destroy this card, and if you do, your opponent cannot target the monster this card was equipped to with card effects, while it is face-up in the Monster Zone. | |||||||||||||
Normal
▶︎ Deck
|
6
(1)
[1229] |
JP066 | Card Scanner | Continuous Spell | |||||||||
Once per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Decks, and if it was the declared card type, they add it to their hand. Otherwise, they place it on top of their Deck. If this face-up card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can make your opponent place 1 card from their hand on the bottom of the Deck. | |||||||||||||
N-Rare
▶︎ Deck
|
5.7
(3)
[2021] |
JP067 | The Immortal Bushi Mourns the Mortal Body | Continuous Spell | |||||||||
All monsters in your GY become Warrior monsters. Once per turn, during the End Phase: You can destroy all monsters you control. | |||||||||||||
Normal
▶︎ Deck
|
6.5
(2)
[2144] |
JP068 | Miracle of the Supreme King | Normal Trap | |||||||||
If you control "Supreme King Z-ARC": Activate 1 of these effects (but you can only use each effect of "Miracle of the Supreme King" once per turn); ●Destroy 1 "Supreme King Z-ARC" you control, and if you do, Special Summon 1 "Odd-Eyes" Pendulum Monster or 1 LIGHT "Supreme King Z-ARC" from your Deck or Extra Deck, ignoring its Summoning conditions. ●Place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. ●Set 1 Quick-Play Spell directly from your Deck. |
|||||||||||||
Normal
▶︎ Deck
|
8.8
(5)
[4302] |
JP069 | Soul of the Supreme Celestial King | Normal Trap | |||||||||
Tribute 1 Spellcaster Pendulum Monster with 2500 original ATK; Fusion Summon 1 "Supreme King Z-ARC" from your Extra Deck by banishing Fusion Materials mentioned on it from your hand, Deck, Extra Deck, field, and/or GY, but negate its effects unless at least 1 each of your "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" monsters are currently banished. You can only activate 1 "Soul of the Supreme Celestial King" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.2
(6)
[1853] |
JP070 | T.G. Close | Counter Trap | |||||||||
When a Spell/Trap Card, or monster effect, is activated while you control a Machine "T.G." monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "T.G. Close" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
7.8
(6)
[5064] |
JP071 | Full-Armored Xyz | Normal Trap | |||||||||
If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ●The equipped monster gains ATK equal to this card's ATK. ●If the equipped monster would be destroyed by battle or card effect, destroy this card instead. |
|||||||||||||
Normal
▶︎ Deck
|
5
(1)
[969] |
JP072 | Sharv Sarga | Normal Trap | |||||||||
If "Visas Starfrost" is on the field: Target 1 Effect Monster on the field; shuffle that target into the Deck, and if you do, during the End Phase of this turn, its owner can add 1 monster from their Deck to their hand with a different Type and a Level lower than the Level/Rank/Link Rating of that monster. If a "Veda" monster(s) is Special Summoned, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Sharv Sarga" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8
(1)
[1559] |
JP073 | Loka Samsara | Normal Trap | |||||||||
Banish 1 face-up "Visas Starfrost" from your Monster Zone (until the End Phase); Special Summon 1 "Heart" monster with 3000 ATK from your Extra Deck, ignoring its Summoning conditions, but it can only activate its effects once while face-up on the field, also banish it face-down during the End Phase. If your opponent Special Summons a monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Loka Samsara" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.5
(6)
[4561] |
JP074 | Sinful Spoils of Betrayal - Silvera | Normal Trap | |||||||||
Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
5.8
(4)
[1983] |
JP075 | Startling Stare of the Snake-Eyes | Normal Trap | |||||||||
If the total Levels of "Snake-Eye" monsters you control are 2 or higher: Activate 1 of these effects; ●Target 1 face-up monster your opponent controls or in their GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. ●Target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. You can only activate 1 "Startling Stare of the Snake-Eyes" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
5.8
(4)
[2699] |
JP076 | Canopic Protector | Continuous Trap | |||||||||
Once per Chain, when your opponent activates a card or effect: You can Special Summon 1 "Horus" monster from your hand or GY, but for the rest of this turn, you cannot Special Summon monsters with the same original name by the effect of "Canopic Protector". If this card is sent from the hand or field to the GY: You can Set this card, but banish it when it leaves the field. You can only use this effect of "Canopic Protector" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.7
(3)
[2077] |
JP077 | Nemleria Repeter | Continuous Trap | |||||||||
If you control another "Nemleria" card: You can banish the following number of cards from your Extra Deck face-down, except "Dreaming Nemleria", then activate the appropriate effect; ●1: Add 1 "Nemleria" card from your GY to your hand. ●2: Any damage you take this turn is halved. ●3: Send 1 Level 10 Beast monster you control to the GY, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use the effect of "Nemleria Repeter" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.3
(3)
[2793] |
JP078 | Vanquish Soul Snow Devil | Normal Trap | |||||||||
Reveal up to 1 each of DARK, EARTH, and FIRE monsters in your hand; apply the following effect(s) in sequence, based on the number revealed. ●1+: Inflict 400 damage to your opponent, then you can Special Summon 1 "Vanquish Soul" monster from your hand. ●2+: Inflict 600 damage to your opponent, also this turn, "Vanquish Soul" monsters you control cannot be destroyed by card effects. ●3: Inflict 800 damage to your opponent, then you can destroy all monsters on the field. You can only activate 1 "Vanquish Soul Snow Devil" per turn. |
|||||||||||||
Rare
▶︎ Deck
|
7
(4)
[1501] |
JP079 | Starry Dragon's Cycle | Normal Trap | |||||||||
Target 1 Fusion, Synchro, Xyz, or Link Monster on the field; return that face-up monster to the Extra Deck, then, based on its card type, you can Special Summon 1 appropriate monster from either GY to your field. ●Fusion: Monster with the same Attribute. ●Synchro: Monster with a lower Level. ●Xyz: Monster with the same Level as its Rank. ●Link: Monster with the same Type. You can only activate 1 "Starry Dragon's Cycle" per turn. |
|||||||||||||
N-Rare
▶︎ Deck
|
4
(1)
[799] |
JP080 | Escapegoat | Continuous Trap | |||||||||
When your opponent activates a card or effect that targets a monster(s) you control, except a Token: You can Tribute 1 monster; Special Summon 1 "Escapegoat Token" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. If a non-Token monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Token in your Monster Zone instead. | |||||||||||||
Quarter Century Secret
▶︎ Deck
|
9.5
(33)
[96355] |
JPS01 | Supreme King Z-ARC |
Fusion Monster Pendulum Monster Effect Monster |
|||||||||
- | 12 | Dragon | 4000 | 4000 | |||||||||
Pendulum Effect Fusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when a card(s) is added from the Main Deck to your opponent's hand (except during the Draw Phase or the Damage Step): You can destroy that card(s). Card Text 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) Must be Fusion Summoned. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Supreme King Dragon" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. |
|||||||||||||
AGE OF OVERLORD Card List
8 /10.0 pt Number of card ratings : 537 User Review : 537 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)