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HOME > Yu-Gi-Oh! Card Lists > STRUCTURE DECK - Pegasus J. Crawford hen -

STRUCTURE DECK - Pegasus J. Crawford hen - Card List

STRUCTURE DECK - Pegasus J. Crawford hen -Card List
STRUCTURE DECK - Pegasus J. Crawford hen -
code : PE.
Total : 55 Types.
Release Date:2002-03-21
2th period

Average of all cards:5.3pt




Total 55 Types
Monster 29 Types
Normal Monster:8 TypesEffect Monster:19 Types Ritual Monster:1 Types
Fusion Monster:1 Types
0 Tuner Monster 5 Flip Monster 0 Gemini Monster
0 Spirit Monster 0 Union Monster 7 Toon Monster
Spell 18 Types
12Normal Spell 2Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
1 Ritual IconRitual Spell 2 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 8 Types
1 Normal Trap 6 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 8
Toon:12 Types / Sacrifice:3 Types / Worm:1 Types / Archfiend:1 Types / Djinn:1 Types / Blue-Eyed:1 Types / Goblin:1 Types / Magician:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order460 / 644 view num2673 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Red Archery Girl
Normal
▶︎ Deck
2.4 16
[10533]
01 Red Archery Girl  Normal Monster
- 4 Aqua 1400 1500
A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
Thousand-Eyes Idol
Normal
▶︎ Deck
3 30
[39632]
02 Thousand-Eyes Idol  Normal Monster
- 1 Spellcaster 0 0
A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.
Illusionist Faceless Mage
Normal
▶︎ Deck
1.3 17
[12791]
03 Illusionist Faceless Mage  Normal Monster
- 5 Spellcaster 1200 2200
Manipulates enemy attacks with the power of illusion.
Parrot Dragon
Normal
▶︎ Deck
2.6 15
[11177]
04 Parrot Dragon  Normal Monster
- 5 Dragon 2000 1300
A dragon from the cartoons that's more dangerous than it appears to be.
Dark Rabbit
Normal
▶︎ Deck
1.8 17
[14186]
05 Dark Rabbit  Normal Monster
- 4 Beast 1100 1500
He leaps up, down, and all around! Nobody can lay a hand on this funny bunny.
Rogue Doll
Normal
▶︎ Deck
2.9 15
[10614]
06 Rogue Doll  Normal Monster
- 4 Spellcaster 1600 1000
A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.
Toon Alligator
Normal
▶︎ Deck
3.4 23
[17366]
07 Toon Alligator  Normal Monster
- 4 Reptile 800 1600
An alligator monster straight from the cartoons.
Toon Goblin Attack Force
Normal
▶︎ Deck
3 14
[21937]
08 Toon Goblin Attack Force  Effect Monster
Toon Monster
- 4 Warrior 2300 0
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
Toon Cannon Soldier
Ultra
▶︎ Deck
7.9 24
[45176]
09 Toon Cannon Soldier Forbidden Effect Monster
Toon Monster
- 4 Machine 1400 1300
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. You can Tribute 1 monster; inflict 500 damage to your opponent.
Toon Gemini Elf
Ultra
▶︎ Deck
7.4 18
[50400]
10 Toon Gemini Elf  Effect Monster
Toon Monster
- 4 Spellcaster 1900 900
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.
Toon Masked Sorcerer
Normal
▶︎ Deck
3.8 11
[33486]
11 Toon Masked Sorcerer  Effect Monster
Toon Monster
- 4 Spellcaster 900 1400
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Draw 1 card.
Toon Summoned Skull
Normal
▶︎ Deck
3.3 16
[24339]
12 Toon Summoned Skull  Effect Monster
Toon Monster
- 6 Fiend 2500 1200
(This card is always treated as an "Archfiend" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks.
Toon Mermaid
Normal
▶︎ Deck
6.7 12
[29036]
13 Toon Mermaid  Effect Monster
Toon Monster
- 4 Aqua 1400 1500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks.
Blue-Eyes Toon Dragon
Normal
▶︎ Deck
4.8 28
[71523]
14 Blue-Eyes Toon Dragon  Effect Monster
- 8 Dragon 3000 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks.
Sangan
Normal
▶︎ Deck
9 85
[280134]
15 Sangan  Effect Monster
- 3 Fiend 1000 600
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
Witch of the Black Forest
Normal
▶︎ Deck
9.3 43
[80385]
16 Witch of the Black Forest  Effect Monster
- 4 Spellcaster 1100 1200
If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
Magician of Faith
Normal
▶︎ Deck
8.3 44
[48537]
17 Magician of Faith  Effect Monster
Flip Monster
- 1 Spellcaster 300 400
FLIP: Target 1 Spell in your GY; add that target to your hand.
Senju of the Thousand Hands
Normal
▶︎ Deck
5.6 28
[105697]
18 Senju of the Thousand Hands  Effect Monster
- 4 Fairy 1400 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.
Mystic Tomato
Normal
▶︎ Deck
7.8 37
[147386]
19 Mystic Tomato  Effect Monster
- 4 Plant 1400 1100
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
Jigen Bakudan
Normal
▶︎ Deck
1.5 15
[12340]
20 Jigen Bakudan  Effect Monster
Flip Monster
- 2 Pyro 200 1000
FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.
Sonic Bird
Normal
▶︎ Deck
5.1 21
[47218]
21 Sonic Bird  Effect Monster
- 4 Winged Beast 1400 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Spell from your Deck to your hand.
Relinquished
Normal
▶︎ Deck
9 38
[104991]
22 Relinquished  Ritual Monster
Effect Monster
- 1 Spellcaster 0 0
You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.
Snatch Steal
Normal
▶︎ Deck
9.6 56
[49109]
23 Snatch Steal Limited Equip Spell
Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
Toon World
Normal
▶︎ Deck
5.5 28
[99069]
24 Toon World  Continuous Spell
Activate this card by paying 1000 LP.
Raigeki
Normal
▶︎ Deck
9.7 126
[126309]
25 Raigeki  Normal Spell
Destroy all monsters your opponent controls.
Heavy Storm
Normal
▶︎ Deck
9.9 115
[1544264]
26 Heavy Storm Limited Normal Spell
Destroy all Spell and Trap Cards on the field.
Soul Exchange
Normal
▶︎ Deck
6.2 34
[78734]
27 Soul Exchange  Normal Spell
Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
Change of Heart
Normal
▶︎ Deck
9.6 60
[59858]
28 Change of Heart  Normal Spell
Target 1 monster your opponent controls; take control of it until the End Phase.
Fissure
Normal
▶︎ Deck
6.6 52
[52461]
29 Fissure  Normal Spell
Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
Monster Reborn
Normal
▶︎ Deck
9.8 202
[2953662]
30 Monster Reborn Limited Normal Spell
Target 1 monster in either GY; Special Summon it.
Polymerization
Normal
▶︎ Deck
9.1 65
[397004]
31 Polymerization  Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
Fusion Sage
Normal
▶︎ Deck
4.4 26
[50743]
32 Fusion Sage  Normal Spell
Add 1 "Polymerization" from your Deck to your hand.
Giant Trunade
Normal
▶︎ Deck
9.7 43
[63009]
33 Giant Trunade Forbidden Normal Spell
Return all Spell and Trap Cards on the field to the hand.
Nightmare's Steelcage
Normal
▶︎ Deck
4.2 24
[27036]
34 Nightmare's Steelcage  Normal Spell
This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.
Black Illusion Ritual
Normal
▶︎ Deck
6.4 25
[32439]
35 Black Illusion Ritual  Ritual Spell
This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.
Vengeful Bog Spirit
Normal
▶︎ Deck
4.5 11
[17256]
36 Vengeful Bog Spirit  Continuous Spell
Monsters cannot attack the turn they are Summoned.
Toon Table of Contents
Super
▶︎ Deck
9.2 34
[146229]
37 Toon Table of Contents  Normal Spell
Add 1 "Toon" card from your Deck to your hand.
Toon Defense
Normal
▶︎ Deck
1.9 21
[13213]
38 Toon Defense  Continuous Trap
When an opponent's monster declares an attack targeting a face-up Level 4 or lower Toon Monster you control: You can make the attack a direct attack instead.
Jar of Greed
Normal
▶︎ Deck
6.1 22
[86113]
39 Jar of Greed  Normal Trap
Draw 1 card.
Thousand-Eyes Restrict
Normal
▶︎ Deck
9.3 54
[150261]
40 Thousand-Eyes Restrict  Fusion Monster
Effect Monster
- 1 Spellcaster 0 0
"Relinquished" + "Thousand-Eyes Idol"
Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
Ryu-Ran
Normal
▶︎ Deck
2 13
[12213]
41 Ryu-Ran  Normal Monster
- 7 Dragon 2200 2600
A vicious little dragon sheltered in an egg that looks deceptively harmless.
Manga Ryu-Ran
Normal
▶︎ Deck
1.7 20
[22470]
42 Manga Ryu-Ran  Effect Monster
Toon Monster
- 7 Dragon 2200 2600
(This card is always treated as a "Toon" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks.
Summoner of Illusions
Normal
▶︎ Deck
7.1 16
[56540]
43 Summoner of Illusions  Effect Monster
Flip Monster
- 3 Spellcaster 800 900
FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck, but destroy it during the End Phase of this turn.
Dark-Eyes Illusionist
Normal
▶︎ Deck
1.5 15
[11824]
44 Dark-Eyes Illusionist  Effect Monster
Flip Monster
- 2 Spellcaster 0 1400
FLIP: Target 1 monster on the field; it cannot attack while this card is face-up on the field.
Dream Clown
Normal
▶︎ Deck
6.1 17
[19090]
45 Dream Clown  Effect Monster
- 3 Warrior 1200 900
If this Attack Position card is changed to face-up Defense Position: Target 1 monster your opponent controls; destroy that target.
Dragon Piper
Normal
▶︎ Deck
1.6 22
[16471]
46 Dragon Piper  Effect Monster
Flip Monster
- 3 Pyro 200 1800
FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position.
De-Fusion
Normal
▶︎ Deck
6.6 30
[73071]
47 De-Fusion  Quick-Play Spell
Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.
Dimensionhole
Normal
▶︎ Deck
4.2 13
[12385]
48 Dimensionhole  Normal Spell
Select 1 monster on your side of the field and remove it from play until your next Standby Phase. While the monster is removed from play, the Monster Card Zone of the selected monster cannot be used.
Shine Palace
Normal
▶︎ Deck
1.5 22
[12013]
49 Shine Palace  Equip Spell
Equip only to a LIGHT monster. It gains 700 ATK.
The Eye of Truth
Normal
▶︎ Deck
5.1 18
[28444]
50 The Eye of Truth  Continuous Trap
Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.
Dragon Capture Jar
Normal
▶︎ Deck
2.3 18
[18670]
51 Dragon Capture Jar  Continuous Trap
Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.
Ominous Fortunetelling
Normal
▶︎ Deck
5.2 10
[9732]
52 Ominous Fortunetelling  Continuous Trap
During your Standby Phase, select 1 random card from your opponent's hand. Call the type of card (Monster, Spell, or Trap). If you call it right, inflict 700 points of damage to your opponent's Life Points. You can use this effect only once per turn.
Life Absorbing Machine
Normal
▶︎ Deck
2.2 12
[11180]
53 Life Absorbing Machine  Continuous Trap
During your Standby Phase, gain Life Points equal to half of the total Life Points you paid during your last turn.
Riryoku Field
Normal
▶︎ Deck
1 19
[12294]
54 Riryoku Field  Counter Trap
When a Spell Card that targets exactly 1 monster on the field (and no other cards) is activated: Negate the activation, and if you do, destroy it.
Respect Play
Normal
▶︎ Deck
2.8 19
[14116]
55 Respect Play  Continuous Trap
During their respective turns, each player must show their opponent their hand.
STRUCTURE DECK - Pegasus J. Crawford hen - Card List
5.3 /10.0 pt
Number of card ratings : 1829
User Review : 1829

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