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HOME > Yu-Gi-Oh! Card Lists > PHANTOM RAGE
PHANTOM RAGE Card List
PHANTOM RAGE
code : PHRA.
Total : 81 Types.
Release Date:2020-08-08
11th period
code : PHRA.
Total : 81 Types.
Release Date:2020-08-08
11th period
Average of all cards:7.6pt
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2020-07-04
Structure Deck: Spirit Charmers
2020-07-04
Structure Deck: Spirit Charmers
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2020-08-29
Structure DeckR -DRAGNITY DRIVE
2020-08-29
Structure DeckR -DRAGNITY DRIVE
Total 81 Types | |||||
---|---|---|---|---|---|
Monster 51 Types | |||||
Effect Monster:29 Types
Ritual Monster:1 Types Fusion Monster:5 Types Synchro Monster:4 Types Xyz Monster:7 Types Link Monster:5 Types | |||||
4 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
Spell 17 Types | |||||
6 | Normal Spell | 1 | Equip Spell | 6 | Quick-Play Spell |
0 | Ritual Spell | 2 | Continuous Spell | 2 | Field Spell |
Trap 13 Types | |||||
10 | Normal Trap | 2 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 22 | |||||
Dual Avatar:10 Types / Tri-Brigade:10 Types / Virtual World, Virtual World Gate:10 Types / Raidraptor:7 Types / The Phantom Knights, Phantom:7 Types / Infernity:5 Types / U.A.:5 Types / Xyz:3 Types / F.A.:3 Types / Rank-Up-Magic, Number C, Barian's:2 Types / Dogmatika:2 Types / Rebellion:2 Types / Dark World:1 Types / Arcana Force:1 Types / Archfiend:1 Types / Noble Knight, Noble Arms:1 Types / Penguin:1 Types / Fur Hire:1 Types / Nephthys:1 Types / Prank-Kids:1 Types / Phantasm:1 Types / Melffy:1 Types |
Card Rating: Top 5
- 1st :《U.A. Hyper Stadium》9.9pt
- 1st :《Prank-Kids Meow-Meow-Mu》9.9pt
- 1st :《Divine Arsenal AA-ZEUS - Sky Thunder》9.9pt
- 1st :《The Phantom Knights of Torn Scales》9.8pt
- 1st :《Tri-Brigade Revolt》9.7pt
rating order | 160 / 642 | view num | 43909 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
Rare
▶︎ Deck
|
9
(8)
[16746] |
JP001 | Raider's Wing | Effect Monster | |||||||||
- | 4 | Winged Beast | 0 | 2000 | |||||||||
(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) If this card is in your hand or GY: You can detach 1 material from your DARK Xyz Monster; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Raider's Wing" once per turn. An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect. ●Your opponent cannot target this card with card effects. |
|||||||||||||
Normal
▶︎ Deck
|
7.3
(10)
[9011] |
JP002 | The Phantom Knights of Stained Greaves | Effect Monster | |||||||||
- | 3 | Warrior | 1200 | 600 | |||||||||
If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.8
(13)
[20406] |
JP003 | The Phantom Knights of Torn Scales | Effect Monster | |||||||||
- | 3 | Warrior | 600 | 1600 | |||||||||
You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.1
(9)
[7859] |
JP004 | Raidraptor - Heel Eagle | Effect Monster | |||||||||
- | 3 | Winged Beast | 700 | 700 | |||||||||
If all monsters you control are "Raidraptor" monsters (min. 1): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 "Raidraptor" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Raidraptor - Heel Eagle" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.6
(11)
[14726] |
JP005 | Raidraptor - Strangle Lanius | Effect Monster | |||||||||
- | 4 | Winged Beast | 1600 | 1100 | |||||||||
If you control a DARK monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. If you control an Xyz Monster with a DARK Xyz Monster as material: You can target 1 Level 4 or lower "Raidraptor" monster in your GY; Special Summon it, but its effects are negated. You can only use each effect of "Raidraptor - Strangle Lanius" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(9)
[18052] |
JP006 | Tri-Brigade Nervall | Effect Monster | |||||||||
- | 1 | Winged Beast | 0 | 2000 | |||||||||
You can banish any number of Beast, Beast-Warrior, and/or Winged Beast Monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast Monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.7
(7)
[16456] |
JP007 | Tri-Brigade Kerass | Effect Monster | |||||||||
- | 2 | Beast | 1200 | 1500 | |||||||||
You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast Monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast Monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.7
(13)
[23956] |
JP008 | Tri-Brigade Fraktall | Effect Monster | |||||||||
- | 4 | Beast-Warrior | 1900 | 1600 | |||||||||
You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast Monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast Monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.6
(9)
[10888] |
JP009 | Dogmatika Ashiyan | Effect Monster | |||||||||
- | 8 | Spellcaster | 2000 | 1500 | |||||||||
If a Fusion, Synchro, Xyz, or Link Monster(s) is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can target 1 "Dogmatika" card in your GY, except "Dogmatika Ashiyan"; add it to your hand. When an opponent's monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Ashiyan" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
9.1
(8)
[10280] |
JP010 | Virtual World Mai-Hime - Lulu |
Effect Monster Tuner Monster |
|||||||||
- | 3 | Psychic | 1600 | 600 | |||||||||
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.7
(6)
[5952] |
JP011 | Virtual World Roshi - Laolao |
Effect Monster Tuner Monster |
|||||||||
- | 6 | Psychic | 0 | 2400 | |||||||||
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can Special Summon 1 "Virtual World" monster from your GY in Defense Position, with a different name than the card sent to the GY, but negate its effects. For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Roshi - Laolao" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.8
(6)
[5312] |
JP012 | Virtual World Xiezhi - Jiji | Effect Monster | |||||||||
- | 3 | Wyrm | 1000 | 1600 | |||||||||
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.8
(6)
[6235] |
JP013 | Virtual World Kirin - Lili | Effect Monster | |||||||||
- | 6 | Wyrm | 1800 | 600 | |||||||||
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
7.7
(6)
[7052] |
JP014 | Dual Avatar Fists - Yuhi | Effect Monster | |||||||||
- | 4 | Warrior | 1800 | 1000 | |||||||||
You can target 1 "Dual Avatar" monster you control; destroy it, and if you do, add 1 "Dual Avatar" Spell from your Deck to your hand. If a face-up "Dual Avatar" Fusion Monster(s) you control, that was Fusion Summoned using an Effect Monster as material, is destroyed by battle or an opponent's card effect, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Dual Avatar Fists - Yuhi" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
6.7
(3)
[4744] |
JP015 | Dual Avatar Feet - Kokoku | Effect Monster | |||||||||
- | 3 | Warrior | 800 | 2000 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Dual Avatar" Trap from your Deck to your hand. During your opponent's turn, if a face-up "Dual Avatar" monster(s) you control, except "Dual Avatar Feet - Kokoku", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect. ●Destroy 1 "Dual Avatar" monster you control, and if you do, Special Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck. You can only use each effect of "Dual Avatar Feet - Kokoku" once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
7.6
(7)
[6112] |
JP016 | Infernity Conjurer | Effect Monster | |||||||||
- | 3 | Fiend | 1200 | 900 | |||||||||
While you have no cards in your hand, monsters your opponent controls lose 800 ATK. While you have no cards in your hand and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Infernity Conjurer" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.1
(9)
[6440] |
JP017 | Infernity Wildcat |
Effect Monster Tuner Monster |
|||||||||
- | 3 | Fiend | 1400 | 0 | |||||||||
You can Special Summon this card (from your hand) by sending 1 other "Infernity" monster in your hand to the GY. You can only Special Summon "Infernity Wildcat" once per turn this way. While you have no cards in your hand: You can banish 1 "Infernity" monster from your GY; increase or decrease the Level of this card by 1 until the end of this turn. You can only use this effect of "Infernity Wildcat" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(6)
[7500] |
JP018 | U.A. Libero Spiker | Effect Monster | |||||||||
- | 4 | Warrior | 1800 | 1800 | |||||||||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Libero Spiker". You can only Special Summon "U.A. Libero Spiker" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher "U.A." monster from your hand into the Deck, and if you do, Special Summon 1 "U.A." monster from your Deck with a different name, then return this card to the hand. You can only use this effect of "U.A. Libero Spiker" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.3
(6)
[8069] |
JP019 | U.A. Player Manager | Effect Monster | |||||||||
- | 8 | Warrior | 2000 | 2600 | |||||||||
If you Normal or Special Summon a "U.A." monster(s) (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can activate 1 of these effects. ●Target 1 card on the field; destroy it. ●Negate the effects of all face-up monsters on the field until the end of this turn, except "U.A." monsters. You can only use each effect of "U.A. Player Manager" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
5.3
(10)
[7590] |
JP020 | Awakening of the Possessed - Gagigobyte | Effect Monster | |||||||||
- | 5 | Reptile | 2000 | 200 | |||||||||
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WATER monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Gagigobyte" once per turn. ●When this card is Special Summoned by its effect: You can send 1 random card from your opponent's hand to the GY, then each player draws 1 card. ●If this card is sent from the field to the GY: You can add 1 "Spiritual Water Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand. |
|||||||||||||
Normal
▶︎ Deck
|
5.5
(8)
[7201] |
JP021 | Awakening of the Possessed - Rasenryu | Effect Monster | |||||||||
- | 5 | Dragon | 2000 | 200 | |||||||||
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WIND monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Rasenryu" once per turn. ●When this card is Special Summoned by its effect: You can return 1 card your opponent controls to the hand. ●If this card is sent from the field to the GY: You can add 1 "Spiritual Wind Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
7
(7)
[9457] |
JP022 | Gizmek Makami, the Ferocious Fanged Fortress | Effect Monster | |||||||||
- | 6 | Machine | 2150 | 2150 | |||||||||
While 6 or more of your cards are banished, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Gizmek Makami, the Ferocious Fanged Fortress" once per turn. If this card is Normal or Special Summoned: You can discard 1 monster; add 1 monster whose ATK equals its own DEF from your Deck to your hand, except "Gizmek Makami, the Ferocious Fanged Fortress". If this card in the Monster Zone is destroyed: You can shuffle 6 of your banished cards into the Deck. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.6
(24)
[40764] |
JP023 | Alpha, the Master of Beasts | Effect Monster | |||||||||
- | 8 | Beast | 3000 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast Monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.2
(5)
[7223] |
JP024 | Prufinesse, the Tactical Trapper | Effect Monster | |||||||||
- | 4 | Fiend | 1800 | 0 | |||||||||
If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card's Level by 1. You can target 1 Trap in either GY; banish it, and if you do, increase this card's Level by 1. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 of your banished Normal Traps. You can only use each effect of "Prufinesse, the Tactical Trapper" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8
(3)
[8746] |
JP025 | Rock Band Xenoguitar | Effect Monster | |||||||||
- | 4 | Rock | 1000 | 2000 | |||||||||
If this card is sent to the GY: You can target 1 Rock monster in your GY, except "Rock Band Xenoguitar"; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of "Rock Band Xenoguitar" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5
(5)
[4614] |
JP026 | Magical Broker | Effect Monster | |||||||||
- | 3 | Spellcaster | 1500 | 200 | |||||||||
While you control a Continuous Spell/Trap, this card cannot be destroyed by battle or card effects. During your opponent's turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card. You can only use this effect of "Magical Broker" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.6
(5)
[6843] |
JP027 | Gluttonous Reptolphin Greethys |
Effect Monster Tuner Monster |
|||||||||
- | 3 | Fish | 1000 | 1000 | |||||||||
You can target 1 Fish, Sea Serpent, or Aqua monster in your GY with an equal or lower Level than the number of cards in your opponent's hand; Special Summon it, but it cannot activate its effects this turn. You can only use this effect of "Gluttonous Reptolphin Greethys" once per turn. If this card is sent to the GY as Synchro Material: You can make the Synchro Monster that used this card as material gain 200 ATK/DEF for each card currently in your opponent's hand. | |||||||||||||
N-Rare
▶︎ Deck
|
5.8
(6)
[3833] |
JP028 | Cupid Fore | Effect Monster | |||||||||
- | 6 | Fairy | 2200 | 600 | |||||||||
If all monsters you control are monsters with 600 DEF (min. 1): You can Special Summon this card from your hand. (Quick Effect): You can discard 1 card, then target 1 LIGHT Fairy monster you control and 1 face-up monster on the field; the Level of your monster becomes the other monster's Level, until the end of this turn. You can only use each effect of "Cupid Fore" once per turn. | |||||||||||||
N-Rare
▶︎ Deck
|
3.2
(5)
[5381] |
JP029 | Hinezumi Hanabi | Effect Monster | |||||||||
- | 4 | Beast | 2000 | 200 | |||||||||
Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Special Summoned: Place 6 counters on it. Once per turn, during your End Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card with a counter(s) changes: Roll a six-sided die, remove as many counters from this card as possible, up to the result, and if all of this card's counters are removed by this effect, destroy this card, and if you do, take 2000 damage. | |||||||||||||
Rare
▶︎ Deck
|
9.6
(8)
[18658] |
JP030 | Conductor of Nephthys |
Ritual Monster Effect Monster |
|||||||||
- | 2 | Spellcaster | 2000 | 0 | |||||||||
You can Ritual Summon this card with "Rebirth of Nephthys". If this card is Ritual Summoned: You can Special Summon 1 "Nephthys" Ritual Monster from your hand or Deck, except "Conductor of Nephthys" (this is treated as a Ritual Summon). If this card is Tributed or destroyed by a "Nephthys" card effect: You can activate this effect; during the next Standby Phase, destroy up to 3 "Nephthys" cards, except Ritual Monsters, 1 each from your hand, Deck, and field. You can only use each effect of "Conductor of Nephthys" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
7.2
(6)
[14113] |
JP031 | Brigrand the Glory Dragon |
Fusion Monster Effect Monster |
|||||||||
- | 8 | Beast | 2500 | 2000 | |||||||||
"Fallen of Albaz" + 1 Level 8 or higher monster Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Tri-Brigade" monster or 1 "Fallen of Albaz" from your Deck. You can only use this effect of "Brigrand the Glory Dragon" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
7.2
(5)
[4609] |
JP032 | Dual Avatar Fists - Armored Ah-Gyo |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Warrior | 2100 | 1500 | |||||||||
2 "Dual Avatar" monsters If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; destroy it, also this card cannot attack directly for the rest of this turn. You can only use this effect of "Dual Avatar Fists - Armored Ah-Gyo" once per turn. While you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material, all "Dual Avatar" Fusion Monsters you control gain 300 ATK/DEF. |
|||||||||||||
Normal
▶︎ Deck
|
7.3
(4)
[4934] |
JP033 | Dual Avatar Feet - Armored Un-Gyo |
Fusion Monster Effect Monster |
|||||||||
- | 5 | Warrior | 1700 | 2100 | |||||||||
2 "Dual Avatar" monsters If a "Dual Avatar" Fusion Monster(s) you control would be destroyed by card effect, you can destroy 1 "Dual Avatar" monster you control instead. During the Main Phase, if you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material (Quick Effect): You can target 1 face-up monster Special Summoned from the Extra Deck; negate its effects until the end of this turn. You can only use this effect of "Dual Avatar Feet - Armored Un-Gyo" once per turn. |
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Secret
▶︎ Deck
Ultimate Ultra |
7.2
(6)
[8837] |
JP034 | Dual Avatar - Empowered Kon-Gyo |
Fusion Monster Effect Monster |
|||||||||
- | 8 | Warrior | 3000 | 1700 | |||||||||
"Dual Avatar Fists - Yuhi" + 2 "Dual Avatar" monsters If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. If this card attacks, after damage calculation: You can return 1 monster your opponent controls to the hand. When your opponent's Spell/Trap Card or effect is activated that targets this card on the field, while you control 2 or more Fusion Monsters (Quick Effect): You can negate the activation. You can only use this effect of "Dual Avatar - Empowered Kon-Gyo" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
6.4
(7)
[16278] |
JP035 | Armityle the Chaos Phantasm - Phantom of Fury |
Fusion Monster Effect Monster |
|||||||||
- | 12 | Fiend | 0 | 0 | |||||||||
"Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" This card's name becomes "Armityle the Chaos Phantasm" while on the field. Once per turn, during your Main Phase: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's control was changed this turn: Banish all cards you control, then the owner of this card can Special Summon 1 "Armityle the Chaos Phantasm" from their Extra Deck, ignoring its Summoning conditions. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.7
(10)
[25633] |
JP036 | Virtual World Kyubi - Shenshen |
Synchro Monster Effect Monster |
|||||||||
- | 9 | Psychic | 2800 | 2400 | |||||||||
1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY. |
|||||||||||||
Secret
▶︎ Deck
Super |
7.3
(8)
[9044] |
JP037 | Infernity Doom Archfiend |
Synchro Monster Effect Monster |
|||||||||
- | 6 | Fiend | 2200 | 1600 | |||||||||
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase. |
|||||||||||||
Rare
▶︎ Deck
|
7
(4)
[6825] |
JP038 | Infernoble Knight Captain Oliver |
Synchro Monster Effect Monster |
|||||||||
- | 5 | Warrior | 2000 | 500 | |||||||||
1 Tuner + 1+ non-Tuner monsters When this card declares an attack while equipped: You can target 1 face-up card on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can target 1 Warrior monster you control; Special Summon this card from your GY as a Tuner, and if you do, equip that monster you control to this card as an Equip Spell that gives it 500 ATK. You can only use this effect of "Infernoble Knight Captain Oliver" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
7.8
(5)
[9696] |
JP039 | Penguin Brave |
Synchro Monster Effect Monster |
|||||||||
- | 6 | Aqua | 2400 | 1200 | |||||||||
1 Tuner + 1+ non-Tuner monsters Your opponent cannot target face-down Defense Position monsters you control with card effects. You can only use each of the following effects of "Penguin Brave" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Penguin" monster from your Deck in face-down Defense Position. When your opponent activates a monster effect (Quick Effect): You can flip 1 face-down Defense Position WATER monster you control face-up. |
|||||||||||||
Secret
▶︎ Deck
Super |
9.5
(17)
[31379] |
JP040 | Raider's Knight |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Warrior | 2000 | 0 | |||||||||
2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.7
(21)
[46018] |
JP041 | Arc Rebellion Xyz Dragon |
Xyz Monster Effect Monster |
|||||||||
- | 5 | Dragon | 3000 | 2500 | |||||||||
3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
5.3
(4)
[7214] |
JP042 | Virtual World Shell - Jaja |
Xyz Monster Effect Monster |
|||||||||
- | 3 | Wyrm | 1000 | 2400 | |||||||||
2+ Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster. |
|||||||||||||
Secret
▶︎ Deck
Super |
8.2
(5)
[7214] |
JP043 | Virtual World Phoenix - Fanfan |
Xyz Monster Effect Monster |
|||||||||
- | 6 | Wyrm | 2600 | 2000 | |||||||||
2+ Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Super |
8.8
(9)
[19251] |
JP044 | Joyous Melffys |
Xyz Monster Effect Monster |
|||||||||
- | 2 | Beast | 2000 | 500 | |||||||||
2+ Level 2 Beast monsters You can detach 1 material from this card; your "Melffy" monsters can attack directly this turn. During your opponent's turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that monster had. You can only use this effect of "Joyous Melffys" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.9
(77)
[109163] |
JP045 | Divine Arsenal AA-ZEUS - Sky Thunder |
Xyz Monster Effect Monster |
|||||||||
- | 12 | Machine | 3000 | 3000 | |||||||||
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material. |
|||||||||||||
Secret
▶︎ Deck
Super |
9.4
(9)
[23774] |
JP046 | Tri-Brigade Ferrijit the Barren Blossom |
Link Monster Effect Monster |
|||||||||
- | - | Beast | 1600 | - | |||||||||
2 Beast, Beast-Warrior, and/or Winged Beast Monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast Monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
7.2
(6)
[16063] |
JP047 | Tri-Brigade Rugal the Silver Sheller |
Link Monster Effect Monster |
|||||||||
- | - | Beast-Warrior | 2300 | - | |||||||||
2+ Beast, Beast-Warrior, and/or Winged Beast Monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.
|
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.6
(14)
[36103] |
JP048 | Tri-Brigade Shuraig the Ominous Omen |
Link Monster Effect Monster |
|||||||||
- | - | Winged Beast | 3000 | - | |||||||||
2+ Beast, Beast-Warrior, and/or Winged Beast Monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast Monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.
|
|||||||||||||
Normal
▶︎ Deck
|
9.9
(17)
[15408] |
JP049 | Prank-Kids Meow-Meow-Mu |
Link Monster Effect Monster |
|||||||||
- | - | Rock | 1000 | - | |||||||||
1 Level 4 or lower "Prank-Kids" monster You can only Link Summon "Prank-Kids Meow-Meow-Mu" once per turn. If a "Prank-Kids" monster you control would Tribute itself to activate its effect during your opponent's turn, you can banish this card you control or from your GY instead. You can only use this effect of "Prank-Kids Meow-Meow-Mu" once per turn.
|
|||||||||||||
Normal
▶︎ Deck
|
7.1
(10)
[16144] |
JP050 | Geonator Transverser |
Link Monster Effect Monster |
|||||||||
- | - | Rock | 1200 | - | |||||||||
2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.
|
|||||||||||||
Secret
▶︎ Deck
Super |
8.4
(9)
[20462] |
JP051 | Phantom Knights' Rank-Up-Magic Force | Quick-Play Spell | |||||||||
During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.3
(3)
[11650] |
JP052 | Tri-Brigade Stand-Off | Continuous Spell | |||||||||
You cannot Special Summon monsters from the Extra Deck, except Beast, Beast-Warrior, or Winged Beast Monsters. You can send 1 monster from your hand or field to the GY; add 1 "Tri-Brigade" monster from your Deck to your hand with a different original Type than that monster sent to the GY. You can only use this effect of "Tri-Brigade Stand-Off" once per turn. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can activate this effect; your opponent cannot declare an attack this turn. | |||||||||||||
Secret
▶︎ Deck
Super |
8.2
(5)
[19967] |
JP053 | Tri-Brigade Airborne Assault | Quick-Play Spell | |||||||||
Target 1 Beast, Beast-Warrior, or Winged Beast monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck, in Defense Position, with a different Type and with ATK less than or equal to that monster, but its effects are negated until the end of this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Link Monsters. You can only activate 1 "Tri-Brigade Airborne Assault" per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.4
(5)
[8832] |
JP054 | Dogmatikacism | Equip Spell | |||||||||
If the equipped monster is a "Dogmatika" monster, it gains ATK equal to its Level x 100. If not, it loses 200 ATK for each "Dogmatika" monster you control. If this card is sent to the GY because the equipped monster is destroyed: You can send 1 monster from your Extra Deck to the GY. You can only use this effect of "Dogmatikacism" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.7
(6)
[5937] |
JP055 | Virtual World City - Kauwloon | Normal Spell | |||||||||
Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control. ●2+: All "Virtual World" monsters you control gain 200 ATK this turn. ●3+: Send the top 3 cards of your Deck to the GY. ●4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck. You can only activate 1 "Virtual World City - Kauwloon" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
9.3
(6)
[8159] |
JP056 | Virtual World Gate - Qinglong | Continuous Spell | |||||||||
You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.6
(7)
[11621] |
JP057 | Dual Avatar Invitation | Normal Spell | |||||||||
Discard 1 card, and if you do, Special Summon as many "Dual Avatar Spirit Tokens" as possible (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also for the rest of this turn you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, and all Tokens you control cannot be Tributed and are destroyed during the End Phase. After Summoning these Token(s), you can apply this effect up to twice. ●Fusion Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "Dual Avatar Invitation" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
9.6
(5)
[6841] |
JP058 | Perfect Sync - A-Un | Field Spell | |||||||||
When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use this effect of "Perfect Sync - A-Un" once per turn. You can only activate 1 "Perfect Sync - A-Un" per turn. | |||||||||||||
Normal
▶︎ Deck
|
6
(3)
[3609] |
JP059 | Dual Avatar Defeating Evil | Quick-Play Spell | |||||||||
Target 1 "Dual Avatar" monster you control and 1 card your opponent controls; destroy them, then if you destroyed a "Dual Avatar" Fusion Monster you control by this effect, you can apply 1 of these effects. ●Draw 1 card. ●Banish 1 card from your opponent's GY. You can only activate 1 "Dual Avatar Defeating Evil" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
7.4
(5)
[6467] |
JP060 | Infernity Paranoia | Normal Spell | |||||||||
Tribute 1 DARK monster; Special Summon 1 "Infernity" monster from your Deck or GY with the same Level but a different name, but negate its effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Infernity" monster in your GY; add it to your hand. You can only activate 1 "Infernity Paranoia" per turn. | |||||||||||||
Rare
▶︎ Deck
|
9.9
(9)
[10532] |
JP061 | U.A. Hyper Stadium | Field Spell | |||||||||
(This card is always treated as a "F.A." card.) When this card is activated: You can add 1 "U.A." or "F.A." monster from your Deck to your hand, OR add 1 "U.A. Stadium" from your GY to your hand. You can reveal 1 Field Spell in your hand and pay 1000 LP; you can Normal Summon 1 "U.A." or "F.A." monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only activate 1 "U.A. Hyper Stadium" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
4
(3)
[4992] |
JP062 | U.A. Locker Room | Quick-Play Spell | |||||||||
(This card is always treated as a "F.A." card.) Target 1 "U.A." or "F.A." monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect. ●Reveal any number of "U.A." and/or "F.A." monsters in your hand, shuffle them into the Deck, then draw cards equal to the number of shuffled cards. You can only activate 1 "U.A. Locker Room" per turn. |
|||||||||||||
Rare
▶︎ Deck
|
7.1
(14)
[9826] |
JP063 | Charge Into a Dark World | Normal Spell | |||||||||
Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.2
(9)
[7478] |
JP064 | Arcana Reading | Normal Spell | |||||||||
Toss a coin and apply this effect. If "Light Barrier" is in your Field Zone, you can choose the effect instead. ●Heads: Add 1 card from your Deck to your hand that has a coin tossing effect, except "Arcana Reading". ●Tails: Your opponent adds 1 card from their Deck to their hand. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Arcana Force" monster. You can only use each effect of "Arcana Reading" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.2
(6)
[6507] |
JP065 | Rookie Fur Hire | Quick-Play Spell | |||||||||
Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or Deck, whose Level is 1 higher or 1 lower than the Tributed monster had on the field. You cannot declare attacks the turn you activate this card, except with monsters "Fur Hire". You can only activate 1 "Rookie Fur Hire" per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.4
(10)
[10957] |
JP066 | Xyz Import | Quick-Play Spell | |||||||||
Target 1 Xyz Monster you control and 1 monster your opponent controls with ATK less than or equal to it; attach that opponent's monster to your monster as material. You can only activate 1 "Xyz Import" per turn. | |||||||||||||
N-Rare
▶︎ Deck
|
6.4
(10)
[14624] |
JP067 | Jack-In-The-Hand | Normal Spell | |||||||||
Reveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, and you shuffle the third into the Deck. You can only activate 1 "Jack-In-The-Hand" per turn. | |||||||||||||
Normal
▶︎ Deck
|
4.4
(7)
[6380] |
JP068 | Raider's Unbreakable Mind | Continuous Trap | |||||||||
(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) If you Xyz Summon using a DARK Xyz Monster as material: You can target 1 card on the field; destroy it. If this face-up card in the Spell & Trap Zone is destroyed by a card effect: You can Set 1 "Rank-Up-Magic" Spell directly from your Deck or GY. You can only use each effect of "Raider's Unbreakable Mind" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Super |
7.1
(10)
[9928] |
JP069 | Raidraptor's Phantom Knights Claw | Counter Trap | |||||||||
When a monster effect is activated: Detach 1 material from your DARK Xyz Monster; negate the activation, and if you do, destroy that card, then if the detached material was a "The Phantom Knights", "Raidraptor", or "Xyz Dragon" card, 1 "Raidraptor" Xyz Monster you control gains ATK equal to that destroyed monster's original ATK. You can only activate 1 "Raidraptor's Phantom Knights Claw" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(25)
[32186] |
JP070 | Tri-Brigade Revolt | Normal Trap | |||||||||
Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast Monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 "Tri-Brigade" Link Monster using only those monsters. You can only activate 1 "Tri-Brigade Revolt" per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.5
(4)
[10435] |
JP071 | Tri-Brigade Oath | Normal Trap | |||||||||
Target 1 Link Monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster with a different Type from your hand or GY. If you control at least 1 each of Beast, Beast-Warrior, and Winged Beast Monsters: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn. You can only use 1 "Tri-Brigade Oath" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
8.7
(10)
[10043] |
JP072 | Virtual World Gate - Chuche | Continuous Trap | |||||||||
You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of "Virtual World Gate - Chuche" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.5
(2)
[3549] |
JP073 | Dual Avatar Return | Normal Trap | |||||||||
Target 1 "Dual Avatar" monster in your GY; Special Summon it, then if its original Level is 4 or lower, you can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0). You can only activate 1 "Dual Avatar Return" per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.8
(4)
[4270] |
JP074 | Dual Avatar Compact | Normal Trap | |||||||||
During the Main Phase: Banish 1 "Dual Avatar" Spell/Trap from your GY, except "Dual Avatar Compact"; this card's effect becomes that Spell/Trap's effect when that card is activated. You can only activate 1 "Dual Avatar Compact" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.4
(9)
[6538] |
JP075 | Infernity Suppression | Normal Trap | |||||||||
If you have no cards in your hand, you can activate this card the turn it was Set. When your opponent activates a monster effect while you control an "Infernity" monster: Negate the effect, then, you can inflict damage to your opponent equal to the activating monster's Level x 100. You can only activate 1 "Infernity Suppression" per turn. | |||||||||||||
Normal
▶︎ Deck
|
4.3
(3)
[3795] |
JP076 | U.A. Man of the Match | Normal Trap | |||||||||
(This card is always treated as a "F.A." card.) After damage calculation, if your "U.A." or "F.A." monster destroyed an opponent's monster by battle, OR when your "U.A." or "F.A." monster inflicts battle damage to your opponent: Special Summon any number of "U.A." and/or "F.A." monsters with different names from your hand and/or GY in Defense Position. You can only activate 1 "U.A. Man of the Match" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
6.6
(8)
[7469] |
JP077 | Free-Range Monsters | Normal Trap | |||||||||
During the Main Phase: Immediately after this effect resolves, Normal Summon/Set 1 monster. | |||||||||||||
Secret
▶︎ Deck
Super |
6.6
(9)
[11068] |
JP078 | Warning Point | Normal Trap | |||||||||
When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. | |||||||||||||
Normal
▶︎ Deck
|
6.1
(7)
[13800] |
JP079 | Banquet of Millions | Normal Trap | |||||||||
Banish any number of cards from your Extra Deck face-down, and banish the same number of random face-down cards from your opponent's Extra Deck, face-up, until the End Phase. You can only activate 1 "Banquet of Millions" per turn. | |||||||||||||
N-Rare
▶︎ Deck
|
3.4
(8)
[4356] |
JP080 | One or Eight | Normal Trap | |||||||||
If your LP are lower than your opponent's: Reveal the top card of your Deck, and if it is Level 1 or 8, add it to your hand or Special Summon it. Otherwise, your opponent can apply 1 of these effects. ●The player who activated this card has their LP become 1000. ●The opponent of the player who activated this card gains LP so it becomes 8000. You can only activate 1 "One or Eight" per turn. |
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Secret
▶︎ Deck
|
9.6
(21)
[71774] |
JPS01 | Dark Requiem Xyz Dragon |
Xyz Monster Effect Monster |
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- | 5 | Dragon | 3000 | 2500 | |||||||||
3 Level 5 monsters If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects. ●Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK. ●When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY. |
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PHANTOM RAGE Card List
7.6 /10.0 pt Number of card ratings : 724 User Review : 724 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)