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HOME > Yu-Gi-Oh! Card Lists > Structure Deck: Powercode Link

Structure Deck: Powercode Link Card List

Structure Deck: Powercode LinkCard List
Structure Deck: Powercode Link
code : SD33.
Total : 42 Types.
Release Date:2017-12-09
10th period

Average of all cards:7.8pt




Total 42 Types
Monster 24 Types
Effect Monster:21 Types
Link Monster:3 Types
1 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 9 Types
4Normal Spell 0Equip IconEquip Spell 4Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 9 Types
6 Normal Trap 2 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 11
Genex:1 Types / Gadget:1 Types / Mecha Phantom Beast:1 Types / Traptrix, Trap Hole:1 Types / Photon, Cipher:1 Types / Phantom Beast:1 Types / Goblin:1 Types / Accesscode Talker:1 Types / Pendulum:1 Types / Forbidden:1 Types / Cynet:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order133 / 640 view num34902 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Datacorn
Normal
▶︎ Deck
8.5 12
[14272]
JP001 Datacorn  Effect Monster
- 1 Cyberse 0 0
If this card is Special Summoned: You can Special Summon 1 "Data Acorn Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of "Datacorn" once per turn.
Garbage Collector
Normal
▶︎ Deck
7.9 15
[15626]
JP002 Garbage Collector  Effect Monster
- 2 Cyberse 100 1900
You can target 1 other Cyberse monster you control that began the Duel in the Main Deck; return it to the hand, and if you do, Special Summon from your Deck 1 Cyberse monster with the same Level, but with a different name. You can only use this effect of "Garbage Collector" once per turn.
Sea Archiver
Super
▶︎ Deck
7.5 10
[30122]
JP003 Sea Archiver  Effect Monster
- 3 Cyberse 300 2100
If a monster is Normal or Special Summoned to a zone a Link Monster points to (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Sea Archiver" once per turn.
Flame Bufferlo
Super
▶︎ Deck
8.4 17
[26214]
JP004 Flame Bufferlo  Effect Monster
- 3 Cyberse 1400 200
If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.
Lady Debug
Super
▶︎ Deck
9.6 26
[51846]
JP005 Lady Debug  Effect Monster
- 4 Cyberse 1700 1400
If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.
Antialian
Normal
▶︎ Deck
5.1 12
[7291]
JP006 Antialian  Effect Monster
- 4 Cyberse 1900 600
Once per turn, if this card battled a monster this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Cyberse monster. If this face-up card you control leaves the field because of an opponent's card effect: Draw 1 card.
Storm Cipher
N-Parallel
▶︎ Deck
6.3 17
[10297]
JP007 Storm Cipher  Effect Monster
- 4 Cyberse 2400 0
Cannot attack directly, or attack monsters in the Extra Monster Zone. Unaffected by monster effects activated in the Extra Monster Zone. Cannot be destroyed by battle with monsters in the Extra Monster Zone.
Segmental Dragon
Ultra
▶︎ Deck
7.8 14
[16343]
JP008 Segmental Dragon  Effect Monster
- 7 Cyberse 2600 2400
You can Normal Summon/Set this card without Tributing, but its original ATK/DEF becomes halved. Once per turn, if this Normal Summoned/Set card is on the field (Quick Effect): You can destroy this face-up card, and if you do, destroy all monsters in the Main Monster Zones with ATK less than or equal to the ATK this card had on the field.
Cyberse Gadget
N-Parallel
▶︎ Deck
9.6 23
[70029]
JP009 Cyberse Gadget  Effect Monster
- 4 Cyberse 1400 300
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of "Cyberse Gadget" once per turn.
Grinder Golem
N-Parallel
▶︎ Deck
9.6 39
[126853]
JP010 Grinder Golem Forbidden Effect Monster
- 8 Fiend 3000 300
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Special Summoning 2 "Grinder Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position on your side of the field. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.
Juragedo
Normal
▶︎ Deck
8.9 34
[92085]
JP011 Juragedo  Effect Monster
- 4 Fiend 1700 1300
During the Battle Step (Quick Effect): You can Special Summon this card from your hand, and if you do, gain 1000 LP. You can only use this effect of "Juragedo" once per turn. (Quick Effect): You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of the next turn.
Mecha Phantom Beast Tetherwolf
Normal
▶︎ Deck
9.1 34
[92494]
JP012 Mecha Phantom Beast Tetherwolf  Effect Monster
- 4 Machine 1700 1200
If this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per battle, during the Damage Step, when this card battles an opponent's monster (Quick Effect): You can Tribute 1 Token; this card gains 800 ATK, until the end of this turn.
Reborn Tengu
Normal
▶︎ Deck
7.9 35
[45731]
JP013 Reborn Tengu  Effect Monster
- 4 Beast-Warrior 1700 600
If this face-up card leaves the field: Special Summon 1 "Reborn Tengu" from your Deck.
Skull Meister
Normal
▶︎ Deck
7.8 20
[38867]
JP014 Skull Meister  Effect Monster
- 4 Fiend 1700 400
When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.
Tribe-Infecting Virus
Normal
▶︎ Deck
8.1 46
[38043]
JP015 Tribe-Infecting Virus  Effect Monster
- 4 Aqua 1600 1000
Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.
Goblindbergh
Normal
▶︎ Deck
7.9 52
[357074]
JP016 Goblindbergh  Effect Monster
- 4 Warrior 1400 0
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position.
Phantom Skyblaster
Normal
▶︎ Deck
8.1 25
[57923]
JP017 Phantom Skyblaster  Effect Monster
- 4 Fiend 1100 800
When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.
Genex Ally Birdman
Normal
▶︎ Deck
9.2 32
[271411]
JP018 Genex Ally Birdman  Effect Monster
Tuner Monster
- 3 Machine 1400 400
You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field.
Magical Merchant
Normal
▶︎ Deck
7.8 23
[100231]
JP019 Magical Merchant  Effect Monster
Flip Monster
- 1 Insect 200 700
FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap, then add that card to your hand, also send the remaining cards to the GY.
Cosmic Compass
Normal
▶︎ Deck
5.2 29
[23736]
JP020 Cosmic Compass  Effect Monster
- 1 Machine 100 300
When this card is Normal Summoned: You can Special Summon a number of "Compass Tokens" (Machine/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls.
Droll & Lock Bird
Normal
▶︎ Deck
8.4 38
[89867]
JP021 Droll & Lock Bird  Effect Monster
- 1 Spellcaster 0 0
If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
Cynet Storm
Normal
▶︎ Deck
5.9 9
[14435]
JP022 Cynet Storm  Field Spell
All linked monsters on the field gain 500 ATK/DEF. Link Summons of Link Monsters cannot be negated. Once per Chain, if you take 2000 or more battle or effect damage: You can shuffle the face-down cards in your Extra Deck, excavate the top card, and if it is a Cyberse Link Monster, Special Summon it. Otherwise, return it to the Extra Deck.
Night Beam
Normal
▶︎ Deck
7.6 37
[177054]
JP023 Night Beam  Normal Spell
Target 1 Set Spell/Trap your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.
Offerings to the Doomed
Normal
▶︎ Deck
6.4 22
[22161]
JP024 Offerings to the Doomed  Quick-Play Spell
Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.
Forbidden Chalice
Normal
▶︎ Deck
8.6 48
[273465]
JP025 Forbidden Chalice  Quick-Play Spell
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
Scapegoat
Normal
▶︎ Deck
8.7 50
[189120]
JP026 Scapegoat  Quick-Play Spell
Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
Swords of Revealing Light
Normal
▶︎ Deck
8 69
[211606]
JP027 Swords of Revealing Light  Normal Spell
After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.
Reasoning
Normal
▶︎ Deck
9.3 45
[195627]
JP028 Reasoning  Normal Spell
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
One for One
Normal
▶︎ Deck
9.3 49
[659802]
JP029 One for One Limited Normal Spell
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.
Set Rotation
Normal
▶︎ Deck
9 28
[106549]
JP030 Set Rotation Limited Quick-Play Spell
Set 2 Field Spells with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spells.
Packet Link
N-Parallel
▶︎ Deck
4.3 8
[12542]
JP031 Packet Link  Normal Trap
During Main Phase 2: Special Summon any number of Level 2 or lower monsters with different names from your hand, Deck, and/or GY to your zone(s) a Link Monster(s) points to. You can only activate 1 "Packet Link" per turn.
Wild Tornado
Normal
▶︎ Deck
6.6 17
[20494]
JP032 Wild Tornado  Normal Trap
Target 1 face-up card in the Spell & Trap Zone; destroy that face-up card, then, its controller can Set 1 Spell/Trap from their hand. If this Set card is destroyed and sent to the GY: Target 1 face-up card on the field; destroy that target.
Traptrix Trap Hole Nightmare
Normal
▶︎ Deck
7.6 31
[164638]
JP033 Traptrix Trap Hole Nightmare  Normal Trap
When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.
Blazing Mirror Force
Normal
▶︎ Deck
7.8 26
[52330]
JP034 Blazing Mirror Force  Normal Trap
When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.
Trap Stun
Normal
▶︎ Deck
7.5 41
[172599]
JP035 Trap Stun  Normal Trap
Negate all other Trap effects on the field this turn.
Safe Zone
Normal
▶︎ Deck
7.9 25
[234950]
JP036 Safe Zone  Continuous Trap
Activate this card by targeting 1 face-up Attack Position monster on the field; that face-up monster cannot be destroyed by battle or your opponent's card effects, your opponent cannot target it with card effects, also it cannot attack your opponent directly. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
Call of the Haunted
Normal
▶︎ Deck
8.7 91
[1149588]
JP037 Call of the Haunted  Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Reckless Greed
Normal
▶︎ Deck
6.9 31
[106799]
JP038 Reckless Greed  Normal Trap
Draw 2 cards and skip your next 2 Draw Phases.
Debunk
Normal
▶︎ Deck
8.7 24
[52076]
JP039 Debunk  Counter Trap
When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.
8.3 20
[41205]
JP040 Powercode Talker  Link Monster
Effect Monster
- - Cyberse 2300 -
3 monsters
Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double its original ATK during that damage calculation only.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
6.1 21
[22515]
JP041 Traffic Ghost  Link Monster
Normal Monster
- - Cyberse 1800 -
3 monsters
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.8 25
[40524]
JP042 LANphorhynchus  Link Monster
Normal Monster
- - Cyberse 1200 -
2 monsters
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Structure Deck: Powercode Link Card List
7.8 /10.0 pt
Number of card ratings : 1270
User Review : 1270

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