Featured Card Ranking
Best Card Ranking by Card-Type
● Normal Monster
● Effect Monster
● Fusion Monster
● Ritual Monster
● Synchro Monster
● Xyz Monster
● Spirit Monster
● Union Monster
● Gemini Monster
● Tuner Monster
● Toon Monster
● Pendulum Monster
● Link Monster
● Flip Monster
● Normal Spell
● Continuous Spell
● Equip Spell
● Quick-Play Spell
● Field Spell
● Ritual Spell
● Normal Trap
● Continuous Trap
● Counter Trap
Best Monster Ranking by Type
● Fiend
● Zombie
● Thunder
● Sea Serpent
● Rock
● Machine
● Dinosaur
● Beast
● Divine-Beast
● Insect
● Psychic
● Fish
● Plant
● Beast-Warrior
● Warrior
● Fairy
● Winged Beast
● Dragon
● Reptile
● Pyro
● Spellcaster
● Aqua
● Creator-God
● Wyrm
● Cyberse
● GensoMazoku
Best Monster Ranking by Attribute
Best Monster Ranking by Level
Level 1 Best Monster
Level 2 Best Monster
Level 3 Best Monster
Level 4 Best Monster
Level 5 Best Monster
Level 6 Best Monster
Level 7 Best Monster
Level 8 Best Monster
Level 9 Best Monster
Level 10 Best Monster
Level 11 Best Monster
Level 12 Best Monster
Best Xyz Monster Ranking by Rank
Rank 1 Best Xyz Monster
Rank 2 Best Xyz Monster
Rank 3 Best Xyz Monster
Rank 4 Best Xyz Monster
Rank 5 Best Xyz Monster
Rank 6 Best Xyz Monster
Rank 7 Best Xyz Monster
Rank 8 Best Xyz Monster
Rank 9 Best Xyz Monster
Rank 10 Best Xyz Monster
Rank 11 Best Xyz Monster
Rank 12 Best Xyz Monster
Best Link Monster Ranking by Link-Num
Antialian →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Cyberse | 1900 | 600 |
Once per turn, if this card battled a monster this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Cyberse monster. If this face-up card you control leaves the field because of an opponent's card effect: Draw 1 card. | |||||
password:43583400 | |||||
Average Rating Score | 5.1(12) |
- Card Info
- Card Reviews (12 rating scores)
- Decks with Antialian (11 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Antialian" card reviews and rating scores
5.1(12) |
|
0% | (0) | ||
25% | (3) | ||
33% | (4) | ||
41% | (5) | ||
0% | (0) |
カンベイ
2019/04/12 18:02
2019/04/12 18:02
Alien is not new because it's an anti-Irian, so it's familiar with "Antialian".
① is the effect of summoning Cybers when fighting. Summoning by effect is convenient, but the timing is late as "during the battle phase" depending on the side. Although the effect is slightly different, Cybers already has 《Balancer Lord》, which has the effect of increasing summoning rights, so I don't really feel the need to use this card.
② is an effect that draws 1 when it leaves the field due to the opponent's effect. In addition to being dependent on the opponent, it is a low-level monster after all, so it has no merit other than pseudo destruction resistance.
① is the effect of summoning Cybers when fighting. Summoning by effect is convenient, but the timing is late as "during the battle phase" depending on the side. Although the effect is slightly different, Cybers already has 《Balancer Lord》, which has the effect of increasing summoning rights, so I don't really feel the need to use this card.
② is an effect that draws 1 when it leaves the field due to the opponent's effect. In addition to being dependent on the opponent, it is a low-level monster after all, so it has no merit other than pseudo destruction resistance.
ファンデッカー
2018/08/17 8:04
2018/08/17 8:04
I didn't write anything bad. However, the effect itself is extremely difficult to handle.
The effect of (1) can increase summoning rights, but unlike Balancer Lord, it is only during the Battle Phase. It can only be said that the timing is subtle, and it is not even a Special Summon. It's not a bad effect, but...
(2) is a completely opponent-dependent draw effect. When you leave the field, it's fine, but it's rare that you can't self-destruct and your opponent will give you a draw. Over 1900 RBI is extremely easy these days, so it's better to think of it as being destroyed in battle.
It's by no means weak as a low-level Cybers, but the effect is so subtle that it's doubtful whether there will be any slots left to use it. It's never bad, but it's never good either. It may be a card that symbolizes the half-heartedness of early Cybers. Evaluation is 4 points.
If there was a clear concept, such as synergy with other cybers, it might have gone up a little.
The effect of (1) can increase summoning rights, but unlike Balancer Lord, it is only during the Battle Phase. It can only be said that the timing is subtle, and it is not even a Special Summon. It's not a bad effect, but...
(2) is a completely opponent-dependent draw effect. When you leave the field, it's fine, but it's rare that you can't self-destruct and your opponent will give you a draw. Over 1900 RBI is extremely easy these days, so it's better to think of it as being destroyed in battle.
It's by no means weak as a low-level Cybers, but the effect is so subtle that it's doubtful whether there will be any slots left to use it. It's never bad, but it's never good either. It may be a card that symbolizes the half-heartedness of early Cybers. Evaluation is 4 points.
If there was a clear concept, such as synergy with other cybers, it might have gone up a little.
備長炭18
2018/08/13 10:28
2018/08/13 10:28
《Storm Cipher》is that, but what is the standard to avoid this one?
You can add a summon right, but it's hard to say that it's useful because the battle phase in which this card battled is late, or rather, the timing is too bad.
Also, you can draw 1 by leaving the field, but because of the 1 sentence depending on the opponent, you can't use it as a link material to his GY, so it's not very useful either.
In the first place, the effect itself, which is based on the premise of letting a low-ranked guy participate in battle as it is, is not compatible with the current Cybers that earns ads with the EX Deck. It's just one example of how things got messed up.
You can add a summon right, but it's hard to say that it's useful because the battle phase in which this card battled is late, or rather, the timing is too bad.
Also, you can draw 1 by leaving the field, but because of the 1 sentence depending on the opponent, you can't use it as a link material to his GY, so it's not very useful either.
In the first place, the effect itself, which is based on the premise of letting a low-ranked guy participate in battle as it is, is not compatible with the current Cybers that earns ads with the EX Deck. It's just one example of how things got messed up.
はわわ
2018/03/13 21:40
2018/03/13 21:40
good summons but too slow
It's a pity that you have to survive by fighting opponent monsters
It's a pity that you have to survive by fighting opponent monsters
闇を彷徨う彗星
2017/12/28 15:54
2017/12/28 15:54
Along with 《Balancer Lord》, a monster that increases summoning rights. Since it says that you can spawn monsters during the Battle Phase, it's easy to mistake it for a Special Summon, but keep in mind that it's just a summon. Don't accidentally put out his high level Cyberse monster.
The hit points are also high for a level 4, and after destroying low firepower monsters, you can summon and follow up from your hand.
However, since he basically uses up his hand during the main phase and has almost no effects that can be activated during the battle phase, I can honestly say that he doesn't fit well with Cyberse. If the concept was his deck rather than battle, the evaluation would have changed...
The second effect is a draw effect that doesn't miss the timing. Because it is completely dependent on the opponent, you cannot increase your hand from yourself. Although it is a loose condition that it leaves the field due to the opponent's effect, after all, it is a low class 1900 RBI, so I don't think you will bother to use card effects to remove it.
With a little modification, 1900 RBIs can be surpassed in no time, so to be honest, neither effect can be so appealing.
The hit points are also high for a level 4, and after destroying low firepower monsters, you can summon and follow up from your hand.
However, since he basically uses up his hand during the main phase and has almost no effects that can be activated during the battle phase, I can honestly say that he doesn't fit well with Cyberse. If the concept was his deck rather than battle, the evaluation would have changed...
The second effect is a draw effect that doesn't miss the timing. Because it is completely dependent on the opponent, you cannot increase your hand from yourself. Although it is a loose condition that it leaves the field due to the opponent's effect, after all, it is a low class 1900 RBI, so I don't think you will bother to use card effects to remove it.
With a little modification, 1900 RBIs can be surpassed in no time, so to be honest, neither effect can be so appealing.
はみかみにんぎるの
2017/12/19 11:20
2017/12/19 11:20
Alien It looked new but it wasn't.
The effect of (1) is the effect of Normal Summoning her Cyberse during the battle phase when you battle with a monster.
It's a bit slow due to the intervening battle, and the presence of 《Balancer Lord》is a bit painful, but since it's a summoning effect, it can be used even in the turn when 《Balancer Lord》and other effects that increase summoning rights are used, so it can coexist.
The effect of (2) is a safe and safe effect that draws 1 card when it leaves the field due to the opponent's effect. Because of this effect, it is often removed in battle, so you can also aim to activate the effect of (1) with a combat trick or the like.
Since it works well with Moon Mirror Shield and almost never loses in battle, it becomes easier to satisfy the activation conditions for the effect of (1), and at the same time, if Moon Mirror Shield is removed by the effect, you can return Moon Mirror Shield to the top with your own effect, resulting in Antialian. You can immediately reuse 《Moon Mirror Shield》with the draw effect of》.
I think it's a very interesting card.
The effect of (1) is the effect of Normal Summoning her Cyberse during the battle phase when you battle with a monster.
It's a bit slow due to the intervening battle, and the presence of 《Balancer Lord》is a bit painful, but since it's a summoning effect, it can be used even in the turn when 《Balancer Lord》and other effects that increase summoning rights are used, so it can coexist.
The effect of (2) is a safe and safe effect that draws 1 card when it leaves the field due to the opponent's effect. Because of this effect, it is often removed in battle, so you can also aim to activate the effect of (1) with a combat trick or the like.
Since it works well with Moon Mirror Shield and almost never loses in battle, it becomes easier to satisfy the activation conditions for the effect of (1), and at the same time, if Moon Mirror Shield is removed by the effect, you can return Moon Mirror Shield to the top with your own effect, resulting in Antialian. You can immediately reuse 《Moon Mirror Shield》with the draw effect of》.
I think it's a very interesting card.
A
2017/12/16 12:00
2017/12/16 12:00
2 comments below are wrong
The "Summon" effect does not use the summoning right, so there is no problem even if you are using the summoning right on the turn you activate this effect.
《Balancer Lord》is easier to use if you want to use this guy
The effect of ② is almost decorative because it does not match the RBI
The "Summon" effect does not use the summoning right, so there is no problem even if you are using the summoning right on the turn you activate this effect.
《Balancer Lord》is easier to use if you want to use this guy
The effect of ② is almost decorative because it does not match the RBI
東京裕斗
2017/12/11 10:25
2017/12/11 10:25
It's easy to make a mistake with a card that increases summoning rights instead of using summoning rights with this guy.
如月
2017/12/11 10:23
2017/12/11 10:23
Since it's a "summon", it can't be used if you're already in Normal Summon, and sometimes you're forced to release it. It feels like what happens even if you link summon in main phase 2. The effect of ② is also dependent on the other party, so if you use it as a link material, it will have no value.
Even so, 1900 is exceptionally strong at level 4, and by sending it to the battle phase, it will lead to further attacks. You can also compromise 1:1 by drawing.
Even so, 1900 is exceptionally strong at level 4, and by sending it to the battle phase, it will lead to further attacks. You can also compromise 1:1 by drawing.
とき
2017/12/09 9:56
2017/12/09 9:56
alien alien. Not an Alien, sorry.
1900 points finally appeared in Cybers. When he battles, he has the effect of summoning Cyberse and the effect of drawing 1 when he leaves the field due to the opponent's effect.
Summoning support itself requires a large number of people, and he is indispensable for Cybers, but the timing is just too bad. In the battle phase where he fought, he would have already completed the deployment, and there were many cards that specialized in deployment, even if he got the right to summon Cybers. Even more so during the opponent's battle phase. It is necessary for this card to survive, and it is not necessarily the case that it can withstand an extra-high environment with a 1900 attacker.
It is the same as the effect of number 2, and after all, there is a high risk that a low-level attacker will not be able to deal with the large size that comes out of the extra and will be destroyed in battle. Therefore, it is very difficult to achieve this effect.
It's a beatdown-oriented card for low-level attackers, but I wonder how many years ago it's been used...
1900 points finally appeared in Cybers. When he battles, he has the effect of summoning Cyberse and the effect of drawing 1 when he leaves the field due to the opponent's effect.
Summoning support itself requires a large number of people, and he is indispensable for Cybers, but the timing is just too bad. In the battle phase where he fought, he would have already completed the deployment, and there were many cards that specialized in deployment, even if he got the right to summon Cybers. Even more so during the opponent's battle phase. It is necessary for this card to survive, and it is not necessarily the case that it can withstand an extra-high environment with a 1900 attacker.
It is the same as the effect of number 2, and after all, there is a high risk that a low-level attacker will not be able to deal with the large size that comes out of the extra and will be destroyed in battle. Therefore, it is very difficult to achieve this effect.
It's a beatdown-oriented card for low-level attackers, but I wonder how many years ago it's been used...
みめっと
2024/06/17 19:36
2024/06/17 19:36
Decks with "Antialian"
* is adopted as a key card.
● 2018-05-23 Electric/Light/Copper/Dragon
● 2019-02-12 Destiny Hero
● 2019-04-01 Starter Deck GARO -Evil Dragon Confrontation-
● 2018-04-19 Compensation for the Advent of Lightning Mage
● 2018-12-21 Prison Break Dragon of Horror
● 2018-06-30 Cyber Highlander
● 2017-12-18 Lose 1 Turn Cybers
● 2018-01-15 red rebel
● 2018-05-31 Sage to Lightning Petrification
● 2018-11-05 New Denko Sonic Dragon King
● 2020-03-18 bond between two people
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck: Powercode Link | SD33-JP006 | 2017-12-09 | Normal |
Ranking and View Num
Rating Score Rank | 8,841 / 13,210 Cards |
---|---|
View Num | 7,379 |
Others
Japanese card name | アンチエイリアン |
---|
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)