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HOME > Yu-Gi-Oh! Card Lists > 20th ANNIVERSARY PACK 2nd WAVE

20th ANNIVERSARY PACK 2nd WAVE Card List

20th ANNIVERSARY PACK 2nd WAVECard List
20th ANNIVERSARY PACK 2nd WAVE
code : 20AP.
Total : 51 Types.
Release Date:2017-02-11
9th period

Average of all cards:8.8pt




Total 51 Types
Monster 32 Types
Normal Monster:1 TypesEffect Monster:15 Types Ritual Monster:1 Types Pendulum Monster:1 Types
Fusion Monster:1 Types Synchro Monster:8 Types Xyz Monster:5 Types
7 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 14 Types
5Normal Spell 0Equip IconEquip Spell 4Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 4 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 5 Types
3 Normal Trap 1 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 26
Ice Barrier:2 Types / Synchron:2 Types / HERO:2 Types / Stardust:2 Types / Utopia:2 Types / Blackwing:1 Types / Infernity:1 Types / Six Samurai :1 Types / Elemental HERO:1 Types / Evilswarm, Steelswarm:1 Types / Wind-Up:1 Types / Junk:1 Types / Evolsaur, Evocator, Evoltile, Evolzar:1 Types / Constellar:1 Types / Inzektor:1 Types / T.G. :1 Types / Guardian:1 Types / Star Seraph:1 Types / Artifact:1 Types / Shaddoll:1 Types / Qliphort, Apoqliphort:1 Types / Nekroz:1 Types / Odd-Eyes:1 Types / Herald:1 Types / Fusion:1 Types / Rose Dragon, Rose:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order29 / 626 view num32575 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Cosmic Blazar Dragon
Secret
▶︎ Deck
9.2 37
[101543]
JP051 Cosmic Blazar Dragon  Synchro Monster
Effect Monster
- 12 Dragon 4000 4000
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters
Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects;
●When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card.
●When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s).
●When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.
Clear Effector
Super
▶︎ Deck
5.2 13
[12897]
JP052 Clear Effector  Effect Monster
- 2 Spellcaster 0 900
If this card is sent to the Graveyard as a Synchro Material: Draw 1 card. A Synchro Monster that used this card as a Synchro Material cannot be destroyed by card effects.
Cosmic Flare
Ultra
▶︎ Deck
5.3 8
[12176]
JP053 Cosmic Flare  Quick-Play Spell
Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your GY instead.
Converging Wishes
Super
▶︎ Deck
7.2 14
[20788]
JP054 Converging Wishes  Normal Trap
If you have 5 or more Dragon Synchro Monsters with different names in your GY: Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), and equip it with this card, but banish it during the End Phase. That equipped monster gains ATK equal to the combined ATK of all Dragon Synchro Monsters in your GY. Each time that equipped monster destroys an opponent's monster by battle: You can banish 1 Dragon Synchro Monster from your GY; that equipped monster can attack an opponent's monster again in a row.
Clashing Souls
Ultra
▶︎ Deck
8.5 11
[22395]
JP055 Clashing Souls  Quick-Play Spell
During damage calculation, if your Attack Position monster battles an opponent's Attack Position monster with higher ATK: The controller of the battling monster with lower ATK can pay 500 LP for that monster to gain 500 ATK during damage calculation only, then keep repeating this effect until a player chooses not to pay LP. Neither player takes any battle damage from that battle, also, after damage calculation, if any player's monster would be destroyed by that battle, send all cards that player controls to the Graveyard instead.
Light Wing Shield
Ultra
▶︎ Deck
3 9
[7229]
JP056 Light Wing Shield  Quick-Play Spell
When a monster's attack is negated: Activate 1 of these effects;
●It becomes the End Phase of this turn.
●Target 1 "Utopia" Xyz Monster you control; its ATK becomes double its original ATK until the end of this turn.
If a "Utopia" Xyz Monster you control would detach exactly 1 Xyz Material to activate its effect, you can banish this card from your Graveyard instead.
Halfway to Forever
Secret
▶︎ Deck
8.3 8
[21661]
JP057 Halfway to Forever  Normal Trap
Target 2 monsters in your GY; Special Summon both, but negate their effects (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster using only those 2 monsters.
Contract with Don Thousand
Super
▶︎ Deck
7.6 14
[45982]
JP058 Contract with Don Thousand  Continuous Spell
When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.
Spiral Flame Strike
Secret
▶︎ Deck
9.5 11
[26133]
JP059 Spiral Flame Strike  Normal Spell
Activate 1 of these effects;
●If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it.
●Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.
Dueltaining
Super
▶︎ Deck
3.5 15
[13704]
JP060 Dueltaining  Field Spell
For each player, the first time they do each of the following per turn, they draw 2 cards.
●Special Summon 5 monsters with different Levels at the same time.
●1 monster they control battles 5 times.
●Activate a card or effect as Chain Link 5 or higher.
●Roll 1 six-sided die, or toss a coin, 5 times.
●Take damage that made their LP 500 or less.
Rescue Cat
Ultra
▶︎ Deck
9.6 39
[72723]
JP061 Rescue Cat  Effect Monster
- 4 Beast 300 100
You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.
Brionac, Dragon of the Ice Barrier
Ultra
▶︎ Deck
9.3 109
[185966]
JP062 Brionac, Dragon of the Ice Barrier  Synchro Monster
Effect Monster
- 6 Sea Serpent 2300 1400
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.
Junk Synchron
Normal
▶︎ Deck
9.5 59
[341099]
JP063 Junk Synchron  Effect Monster
Tuner Monster
- 3 Warrior 1300 500
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
Goyo Guardian
Normal
▶︎ Deck
8.8 83
[68326]
JP064 Goyo Guardian  Synchro Monster
Effect Monster
- 6 Warrior 2800 2000
1 EARTH Tuner + 1+ non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.
Emergency Teleport
Normal
▶︎ Deck
9.8 51
[275601]
JP065 Emergency Teleport Semi-Limited Quick-Play Spell
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
Plaguespreader Zombie
Normal
▶︎ Deck
9 39
[279608]
JP066 Plaguespreader Zombie  Effect Monster
Tuner Monster
- 2 Zombie 400 200
If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
Black Rose Dragon
Normal
▶︎ Deck
9.3 83
[795961]
JP067 Black Rose Dragon  Synchro Monster
Effect Monster
- 7 Dragon 2400 1800
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.
Lonefire Blossom
Normal
▶︎ Deck
9.8 64
[255816]
JP068 Lonefire Blossom  Effect Monster
- 3 Plant 500 1400
Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.
Blackwing - Gale the Whirlwind
Normal
▶︎ Deck
9.9 78
[206837]
JP069 Blackwing - Gale the Whirlwind  Effect Monster
Tuner Monster
- 3 Winged Beast 1300 400
If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF.
Dark Strike Fighter
Normal
▶︎ Deck
8.5 66
[101471]
JP070 Dark Strike Fighter  Synchro Monster
Effect Monster
- 7 Machine 2600 1800
1 Tuner + 1 or more non-Tuner monsters
During your Main Phase 1: You can Tribute 1 monster; inflict damage to your opponent equal to the Tributed monster's Level on the field x 200. You can only use this effect of "Dark Strike Fighter" once per turn.
Deep Sea Diva
Normal
▶︎ Deck
9.7 52
[174333]
JP071 Deep Sea Diva  Effect Monster
Tuner Monster
- 2 Sea Serpent 200 400
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.
Gateway of the Six
Normal
▶︎ Deck
9.8 57
[101434]
JP072 Gateway of the Six Limited Continuous Spell
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects.
●2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn.
●4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand.
●6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.
Battle Fader
Normal
▶︎ Deck
8.8 42
[298560]
JP073 Battle Fader  Effect Monster
- 1 Fiend 0 0
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
Trishula, Dragon of the Ice Barrier
Ultra
▶︎ Deck
9.6 144
[744582]
JP074 Trishula, Dragon of the Ice Barrier  Synchro Monster
Effect Monster
- 9 Dragon 2700 2000
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
Herald of Perfection
Normal
▶︎ Deck
9.4 30
[106940]
JP075 Herald of Perfection  Ritual Monster
Effect Monster
- 6 Fairy 1800 2800
You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.
Infernity Launcher
Normal
▶︎ Deck
9.9 46
[91359]
JP076 Infernity Launcher  Continuous Spell
Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.
Effect Veiler
Normal
▶︎ Deck
9.2 135
[1135251]
JP077 Effect Veiler  Effect Monster
Tuner Monster
- 1 Spellcaster 0 0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
Pot of Duality
Normal
▶︎ Deck
8.7 128
[1063260]
JP078 Pot of Duality  Normal Spell
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
Solemn Warning
Super
▶︎ Deck
9 60
[1390971]
JP079 Solemn Warning  Counter Trap
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
Formula Synchron
Normal
▶︎ Deck
9.9 44
[338037]
JP080 Formula Synchron  Synchro Monster
Tuner Monster
Effect Monster
- 2 Machine 200 1500
1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
Vanity's Emptiness
Normal
▶︎ Deck
9.2 53
[396954]
JP081 Vanity's Emptiness Forbidden Continuous Trap
Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.
A Hero Lives
Normal
▶︎ Deck
8.9 35
[212859]
JP082 A Hero Lives  Normal Spell
If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
T.G. Hyper Librarian
Normal
▶︎ Deck
9.8 47
[403344]
JP083 T.G. Hyper Librarian Limited Synchro Monster
Effect Monster
- 5 Spellcaster 2400 1800
1 Tuner + 1+ non-Tuner monsters
If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
Evolzar Laggia
Normal
▶︎ Deck
9.2 52
[135864]
JP084 Evolzar Laggia  Xyz Monster
Effect Monster
- 4 Dragon 2400 2000
2 Level 4 Dinosaur monsters
When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated (Quick Effect): You can detach 2 materials from this card; negate the Summon or activation, and if you do, destroy it.
Inzektor Dragonfly
Normal
▶︎ Deck
8.4 66
[94459]
JP085 Inzektor Dragonfly  Effect Monster
- 3 Insect 1000 1800
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. If an Equip Card(s) is sent to your GY while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3.
Wind-Up Carrier Zenmaity
Normal
▶︎ Deck
9.5 25
[52196]
JP086 Wind-Up Carrier Zenmaity  Xyz Monster
Effect Monster
- 3 Machine 1500 1500
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.
Constellar Ptolemy M7
Super
▶︎ Deck
8.8 53
[553607]
JP087 Constellar Ptolemy M7  Xyz Monster
Effect Monster
- 6 Machine 2700 2000
2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as material, other than "Constellar Ptolemy M7". (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 material from this card, then target 1 monster on the field or in either GY; return that target to the hand.
Evilswarm Ophion
Normal
▶︎ Deck
9.5 88
[154622]
JP088 Evilswarm Ophion  Xyz Monster
Effect Monster
- 4 Dragon 2550 1650
2 Level 4 "lswarm" monsters
While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.
Cardcar D
Normal
▶︎ Deck
7.2 69
[370938]
JP089 Cardcar D  Effect Monster
- 2 Machine 800 400
Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.
Tour Guide From the Underworld
Normal
▶︎ Deck
9.3 85
[424160]
JP090 Tour Guide From the Underworld  Effect Monster
- 3 Fiend 1000 600
When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.
Fire Formation - Tenki
Normal
▶︎ Deck
9.5 52
[331238]
JP091 Fire Formation - Tenki  Continuous Spell
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior Monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
Artifact Sanctum
Normal
▶︎ Deck
9.5 56
[194756]
JP092 Artifact Sanctum  Normal Trap
Special Summon 1 "Artifact" monster from your Deck. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card.
Soul Charge
Super
▶︎ Deck
9.8 111
[574725]
JP093 Soul Charge Forbidden Normal Spell
Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
Castel, the Skyblaster Musketeer
Super
▶︎ Deck
9.7 99
[759951]
JP094 Castel, the Skyblaster Musketeer  Xyz Monster
Effect Monster
- 4 Winged Beast 2000 1500
2 Level 4 monsters
You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
Shaddoll Fusion
Normal
▶︎ Deck
9.7 69
[220424]
JP095 Shaddoll Fusion  Normal Spell
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn.
Star Seraph Sovereignty
Normal
▶︎ Deck
9.5 34
[85396]
JP096 Star Seraph Sovereignty  Effect Monster
- 4 Fairy 900 2000
Cannot be used as material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as material. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster.
Masked HERO Dark Law
Normal
▶︎ Deck
9.6 112
[302477]
JP097 Masked HERO Dark Law  Fusion Monster
Effect Monster
- 6 Warrior 2400 1800
Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.
Qliphort Scout
Normal
▶︎ Deck
9.6 59
[104565]
JP098 Qliphort Scout  Pendulum Monster
Normal Monster
- 5 Machine 1000 2800
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout".
Card Text
Booting in Replica Mode...
An error has occurred while executing C:\sophia\zefra.exe
Unknown publisher.
Allow C:\tierra\qliphort.exe ? <Y/N>...[Y]
Booting in Autonomy Mode…
Shurit, Strategist of the Nekroz
Normal
▶︎ Deck
9.7 35
[103614]
JP099 Shurit, Strategist of the Nekroz  Effect Monster
- 3 Warrior 300 1800
If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card is Tributed by a card effect: You can add 1 Warrior "Nekroz" Ritual Monster from your Deck to your hand. You can only use this effect of "Shurit, Strategist of the Nekroz" once per turn.
Ghost Ogre & Snow Rabbit
Super
▶︎ Deck
9.6 110
[385665]
JP100 Ghost Ogre & Snow Rabbit  Effect Monster
Tuner Monster
- 3 Psychic 0 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
Dark Magician
Holographic
▶︎ Deck
8.9 92
[325517]
JP101 Dark Magician  Normal Monster
- 7 Spellcaster 2500 2100
The ultimate wizard in terms of attack and defense.
20th ANNIVERSARY PACK 2nd WAVE Card List
8.8 /10.0 pt
Number of card ratings : 2951
User Review : 2951

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